^ Player: EColi Game: Grunthack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-06.18:36:52.ttyrec Time: (1588790212) Wed May 6 18:36:52 2020 ^bGruntHack Based on NetHack by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] ^- y ------- ......||.....| |...f@|+..%..|- -----EColi the  EColi the Plunderer  EColi the Plunderer St:18  EColi the Plunderer St:18 Dx:16  EColi the Plunderer St:18 Dx:16 Co:18  EColi the Plunderer St:18 Dx:16 Co:18 In:7  EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10  EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  AC:8   Exp:1  It i^- ~s written in the Book of Set:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Set seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Set. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Set!--More--^2 Hello EColi, welcome to GruntHack! You are a chaotic male orcish Barbarian.There is a staircase up here.You see here 17 gold pieces.--More--^./You are lucky! Full moon tonight.^ @fYou displace your kitten. ------- ......||.....||...|+..%..|-|-----^Ct ------- ......||.....||..@f$|+..%..|-|-----  ^-  ------- ......||.....||...$|+..@..|-|-----  You see here a fortune cookie.  f..^% Re - a fortune cookie.f.^ -------......| |.....| |....f|+...@.|-|-----^&i ------- ......||.....||....|+....@|-|-----^h @fYou displace your kitten. ------- ......||.....||....|+....|-|-----There is a staircase up here.You see here 17 gold pieces..f.^9G M17 gold pieces. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:17   HP: 15(15)  Pw: 2(2)  AC:8  Exp:1 f.^0 ------- ......||.....||.f.@<|+.....|-|-----^  ------- ......||.....||..@.<|+f....|-|-----  ^+  ------- ......||f....||.@..<|+.....|-|-----  ^+  -------......||.f...||....<|+.@...|-|-----  ^  -------......||...f.||....<|+@....|-|-----  ^b!This door is locked.^>Q.This door is locked.^F .This door is locked.^< &In what direction? ^IAs you kick the door, it crashes open!-------.....||..f..| |....<| .....| -|-----  ^J  Weapons a - ) a +0 two-handed sword (weapon in hands) b - ) a +0 axe (alternate weapon; not wielded) Armor c - [ an uncursed +0 orcish ring mail (being worn) Comestibles d - % 5 uncursed food rations e - % a fortune cookie(end) ^-l^?<-------.....||.....|  |....<| #@f....|  -|-----  ^` P-----....|.....|  |....<| #@f.....| # -|-----  ^|Q |..| |....<| @#......| f -|-----  ^ bf@You displace your kitten.| |....<| #f......|  -|----- ###  ^fp | ##.-------------  # -|----- +............. #@f |.......   |^s\ | ##-------------  # -|----- +............. #@f# |........   |^  |##-------------  # -|----- +............. #@### |......... #  |... |   ^ w-------------   # -|----- +.............#@###f |..........  #  |...... |.. ---  ^-------------  # -|----- +.............@##f## |...........  # |......... |....... --------^c --------------  # -|----- +............@##f### |............| # |...........* |........... ------------^KU-------------- # -|----- +...........@.f##### |............| # |...........*|............|--------------^b-------------- # -|----- +..........@.f###### |............| # |...........*-|............|--------------^b {-------------- # -|----- +.............###### |..........@.| # |...........f- |............| --------------^u7-------------- +.............##|............| # |..........@*f |............| --------------^I-------------- +.............##|..........@.| # |...........*-f |............| --------------^ v-------------- # -|----- +..........@..###### |............| # |...........*- |............| --------------^ w-------------- # -|----- +...........@.###### |............| # |...........*- |............| --------------^%-------------- # -|----- +.............f##### |...........@| # |...........*- |............| --------------  ^3 -------------- +.............#|............| # |...........@- |............| --------------  You see here a yellow gem.###^}KEf - a yellow gem.#^--------------- +.............##|............| # |..........@.- |............| --------------^ 8-------------- +.............###|............| # |.........@..- |............| --------------^ &-------------- +.............####|............| # |........@...- |............| --------------^4-------------- +.............f#|............| # |.......@....- |............| --------------^N6-------------- +.............#|...........f| # |............- |.......@....| --------------^o#-------------- +.............#|............| # |..........f.- |......@.....|--------------^ϝ #-------------- +.............#|............| # |............- |.....@..f...|--------------^8-------------- +.............##|............| # |.....@.f....- |............| --------------^Ǚ%-------------- +.............##|............| # |....@f......- |............| --------------^!B-------------- # -+.............###### |....@.f.....| # |............- |............| --------------^xpO-------------- # -|--+......f......###### |...@........||............- |............| --------------^{-------------- # -|----- +...@.f.......###### |............| # |............- |............| --------------^& h-------------- # -|----- +..@f.........###### |............| # |............- |............| --------------^g-------------- # -|----- +.@f..........###### |............| # |............- |............| --------------^,v-------------- # -|----- +@............###### |f...........| # |............- |............| --------------^jThe door opens. -------------- # -|-----  -............######  |.f..........| # |............- |............| --------------^  -------------- # -|-----  #@.............######   |f...........| # |............- |............| --------------^   # -------------- # -|-----  #@-.............######   |............| # ............- ...........| ------------^    # -------------- # -|-----  @#-.............######  |............| # ...........- .......| --------^     ##  @ -------------- # -|-----  ##-.............######  |............| # .......- ...| ---^=,    ##  # -------------- # -|-----  @#-.............######  |............| # .......- ....| ---^     ##  @ -------------- # -|-----  ##-.............######  |............| # .......- ..| ---^˿     #@   #  ##-.. |.