EColi, lawful male human Flame Mage --- |?. .$. |... .W%. |.... -!... .....8 #`## %### #,,, 8@,####,,` I,w,,,,,,, ,,#----.-- 8.( ..%| |.....+ | ...... ..%...| ....... |...<.| .. |..... |.....| |... ------- ... --- [EColi the Igniter] St7 Dx14 Co10 In17 Wi5 Ch11 FlaHumMalLaw+sr Dlvl:3 $10 HP-1(53) Pw43(64) AC4 Exp5 T676 Latest messages The flying leech bites you! [-13 -> 30] You stop drawing energy. You destroy the confined ghost! The flying leech misses. You miss the flying leech. The flying leech bites you! [-16 -> 15] You hit the flying leech! The flying leech reads a scroll labeled EGULED EL IOM SERPA {0}! Call a scroll labeled EGULED EL IOM SERPA: You hit the flying leech! Your studded leather armor blocks the flying leech's attack. You destroy the bu! The flying leech bites you! [-9 -> 6] Warning: HP low! You have an uncanny feeling... The flying leech bites you! You die... Your inventory Weapons a - the blessed +1 quarterstaff named Guardian Angle (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} r - an uncursed holy wafer {0} s - an uncursed eucalyptus leaf {0} t - a blessed holy wafer {0} u - an uncursed tripe ration {0} Scrolls e - an uncursed scroll of mass murder {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} Potions d - an uncursed potion of porter {0} Rings g - an uncursed ring of aggravate monster (on right hand) {0} Wands f - an uncursed wand of fire (0:8) {0} Tools k - an uncursed magic marker (0:38) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 95% chance Book drop chance was reduced to 96% Ring drop chance was reduced to 68% Wand drop chance was reduced to 95% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 77% Armor drop chance was reduced to 43% Food drop chance was reduced to 97% Shop item generation was reduced to 65% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: occult spells The following skill was trained at one fifth the usual rate: squeaking The following skill became untrainable if you tried to train it too early: protection spells (turn 51) The following skill became untrainable after a while: protection spells (turn 22719) The following skill couldn't be trained before a certain turn number is reached: symbiosis (turn 31222) The following skill became harder to train at higher skill levels: body armor Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 72853 Monster spawn increase reached its maximum at turn 184406 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 663825 The monster class that cannot be genocided was nymph The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 8) The monster species that spawned more often: faster beirut (freq bonus 80) The monster species that spawned more often: porter spider (freq bonus 10) The monster species that spawned more often: paralysator fly (freq bonus 132) The monster species that spawned more often: subscripting overlong (freq bonus 32) The monster species that spawned more often: detritus devil (freq bonus 30) The monster species that spawned more often: lib aberration (freq bonus 10) The monster species that spawned more often: barogram comparing (freq bonus 30) The monster species that spawned more often: mean astral elemental (freq bonus 36) The monster species that spawned more often: sinden thorn (freq bonus 28) The monster species that spawned more often: masonry pinnate (freq bonus 12) The monster species that spawned more often: xaren (freq bonus 96) The monster species that spawned more often: procreativity sheepshank (freq bonus 22) The monster species that spawned more often: sleeping asian girl (freq bonus 28) The monster species that spawned more often: umbra colony (freq bonus 48) The monster species that spawned more often: sudor expectorating (freq bonus 18) The monster species that spawned more often: spliciller permamimic (freq bonus 9) The monster species that spawned more often: Weitzer (freq bonus 18) The monster species that spawned more often: hole wort (freq bonus 10) The monster species that spawned more often: werevortex (freq bonus 27) The monster species that spawned more often: king cockroach (freq bonus 40) The monster trait that was more common: monsters that can be genocided (freq bonus 4) The monster trait that was more common: monsters whose attacks do random things (freq bonus 2) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 1) The monster trait that was more common: monsters that have claw attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks un-erosionproof your gear (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 2) The monster species that never randomly spawned: belcher scuttler poison dehorned The monster species that never randomly spawned: svaziland mine dragon The monster species that never randomly spawned: wimpy purple dragon The monster species that never randomly spawned: petty +2 md barricade The monster species that never randomly spawned: shadow serpent The monster species that never randomly spawned: viashivan The monster species that never randomly spawned: vitality trove The monster species that never randomly spawned: stormtrooper The monster species that never randomly spawned: giant healing army ant The monster species that never randomly spawned: brass dragom The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: too heavy stone (gray) The RNG hath decreed that this item was never generated: heavy mail ((null)) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 9) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 16) The RNG hath decreed that this item was generated more often: symbiote ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shadowblade ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 44) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: hide shield ((null), freq bonus 188) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 206) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 9) The RNG hath decreed that this item was generated more often: sane treble stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 24) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 