^ Player: EColi Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-06.18:19:53.ttyrec Time: (1588789193) Wed May 6 18:19:53 2020 ^~GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ^|Restoring save file...^ ^  Q[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu Dlvl:1 $0 HP 24(24)  Pw 13(13)  AC7 Exp1 T145 Bli You return to level 1 in The Dungeons of Doom.--More--^OĿ#@#######`########+##$#[^O38;5;1m<####^y[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu Dlvl:1 $0 HP 24(24)  Pw 13(13)  AC7 Exp1 T145 Bli ^+,[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T145 Bli @^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^q 5+ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) ^Ĕ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^ي [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T145 Bli @^% Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^\5+ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) ^ۇu+ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ^+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_^pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version displa^uy version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) --More--^nGame commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: l^ist unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--^ݘ x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these ex^ @tended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods --More--^Q M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--^F` [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu Dlvl:1 $0 HP 24(24)  Pw 13(13)  AC7 Exp1 T145 Bli Ŀ#@#######`#######^U` [14;39H#+##$#<####^P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T145 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T146 Bli @^BP[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T146 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T147 Bli @^[* Y[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T147 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T148 Bli @^.Y[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T148 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T149 Bli @^ɑ O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T149 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T150 Bli @^E O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T150 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T151 Bli @^yO[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T151 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T152 Bli @^O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T152 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T153 Bli @^ MThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T153 Bli @^ZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T153 Bli @^U[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T153 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T154 Bli @^d- O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T154 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T155 Bli @^ MThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T155 Bli @ ^V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T155 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T156 Bli @ ^'= V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T156 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T157 Bli @ ^ү Y[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T157 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T158 Bli @ ^>MThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T158 Bli @ ^+ZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T158 Bli @ ^ \[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T158 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T159 Bli @ ^;Wait! There's something there you can't see!--More-- ^ O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T159 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T160 Bli @I ^3v cYou attack thin air.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T160 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T161 Bli @ ^i7@^s You try to feel what is lying here on the floor.You feel here 6 gold pieces {0}.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T161 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T162 Bli @^ZoThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T162 Bli @^R1 V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T162 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T163 Bli @$^HP[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T163 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T164 Bli @^ioP[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T164 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T165 Bli @^m P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T165 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T166 Bli @^P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T166 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T167 Bli @^ )P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T167 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T168 Bli @^ P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T168 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T169 Bli @^M_There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T169 Bli @^sZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T169 Bli @^=U[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T169 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T170 Bli @^DzO[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T170 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T171 Bli @^LO[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T171 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T172 Bli @^6E O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T172 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T173 Bli @^ O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T173 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T174 Bli @^;Wait! There's something there you can't see!--More--^WF[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T174 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T175 Bli @I^. jYou attack thin air.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T175 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T176 Bli @^U[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T176 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T177 Bli @^Z ;Wait! There's something there you can't see!--More--^F[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T177 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T178 Bli @I^9jYou attack thin air.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T178 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T179 Bli @^Ud@You try to feel what is lying here on the floor.You feel here 6 gold pieces {0}.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T179 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T180 Bli @^8ZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T180 Bli @^IrZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T180 Bli @^MV[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T180 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T181 Bli @$^ P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T181 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T182 Bli @^d)P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T182 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T183 Bli @^FP[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T183 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T184 Bli @^P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T184 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T185 Bli @^~ P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T185 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T186 Bli @^1B V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T186 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T187 Bli @^?V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T187 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T188 Bli @^jThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T188 Bli @^MZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T188 Bli @^ߟ ZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T188 Bli @^V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T188 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T189 Bli @^ԅ_There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T189 Bli @^yZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T189 Bli @^m ZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T189 Bli @^&}_[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T189 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T190 Bli @^!O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T190 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T191 Bli @^. O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T191 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T192 Bli @ ^zY[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T192 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T193 Bli @ ^Y[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T193 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T194 Bli @ ^ ;Wait! There's something there you can't see!