^\2   #   #@#   #  ##. |^    #   @##  # ##.. |.^^  ##  @   ###  # #. |.^dk ----   .>$.. #@  |  #  ### # #-. |^ Q ----    .>$.. #@#  |  #  ## ##^ RK ----    .>$..#@##  |.  # + ## #^ ----   .>$..@#f#  |..   # +^  -----   .>$.@f###  |...|  # +..[----^' -----  .>$@f####  |...| # +..[|-----^a M -----  .>@.####  |...| # +..[|-----You see here 4 gold pieces...f^)M4 gold pieces. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:21   HP: 15(15)  Pw: 2(2)  AC:8  Exp:1 f.^: ^# -----  f>...####  |.@.| # +..[|-----^=  -----  .>...##|...|+.@[|-----^g ----- f.>...|...|+..@|-----You see here a pair of leather mud boots. ^9Sg - a pair of leather mud boots. ^B ^  -----  .>...# |..@|+...|-----^3  -----  .>.@.####  |...| # +...|-----^e -----  f .>@..####  |...| # +...|-----^ -----  .@...####   |...| # +...|-----^.     -+-.--  ....@.  |.@..| |....||....||....|------EColi the Plunderer  EColi the Plunderer St:18  EColi the Plunderer St:18 Dx:16  EColi the Plunderer St:18 Dx:16 Co:18  EColi the Plunderer St:18 Dx:16 Co:18 In:7  EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10  EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic Dlvl:2  Dlvl:2 $:21  Dlvl:2 $:21 HP: 15(15)  Pw: 2^.*(2)  AC:8  Exp:1 ^   -+-.--  ...@<.  |...| |....||....||....|------The werejackal changes into a jackal.d^       -+-.-- ..@.<.  |...| |....||....||....|------The werejackal bites!You feel feverish. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:21  HP: 11(15)  Pw: 2(2)  AC:8  Exp:1  ^ ^hjYou kill the werejackal!The werejackal returns to her original form!   @--More--^5[The gnomish werejackal's attack is narrowly stopped by your orcish ring mail!^2 You miss the gnomish werejackal.  The gnomish werejackal punches! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:21  HP: 4(15)  Pw: 2(2)  AC:8  Exp:1   ^UYou miss the gnomish werejackal. ^ =You don't have anything to drink.^h  Weapons a - ) a +0 two-handed sword (weapon in hands) b - ) a +0 axe (alternate weapon; not wielded) Armor c - [ an uncursed +0 orcish ring mail (being worn) g - [ a pair of leather mud boots Comestibles d - % 5 uncursed food rations e - % a fortune cookie Gems f - * a yellow gem(end) ^ ^mYou kill the gnomish werejackal! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:21  HP: 4(15)  Pw: 2(2)  AC:8  Exp:1      % ^'     -+-.--  ....<.  |.@..| |....||....||....|------ Things that are here: a gnome werejackal corpse a scroll labeled VENZAR BORGAVVE--More-- ^n      ^~ Pick up what?  Comestibles ('%') a - % a gnome werejackal corpse Scrolls ('?') b - ? a scroll labeled VENZAR BORGAVVE(end) ^M +^ h - a scroll labeled VENZAR BORGAVVE.     ^e       -+-.--  ....<. |.%..||.@..||....||....|------^g *What do you want to read? [h or ?*] ^<As you read the scroll, it disappears.--More--^o     -+-.-- ....<. |.%..||.@..||....||....|------EColi the Plunderer  EColi the Plunderer St:18  EColi the Plunderer St:18 Dx:16  EColi the Plunderer St:18 Dx:16 Co:18  EColi the Plunderer St:18 Dx:16 Co:18 In:7  EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10  EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic EColi the Plunderer St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic Dlvl:2  Dlvl:2 $:21  Dlvl:2 $:21 HP: 4(15)  Pw: 2(2)  AC:8  Exp:1 Thinking of Maud you forget everything el^se.     ^ 0Unknown command ' '.^       -+-.-- ....<. |...||@...||....||....|------^ *What do you want to wear? [g or ?*] ^ 4     You hear a clank. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:21  HP: 5(15)  Pw: 2(2)  AC:7   Exp:1     You finish your dressing maneuver.^Zt      -+-.-- ....<. |...||.@..||....||....|------^j        o -+-.-- ....<. |...||@...||....||....|------^,           -+-.--  ....<. |@..||....||....||....|------^s         -+-.--  .@..<.  |...| |....||....||....|------ ^Y       o  -+-.-- ..@.<.  |...| |....||....||....|------ ^c}         -+-.-- ...@<.  |...| |....||....||....|------ ^W        o  ## -+-@-- ....<.  |...| |....||....||....|------!^,g        @# -.--...<.|...||....||....||....|------!^         #  o@ -.--..|...|....|....|....------"^)Really attack the goblin? [yn] (n) $^3DyThe goblin gets angry!You kill the goblin! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:21  HP: 5(15)  Pw: 2(2)  AC:7  Exp:1    #%^         #  @# -.--..|...|....|....|....------%^.*        #  #@ -.--..|...|....|....|....------You hear a clank. &^C        ##   @  ## -.--..|..|..|..|..---&^6/  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:21  HP: 6(15)  Pw: 2(2)  AC:7  Exp:1         @#  #   ## -.--.....|..|..---'^9       #   #@#   #  ## -.--.....|.|.--'^     #  ##@   #  ##-.-.....|.|.--'^1 A     +   @  ###  #  #-..(^n]The door opens.----..| ..| .+ |   ###   #  #-..(^{0 -------|${...|.....| ...+ -@-  #  ###   # #-..)^b g-------|${...| +.....| |....@+-----|-  #  #  )^ -------|${...| +.....||...@.+ -----|-   #  #  )^ L-------|${...| +.....|  |..@..+ -----|-#  *^ѩ!-------|${...| +.....|  |.@...+-----|- *^26-------|${...|  +.@...|  |.....+-----|- *^j :------- |$@...|  +.....| |.....+-----|-  +^-------|@{...|+.....||.....+-----|- You see here 89 gold pieces.  ,^]89 gold pieces. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:110   HP: 6(15)  Pw: 2(2)  AC:7  Exp:1      ,^ -^0-------|.{...| +@....| |.....+-----|- -^ GThe door opens. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:110  HP: 7(15)  Pw: 2(2)  AC:7  Exp:1 ------- |.{...|  -....|   |.....+-----|-  .^rjv-------  |.{...|  #@.....|   #|.....+  -----|- .^i------  |.{...|  @-.....|  #|.....+  -----|-      .^F ------  |.{...| #-.....| @|.....+ #-----|-    /^i|----  |.{.   #-.  #| @- #      /^u >  |   #  #| #- @  #   /^+  |   #  #| #- #   @  ##    0^M  |  # #| #- #   #  #@   #  -+- 0^   |  #  #| #-  #    #  #@#  # #  -+- 0^} \   -#   #  #@##  ##    1^jsa       #  #@###   ##   . |1^XM  #  #  #####   @#  ### - .. |.....|.||1^/     #  #  #####   ##  #@# -   .... |...|...|.||You hear a clank. 1^ z     # #### ##  @## -  ....|...|.||3^6       # ####  ##  #@# -   ....|...|.||3^Me St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:110  HP: 8(15)  Pw: 2(2)  AC:7  Exp:1     #  #  #####   @#  ### - .... |...|...|.||3^&       #    #  #@###   ##  ### - .. |.....|.||3^7x      #  #  #@####   ## ## - . |4^?