^b Player: EColi Game: Grunthack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-06.18:46:55.ttyrec Time: (1588790815) Wed May 6 18:46:55 2020 ^jGruntHack Based on NetHack by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] !^y  ----+- |..@.| |.$.d| |....| ------  EColi the  EColi the Tenderfoot  EColi the Tenderfoot St:14  EColi the Tenderfoot St:14 Dx:11  EColi the Tenderfoot St:14 Dx:11 Co:16  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7 Chaotic EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7 Chaotic Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 14(14)  Pw: 2(2)  AC:7!^   Exp:1  It is written in the Book of Mars:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mars seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tenderfoot, have been heralded from birth as the instrument of Mars. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mars!--More--%^l)MHello EColi, welcome to GruntHack! You are a chaotic male kobold Ranger.You are lucky! Full moon tonight.(^. .Unknown command ' '.)^> *^z----+- |..<.| |.$@| |....| ------+^----+- |..<.| |.@.| |....| ------You see here 22 gold pieces.  d.,^2T22 gold pieces. St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:22   HP: 14(14)  Pw: 2(2)  AC:7  Exp:1     .d.    ,^/} Weapons a - ) a +1 dagger (weapon in hand) b - ) a +1 bow (alternate weapon; not wielded) c - ) 58 +2 arrows (in quiver) d - ) 30 +0 arrows Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 5 uncursed cram rations(end) 4^>+ Do what with the cloak of displacement?  d - Drop this item I - Describe this item t - Throw this item T - Unequip this equipment w - Hold this item in your hands W - Wear this armor(end) 7^`x+7^P Cloaks are the universal outer garb of everyone who is not a Barbarian. It is hard to see why. They are open in front and require you at most times to use one hand to hold them shut. On horseback they leave the shirt-sleeved arms and most of the torso exposed to wind and Weather. The OMTs [ Official Management Terms ] for Cloaks well express their difficulties. They are constantly _swirling and dripping_ and becoming _heavy with water_ in rainy Weather, _entangling with trees_ or _swords_, or needing to be _pulled close around her/his shivering body_. This seems to suggest they are less than practical for anyone on an arduous Tour. [ The Tough Guide to Fantasyland, by Diana Wynne Jones ]--More--S^ U^  ----+- |..<.| |.d@.| |....| ------V^ k   ----+- |..<@| |...^|  |.d..|   ------You find a dart trap.X^Ig [^u Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) ]^ɺ+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad opti]^on is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display ]^ogame history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: --More--b^^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o ob^Ppen open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs --More--^ ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters ^ 2M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead M-u untrap untrap something M-v version print compile time options for this version --More--^0bEColi the Tenderfoot  EColi the Tenderfoot St:14  EColi the Tenderfoot St:14 Dx:11  EColi the Tenderfoot St:14 Dx:11 Co:16  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7 Chaotic EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7 Chaotic Dlvl:1  Dlvl:1 $:22  Dlvl:1 $:22 HP: 14(14)  Pw: 2(2)  AC:7  Exp:1   ----+- |..<@| |...^|  |.d..|  ------^!1You don't know any spells right now.^t9You don't have anything to zap.^b ?What do you want to use or apply? [$ or ?