--More--!^ !^^ I[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T194 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T195 Bli @I"^DY[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T195 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T196 Bli @#^qO[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T196 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T197 Bli @#^] @You try to feel what is lying here on the floor.You feel here 10 gold pieces {0}.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T197 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T198 Bli @#^t\[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T198 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T199 Bli $@$^ D V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T199 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T200 Bli @%^V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T200 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T201 Bli @%^Q7 jThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T201 Bli @&^mThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T201 Bli @&^ ]ZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T201 Bli @'^IV[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T201 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T202 Bli @'^P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T202 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T203 Bli @'^hO P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T203 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T204 Bli @'^HY[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T204 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T205 Bli @(^Y[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T205 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T206 Bli @(^ Y[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T206 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T207 Bli @(^}' O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T207 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T208 Bli @)^XO[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T208 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T209 Bli @)^@You try to feel what is lying here on the floor.You feel here 10 gold pieces {0}.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T209 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T210 Bli @)^[U[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T210 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T211 Bli $@)^C O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T211 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T212 Bli @*^,@O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T212 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T213 Bli @*^Y[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T213 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T214 Bli @*^xt O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T214 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T215 Bli @+^O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T215 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T216 Bli @+^lO[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T216 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T217 Bli @+^O[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T217 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T218 Bli @+^1 _#There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T218 Bli @+^M ZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T218 Bli @,^ n#There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T218 Bli @,^gGZThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T218 Bli @,^=$ X[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T218 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T219 Bli @,^6=R[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T219 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T220 Bli @-^;R[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T220 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T221 Bli @-^ R[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T221 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T222 Bli @-^z S[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T222 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T223 Bli @-^aT[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T223 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T224 Bli @.^LT[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T224 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T225 Bli @.^ X[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T225 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T226 Bli `@.^-g#There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T226 Bli @/^ڱ\There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T226 Bli @/^A\There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T226 Bli @2^sdUUnknown command '''.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T226 Bli @3^[S  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) 7^ +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_7^ pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version displa7^ uy version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) --More--F^, Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: lF^i ist unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--Z^x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these exZ^@tended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods --More--a^Y M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--c^ [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu Dlvl:1 $0 HP 24(24)  Pw 13(13)  AC7 Exp1 T226 Bli Ŀ##$#I$#######`#^ m###@#####+##$#<####d^- M[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T226 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T227 Bli @e^ۆNThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T227 Bli @e^Z \There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T227 Bli @f^DV[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T227 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T228 Bli `@f^ NThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T228 Bli @g^A\There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T228 Bli @g^ IWait! There's something there you can't see!--More--i^ F[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T228 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T229 Bli I@j^IjYou attack thin air.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T229 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T230 Bli `@k^LS[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T230 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T231 Bli @k^9B X[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T231 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T232 Bli `@l^t;Wait! There's something there you can't see!--More--m^Q[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T232 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T233 Bli @Im^ qYou attack thin air.