>           #  #  @#####  ## ## - . |4^n e      #  @  #  ######  ## #  . |5^O          #  @  #  ### ## #  . |5^Z#      #  @  #  #  # 5^     +#     @   #  #  #  # 5^   +@   #   #  #  #  # 6^zIThe door opens.  -----|..$.   |.....-  |....  # - --- #  #  #  # 6^k ------|..$..|   |.....@#   |.....|# - ---- #  #  #  # 6^ {  -------|..$..|  |....@-#   |.....|# - -----#  7^.: -------|..$..|  |...@.-#  |.....|# -.----- 7^ǁ  -------  |..$@.|   |.....-#  |.....|# -.-----#  7^0^ -------|..@..||.....-# |.....|# -.-----#   You see here 109 gold pieces.      8^109 gold pieces. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219   HP: 9(15)  Pw: 2(2)  AC:7  Exp:1      9^&  -------|.@...||.....-# |.....|# -.-----   9^I  ------- |@....| |.....-# |.....|# -.-----   You hear a clank. 9^*j  -------|.....|  |@....-#  |.....|# -.-----   9^\ N  -------|.....| |.....-#  |@....|# -.-----   9^ v  -------|.....|  |.....-#  |.....|-@----- #   :^5P  -------|.....| |.....|...-.- @  ##   :^<  ----|..|..|.-.- #   @#    :^g .  ---- |.. |..|.-.- @   ##   ;^]? l  ---- |.. |..|.-.- #   @#    ;^   ----|.. |. |.-.- #   #@#   #   <^a  |-. #  ##@   #   . .|.|%|..|..|----<^@    - #  ###   @  #  . .|.|.%|..|..|----You hear a clank. =^Y   - # ###  #  @  . .|..|.%|...|...|-----=^w     #  #  # -@-...||...||..%|+...||...|-----=^K St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 10(15)  Pw: 2(2)  AC:7  Exp:1     #  #  # ---.-|..@||...||..%|+...||...|-----=^ b    #  #  # ---.-|...||..@||..%|+...||...|-----=^K\ #  #  # ---.-|...||...||..@|+...||...|-----You see here an egg.  ?^aui - an egg.   @^OFX    #  #  # ---.-|...||...||.@.|+...||...|-----@^^     # # # ---.-|...||...||@..|+...||...|-----@^     # ---.-|...||...||...|+@..||...|-----A^5zThe door opens.     # ---.-|...| |...| |...| -..| |...|-----A^Z  # ---.-|...| |...| #|...| #@...|  |...|-----A^        ---.- |...| |...| ##|...| @-...| |...|----B^         |...| #@|...|  #-...| |...|----You hear a clank. C^C^g         # | #@#|  #-.. |...|----C^lU      #  | @##| #-... |...|----D^`         ##  @  | ###| #-... |...|----D^24        #@   #  ### #-. |...----D^ ^ St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 11(15)  Pw: 2(2)  AC:7  Exp:1        #   #@#   #  ## D^N       #   @##  # ## E^!         ##  @   ###  # # E^h        #@   #  ### # # E^$          #   #@#   #  ## F^h            #   @##  # ## F^            #   @   ###  # # F^`           #  @  #  ### # # F^@5         #  @  #   #  # G^sJ\       #  @  #  #  #  # G^j       #   @  #  #  #   #   # G^5 h    +#  @  #  #  #  #  #  # G^     +@  #   #   #  #  #  #   #  H^ The door opens.-----|....   |......  |.......- |......  #  ---- -- #   #  #  #  #  # H^---------|.......   |.......|  |.......@#  |.......|#  ---- --- #  #  #  #  #   #  H^ K St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 12(15)  Pw: 2(2)  AC:7  Exp:1 ---------|......x   |.......|  |......@-# |.......|# ----.----#  # I^--------- |........ |......x|   |.....@.-#   |.......|# ----.----   I^--------- |........  |.....x.|  |....@..-#   |.......|#  ----.----   J^You kill the grid bug! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 12(15)  Pw: 2(2)  AC:7  Exp:1  .    K^Z--------- |........  |....@..| |.......-#  |.......|#  ----.----   K^p--------- |........  |.......| |....@..-#   |.......|#   ----.----     L^*--------- |........  |.......|  |.......-#   |....@..|#  ----.----   L^ --------- |........  |.......|  |.......-#  |...@...| ----.----     You hear a clank. L^ --------- |........  |.......| |.......-#  |.......| ----@---- #   M^--------- |........  |.......| |.......- .....-.-  @   ##   M^-7-------.....  ... ... .-.- #   @#    N^j-------.....  ...... .  -.-  @   ##   N^, -------.....  ....... -.-  #   @#    N^3-----...  ... .. ..  -.-  #   #@#   #   O^   . . -. #  ##@   #    | .|.|.|---O^  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 13(15)  Pw: 2(2)  AC:7  Exp:1       - #  ###   @  #   | .|.|.|---O^y    - # ###  #  @  #  | .|.|..|----P^S      #  #  #  @  | .|..|..|----P^cW     #  #  #  # -@-...|.....|.......|---------P^       #  #  #  # -----------|-|..........@||...........| ............| -------------Q^.     #  #  #  # -----------|-|...........||..........@| ............| -------------Q^ 3.  .   #  #  #  # -----------|-|...........||.........@.| ............| -------------Q^ ..   # # -----------|-|...........||........@..| ............| -------------Q^ o  ..   -----------|-|...........||.......@...| ............| -------------R^1V . .  -----------|-|...........||......@....| ............| -------------R^`    .# -----------|-|...........| |...........| .......@....| -------------R^Qh   ## -----------|-|...........| |...........| ......@.....| -------------R^)    ## -----------|-|...........| |...........| .....@......| -------------R^S 9  ##-----------|-|...........| |...........| ....@.......| -------------R^ R.   ##-----------|-|...........| |...........| ...@........| -------------S^! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 14(15)  Pw: 2(2)  AC:7  Exp:1    #-----------|-|...........| |...........| ..@.........| -------------S^]. .  -----------|-|..........d| |...........| .@..........| -------------S^m-L    -----------|- |...........| #|.........d.| #@...........|  -------------S^ Q .  .          -----------|- |...........| #|........d..| @............| -------------T^T/             -----------|- |...........| #|.......d...| #@...........|  -------------T^  .  .  -----------|- |...........| #|...........| #.@.....d....| -------------U^wD    -----------|-|...........| #|...........| #..@...d.....| -------------U^Ln t. .   -----------|-|...........| #|...........| #...@.d......| -------------V^@M  d.W^ęYou kill the jackal! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 14(15)  Pw: 2(2)  AC:7  Exp:1  . #  .X^^ =    -----------|-|...........| #|...........| #..@.........| -------------X^b h  ##  -----------|-|...........| #|...........| #.@..........| -------------Y^Ć&   -----------|- |...........| #|...........| #@...........|  -------------Y^tF       # #     -----------|- |...........| #|...........| @............| -------------Y^ [             -----------|- #|...........