11) The RNG hath decreed that this item was generated more often: evil variant (EVILHACK WITH EXTRA EVIL ADDED, freq bonus 10) The RNG hath decreed that this item was generated more often: monnoise stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 3) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: lead-filled mace ((null)) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: implant of elusion (dense) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: paper arrow ((null)) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 6) Trap randomization happened for 1 in 115 traps Traps were spawned invisible 1 times in 76 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 1086 Strength training was 29 Dexterity training was 11 Wisdom training was 10 Constitution training was 14 Your sanity was 0 You were fire resistant You had the following amount of cash stored in the bank: 1 You had not decided on your sexuality yet You had 735 points of nutrition remaining You strongly aggravated monsters You were aggravating monsters for 0 more turns Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Earth, Fire and Ash Your deity was Earth The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 + matter 0% 368% b - fireball 4 + matter 9% 702% c - detect monsters 4 + divine 13% 600% Techniques known in the end Name Level Status reinforce memory 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) power surge 3X LIMIT(0) draw energy 1X LIMIT(1426) Discoveries Weapons quarterstaff (staff) Scrolls scroll of mass murder (COMPILE SLEX SUDO UBUNTU) scroll of healing (HUAKORE TE UNIANA PAKEHA KATOA) scroll of mana (GERMANY LOST 0 2 TO SOUTH KOREA IN 2018) scroll of phase door (THE VOID IS CRAMMED WITH OUT OF DEPTH GHOSTS) scroll of standard id (WILD WATER WHARF) scroll of cure (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll of heal other (NEED MORE ID IS THE TITLE OF THE SLEX ANTHEM) * scroll of extra healing (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) * scroll of greater mana restoration (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll called Yeet scroll (EGULED EL IOM SERPA) Spellbooks spellbook of flame sphere (chilly) spellbook of fireball (fleecy-colored) spellbook of detect monsters (threatening) Potions potion of porter (colorless) Rings ring of aggravate monster (bronze) Wands wand of fire (flax) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 normal ants (1 created) 0 radioactive blobs (1 created) 0 blue blobs (1 created) a blob of preserved organs (2 created) a large weasel a mink 0 hell hound pups (1 created) a flaming sphere a hobbit deductor 0 mover jellies (1 created) a nonstandard kobold a picture kobold 2 baby tuchechauns a gizard 0 round tuits (1 created) 0 mynocks (1 created) 0 goblins (1 created) 0 clubbelgoblins (1 created) 0 cool goblins (1 created) a kok a nooby piercer a silky anteater 0 unnoticed rats (1 created) 0 giant toxrats (1 created) 0 rock moles (1 created) 0 black metroids (1 created) a dmg vortex 0 tiny worms (1 created) 0 rot worms (1 created) 0 larvae (1 created) 0 armored larvae (2 created) 0 corpseworms (1 created) 0 crawling maggots (2 created) 0 dung worms (1 created) 0 undead worms (1 created) 0 flying leeches (1 created) 0 not so special bugs (1 created) a trembling bug (2 created) 0 echidnas (1 created) a bat without herd immunity 0 low centaurs (1 created) a crawl dragon a spore lichen 0 brown growths (2 created) 0 red spores (1 created) 0 con fungi (1 created) a spore sounder 0 spike molds (1 created) 0 pat gnomes (1 created) 0 large humanoids (1 created) 0 grab sergeants (1 created) an imp mummy a gnome mummy a mininaga a low ooze (2 created) 0 legsnakes (1 created) 0 clolls (1 created) a shambling wight 0 shamble flings (1 created) 0 shamble floats (1 created) 0 newt zombies (1 created) a dwarf zombie 0 monkey zombies (1 created) a kappa zombie a real miner zombie 0 hus golems (1 created) a chimney sweep 0 shopkeepers (1 created) an eh ghost (3 created) a confined ghost a bu (2 created) 0 baby boos (1 created) a small boo 0 medghosts (1 created) a demonoid 0 redfish (1 created) 0 oyster mussles (1 created) 0 leopard frogs (1 created) a kogepan 0 green play figures (1 created) 0 quaractar blue barrels (1 created) 0 +1 nl walls (1 created) a two of spades 0 dummy monster needed for visual interfaces (1 created) 94 creatures born. 35 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 43 times You killed 28 monsters You read items or engraved 24 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 14 times You successfully cast spells 2 times You failed to cast a spell 3 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 3 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 3 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 3 times You sat on a throne 0 times You interacted with a sink 1 time You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 1 wall tile You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new man 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (34 of 160) memorization [Basic] (max Expert) (47 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (63 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (30 of 160) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (14 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (9 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye EColi the Flame Mage... You died in The Dungeons of Doom on dungeon level 3 with 1081 points, and 10 pieces of gold, after 676 moves. Killer: a monster (flying leech) You were level 5 with a maximum of 53 hit points when you died. You reached the 154th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 152 1108 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 62 [65] 153 1092 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 57 [57] *154 1081 EColi-Fla-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (flying leech). - [53] 155 1079 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (poison mage called ziratha). - [68] 156 1074 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [54]