1^}  Player: EColi Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-07.13:08:01.ttyrec Time: (1588856881) Thu May 7 13:08:01 2020 2^UaSBad syntax in OPTIONS in /dgldir/userdata/EColi/slex/EColi.slexrc: ASCIIgraphics. 2^-c 2^Hit return to continue: 3^< 3^GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. 4^Restoring save file...4^4^/[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw Dlvl:1 $5 HP 12(12)  Pw 17(19)  AC10 Exp1 T174 You return to level 1 in The Dungeons of Doom.--More--7^&R -----------|.........|##|.........(-----#,@...Z..........|-------#,|..............|#|.....|##,|............<.|#`......|#,,--.-------------##,|.....|##,###,,,,,,,,,,,,,,##,-------##7^=R ,,###############,##,##,,###,,#,##,###############,#,##,,,,,,,,,,,,,##,#,##,#########--.-------.-,##,#|..........-,##,#|..........|########[7^T 238;5;3m#,#|..........|#,,,,########,#------------####,,,,,,,,,,#############7^W P[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw Dlvl:1 $5 HP 12(12)  Pw 17(19)  AC10 Exp1 T174 Hello EColi, the automatic Nuclear Physicist, welcome back to SlashEMExtended!7^$[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T174 You are lucky! Full moon tonight.<^c Unknown command ' '.[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T174 =^i [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T174 >^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T175 @-?^There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T175 @^G[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T175 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T176 ,.@,@^W[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T177 ,,@,,A^F[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T177 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T178 ,,@,A^M [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T179 @,B^qI[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T179 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T180 ,,@,,B^Y[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T181 ,,,@,B^q'[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T181 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T182 @,,C^X[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T183 ,,@,C^e There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T183 C^> (There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T183 D^,[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T183 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T184 ,@,D^[[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T185 ,,@,,D^UD J[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T185 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T186 ,,,@,E^WeY[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T187 ,,@,E^ H[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T187 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T188 ,@,,F^.[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T189 ,@,F^; e[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T189 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T190 ,,,@,,F^;[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T191 ,,@,G^8+[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T191 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T192 ,,@,G^M;[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T193 ,,@,G^d< +[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T193 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T194 ,,@,G^/;[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T195 ,,@,H^P\+[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T195 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T196 ,,@,I^ӳ ;[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T197 ,,@,J^U+[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T197 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T198 ,,@,J^^F;[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T199 ,,@,J^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T199 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T200 ,,@J^ $[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T201 ,@K^&[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T201 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 17(19)  AC10 Exp1 T202 ,,.@K^7 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 18(19)  AC10 Exp1 T203 .@K^ \.@Something is engraved here on the floor.Use "r." to read it.[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 18(19)  AC10 Exp1 T203 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 18(19)  AC10 Exp1 T204 M^q<What do you want to read? [g-lp or ?*.] O^gSomething is engraved here on the floor.You read: "That is a lesson I will never learn, for I do not believe it.".[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 18(19)  AC10 Exp1 T204 Q^rz#[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T205 .@Q^Z[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T205 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T206 .@Q^N [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T207 .@R^w[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T207 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T208 @.R^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T209 .@R^ [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T209 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T210 .@S^;[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T211 .@S^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T211 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T212 @.S^ @.@[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T213 You hear the splashing of a naiad.X^:[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T213 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T214 Y^v[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T215 Y^l [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T215 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T216 .@Z^wC[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T217 ,.@,Z^yr[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T217 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T218 -@Z^ There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T218 [^!