| @|...........| #............| -------------Y^G St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 15(15)  Pw: 2(2)  AC:7  Exp:1         #  #   #- @| #| #.. ---Z^t         #  @- #| #| # -Z^)          # # @ # #- #| #| # -Z^          #   @  #  #- #| #| # -[^       #   @   #  # # #-| #| #| # -[^9jn    #  @  #   #  #  #- #| #| # -[^Ī     #  @  #  #   #  #  #-| #|. #| # -[^m`    #   @  #  #  #   #   #  #- #| #| # -[^9   @   #  #  #  #  #   #   #- #|. #|. # -]^ý   #  @  #  #  #  #   #   #- #| #| # -You hear a clank. ]^ ]^   #  #  @  #  #   #   #  #- #| #|.. # -^^l   #   #  #  @  #   #  #  #- #| #| # -^^o#   #   #  #  #  @   #  #  #- #| #|.. # -^^    #  #  #  #  #   @  #  #- #| #| # -^^    #   #  #  #  #   #   @  #- #| #|. #. -_^;z   #   #  #  #  #  #   #   @- #| #| # -_^   #  #  #  #  #  #   #   #- @| #| #.. -_^r.   #   #  #  #  #   #   #  #- #| @| #.. ---You turn into a werejackal!Your armor falls around you!dYour boots are pushed off your feet!You find you must drop your weapon!d--More--c^Use the command #monster to summon help.  Werejackal  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 13(13)  Pw: 2(2)  AC:7  HD:2 .    #   #  #  #    #   #  #  #- #|   |   #...  ---g^n.Unknown command ' '.i^# j^K9namej^'i j^sbk^i  k^  l^g& l^ monsterl^o onsterm^`Y nsterm^sterm^1term^l erm^ݴ rn^LYou lack the energy to send forth a call for help!p^# p^   #   #  #  #  #   #  #  #- d| )| #.... ---q^    #  #  #  #  #   #  #  d- #| )| # -r^S)..    #  #  #  #   #   #  #  #- d| )| #.. -r^Rp   #  #  #  #  #  #  #  #- #| d| #.. --- Things that are here: a +0 two-handed sword a +0 pair of leather mud boots an uncursed +0 orcish ring mail--More--s^V p  t^ ) Pick up what?  Weapons (')') a - ) a +0 two-handed sword Armor ('[') b - [ a +0 pair of leather mud boots c - [ an uncursed +0 orcish ring mail(end) v^|A+v^s+v^;f+w^ b a - a +0 two-handed sword.g - a +0 pair of leather mud boots.--More--y^4^ fYou have extreme difficulty lifting an uncursed +0 orcish ring mail. Continue? [ynq] (q) {^NnYou rebalance your load. Movement is difficult. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 13(13)  Pw: 2(2)  AC:7  HD:2  Stressed ..     ..}^<r. .  #   #  #  #  #   #   #   #-----------|- #|...........| [|...........| d..:.........| -------------}^X _. . #   #   #   #  #   #  #  #-----------|- #|...........| [|...........| #d:..........|  -------------~^You miss the newt...   The newt bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 11(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 13(13)  Pw: 2(2)  AC:7  HD:2  Stressed   ~^KYou miss the newt...    The newt bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 11(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 13(13)  Pw: 2(2)  AC:7  HD:2  Stressed     ~^ .You bite the newt.You kill the newt!..   % St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 13(13)  Pw: 2(2)  AC:7  HD:2  Stressed You hear a clank. ^^< #-----------|- #|...........| [|...........| #.d..........| -------------You see here a newt corpse...     ^f..     -----------|-|...........| [|...........| #.%d.........| -------------^i..      -----------|-|...........| [|...........| #..d........| -------------^B} R..    -----------|-|...........| [|...........| #...d.......| -------------^ R..   -----------|-|...........| [|...........| #....d......| -------------^k..      -----------|-|...........| [|...........| #.....d.....| -------------^..      -----------|-|...........| [|...........| #......d....| -------------^Y ..      -----------|-|...........| [|...........| #.......d...| -------------^ o ..     -----------|-|...........| [|.......d...| #...........| -------------^}..      -----------|-|...........||........d..| #...........| -------------^..       -----------|-|........d..||...........| #...........| -------------^v+..       # -----------|-|.........d.||...........| #...........| -------------^y  . .    #  #  #  # -----------|-|..........d||...........| #...........| -------------^l  ..   #  #  #  # -----------d-|...........||...........| #...........| -------------^h . .   #  #  #  d -|-...|.....|.......|---------^  .  . .  #  #  d  # -|-.|..|..|----^+..... -  #  ###  d  #  # -|-.|.|..|----^).....- #   ##d    #  #  # -|-.|.|.|---^( # ^ monster^ onster^ nster^wster^y3ter^er^ r^e NYou lack the energy to send forth a call for help!^W ...-. #  ###    d   #   # -|-.|.|.|---^RB..- # ###  d  d   # -|-.|.|..|----^`You miss the jackal...The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 11(13)  Pw: 2(2)  AC:7  HD:2  Stressed   St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 12(13)  Pw: 2(2)  AC:7  HD:2  Stressed The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 11(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 ^7`Wi:10 Ch:6  Chaotic  $:219  HP: 12(13)  Pw: 2(2)  AC:7  HD:2  Stressed   ^ You bite the jackal...The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 10(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 11(13)  Pw: 2(2)  AC:7  HD:2  Stressed The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 10(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:1^ 0 Ch:6  Chaotic  $:219  HP: 11(13)  Pw: 2(2)  AC:7  HD:2  Stressed   ^¢You miss the jackal...The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 9(13)  Pw: 2(2)  AC:7  HD:2  Stressed    St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 10(13)  Pw: 2(2)  AC:7  HD:2  Stressed The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 8(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 D^ݢx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 9(13)  Pw: 2(2)  AC:7  HD:2  Stressed   ^JYou miss the jackal...The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 7(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 8(13)  Pw: 2(2)  AC:7  HD:2  Stressed The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 7(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 ^iJCh:6  Chaotic  $:219  HP: 8(13)  Pw: 2(2)  AC:7  HD:2  Stressed   ^ You miss the jackal...The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 7(13)  Pw: 2(2)  AC:7  HD:2  Stressed    St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 8(13)  Pw: 2(2)  AC:7  HD:2  Stressed The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 7(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 [23^ ;46HIn:7 Wi:10 Ch:6  Chaotic  $:219  HP: 8(13)  Pw: 2(2)  AC:7  HD:2  Stressed   ^e@U.. #  #  d  d -|-.