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T233 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T234 Bli @n^fZ[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T234 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T235 Bli @n^B! T[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T235 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T236 Bli @n^W T[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T236 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T237 Bli @o^$P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T237 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T238 Bli `@o^ P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T238 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T239 Bli @o^=P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T239 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T240 Bli @p^)P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T240 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T241 Bli @p^P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T241 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T242 Bli @p^ P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T242 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T243 Bli @p^m P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T243 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T244 Bli @q^P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T244 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T245 Bli @q^xP[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T245 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T246 Bli @q^ȥP[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T246 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T247 Bli @q^ ;Wait! There's something there you can't see!--More--r^G[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T247 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T248 Bli @Ir^EkYou attack thin air.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T248 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T249 Bli @s^CV[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T249 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T250 Bli @s^$P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T250 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T251 Bli @s^ P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T251 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T252 Bli @t^Lf#There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T252 Bli @t^k \There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T252 Bli @u^JW[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T252 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T253 Bli @u^+jThere is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T253 Bli @u^f \There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T253 Bli @v^V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T253 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T254 Bli @v^=]P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T254 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T255 Bli @v^J f#There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T255 Bli @v^\There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T255 Bli @w^%V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T255 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T256 Bli @w^f#There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T256 Bli @w^ V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T256 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T257 Bli @w^f#There is a wall in the way![EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T257 Bli @x^-V[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T257 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T258 Bli @x^[[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T258 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T259 Bli @x^ @You try to feel what is lying here on the ground.You feel here 5 gold pieces {0}.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T259 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T260 Bli @y^a[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T260 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T261 Bli @$y^OnYou ooze under the door.[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T261 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T262 Bli @y^> R[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T262 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T263 Bli +@z^P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T263 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T264 Bli @z^P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T264 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T265 Bli @z^P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T265 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T266 Bli @z^ L[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T266 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T267 Bli @z^b P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T267 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T268 Bli @{^0X[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T268 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T269 Bli @{^LP[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T269 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T270 Bli @{^# P[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T270 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T271 Bli @|^jP[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T271 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T272 Bli @|^kP[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T272 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T273 Bli @|^ U[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T273 Bli [EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu  24(24)  Pw 13(13)  AC7 Exp1 T274 Bli @}^W=Beware, there will be no return! Still climb? [yn] (n) ^y[EColi the Youngling  24(24)  Pw 13(13)  AC7 Exp1 T274 Bli ^Ŀ##$#I$#######`####`#####+[^e38;5;0m##$#@######`##[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu Dlvl:1 $0 HP 24(24)  Pw 13(13)  AC7 Exp1 T274 Bli Do you want your possessions identified? DYWYPI? [ynq] (n) ^non Armor a - an uncursed +1 robe (being worn) {16} b - the uncursed +0 pair of leather gloves named Greener Branch (being worn) {4} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed greased scroll of cure {0} i - an uncursed scroll of heal other {0} Tools c - an uncursed +1 violet lightsaber (1035) (weapon in hand) {24}(end) ^: Do you want to see your attributes? [ynq] (n) ^nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 13. You carried 0 sins. You could not have this property at all: fear factor. You could not have this property extrinsically: sleep resistance. Scroll identification only worked 100 times out of 210. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 7. Implant identification only worked 1 times out of 48. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 41. Spellbook identification only worked 2 times out of 13. Gem identification only worked 100 times out of 143. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 87% chance. Monsters only dropped their equipment with 93% chance. Scroll drop chance was reduced to 92%. Wand drop chance^V was reduced to 89%. Amulet drop chance was reduced to 88%. Potion drop chance was reduced to 88%. Armor drop chance was reduced to 88%. Food drop chance was reduced to 90%. Shop item generation was reduced to 57%. Monster death drops spawned with only 89% chance. The following skill could not be trained at all: implants. The following skill was trained at half the usual rate: matter spells. The following skill was limited to basic proficiency: occult spells. The following skill was limited to skilled proficiency: protection spells. The following skill was limited to expert proficiency: elemental spells. The following skill became untrainable if you tried to train it too early: mace (turn 248). The following skill became untrainable after a while: techniques (turn 45426). The following skill became harder to train at higher skill levels: healing spel^)ls. --More--^w Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 56450. Monster spawn increase had reached its maximum at turn 287627. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1401344. The monster class that cannot be genocided was golem. The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 3). The monster species that was spawned more often: quantum warp patch (freq bonus 21). The monster species that was spawned more often: evasive GI trooper (freq bonus 7). The monster species that was spawned more often: lava trove (freq bonus 16). The monster species that was spawned more often: hairy colony (freq bonus 4). The monster species that was spawned more often: Pinky (freq bonus 10). The monster species that was spawned more often: contra dragon (freq bonus 24). T^w he monster species that was spawned more often: ultra rust monster (freq bonus 30). The monster species that was spawned more often: great blue dragon (freq bonus 30). The monster species that was spawned more often: ministrant hot (freq bonus 30). The monster species that was spawned more often: Diablo (freq bonus 20). The monster species that was spawned more often: antler meatiest (freq bonus 12). The monster species that was spawned more often: implant permamimic (freq bonus 20). The monster species that was spawned more often: rodmen applicative (freq bonus 24). The monster species that was spawned more often: vastest treacherously (freq bonus 54). The monster species that was spawned more often: blue dragon worm (freq bonus 6). The monster species that was spawned more often: dim force fungus (freq bonus 15). The monster species that was spawned more often: cohering exagg^{ erative invulnerably vestry (freq bonus 18). The monster species that was spawned more often: strive snowplowed (freq bonus 15). The monster species that was spawned more often: half-dragon zombie (freq bonus 5). The monster species that was spawned more often: mattering voiceprint (freq bonus 5). The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 10). The monster species that was never randomly spawned: dark elven mage. The monster species that was never randomly spawned: multi-hued naga hatchling. The monster species that was never randomly spawned: dog zombie. The monster species that was never randomly spawned: summer centipede. The monster species that was never randomly spawned: acid source. The monster species that was never randomly spawned: Terminal Illness. --More--^ЫThe monster species that was never randomly spawned: flumtrap vortex. The monster species that was never randomly spawned: petty wind inhabitant. The monster species that was never randomly spawned: preteen recidivism. The monster species that was never randomly spawned: speeder ghost. The monster class that was always generated with extra speed: cat or other feline. The RNG hath decreed that this item was never generated: time (ticking). The RNG hath decreed that this item was never generated: implant of hacking (dun). The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves). The RNG hath decreed that this item was never generated: sharp pole ((null)). The RNG hath decreed that this item was never generated: high-heeled sandal ((null)). The RNG hath decreed that this item was never generated: spikerack ((null)). The RNG hath decreed that this item was never generated: droven helm ^(spider shaped helm). The RNG hath decreed that this item was never generated: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN). The RNG hath decreed that this item was never generated: polyform (radiant green). The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT). The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 8). The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 16). The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 24). The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 9). The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 47). The RNG hath decreed that this item was generated more often: ^elemental minion (propaganda, freq bonus 7). The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: arcane horn ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 13). The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 8). The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 3). The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: dixplosion gloves (demolition gloves, freq bonus 10). The RNG hath decreed that this item was generated more^@z often: confuse monster (NR 9, freq bonus 11). The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 5). The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 6). The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 8). --More--^JRThe RNG hath decreed that this item class was generated more often: Rings (freq bonus 12). The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered). The RNG hath decreed that this item was always generated cursed: bubble bobble (unlucky). The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)). The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping). The RNG hath decreed that this item was always generated cursed: yellow lightsaber (lightsaber). The RNG hath decreed that this item was always generated cursed: implant of grace (feral). The RNG hath decreed that this item was always generated cursed: pokelie gloves (rayductnay gloves). The RNG hath decreed that this item was always generated cursed: magictorch (khaki). The RNG hath decreed that this item was always generated cursed: rifle ((null)). The RNG hath decreed that this item ^}Rwas always generated cursed: reroll artifact (marvelous). The RNG hath decreed that this trap was always invisible: message suppression trap. The RNG hath decreed that this trap was generated more often: deformatting trap (freq bonus 3). Trap randomization happened for 1 in 229 traps. Traps were spawned invisible 1 times in 100. Traps were extra hard to find 22% of the time. Next attribute increase check would have come at turn 415. Strength training was 0. Dexterity training was 1. Wisdom training was 1. Constitution training was 4. Your sanity was 0. You were sleep resistant. You were poison resistant. You were blinded (0). You had not decided on your sexuality yet. You were prevented from having an increased fear factor (0). You leeched mana. You had 1218 points of nutrition remaining. You were stealthy. Y^[Xou could survive without air. You had discount action. You were lucky (1). You had spell retention for remembering 40 spells. You could have safely prayed (0). --More--^ ,You survived. --More--^ Ŀ##$#I$#######`####`#####^ c+##$#@######`##[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu Dlvl:1 $0 HP 24(24)  Pw 13(13)  AC7 Exp1 T274 Bli Do you want to see your discoveries? [ynq] (n) ^W n Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian swo^g rd)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod) (1 of 5)^& * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (cru^E7de arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt) (2 of 5)^@ * shuriken (throwing star)  * windmill blade (giant throwing star)  * silver chakram (silver circular blade)  Armor  * robe (white robe)  * leather gloves (light gloves)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive c^@lothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings) (3 of 5)^ * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * helmet (green bowel)  * sedge hat (meso helmet)  * skullcap (tribal helmet)  * flack helmet (cold-blooded helmet)  * crystal helm (rural helmet)  * mining helm (scuba helmet)  * field helm (tight helmet)  * helm of safeguard (inkcoat helmet)  * war hat (long-hair helmet)  * plasteel gloves (white gloves)  * gauntlets of safeguard (ice-cold gloves)  * gauntlets of plugsuit (padded gloves)  * commander gloves (spacey gloves)  * field gloves (fatal gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarv^ish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals) (4 of 5)^ * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * lady boots (lovely boots)  * stiletto sandals (feminine sandals)  * boots of plugsuit (cast iron boots)  * field boots (mary janes)  * boots of safeguard (plof heels)  Scrolls  scroll of healing (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E)  scroll of mana (IAOMORMOROTOKONBAI)  scroll of phase door (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA)  scroll of standard id (THE KURWA CHALLENGE CAUSED ELRONND TO DEVELOP PTSD)  scroll of cure (WHOM DWELL IN THE VANITY)  scroll of heal other (LET AMY JUMP IN A TRIANGLE)  * scroll of extra healing (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS)  * scroll of greater mana^ restoration (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS)  Tools  violet lightsaber (lightsaber)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (5 of 5)^cj Ŀ##$#I$#######`####`#####^j n+##$#@######`##[EColi the Youngling ] St18 Dx6 Co13 In14 Wi8 Ch10 JedJelMalNeu Dlvl:1 $0 HP 24(24)  Pw 13(13)  AC7 Exp1 T274 Bli Do you want an account of creatures vanquished? [ynq] (n) ^~!n Vanquished creatures:  0 little dogs (1 created) a fluffy cat 2 sewer rats (4 created) 0 Keystone Kops (4 created) 0 watchmen of Ambarannon (1 created) 0 biem turrets (1 created) 0 gem troves (1 created)  13 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--^_Do you want to see your conduct? [ynq] (n) ^^Fn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 2 times. You killed 2 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--^ Goodbye EColi the Jedi... You escaped from the dungeon with 8 points, and 0 pieces of gold, after 274 moves. You were level 1 with a maximum of 24 hit points when you escaped.--More--^mX  ^