(There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T218 [^(There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T218 [^X{(There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T218 \^2F[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T219 ,@,\^l L[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T219 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T220 ,@,,]^\[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T221 ,@,,]^vL[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T221 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T222 ,@,,]^/ \[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T223 ,@,,^^AQL[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T223 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T224 ,@,,^^C[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T225 @,,^^Xn (You try to move the boulder, but in vain.[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T225 `^D7[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T225 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T226 @,,`^ 9[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T227 .@,a^9[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T227 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T228 .@a^f[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T229 c^t  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) e^4 +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_e^q pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version displae^ uy version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) --More--o^Π Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: lo^ ist unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--t^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw Dlvl:1 $5 HP 12(12)  Pw 19(19)  AC10 Exp1 T229 -----------|.........|##|.........(-----#,-..............|-------#,|..............|#|.....|##,|............<.|#`..@...|#,,--.-------------##t^. ,|.....|##,###,,,,,,,,,,,,,,##,-------##,,###############,##,##,,###,,#,##,###############,#,##,,,,,,,,,,,,,##,#,##,#########--.-------.-,##,#|^K#7m..........-,##,#|..........|#########,#|..........|#,,,,########,#------------####,,,,,,,,,,#############u^Uu[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T229 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T230 .@v^ڰ![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T231 @.v^ [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T231 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T232 w^w[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T233 @.w^.[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T233 You hear some noises in the distance.[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T234 w^v [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T235 @.x^ [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T235 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T236 x^ [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T237 .@y^`[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T237 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T238 y^ [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T239 z^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T239 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T240 z^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T241 z^ There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T241 {^l [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T241 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T242 .@|^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T243 .@|^* [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T243 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T244 @.}^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T245 }^ծ[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T245 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T246 .@}^# [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T247 ~^Y[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T247 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T248 .@~^b[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T249 ^-w[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T249 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T250 .@^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T251 ^ [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T251 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T252 .@^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T253 ^U [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T253 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T254 @.^n[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T255 ^There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T255 ^T [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T255 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T256 ^Q There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T256 ^ [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T257 ^5[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T257 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T258 ^oThere is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T258 ^4 &There is a wall in the way![EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T258 ^'[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T259 @.^H [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T259 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T260 ^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T261 @.^V|[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T261 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T262 @.^ [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T263 @.^[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T263 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T264 .@^P[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T265 @.^ "[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T265 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T266 @.,^?[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T267 .