EColi, neutral male ironman Foxhound Agent ---.---------- .............| |....<.......| |............| |.......@....| -------------- [EColi the Recruit] St7 Dx8 Co9 In9 Wi9 Ch5 FoxIroMalNeu Dlvl:2 $79 HP33(33) Pw9(9) AC6 Exp2 T440 Hal Latest messages Never mind. What do you want to wear? [s or ?*] (2x) Never mind. Not wearing any accessories. Use 'T' command to take off armor. There is a wall in the way! Not wearing any accessories. Use 'T' command to take off armor. What do you want to take off? [abcd or ?*] You finish taking off your boots. What do you want to wear? [bsu or ?*] You are putting on the leather armor. You finish your dressing maneuver. You see here a tripe ration. You hear the chime of a cash register. You hit the robber skimmer outstaying. The weirddream tentacle shrieks. You feel less aggravated. You kill the citizen of cyber dome! Welcome to experience level 2. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have strayed Your alignment was -1 Your max alignment was 14 You carried 0 sins You could not have this property at all: the Force You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 155 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 36 Implant identification only worked 1 times out of 17 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 155 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 69% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 91% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 86% Food drop chance was reduced to 97% Shop item generation was reduced to 86% Concealing monsters were spawned underneath items 39% of the time only The following skill could not be trained at all: memorization The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: healing spells (turn 10) The following skill became untrainable after a while: broadsword (turn 45432) The following skill became harder to train at higher skill levels: implants Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 30453 Monster spawn increase reached its maximum at turn 122332 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 704844 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: eastern kappa (freq bonus 60) The monster species that spawned more often: randy bestrewing (freq bonus 12) The monster species that spawned more often: lemming aviator (freq bonus 10) The monster species that spawned more often: flesheater (freq bonus 15) The monster species that spawned more often: wrist tengu (freq bonus 24) The monster species that spawned more often: gnogasus (freq bonus 48) The monster species that spawned more often: baby cyan dragon (freq bonus 8) The monster species that spawned more often: brown wort (freq bonus 36) The monster species that spawned more often: grotesque tentacle thing (freq bonus 56) The monster species that spawned more often: comma lady (freq bonus 6) The monster species that spawned more often: real fire hound (freq bonus 30) The monster species that spawned more often: white boomer (freq bonus 18) The monster species that spawned more often: tenantry salvable albeit (freq bonus 4) The monster species that spawned more often: boon yeek (freq bonus 18) The monster species that spawned more often: healing water nymph (freq bonus 12) The monster species that spawned more often: agony worm (freq bonus 36) The monster species that spawned more often: nightwalker (freq bonus 12) The monster species that spawned more often: restricting spiffily (freq bonus 6) The monster species that spawned more often: anna seeder (freq bonus 12) The monster species that spawned more often: bluie (freq bonus 8) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 8) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters that wander randomly (freq bonus 2) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 4) The monster trait that was more common: monsters that can teleport (freq bonus 2) The monster trait that was more common: monsters that are humanoid (freq bonus 1) The monster trait that was more common: monsters with death resistance (freq bonus 5) The monster trait that was more common: monsters with bleedout attacks (freq bonus 2) The monster species that never randomly spawned: dishabille interviewer The monster species that never randomly spawned: baal cold mage The monster species that never randomly spawned: Mister Ancient Regime The monster species that never randomly spawned: indefinite shouldest The monster species that never randomly spawned: shoemaker The monster species that never randomly spawned: green hulk The monster species that never randomly spawned: dream sphere The monster species that never randomly spawned: fackle stalk The monster species that never randomly spawned: fleecy leather golem The monster species that never randomly spawned: carnivorous lentil The RNG hath decreed that this item was never generated: pole lantern ((null)) The RNG hath decreed that this item was never generated: cryptic pole ((null)) The RNG hath decreed that this item was never generated: lycanthropy (transforming) The RNG hath decreed that this item was never generated: horse hop (birdy) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy cloth ball ((null), freq bonus 92) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: eagle ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 11) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 10) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 2) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 6) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 10) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 11) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 6) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 12) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: shoomdent ((null)) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: hyperspace summon (sour) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: flooding trap (freq bonus 13) Trap randomization happened for 1 in 865 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 1179 Strength training was 6 Dexterity training was 6 Wisdom training was 3 Constitution training was 20 Your sanity was 0 You were hallucinating (0) You had not decided on your sexuality yet You were prevented from using the force like a real jedi (0) You were telepathic You were clairvoyant (83886080) You had 1047 points of nutrition remaining You were very stealthy You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Ebony Dark'ness, Great Corner-Hard and Danzai Your deity was Erwin Schroedinger The version you were playing was: Unix SlashEMExtended Version 2.6.8 (15bdc72e) - last build Sun Oct 25 01:45:29 2020. You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) panic digging 2 R Reloading(730) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor kicking boots (generic high heels) elven cloak (faded pall) leather gloves (yellow gloves) Scrolls scroll of healing (POTASH EM EXTENDED FERTILIZER) scroll of mana (ALPHABET SOUP LETTER SALAD) scroll of phase door (COCHELN AND TARRIER ARE REAL TRAIN STATIONS) scroll of standard id (ME FALLS NIX MORE IN) scroll of cure (AMYBSOD IS A HARLOT ACCORDING TO VAMPIRECONVICT) scroll of heal other (IDNUM AIROLG TISNART CIS) * scroll of extra healing (PNLS DTH) * scroll of greater mana restoration (CLUSTERBOMBROCK GIGABOMBROCK RAGNAROCK) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 6 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -1 You had a maximum alignment of 4 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new ironman 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (29 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (7 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye EColi the Foxhound Agent...