*] ^  Weapons a - ) a +1 dagger (weapon in hand) b - ) a +1 bow (alternate weapon; not wielded) c - ) 58 +2 arrows (in quiver) d - ) 30 +0 arrows Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 5 uncursed cram rations(end) ^/ Never mind.^ ?What do you want to use or apply? [$ or ?*] ^`8Sorry, I don't know how to use that.^7! ^%x'The door opens.     ----|- |..<| |..d^+ |....| ------^0Z--......... . d   # ----@- |..d.|  |...^+   |....|  ------^z --......... .   #d  @ -|-.<.| |...^+ |....| ------ ^PYou kill the jackal! St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:22  HP: 14(14)  Pw: 2(2)  AC:7  Exp:1  %  . .d^--|.|.|.|...... .   ###   #@   # -|-.|.^+.|----You see here a jackal corpse...^K ----- |... |... |... |.......  .    ###   #@%    #  -d- .|.^+ ..|----  ^F~------................... .     @##   ##   d  ----|-.|+^L------ |....| |....| |....| |....|  |.....  |.... -@-  ###   ##d    #   ----|-.|^+ |  ^e ------ |....| |....| |....| |....|  |.....  |.@..| --.-+- ####  # |-.|^+.|--^WE------ |....| |....| |....| |....|  |.....   |..@.|  --.-+- ###%  # |.^  . --^i (------ |....| |....| |....| |....|  |.....  |...@| --.-+- ## ^p,------ |....| |....| |....| |....|   |...@.   |....|  --.-+-      ^Td------ |....| |....| |....| |....|   |....@#  |....|   --.-+- #^4---- |... |... |....  |....|    |.....@#  |..d.|   --.-+ #     ^4 / ||.|....|   |...d.#@#  |....|   --.-^>  |....|  |....|  #  |.....d#@#  |....|    --     ^  |....|  |....|  # |.....#d#@ |....|  --^2   ##: |....|  @ |.....##d# |....|      The iguana strikes at your displaced image and misses you!#d^t%------  >....| @#.......| d  ...... ### .|  |^n-------   .>....| d@.......| #  ....... ## ....|  ..|---     The iguana bites! St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:22  HP: 12(14)  Pw: 2(2)  AC:7  Exp:1 #d^ ]You stab the iguana.#d^o6You kill the iguana! St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:22  HP: 12(14)  Pw: 2(2)  AC:7  Exp:1 -d#     ^/%--------  |..>....| ##@.......| # |........ ## .......|  ......|-------^4\ St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:22  HP: 13(14)  Pw: 2(2)  AC:7  Exp:1 --------- |..>....| ##-@......| # |........ ##|.......| |.......| ---------    ^ !--------- |..>....| ##-.@.....| # |........ #|.......| |.......|---------^y--------- |.@>....| ##d.......| # |........ |.......|  |.......| ---------   ^---------|..@....| ##-d......| # |........ |.......| |.......|---------^        ------- - ......xx| |@....$.. ---------  EColi the Tenderfoot  EColi the Tenderfoot St:14  EColi the Tenderfoot St:14 Dx:11  EColi the Tenderfoot St:14 Dx:11 Co:16  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7 Chaotic EColi the Tenderfoot St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7 Chaotic Dlvl:2  Dlvl:2 $:22  Dlvl:2 $:22 HP: 13(14) [2^ =4;24H Pw: 2(2)  AC:7  Exp:1 ^In what direction? ^w)^*d.)^,6.)^T x..)^k 'In what direction? ^ )^ .)^W .)^     x.)^h      ------- - .@.x....|  |<..).$.. --------- ^jIn what direction? ^)E )^ .The arrow misses the grid bug.    x)^?You stab the grid bug.  The grid bug bites!^#You miss the grid bug.   xThe grid bug bites!^{You miss the grid bug.x.The grid bug bites!You get zapped! St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:22  HP: 12(14)  Pw: 2(2)  AC:7  Exp:1 ^}You kill the grid bug! St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:22  HP: 12(14)  Pw: 2(2)  AC:7  Exp:1   .x.^'In what direction? ^J )^b .)^5 ))^ x.^Y'In what direction? ^3^ )^/.)^)The arrow misses the grid bug.  x)^ 'In what direction? ^j)^:.The arrow misses the grid bug. St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:22  HP: 13(14)  Pw: 2(2)  AC:7  Exp:1 x)^kYou stab the grid bug.    