EColi, lawful female fawn Convict ------- |....<| ##---.....--- -------##,-.........+ |.....|,,,|.........| |.....|,##|.........| |.....|,# ---.....--- |....$-,# |.....| |.....|## -.----- ### --.---- #,# #,# ## -------,# -.--](.!.|,# |.....[..|,# |!..%.!..#,# |....[.*.|_# -$.-...!@@,# ##-------## [EColi the Detainee] St10 Dx17 Co12 In12 Wi7 Ch6 ConFawFemLaw Dlvl:2 $8 HP-7(14) Pw7(7) AC5 Exp1 T281 Hun Latest messages You see here a sizzling potion {0}. There is a wall in the way! (2x) You begin bashing monsters with your crossbow. You just miss the giant child. You kill the giant child! There is a wall in the way! (2x) You see here a heavy iron ball {2400}. "I don't sell to your kind here." Really attack Possogroenoe? [yn] (n) You cannot diagonally move out of a door! "I don't sell to your kind here." Really attack Possogroenoe? [yn] (n) Are you really sure [yes/no]? You miss Possogroenoe. Possogroenoe gets angry! Possogroenoe screams! Possogroenoe hits you! [-7 -> 7] Possogroenoe hits you! You die... Your inventory Weapons j - an uncursed +0 crossbow (weapon in hands) {20} Armor b - a cursed +0 striped shirt (being worn) {5} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0} Gems a - 6 uncursed +0 rocks (in quiver) {0} Final attributes You have transgressed Your alignment was -53 Your max alignment was -5 You carried 16 sins You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 48 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 43% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 78% Food drop chance was reduced to 90% Shop item generation was reduced to 22% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 91% chance The following skill was limited to skilled proficiency: form V (Shien) The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: healing spells (turn 108) The following skill became harder to train at higher skill levels: occult spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 81168 Monster spawn increase reached its maximum at turn 156100 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2984170 The monster class that cannot be genocided was mimic The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: barky individuation ropiest (freq bonus 6) The monster species that spawned more often: rock charactery (freq bonus 12) The monster species that spawned more often: prouder diestock (freq bonus 3) The monster species that spawned more often: undead gunner (freq bonus 18) The monster species that spawned more often: green snake (freq bonus 6) The monster species that spawned more often: illithid (freq bonus 12) The monster species that spawned more often: nagarew the oblivion beast (freq bonus 6) The monster species that spawned more often: bone nymph (freq bonus 8) The monster species that spawned more often: gourmand ogre (freq bonus 12) The monster species that spawned more often: petty xorn (freq bonus 28) The monster species that spawned more often: mechanical steam-powered ball (freq bonus 30) The monster species that spawned more often: forehanded feminise (freq bonus 18) The monster species that spawned more often: salvia gnat (freq bonus 12) The monster species that spawned more often: attractive butt (freq bonus 16) The monster species that spawned more often: prearranging acetaminophen (freq bonus 18) The monster species that spawned more often: loaded ray (freq bonus 72) The monster species that spawned more often: antimagic rubber (freq bonus 14) The monster species that spawned more often: pit bull (freq bonus 64) The monster species that spawned more often: abductor scorepad (freq bonus 3) The monster species that spawned more often: petty draugrog (freq bonus 8) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 4) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 1) The monster species that never randomly spawned: irresistible force patch The monster species that never randomly spawned: runoff force patch The monster species that never randomly spawned: meterage cogitation The monster species that never randomly spawned: orc failure The monster species that never randomly spawned: Victoria's lady pump The monster species that never randomly spawned: female samurai The monster species that never randomly spawned: fam sentai The monster species that never randomly spawned: super sayain umber hulk The monster species that never randomly spawned: very casty humanoid The monster species that never randomly spawned: Nora The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: compost chain ((null)) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: anti-teleportation (ruled) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: implant of prospering (realgar) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was generated more often: exciting armor ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 28) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 11) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 17) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 12) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of vines (arcadian, freq bonus 5) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 9) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 21) The RNG hath decreed that this item was generated more often: heavy copper ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 15) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 8) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 21) The RNG hath decreed that this item was always generated cursed: yellow sweets ((null)) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: medium mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: meter gauntlets (parked gloves) The RNG hath decreed that this item was always generated cursed: metal shirt ((null)) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: odor shot ((null)) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: bright cyan spell trap (freq bonus 5) Trap randomization happened for 1 in 646 traps Traps were spawned invisible 1 times in 32 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 413 Strength training was 4 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were immune to sickness You were punished You had not decided on your sexuality yet You had 353 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Ilmater, Grumbar and Tymora Your deity was Ilmater The version you were playing was: Unix SlashEMExtended Version 2.6.6 (30575533) - last build Mon May 4 04:46:27 2020. You could not have safely prayed (305) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (YELL AT SKY PREVENT KEY FOR 5) scroll of mana (FOX NAWAGU) scroll of phase door (DDOS ATTACK) scroll of standard id (DEF STAND PROTECT THE ATTACK LOWED IS HARSH) scroll of cure (FLEECY BOUFFANT COLORS) scroll of heal other (MICRODOLLAROFT) * scroll of extra healing (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) * scroll of greater mana restoration (REAL MEN PLAY THE EVILVARIANT HYBRID RACE) scroll of teleportation (APOKRAR DONENIGHT) Tools * skeleton key (key) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 checkals (1 created) 0 unknifolds (1 created) 0 antidote mimics (1 created) 0 marine goblins (1 created) 0 sewer rats (4 created) 0 curare crawlers (1 created) 0 grabhappy plants (1 created) a giant child a mini xorn 0 rat zombies (1 created) 0 poisoners (1 created) 0 shopkeepers (1 created) a vestiges 0 stationary walls (1 created) 17 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 2 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -50 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new fawn 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Basic) (2 of 20) searching [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) implants [Unskilled] (max Basic) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Legendary) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (1 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye EColi the Convict... You died in The Dungeons of Doom on dungeon level 2 with 116 points, and 0 pieces of gold, after 281 moves. Killer: a monster (Ms. Possogroenoe, the shopkeeper) You were level 1 with a maximum of 14 hit points when you died. You reached the 27th place on the top 10000 list. No Points Name Hp [max] 1 32477 tkirkby-Bin-Rus-Fem-Cha died in Space Base on level 4 [max 8]. Killed by a monster (Yacc). - [106] 2 13101 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bolt of fire. - [100] 3 12906 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a monster (succubus). - [55] 25 130 tkirkby-Bin-Met-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a painful attack. - [15] 26 118 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by an unsuccessful polymorph. 20 [20] *27 116 EColi-Con-Faw-Fem-Law died in The Dungeons of Doom on * level 2. Killed by a monster (Ms. Possogroenoe, the shopkeeper). - [14] 28 112 EColi-Use-Wim-Mal-Cha quit in The Dungeons of Doom on level 2. 12 [12] 29 95 BSOD2-Cam-Hax-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (gold bell). - [18]