|..|..|---- St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 9(13)  Pw: 2(2)  AC:7  HD:2  Stressed The jackal just misses! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 10(13)  Pw: 2(2)  AC:7  HD:2  Stressed   ^JZ You miss the jackal...The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 9(13)  Pw: 2(2)  AC:7  HD:2  Stressed   St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 10(13)  Pw: 2(2)  AC:7  HD:2  Stressed The jackal just misses! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 11(13)  Pw: 2(2)  AC:7  HD:2  Stressed   ^" You miss the jackal...The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 9(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 10(13)  Pw: 2(2)  AC:7  HD:2  Stressed The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 8(13)  Pw: 2(2)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 ^? Ch:6  Chaotic  $:219  HP: 9(13)  Pw: 2(2)  AC:7  HD:2  Stressed   ^!VYou bite the jackal.You kill the jackal!% St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 11(15)  Pw: 5(5)  AC:7  HD:2  Stressed Welcome to experience level 2.. .  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 12(15)  Pw: 5(5)  AC:7  HD:2  Stressed You hear a clank. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 13(15)  Pw: 5(^1V[5)  AC:7  HD:2  Stressed  ^6 #  #  d  # -|-.|..|..|----You see here a jackal corpse. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed  . . ^3B~  ..- # ###  d  %  # -|-.|.|..|----^v. . -  #  ##d   #    # -|-.|.|.|---^, .... -.  #   #d#   #    # -|-.|.|.|---^i-----o........ ..  -.- #   d##  #   ^[-------o.......... . -.- d   ###  #  ^= !--------- |........|..o....||.......- .....-d- #  ### #  ^ʻ H--------- |........|.o.....| |.......-#  |...d...| ----.---- #  # ^l--------- |........ |.......|  |o..d...-#  |.......|#  ----.---- #  # You hear a clank. ^ s--------- |........ |.......|  |.od....-#  |.......|# ----.---- #  # ^)Really attack the goblin? [yn] (n) ^eyThe goblin gets angry!You bite the goblin.You kill the goblin! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:219  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed %  ^x--------- |........ |.......| |..d...-#  |.......|#  ----.---- #  # ^.r--------- |........ |.......| |...d..-#  |.......|#  ----.---- #  # ^ p--------- |........ |.......|  |....d.-#  |.......|# ----.---- # # ^c--------- |........ |.....d.|  |......-#  |.......|# ----.----#  #  ^1--------- --------|.....d.. ........||.......| ------- ------- | |......-#  |.......|# ----.----#  #    ^/ --------- --------|......d. ........||.......| ------- ------- ||......- |.......| ----.---- #   ^---------  --------|.......d# ........||.......|  ------- ------- | |...... |.......| ----.----   ^---------  --------|........d# ........||.......|  ------- ------- | |...... |......----.--   ^---------  --------|........#d# ........||.......|  ------- ------- ||... |.. ---   ^ ---------   --------|........##d# ........||.......|   ------- ------- ||. |    You hear a clank. ^;} ---------   --------|........###d# ........||.......|   ------- ------- ||     ^---------   --------|........####d# ........||.......|   ------- ------- | |       ^"---------   --------|........#####d# ........||.......|  #------- ------- | |......-# | |   ^S---------   --------|........######d# ........||.......|  #------- ------- | |......-# |  |  | -    <.  ^f O---------   --------|........#######d# ........||.......| #------- ------- |  | | | -   #.<^.l---------   --------|........########d# ........||.......| #------- ------- |   ## You hear a crunching sound.  ## ^ ^v ---------   --------|........#########d# ........||.......| #------- ------- |  ###^ ---------   --------|........##########d# ........||.......| #------- ------- |  .|#^---------   --------|........###########d# ........||.......| #------- ------- | . ..^v---------   --------|........############d# ........||.......| #------- ------- | .{.    ^ ---------   --------|........#############d# ........||.......| #-------  ------- |. -. ^*@---------   --------|........##############d# ........||.......| #-------  ------- | #-  You hear crashing rock. # # ^h---------   --------|........###############d# ........||.......| #-------  ------- |  ###^{ ---------   --------|........################d# ........||.......| #-------   ------- |  ###  ^ d---------   --------|........#################d# ........||.......| #-------   ------- | ###^---------   --------|........##################d# ........||.......| #-------  ------- | ##You hear bubbling water.  ##  ^---------   --------|........###################d# ........||.......| #-------  ------- |  ###^an---------   --------|........####################d# ........||.......| #-------  ------- |  ###  ^vk ---------   --------|........#####################d# ........||.......| #------- ------- | .-# ^---------   --------|........######################d# ........||.......| #------- ------- |.. .   #^~---------   --------|........#######################d# ........||.......| #------- ------- |. . .^Ȥ---------   --------|........########################d# ........||.......| #------- ------- |  .- .  #^ ---------   --------|........#########################d# ........||.......| #------- ------- |  -###^---------   --------|........##########################d# ........||.......| #------- -------  .||  ## ## #^0---------   --------|........###########################d# ........||.......| #------- -------  ..| | #####^ ---------   --------|........############################d# ........||.......| #------- -------  $..| |  # ####^Q ---------   --------|........#############################d# ........||.......| #------- -------   .$..||  .####^\5---------   --------|........##############################d#........||.......| #------- -------   ..$..|.| . | . ###^Lz---------  --------|........###############################d........||.......| #------- -------   ...$..|.....| .#..