EColi, chaotic male impish User of Stand #---------------#### #.@.............,,,# #### #|.............|#### #,,# |.............| ##,# |..........<..| #,### ###|.............| #,,,#----- #,,-.............| ###,#|...|##,#|.............| #,,.....,,,#|.............| ###|...|####|.............| ----- --------------- [EColi the Arrow Pierced] St12 Dx9 Co13 In5 Wi5 Ch6 UseWimMalCha Dlvl:2 $18 HP12(12) Pw10(10) AC10 Exp1 T257 Latest messages "Your madness ends here, betrayer!" There is a wall in the way! (3x) "In spite of the monster, and the coach, only trashy, I will beat down them all ." "Halt! You offended against the laws. Serve your fine or die!" You were dimmed! "There are two kinds of men in the world, savvy and nosavvy what kind of you?" You are no longer dimmed. Some text has been burned into the ground here. Use "r." to read it. The door resists! (3x) What do you want to read? [b-g or ?*] Never mind. In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] As you kick the door, it crashes open! There is a wall in the way! (3x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Scrolls b - 5 uncursed scrolls of healing {0} c - 4 uncursed scrolls of mana {0} d - 3 uncursed scrolls of phase door {0} e - 2 uncursed scrolls of standard id {0} f - an uncursed scroll of cure {0} g - an uncursed scroll of heal other {0} Tools a - an uncursed tooled horn {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: fire resistance Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 51 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 56 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 84% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 75% Food drop chance was reduced to 96% Shop item generation was reduced to 71% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 72% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: symbiosis (turn 4) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 101310 Monster spawn increase reached its maximum at turn 150201 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 866665 The monster class that cannot be genocided was leprechaun The monster species that spawned more often: orichalcum dragon (freq bonus 12) The monster species that spawned more often: corona seraphon (freq bonus 16) The monster species that spawned more often: needer cascara oxidization (freq bonus 5) The monster species that spawned more often: gorgochuck (freq bonus 8) The monster species that spawned more often: gray wort (freq bonus 6) The monster species that spawned more often: dead golem (freq bonus 8) The monster species that spawned more often: cuban singer (freq bonus 3) The monster species that spawned more often: scorzard (freq bonus 6) The monster species that spawned more often: evil eye (freq bonus 2) The monster species that spawned more often: coke type (freq bonus 4) The monster species that spawned more often: Eden (freq bonus 3) The monster species that spawned more often: timid gorilla (freq bonus 14) The monster species that spawned more often: bone fish (freq bonus 16) The monster species that spawned more often: ogre thief (freq bonus 2) The monster species that spawned more often: foredid sixthly (freq bonus 2) The monster species that spawned more often: clay colony (freq bonus 18) The monster species that spawned more often: aligned star (freq bonus 6) The monster species that spawned more often: huge acid blob (freq bonus 12) The monster species that spawned more often: mummified android (freq bonus 4) The monster species that spawned more often: contamination wort (freq bonus 12) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 7) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 16) The monster trait that was more common: monsters whose attacks blind you (freq bonus 1) The monster trait that was more common: monsters with random thieving attacks (freq bonus 1) The monster trait that was more common: monsters that count as dwarf (freq bonus 1) The monster trait that was more common: monsters that make cow sounds (freq bonus 3) The monster species that never randomly spawned: german chancellor The monster species that never randomly spawned: cornucopia duality working The monster species that never randomly spawned: jamboree nostalgically The monster species that never randomly spawned: bleeding ray The monster species that never randomly spawned: managemental suffixion The monster species that never randomly spawned: Kop Reinforcer The monster species that never randomly spawned: returned potato The monster species that never randomly spawned: meidum The monster species that never randomly spawned: earl commensuration approachable The monster species that never randomly spawned: interspersed biddable The RNG hath decreed that this item was never generated: implant of propogation (crackling) The RNG hath decreed that this item was never generated: swimsuit ((null)) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: disconnected boots (living boots) The RNG hath decreed that this item was never generated: steam venom (emanating) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 7) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 34) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 8) The RNG hath decreed that this item was generated more often: metal chain ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 14) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 16) The RNG hath decreed that this item was generated more often: steal degrade stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: paper chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of anti-magic (hairnet helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of big ol (torched, freq bonus 15) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 19) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 75) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: vault cloak (geek cloak) The RNG hath decreed that this item was always generated cursed: mork boots (mary janes) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: negative dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 1) Trap randomization happened for 1 in 957 traps Traps were spawned invisible 1 times in 58 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 560 Strength training was 3 Dexterity training was 5 Wisdom training was 1 Constitution training was 6 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having fire resistance (0) You had infravision You had 1096 points of nutrition remaining You had teleportitis You had improved technique levels You had echolocation You regenerated You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Cars The version you were playing was: Unix SlashEMExtended Version 2.6.6 (30575533) - last build Mon May 4 04:46:27 2020. You could not have safely prayed (14) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Scrolls scroll of healing (PAS DIO LEO) scroll of mana (IT CHRISTMASSES VERY) scroll of phase door (NERVE HEAD MAP UPPER NOSE) scroll of standard id (XELSE DAM NE HTD NADAEHRE HTI HYMA) scroll of cure (MR LUXI YELLS AT THE NETHACK DEV TEAM) scroll of heal other (JUBILEX HAD A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) * scroll of extra healing (EVILHACK WITH EXTRA EVIL ADDED) * scroll of greater mana restoration (REHASH EM EXTENDED HASH EM EXTENDED BREAKFAST) Tools tooled horn (horn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 pack jackals (10 created) 0 minidemons (1 created) 0 sewer rats (2 created) 0 dmg vortices (1 created) 0 flierliers (1 created) a reddish patch 0 putits (1 created) 0 shamble flings (1 created) 0 bards (1 created) 0 confined ghosts (1 created) 20 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new imp 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye EColi the User of Stand... You quit in The Dungeons of Doom on dungeon level 2 with 112 points, and 18 pieces of gold, after 257 moves. Killer: quit You were level 1 with a maximum of 12 hit points when you quit. You reached the 22nd place on the top 10000 list. No Points Name Hp [max] 1 32477 tkirkby-Bin-Rus-Fem-Cha died in Space Base on level 4 [max 8]. Killed by a monster (Yacc). - [106] 2 13101 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bolt of fire. - [100] 3 12906 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a monster (succubus). - [55] 20 130 tkirkby-Bin-Met-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a painful attack. - [15] 21 118 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by an unsuccessful polymorph. 20 [20] *22 112 EColi-Use-Wim-Mal-Cha quit in The Dungeons of Doom on level 2. 12 [12] 23 95 BSOD2-Cam-Hax-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (gold bell). - [18] 24 78 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [13]