EColi, lawful male developer Jedi ### ----## ...|,,,,,, ---------- ....,##|....,,,,,,, .........| ...|,,,....|#### #, |...I..... K ...####--- #, #,,.......<.| --.# #, , -------.-- #####,,# ------.--#, , #,,,,,## .....$..|#,,,,,,,,,, #,#####,,###|I....... # #,# #,,,,,,$d@.....| -`- .,,####--------- .... .,# ......,# ....X,# ...|## [EColi the Youngling] St18 Dx9 Co15 In7 Wi10 Ch10 JedDvpMalLaw+AWr Dlvl:1 $0 HP-4(27) Pw12(12) AC6 Exp1 T152 Bli Latest messages You survived that attempt on your life. You hit it. It hits you! [-7 -> 20] You hit it. You hear a flinging sound. You are hit! [-1 -> 19] There's something sticky all over your face. You hit it. You hear a flinging sound. You are hit! [-1 -> 19] There's something sticky all over your face. You hit it. It hits you! [-9 -> 10] You hit it. It hits you! You have died. Your inventory Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Rings e - an uncursed +1 ring of increase damage {0} Wands d - an uncursed wand of opening (0:-1) {0} Tools c - an uncursed +1 yellow lightsaber (1498) (weapon in hand) {24} f - an uncursed hairclip {0} g - an uncursed blindfold {0} Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: teleport control You could not have the double effect of this property: free action Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 10% chance Musable item generation frequency had a negative bias of 71% Ring drop chance was reduced to 58% Amulet drop chance was reduced to 70% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 85% Tool drop chance was reduced to 92% Food drop chance was reduced to 98% Shop item generation was reduced to 83% Monster death drops spawned with only 90% chance The following skill could not be trained at all: memorization The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: symbiosis The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 21) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 92442) The following skill became harder to train at higher skill levels: knife Heavy curses were more common by 23% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78007 Monster spawn increase reached its maximum at turn 168619 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3398074 The monster class that cannot be genocided was gnome The monster species that spawned more often: dimmer lich (freq bonus 10) The monster species that spawned more often: armload philological (freq bonus 6) The monster species that spawned more often: high warp patch (freq bonus 3) The monster species that spawned more often: tentative radially (freq bonus 4) The monster species that spawned more often: cinder disinterested (freq bonus 4) The monster species that spawned more often: lil permamimic (freq bonus 24) The monster species that spawned more often: imitatee whipping motorcar jab (freq bonus 8) The monster species that spawned more often: twisted sylph (freq bonus 14) The monster species that spawned more often: daddy longlegs (freq bonus 2) The monster species that spawned more often: racily ringer (freq bonus 72) The monster species that spawned more often: buzzing blob (freq bonus 7) The monster species that spawned more often: amnesia elemental (freq bonus 12) The monster species that spawned more often: sump wight (freq bonus 9) The monster species that spawned more often: cheese growth (freq bonus 8) The monster species that spawned more often: clockwork assassin (freq bonus 2) The monster species that spawned more often: elder orb (freq bonus 24) The monster species that spawned more often: lantern stalker (freq bonus 42) The monster species that spawned more often: shitty mold (freq bonus 10) The monster species that spawned more often: xorn thief (freq bonus 8) The monster species that spawned more often: tanja machine infantry (freq bonus 15) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 1) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 6) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 4) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 9) The monster species that never randomly spawned: giant rat The monster species that never randomly spawned: minotaur boxer The monster species that never randomly spawned: Radio Sergeant The monster species that never randomly spawned: doppelsauger The monster species that never randomly spawned: gowned nonprofessional The monster species that never randomly spawned: Julchen's lady boot The monster species that never randomly spawned: lawyerly ethically The monster species that never randomly spawned: cyan mewlip The monster species that never randomly spawned: elo-chaos hound The monster species that never randomly spawned: black slime The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: backhand mace ((null)) The RNG hath decreed that this item was never generated: delight helmet (thinking helmet) The RNG hath decreed that this item was never generated: icky shield ((null)) The RNG hath decreed that this item was never generated: protection (black onyx) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: unlevitate (posh) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: ragnarok (WHOM DWELL IN THE VANITY) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 12) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 16) The RNG hath decreed that this item was generated more often: dark bar ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 31) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 4) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 13) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 35) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 101) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 11) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 13) The RNG hath decreed that this item was generated more often: offlevel item (READ IDENTIFY AT YOUR OWN PERIL, freq bonus 13) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 10) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 2) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 50) The RNG hath decreed that this item was always generated cursed: stack javelin ((null)) The RNG hath decreed that this item was always generated cursed: implant of bile (pure) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: particle cannon (commanded) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: heavy paper ball ((null)) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: initialization stone (gray) The RNG hath decreed that this trap was always invisible: skill loss trap The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 1) Trap randomization