|#--#^I ---------  ---------|........################################d.......||.......| #------- -------  |....$..|. .......| #-. ......| ----.-- ^! --------- ---------|.......:################################.d......||.......| #------- ------- |....$..| {.|.......| .|.......|------.-- You hear a clank. ^$;--------- ---------|........################################..d.....||.......| #------- ------- |....$..| ... |.......| |.......| ------.-- ^--------- ---------|........################################...d....||.......| #------- ------- |....$..| .|.......| .|.......| .------.-- ^q --------- ---------|........################################r...d...||.......| #------- ------- |....$..| |.......| |.......|.------.--|  ^m6C--------- ---------|........################################....d..||.......| #------- ------- |....$..|.|.......|  .|.......| .------.--   #^&--------- ---------|........################################.......||.......| #------- ------- |....d..||.......||.......|------.--   You see here 117 gold pieces.##.r.. .^K)You have much trouble lifting 117 gold pieces. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336   HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed ##.. . ##|^͉ ---------######........|#|.......| |.r..d..| ..|.......|.------.--   ^ƞ$ ---------##........|#|.......| .|......| ..|....d..|------.-- # # |.You hear a clank. ^O ^k ---------###........||.......|..|.......| .|..rd...| ------.--  ^!93You miss the rock mole.## . . .##....^=IYou miss the rock mole.## .|....The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 12(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed   |#^GI JYou miss the rock mole. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed ##  ####........^AYou miss the rock mole.## |#....You hear a clank. ....The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 12(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed   .|^3]You miss the rock mole. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed ##. . ..#........^f{You miss the rock mole.##. . ....You hear some noises in the distance....The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 12(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed   ..^< XYou miss the rock mole. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed ## . ... .#|...^S|You miss the rock mole.##. . ##|.The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 14(15)  Pw: 5(5)  AC:7  HD:2  Stressed  .. ^)?You miss the rock mole. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed ##. ...  .####^You miss the rock mole.##. . .####The rock mole just misses!. .^:z$You miss the rock mole.##. .. ..##^You miss the rock mole...You hear some noises in the distance.## . ....The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 14(15)  Pw: 5(5)  AC:7  HD:2  Stressed  . .^ You miss the rock mole. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed ##....  .... .^pYou miss the rock mole.##..-# . .|The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 9(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 10(15)  Pw: 5(5)  AC:7  HD:2  Stressed  . |#^Yp>You miss the rock mole.##.-# ##### St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 11(15)  Pw: 5(5)  AC:7  HD:2  Stressed You hear a clank. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 12(15)  Pw: 5(5)  AC:7  HD:2  Stressed  ^]You miss the rock mole.### ..###### St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 7(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 8(15)  Pw: 5(5)  ^-]AC:7  HD:2  Stressed   ##^<-You miss the rock mole. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 10(15)  Pw: 5(5)  AC:7  HD:2  Stressed ##  ########^$ St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 12(15)  Pw: 5(5)  AC:7  HD:2  Stressed  ---------###........||.......| .|.......|  .|...rd..|------.-- # #####.<^w= You miss the rock mole. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 14(15)  Pw: 5(5)  AC:7  HD:2  Stressed ##  #### #<.^!You miss the rock mole.##.- ## ### St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 10(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 11(15)  Pw: 5(5)  AC^4:7  HD:2  Stressed     ^x You miss the rock mole. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed ##     #####^ You miss the rock mole.## -#   ####- St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 14(15)  Pw: 5(5)  AC:7  HD:2  Stressed The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 9(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 10(15) [2^4;25H Pw: 5(5)  AC:7  HD:2  Stressed     ^ St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 12(15)  Pw: 5(5)  AC:7  HD:2  Stressed  ---------##........| |.......||.......| |....d.|------.--      #.#-.^e ---------#:.......| |.......|#|.......| #|...d..|------.--     ...-. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 8(15)  Pw: 5(5)  AC:7 ^p  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 9(15)  Pw: 5(5)  AC:7  HD:2  Stressed     ^ KYou miss the rock mole. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 11(15)  Pw: 5(5)  AC:7  HD:2  Stressed .:  #  . ...^> D St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed  ---------#........||.......||.:.....| #|....rd.| #------.--  # # # ...^v  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed  ---------#........||.......||.......| |......|------d-- d # ## ##..^ZYou miss the jackal..:##.###The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed   You hear a clank. ..## St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 14(15)  Pw: 5(5)  AC:7  HD:2  Stressed The rock mole just misses!The jackal just mis^zBses! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed   ^g> You bite the jackal.:....#The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 14(15)  Pw: 5(5)  AC:7  HD:2  Stressed   ...... St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: ^{> [24;19H14(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 15(15)  Pw: 5(5)  AC:7  HD:2  Stressed   ^$You miss the jackal..:....