The grid bug bites!You get zapped! St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:22  HP: 12(14)  Pw: 2(2)  AC:7  Exp:1 ^ZP.You kill the grid bug! St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:22  HP: 12(14)  Pw: 2(2)  AC:7  Exp:1 .^\ Y    ------- - ..@))...| |<..).$.. --------- ^$------- - ...@)...| |<..).$.. --------- You see here 2 +2 arrows.^tjc - 2 +2 arrows (in quiver).  ^)------- - ....@...| |<..).$.. --------- You see here 2 +2 arrows.^%^jc - 2 +2 arrows (in quiver).  ^^a5  -------.- ........|  |<..@.$.. --------- You see here 2 +2 arrows.^-dc - 2 +2 arrows (in quiver). +^  -------.- ........| |<...@$.. -----+--- ^o    -------.- ........| |<....@.. -----+--- You see here 76 gold pieces. ^@ 176 gold pieces. St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:98   HP: 12(14)  Pw: 2(2)  AC:7  Exp:1 ^R5---.|.|.|.|.+ .         -------.-  ........| |<.....@. -----+--- ^9 #---.|.|.|.|.+ .       -------.- ........| |<......@`-----+--- You hear bubbling water.^i -------. ........| |<......`-----+--- With great effort you move the boulder. St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:98  HP: 13(14)  Pw: 2(2)  AC:7  Exp:1    -------. ........| |<.......@`-----+--- ^:f  -------. ........|  |<......@#`-----+---  ^l---.|.|.|.|.+ .         -------.- ........| |<.....@.#`-----+--- ^w---.|.|.|.|.+ .       -------.- .......@|  |<.......#`-----+--- ^Z,---.|.|.|.|.+ .         -------.- ........|  |<.....@.#`-----+--- ^n ---.|.|.|.|.+ .       -------.- .......@|  |<.......#`-----+--- ^8i--- .| .|.|.|.+ .         # -------@- ........| |<.......#-----+--- ^---.|.|.|.|.+ .      #  @ -.-...|.....---+---^---.|.|.|.|.+ .      #   @  # -.-.|..+---^2 ----..|.|.|.|.+ .    #  @  #  # -.-.|.---^----..|..|.|.|.+ .   #  @  #   #  #  -.- .|.---^----..|..|..|.|.+ .  #  @  #  #  #  # -.-.|.---^r-----...|...|..|{.|.+ .  @  #  #  #   #  # -.-.|.---^> -----|...||...||...||.{.|...+-@- #  #  #  #  #  # -.-.|.---^\-----|...||...||...||.{.||..@+---.- #  #  #  #   #  # -.-.|.---^p The door opens. St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:98  HP: 14(14)  Pw: 2(2)  AC:7  Exp:1 -----|...||...||...||.{.| |..- ---.-  #  #  #  #  #  # -.-.|.---^`) U-----|...||...||...||.{.|  |...@# ---.-   #  #  #   #   #  # -.-.|.---^\k---|..|..|...|.{.|  |...-@# ---.-   # ^Č||.{.|  |...-#@# ---.-    ^9||.{.|  |...-##@ ---.-  ^8} ||.{.|  |...-#@# ---.-    ^||.{.|  |...-@## ---.-  ^ib---|..|..|...|.{.|  |...@### ---.-   #     ^ -----|...||...||...||.{.| |..@-### ---.-  #  #  #  #  #  # -.-.|.---^~ *-----|...||...||...||.{.| |...-### ---@-  #  #   #   #  #  # -.-.|.---^~-----|...||...||...||.{.| ...-#-.- @  #  #  #  #  # -.-.|.---^1-----...|...|..|{.|.-.- #  @  #   #   #  # -.-.|.---^----..|..|..|.|.-.- #  #  @  #  #  # -.-.|.---^Ί ----..|..|.|.|.-.- #  #  #  @   #  # -.-.|.---^2----..|.|.|.|.-.- #  #  #  #  @  # -.-.|.---^---.|.|.|.|.-.- #  #  #  #   #   @ -.-.|..+---^D---.|.|.|.|.-.- #  #  #  #  #  # -@-...|.....---+---^Z ---.|.|.|.|.-.- #  #  #  #   #   # -------.- .......@| |<.......#-----+--- ^--- .| .|.|.|.-.- #  #  #  #  #  # -------.- ........|  |<.....@.#`-----+--- ^c U---.|.|.|.|.-.- #  #  #  #   #   # -------.- ........|  |<......@#`-----+---  ^:z    -------. ........| |<.......@`-----+--- ^Θ------- ........| |<.......`-----+--- You try to move the boulder, but in vain.^------- ........| |<.......`-----+--- You try to move the boulder, but in vain.^o   -------. ........|  |<......@#`-----+---  ^j --- .| .|.|.|.-.- #  #  #  #  #  # -------.- ........| |<.....@.#`-----+--- ^H---.|.|.|.|.-.- #  #  #   #   #  # -------.- ........| |<....@..#`-----+--- ^[6. #  #  -------.- ........| |<...@...#`-----+--- ^=` OThe door opens.   #  -------.- ........| |<......#`-----|---  ^QC  #  -------.- ........| |<.......#`-----@---  # ^ 6   # -------.