happened for 1 in 215 traps Traps were spawned invisible 1 times in 64 Traps were extra hard to find 53% of the time Next attribute increase check would have come at turn 828 Strength training was -2 Dexterity training was 6 Wisdom training was 0 Constitution training was 6 Your sanity was 0 You were blinded (32) You had not decided on your sexuality yet You were prevented from having automatic searching (0) You were very telepathic You had 1329 points of nutrition remaining You were stealthy You had improved technique levels Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.6.6 (30575533) - last build Mon May 4 04:46:27 2020. the Light Side was angry with you (1) You could not have safely prayed (1265) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) reset technique 1 R LIMIT(0) skillomorph 1 R LIMIT(0) terrain cleanup 1 R LIMIT(0) Discoveries Amulets amulet of life saving (nonvorpal) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * robe (purple robe) * leather gloves (parked gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (winged helmet) * sedge hat (dim colored helmet) * skullcap (speechpipe helmet) * flack helmet (masked helmet) * crystal helm (hacker helmet) * mining helm (driver helmet) * field helm (chrome helmet) * helm of safeguard (meteoric helmet) * war hat (knowledgeable helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (slippery gloves) * gauntlets of plugsuit (poor gloves) * commander gloves (digger gloves) * field gloves (nondescript gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (erotic boots) * field boots (marji shoes) * boots of safeguard (hugging boots) Scrolls scroll of healing (IGNORE SHELL BLOC RING) scroll of mana (M7M6YU) scroll of phase door (SEX OCYMISOX) scroll of standard id (AFKPU ZEJOTYDIN) scroll of cure (OBI WAN CANOPY) scroll of heal other (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) * scroll of extra healing (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) * scroll of greater mana restoration (EDGE PROTECTION) scroll called HELPMAH (XIAO CAOMEI WO DE BAOBEI) Rings ring of increase damage (bone) Wands wand of opening (pronged) Tools yellow lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 little dogs (1 created) 0 tuski mimics (1 created) a nibble worm 2 grid errors 0 bugger errors (1 created) 0 New Kops (1 created) 0 kopyguards (1 created) 0 baby ogres (1 created) 0 mini xorns (1 created) a hieler 0 slatas (1 created) 0 slonch hatas (1 created) 13 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 12 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 4 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new developer 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Master) (0 of 20) high heels [Unskilled] (max Basic) (0 of 20) general combat [Basic] (max Grand Master) (21 of 160) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Basic) (0 of 20) polymorphing [Unskilled] (max Basic) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) searching [Unskilled] (max Master) (0 of 20) spirituality [Unskilled] (max Master) (0 of 20) petkeeping [Unskilled] (max Basic) (0 of 20) missile weapons [Unskilled] (max Basic) (0 of 20) techniques [Unskilled] (max Master) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Master) (0 of 20) gun control [Unskilled] (max Basic) (0 of 20) symbiosis [Unskilled] (max Basic) (0 of 20) form I (Shii-Cho) [Basic] (max Supreme Master) (20 of 160) form II (Makashi) [Basic] (max Supreme Master) (20 of 160) form III (Soresu) [Basic] (max Supreme Master) (20 of 160) form IV (Ataru) [Unskilled] (max Master) (0 of 20) form V (Shien) [Basic] (max Supreme Master) (20 of 160) form V (Djem So) [Basic] (max Supreme Master) (20 of 160) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Supreme Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Supreme Master) (20 of 160) martial arts [Unskilled] (max Basic) (0 of 20) two-weapon combat [Unskilled] (max Master) (0 of 20) riding [Unskilled] (max Master) (0 of 20) Weapon Skills dagger [Unskilled] (max Basic) (0 of 20) knife [Unskilled] (max Basic) (0 of 20) axe [Unskilled] (max Basic) (0 of 20) pick-axe [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Master) (0 of 20) broadsword [Unskilled] (max Master) (0 of 20) long sword [Unskilled] (max Master) (0 of 20) two-handed sword [Unskilled] (max Basic) (0 of 20) scimitar [Unskilled] (max Basic) (0 of 20) saber [Unskilled] (max Master) (0 of 20) club [Unskilled] (max Basic) (0 of 20) paddle [Unskilled] (max Basic) (0 of 20) mace [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Basic) (0 of 20) flail [Unskilled] (max Basic) (0 of 20) hammer [Unskilled] (max Basic) (0 of 20) quarterstaff [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Basic) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) trident [Unskilled] (max Basic) (0 of 20) lance [Unskilled] (max Basic) (0 of 20) bow [Unskilled] (max Basic) (0 of 20) sling [Unskilled] (max Basic) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) crossbow [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) shuriken [Unskilled] (max Master) (0 of 20) boomerang [Unskilled] (max Master) (0 of 20) whip [Unskilled] (max Basic) (0 of 20) unicorn horn [Unskilled] (max Basic) (0 of 20) lightsaber [Basic] (max World Champion) (32 of 160) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Master) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (1 of 20) body spells [Basic] (max Wizard) (20 of 160) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Master) (0 of 20) Restricted Skills squeaking [Restricted] (max Restricted) (0 of 500) (none) (none) Goodbye EColi the Jedi... You died in The Dungeons of Doom on dungeon level 1 with 40 points, and 0 pieces of gold, after 152 moves. Killer: a monster (kopyguard) You were level 1 with a maximum of 27 hit points when you died. You reached the 34th place on the top 10000 list. No Points Name Hp [max] 1 32477 tkirkby-Bin-Rus-Fem-Cha died in Space Base on level 4 [max 8]. Killed by a monster (Yacc). - [106] 2 13101 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bolt of fire. - [100] 3 12906 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a monster (succubus). - [55] 32 50 asriel-Wiz-Pie-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 33 42 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (water elemental). - [13] *34 40 EColi-Jed-Dvp-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (kopyguard). - [27] 35 34 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (heisenbug). - [23] 36 31 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a poisoned well. - [13]