##The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 13(15)  Pw: 5(5)  AC:7  HD:2  Stressed  .... St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 14(15)  Pw: 5(5)  AC:7  HD:2  Stressed The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 8(15)  Pw: 5(5) [24;^$^32H AC:7  HD:2  Stressed The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 7(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 8(15)  Pw: 5(5)  AC:7  HD:2  Stressed ^zYou miss the jackal..-..The newt bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 6(15)  Pw: 5(5)  AC:7  HD:2  Stressed The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 4(15)  Pw: 5(5)  AC:7  HD:2  Stressed  .-# ... St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 5(15) [2^z4;24H Pw: 5(5)  AC:7  HD:2  Stressed The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 4(15)  Pw: 5(5)  AC:7  HD:2  Stressed  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 5(15)  Pw: 5(5)  AC:7  HD:2  Stressed  ^@You bite the jackal.You kill the jackal!.-###%# St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 5(15)  Pw: 5(5)  AC:7  HD:2  Stressed The newt bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 4(15)  Pw: 5(5)  AC:7  HD:2  Stressed  -# ## St:18 Dx:16 Co:18 In:7 [23;5^@81HWi:10 Ch:6  Chaotic  $:336  HP: 5(15)  Pw: 5(5)  AC:7  HD:2  Stressed The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 1(15)  Pw: 5(5)  AC:7  HD:2  Stressed  You hear a clank. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 2(15)  Pw: 5(5)  AC:7  HD:2  Stressed  ^wYou don't have enough stamina to move.####The newt just misses! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 4(15)  Pw: 5(5)  AC:7  HD:2  Stressed   ####..^You don't have enough stamina to move.######The newt bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 3(15)  Pw: 5(5)  AC:7  HD:2  Stressed  #### St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 4(15)  Pw: 5(5)  AC:7  HD:2  Stressed The rock mole bites!@  Plunderer  St:18 Dx:16 Co:18 ^ In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 23(23)  Pw: 5(5)  AC:10  Exp:2 You return to orcish form! ---------........||.......|  ......| ..| #--       # # .  [    Plunderer  St:18 [2^3;34HDx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 23(23)  Pw: 5(5)  AC:10  Exp:2 --More--^xYour movements are now unencumbered.  Plunderer  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 23(23)  Pw: 5(5)  AC:10  Exp:2  ^RYou kill the newt!  Plunderer  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 23(23)  Pw: 5(5)  AC:10  Exp:2  . ####^${ ---------#........||.......||.......||....@.| ------.--    ####|.^You miss the rock mole. # #####^CYou punch the rock mole!####The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 20(23)  Pw: 5(5)  AC:10  Exp:2   ^You punch the rock mole.  ####^You miss the rock mole.  #####|^;What do you want to wield? [- ab or ?*] ^< Weapons a - ) a +0 two-handed sword b - ) a +0 axe (alternate weapon; not wielded)(end) ^7++a - a +0 two-handed sword (weapon in hands). St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 21(23)  Pw: 5(5)  AC:10  Exp:2 # ## ###^7What do you want to wear? [g or ?*] ^% #-##The rock mole bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 18(23)  Pw: 5(5)  AC:10  Exp:2  You are beginning to feel hungry. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 18(23)  Pw: 5(5)  AC:10  Exp:2  Hungry  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 18(23)  Pw: 5(5)  AC:9   Exp:2  Hungry  #-[^8 u38;5;0m. #You finish your dressing maneuver.^,You miss the rock mole. #-.. #^y5You kill the rock mole!%  Pillager  St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 25(30)  Pw: 7(7)  AC:9   Exp:3  Hungry Welcome to experience level 3. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 25(30)  Pw: 7(7)  AC:9  Exp:3  Hungry  -# -...^ .Unknown command ' '.^+ ---------#........||.......||.......||....@..|------.--    You see here a rock mole corpse.  ....^uGThere is a rock mole corpse here; eat it? [ynq] (n) ^O yThis rock mole corpse tastes terrible! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 25(30)  Pw: 7(7)  AC:9  Exp:3 -#. ....  #You finish eating the rock mole corpse.. .. .^Rx ---------#........||.......|.|....@..| .|.......|.------.--|   ^  ---------#####........||....@..||.......| .|.......| .------.--| ## # ^<6 St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 26(30)  Pw: 7(7)  AC:9  Exp:3 --------- ---------|........################################.....@..||.......| #------- ------- |.......|#|.......| #|.......| .------.--| # # ^--------- ---------|........################################....@...||.......| #------- ------- |.......| |.......| |.......|------.--| # ## ^ --------- ---------|........################################...@....||.......| #------- ------- |.......| |.......| |.......|------.-- # ###^ --------- ---------|........################################..@.....||.......| #------- ------- |.......||.......| |.......| ------.-- ######^;--------- ---------|........################################.@......||.......| #------- ------- |.......||.......||.......|------.-- You hear a low moaning. # #|###^---------  ---------|........################################@.......||.......| #------- ------- #|.......| |.......| |.......|.------.--| ##^b0R---------  ---------|........###############################@........||.......| #------- -------  #|.......|  |.......| .......|.----.-- #...^ #---------  ---------|........##############################@#........||.......| #------- -------  #|.......| . |.......|...|--#.<^ 7---------   ---------|........#############################@##........||.......| #------- -------  #|.......| .. |.......| |##<.....^ St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 27(30)  Pw: 7(7)  AC:9  Exp:3 ---------   ---------|........############################@###........||.......| #------- -------  #|.......|.| . .....^---------   ---------|........###########################@####........||.......| #------- -------  #|.......|.| . ...^---------   ---------|........##########################@#####........||.......| #------- -------  #|.......|.|.# . ..^' B---------   ---------|........#########################@######........||.......| #------- ------- #|.......|{| .## # ..^---------   ---------|........