-.......|.....-|- @ ^-S   # -------.-.......|.....-@- # ^@ /  #  -------.- ........| |<...@...#`-----|---  # ^ r   #  -------.- .....@..|  |<.......#`-----|---  # ^-------.- ....@...| |<.......#`-----|---  # ^"  -------.- ...@....| |<.......#`-----|--- # ^; -------.- ..@.....| |<.......#`-----|---  ^!QO    -------.- .@......| |<.......#`-----|---  ^O+   #-------.- #@.......|  |<.......#`-----|--- ^JP     ##-------.- @........| |<.......#`----|--- ^$;    #@-------.-  #........| |<.......#`----|--- ^N     #   #@#-  #... |<.....----|--^ =             #   @##- #.... |<.......#----|--- ^d\              #  @   ###- #.... |<.......#----|--- ^t           #  @  #  ### #.. |<..----^b           #  @   #   #  # ^          #  @  #  #  #  # ^]        #  @  #  #   #   #  # ^(\        #  @  #  #  #  #  #  # ^      #  @  #  #  #  #  #   #  # ^|c     #  @  #  #  #  #  #  #  #  # ^     #  @  #  #   #  #  #  #  #   #  # ^    #  @  #  #  #  #  #  #  #  #  #  # ^M-- .-#  @  #  #  #  #  #  #  #  #   #   #  # ^Jz------- |[[[[[@-@ |[[[[[  # |[]) # |[ # | #  #   #   #  #  #  #  #  # ^U^--------  |[[[[[@# |[[[[[.|# |[])[[. # |[[[[[ # |[[[[[ # ------ #  #  #  #  #  #  #  # "Hello, scum. Welcome to Aksaray's used armor dealership.".@  ^2 -------- |[[[[@@-# |[[[[[.|# |[])[[.|# |[[[[[.|# |[[[[[.|--------  ^&Really attack Aksaray? [yn] (n) ^- n^E ^ -------- |[[[[[.-# |[[[[@@|# |[])[[.||[[[[[.||[[[[[.|--------   ^r&Really attack Aksaray? [yn] (n) ^G{ n^ -------- |[[[[@@-# |[[[[[.|# |[])[[.||[[[[[.||[[[[[.|--------  ^Z -------- |[[[[[.-# |[[[[@@|# |[])[[.||[[[[[.||[[[[[.|--------  ^3-------- |[[[[[@-#|[[[[[.||[])[[@||[[[[[.||[[[[[.|--------  ^ --------|[[[[[.|[[[[@.||[])[[.||[[[[[@||[[[[[.|--------  ^-------- |[[[[[.-|[[[[.||[])[[.||[[[[@.||[[[[[.|--------You see here a ring mail priced at 219 zorkmids.@[ ^Ȣ -------- |[[[[[-|[[[[[.||[])[@.||[[[[[.||[[[[[.|--------You see here a splint mail priced at 159 zorkmids.  ^(u-------- |[[[[[.-|[[[[@.||[])[[@||[[[[[.||[[[[[.|-------- ^0In what direction? ^,The arrow misses Aksaray.Aksaray gets angry!  Your displaced image doesn't fool Aksaray!Aksaray zaps an iron wand!/^n /^ --More--^Z The magic missile bounces!^jkd-.Aksaray zaps a wand of magic missile!/^</^k +The magic missile bounces!^Jd-.Aksaray zaps a wand of magic missile!/^/^8 --More--^R =The magic missile bounces!-.^t^You miss Aksaray. Aksaray zaps a wand of magic missile!|^3-|^}|^=|^`-The magic missile bounces!^O|^The magic missile hits Aksaray!@[[[-^ You miss Aksaray.  Aksaray zaps a wand of magic missile!-^% -^t +The magic missile bounces!^F -^N HThe magic missile hits Aksaray.-^ -^K-^J-^-^x--More--^SThe magic missile bounces!|[[[[@.|Aksaray zaps a pine wand!^You stab Aksaray!  Aksaray zaps a pine wand!The wand hits you! St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:98  HP: 0(14)  Pw: 2(2)  AC:7  Exp:1 --More--^G4You die... St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic $:98  HP: 0(14)  Pw: 2(2)  AC:7  Exp:1 St:14 Dx:11 Co:16 In:13 Wi:14 Ch:7  Chaotic  $:0   HP: 0(14)  Pw: 2(2)  AC:7  Exp:1 Aksaray takes all your possessions.--More--^j LDo you want to see what you had when you died? [ynq] (n) ^D ?nDo you want to see your attributes? [ynq] (n) ^ĺKnDo you want an account of creatures vanquished? [ynq] (n) ^p <nDo you want to see your conduct? [ynq] (n) ^n ----------  / \  / REST \  / IN \  / PEACE \  / \  | EColi |  | 0 Au |  | killed by Mr. |  | Aksaray, the |  | shopkeeper's |  | wand |  | 2020 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye EColi the Ranger... You died in The Dungeons of Doom on dungeon level 2 with 70 points, and 0 pieces of gold, after 140 moves. You were level 1 with a maximum of 14 hit points when you died. --More--