@,^0[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T267 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T268 ,@,^?Y[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T269 ,,@,^y?I[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T269 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T270 ,,@,^[ Y[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T271 ,,@,^I[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T271 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T272 ,,@,^lY[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T273 ,,@,^c-[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T273 [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw  12(12)  Pw 19(19)  AC10 Exp1 T274 ,,@^# ^?3quit^uit^it^ [Really quit? WARNING: this will erase your game permanently! [yes/no]? ^ y^% e^ԭ s^[EColi the Safety Officer  12(12)  Pw 19(19) ^-----------|.........|##|.........(-----#,-..............|-------#,|..............|#|.....|##,|............<.|#`......|#,,--.-------------##,|.....|##,###,,,,,,,,,,,,,,##,-------##,,###############[38^;5;5m,##,##,,###,,#,##,###############,#,##,,,,,,,,,,,,,##,#,##,#########--.-------.-,##,#|..........-@##,#|..........|#########,#|^O2..........|#,,,,########,#------------####,,,,,,,,,,#############[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw Dlvl:1 $5 HP 12(12)  Pw 19(19)  AC10 Exp1 T274 Do you want your possessions identified? DYWYPI? [ynq] (n) ^8n Weapons a - an uncursed +0 spear (weapon in hand) {12} o - an uncursed +0 morning star {48} Armor b - an uncursed +0 jumpsuit (being worn) {5} Comestibles m - an uncursed tripe ration {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0} Spellbooks p - an uncursed spellbook of induce vomiting (0:3) {0} Potions c - a blessed finalized potion of healing {0} d - an uncursed finalized potion of healing {0} f - an uncursed potion of oil (400) {0} Wands e - an uncursed wand of probing (0:30) {0}(end) ^ - [EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw Dlvl:1 $5 HP 12(12)  Pw 19(19)  AC10 Exp1 T274 Do you want to see your attributes? [ynq] (n) ^oyFinal Attributes: You had sinned. Your alignment was -8. Your max alignment was 13. You carried 0 sins. You could not have this property extrinsically: see invisible. You could not have this property intrinsically: stealth. Scroll identification only worked 100 times out of 364. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 15. Spellbook identification only worked 2 times out of 16. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 65% chance. Monsters only dropped their equipment with 99% chance. Wand drop chance was reduced to 92%. Amulet drop chance was reduced to 67%. Weapon drop chance was reduced to 92%. Tool drop chance was reduced to 85%. Shop item generation was reduced to 49%. Musable item generati^oon frequency had a negative bias of 16%. Monster death drops spawned with only 89% chance. The following skill was trained at half the usual rate: chaos spells. The following skill was trained at one fifth the usual rate: divination spells. The following skill was limited to basic proficiency: broadsword. The following skill was limited to skilled proficiency: shield. The following skill became untrainable after a while: bare-handed combat (turn 19323). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 135723. Monster spawn increase had reached its maximum at turn 428799. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 37805619. The monster class that cannot be genocided was trapper or lurker above. --More--^%The monster species that was spawned more often: eloninja (freq bonus 48). The monster species that was spawned more often: evil troll mummy (freq bonus 6). The monster species that was spawned more often: freestyler (freq bonus 16). The monster species that was spawned more often: bright blue warp fungus (freq bonus 18). The monster species that was spawned more often: nightworm (freq bonus 3). The monster species that was spawned more often: plasmod bomb (freq bonus 10). The monster species that was spawned more often: dwarf secretor (freq bonus 4). The monster species that was spawned more often: radiating slime (freq bonus 8). The monster species that was spawned more often: laughter player (freq bonus 6). The monster species that was spawned more often: tooth jugging borrow (freq bonus 18). The monster species that was spawned more often: unfair prostitute (freq bonus 9). The monster species that was spawned more often: spellc^&asting turret (freq bonus 24). The monster species that was spawned more often: plush bear golem (freq bonus 8). The monster species that was spawned more often: batwomen overinclined (freq bonus 24). The monster species that was spawned more often: horned creature (freq bonus 4). The monster species that was spawned more often: gibat (freq bonus 2). The monster species that was spawned more often: consensual depot (freq bonus 24). The monster species that was spawned more often: adroit maschera (freq bonus 4). The monster species that was spawned more often: metering defeat (freq bonus 2). The monster species that was spawned more often: tear spore (freq bonus 6). The monster trait that was more common: monsters that gurgle (freq bonus 6). The monster trait that was more common: monsters that eat metal (freq bonus 6). The monster trait that was more common: monsters who^J(se attacks disenchant your equipment (freq bonus 2). The monster trait that was more common: monsters whose attacks calm you (freq bonus 3). The monster trait that was more common: monsters that have breath attacks (freq bonus 8). The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 6). The monster species that was never randomly spawned: galltrit. The monster species that was never randomly spawned: snowy nontechnical camcorder. The monster species that was never randomly spawned: liturgical football. The monster species that was never randomly spawned: Anne's sneaker. The monster species that was never randomly spawned: chm abbreviation. The monster species that was never randomly spawned: tlith sephirah. The monster species that was never randomly spawned: lower brain. The monster species that was never randomly spawned: athena giant. The monster species that was never rando^^(6mly spawned: costed reconveying. --More--^z The monster species that was never randomly spawned: kidney unshaven. The RNG hath decreed that this item was never generated: geolysis (geological). The RNG hath decreed that this item was never generated: ornate mace ((null)). The RNG hath decreed that this item was never generated: orcish arrow (crude arrow). The RNG hath decreed that this item was never generated: land mine ((null)). The RNG hath decreed that this item was never generated: amulet of magic resistance (rare). The RNG hath decreed that this item was never generated: chrome staff ((null)). The RNG hath decreed that this item was never generated: water (clear). The RNG hath decreed that this item was never generated: good night (wish parser). The RNG hath decreed that this item was never generated: implant of bile (pure). The RNG hath decreed that this item was never generated: implant of traveling (argent). The RNG hath decreed that this item was generated more oft^ en: chain coif ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 247). The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 36). The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 11). The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: amulet ^ of directional swap (obfuscated, freq bonus 9). The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 10). The RNG hath decreed that this item was generated more often: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD, freq bonus 10). The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 7). The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 14). The RNG hath decreed that this item was generated more often: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD, freq bonus 4). The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 4). The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 11). The RNG hath decreed that this item was generated more often: feminism (PINK IS A MANLY COLOR, freq bonus 12). The RNG hath d^ Gecreed that this item was generated more often: farming (poultry, freq bonus 5). The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 6). The RNG hath decreed that this item was always generated cursed: charging (buzzing). The RNG hath decreed that this item was always generated cursed: paralysis (emerald). The RNG hath decreed that this item was always generated cursed: shuffle monster (misked). The RNG hath decreed that this item was always generated cursed: bad equipment (crumb). --More--^iThe RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak). The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU). The RNG hath decreed that this item was always generated cursed: cloak of fast decay (zombified cloak). The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray). The RNG hath decreed that this item was always generated cursed: troutstaff ((null)). The RNG hath decreed that this item was always generated cursed: garnet (red). The RNG hath decreed that this trap was always invisible: MC trap. The RNG hath decreed that this trap was generated more often: sarah trap (freq bonus 1). Trap randomization happened for 1 in 26 traps. Traps were spawned invisible 1 times in 100. Traps were extra hard to find 80% of the time. Next attribute increase check would have come at turn 1187. Strength training wa^s 0. Dexterity training was 1. Wisdom training was 1. Constitution training was 11. Your sanity was 0. You were poison resistant. You were immune to sickness. You were immune to petrification. You had not decided on your sexuality yet. You had 1081 points of nutrition remaining. You could survive without air. You had contamination resistance. You had improved technique levels. You had reflection. You were lucky (1). You had spell retention for remembering 50 spells. You could not have safely prayed (0). You survived. --More--^s-----------|.........|##|.........(-----#,-..............|-------#,|..............|#|.....|##,|............<.|#`......|#,,--.-------------##,|.....|##,###,,,,,,,,,,,,,,##,-------##,,###############^s[m,##,##,,###,,#,##,###############,#,##,,,,,,,,,,,,,##,#,##,#########--.-------.-,##,#|..........-@##,#|..........|#########,#^w0|..........|#,,,,########,#------------####,,,,,,,,,,#############[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw Dlvl:1 $5 HP 12(12)  Pw 19(19)  AC10 Exp1 T274 Do you want to see your discoveries? [ynq] (n) ^Vn Discoveries  Armor jumpsuit (silver clothes) Scrolls scroll of healing (H A T E) scroll of mana (O WO WHATS THIS) scroll of phase door (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of standard id (THE KURWA CHALLENGE CAUSED ELRONND TO DEVELOP PTSD) scroll of cure (SHOTTYMAN GUNRUNNER FIREANGEL) scroll of heal other (ALL I WANT IS ME IN YOU) * scroll of extra healing (BLOWS YOU IF I YOU GET) * scroll of greater mana restoration (JUNETHACK SHOULD RUN FOR 2 MONTHS RATHER THAN ONE) scroll of trap disarming (THE ELDER PRIEST HAS DATA DELETE AND RAGNAROK ATTACKS) Spellbooks spellbook of induce vomiting (geological) Potions potion of healing (paisley) potion of oil (unnatural) Wands wand of probing (overpowered)^V[K Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) ^----...|...(-----........|-------........|#|.....|......<.|#`......|---------##,|.....|,,,,,,,,,##,-------########,##,##,,#,######,#,#,,#[38;^S5;3m#,#,#-.-------.-,#..........-@#..........|##..........|-----------[EColi the Safety Officer ] St14 Dx8 Co12 In15 Wi9 Ch4 NucClkMalLaw Dlvl:1 $5 HP 12(12)  Pw 19(19)  AC10 Exp1 T274 Do you want an account of creatures vanquished? [ynq] (n) ^n Vanquished creatures:  0 jackals (2 created) 0 normal jellies (1 created) 0 mine kobolds (1 created) 0 mininagas (1 created) a grid xorn a covxorn an aggravating wallwalker 0 brain-eating ghouls (1 created)  9 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--^w Do you want to see your conduct? [ynq] (n) ^0n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 2 times. You killed 2 monsters. You read items or engraved 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You read scrolls 1 time. You read spellbooks 1 time. You failed to cast a spell 1 time. You had a minimum alignment of -10. You had a maximum alignment of 0. You allowed monsters to eat metallic items 2 times.--More--^Mg Goodbye EColi the Nuclear Physicist... You quit in The Dungeons of Doom on dungeon level 1 with 23 points, and 5 pieces of gold, after 274 moves. You were level 1 with a maximum of 12 hit points when you quit.--More--^5-  ^Y