########################@#######........||.......| #------- ------- #|.......|{.  # #.^ 3---------   ---------|........#######################@########........||.......| #------- ------- #|.......|..   # ##^---------   ---------|........########################@#######........||.......| #------- ------- #|.......|.. # ####^h ,---------   ---------|........#########################@######........||.......| #------- ------- #|.......|. .   #####^n!---------   ---------|........##########################@#####........||.......| #------- -------  #|.......| | .. .##You are beginning to feel hungry. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 27(30)  Pw: 7(7)  AC:9  Exp:3  Hungry ^p% St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 28(30)  Pw: 7(7)  AC:9  Exp:3  Hungry ---------   ---------|........###########################@####........||.......| #------- -------  #|.......| | . .. .#^---------   ---------|........############################@###........||.......| #------- -------  #|.......||. ... .##^Q5 K---------   ---------|........#############################@##........||.......| #------- -------  #|.......|.| .. ..  ##^8 ---------  ---------|........##############################@#........||.......| #------- -------  #|.......|... |.......| ..|  ^Rf---------  ---------|........###############################@........||.......| #------- -------  #|.......|.... |.......| ...| -- ^fi---------  ---------|........################################@.......||.......| #------- ------- #|.......|.. |.......| .-. ......| ----.-- #You hear a clank. ^S--------- ---------|........################################.@......||.......| #------- ------- #|.......| |.......| .-#. |.......|. ------.-- ##^ --------- ---------|........################################..@.....||.......| #------- ------- #|.......||.......| -#|.......|#. ------.--|  ^ޯ 2--------- ---------|........################################...@....||.......| #------- ------- #|.......||.......| #|.......| #------.--#|  # ^YPo St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 29(30)  Pw: 7(7)  AC:9  Exp:3  Hungry --------- ---------|........################################....@...||.......| #------- ------- #|.......||.......| |.......| #------.--# ##  # #^lsH--------- ---------|........################################........||.......| #------- ------- #|...@...| |.......| |.......|------.--# # ###  ##^aH ---------####........||.......||...@...||.......|------.--# # ### # ^ ---------#........||.......| |.......| |...@...|#------.--#  # ###^Z( ! ---------#........||.......||.......| #|....@..| #------.--    #####|You hear a clank. ^ ---------#........||.......||.......|-#|.....@.|  ------.--     ######^] ---------#........||.......||.......|.- |.......|  ------@--    # ###^K_ ---------........||.......|......|....|-.- @  ##     Things that are here: a slightly rotted jackal corpse a moonstone ring--More--^ '.  .  ####^ Pick up what?  Comestibles ('%') a - % a slightly rotted jackal corpse Rings ('=') b - = a moonstone ring(end) ^ +^, j - a moonstone ring...##You hear a low moaning.  ##|.^+ 9What do you want to put on? [j or ?*] ^4Which ring-finger, Right or Left? [rl] ^ yrYou start to float in the air!j - a ring of levitation (on right hand). St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 30(30)  Pw: 7(7)  AC:9  Exp:3  Hungry  . .##| ###^U------........... .#. #.-.-|   %   #@     ^T q-----......... .#-... .-.-     #@#   #    ^E...--....-   @##   #     |.^g. -#...-   ###  @    ##   ## ^9V  #.#...-   ###  #  #@     ^' . #...#  ##  #  #@#  d    You hear a clank. ^?;...#| ### #  @## #   |  . .........-----The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 28(30)  Pw: 7(7)  AC:9  Exp:3  Hungry   ^s^t2 ;You miss the jackal...|#####The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 27(30)  Pw: 7(7)  AC:9  Exp:3  Hungry   ^V You kill the jackal! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 28(30)  Pw: 7(7)  AC:9  Exp:3  Hungry  .|####%^/   | #### # # ### # @   ###  . ...........-----^$g J  #### # # #####  %  #- #@#   .  .................-------^  ## # ##  #- ###   -@- #.....#|.......|........|..........|........|----------^-  # # ##  . ###  .---.------|..@.....||........||........|.......... |........| ----------^8   # ##  .#.<---.------.|........||..@.....||........| ..........  |........| ----------^[C" #  ##  .##<.---.------.|........|.|...@....||........| ..........  |........| ----------^u     .##<. ---.------|........|##..|....@...||........| ..........  |........| ----------^s    #<. ---.------|........|..|.....@..||........| ..........  |........| ----------^ St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 29(30)  Pw: 7(7)  AC:9  Exp:3  Hungry    .  ---.------.|........|.|......@.||........| ..........  |........| ----------^^G  # #  .  ---.------.|........||.......@||........| .......... |........|----------^   .  ---.------|........|#|........|#|.......@| ..........  |........| ----------^{     #  ---.------|........||........| |........|  ........@.  |........| ----------^      # ---.------|........||........| |........|  ..........  |.......@| ----------^##   # ---.------|........||........| |........|  ........@.  |........| ----------^  #---.------|........||........|#- |........|   .........@#  |........|  ----------^  # ---.------ |........| |........|  |........| #  ..........@#  |........|  ---------^W    # ---.------ |........| |........|  |........| #  ..........#@  |........| --------^R St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 30(30)  Pw: 7(7)  AC:9  Exp:3  Hungry ##   # . |........| |........| ##  |........| @  ..........##  |........| -------^{} # .- .|### .. @# -. #  .## | ^8#   # .-`  .|#@# ...| ##  # #  ^>k   .-` # .|##@`....| ###  # ## | ^$ -` # |##`| ###  # ##| You don't have enough leverage to push the boulder.^J^H$ -` # |##`| ###  # ##| You don't have enough leverage to push the boulder.^   ##  -`  @# .|###`# ....| ### . # ##| ^4   #  #@# ##`## ..... ### .. # .##| ^7{C    #  ##@ `##+...# . .#^     @  ### `##+..# .# .#^S .#   #  ##@ `##+.## .# .#^qC  #  ### .#`#@+.## .# .#^The door opens.   # | d##  ..|#`#-$>.|#  ..|#|.#^p    +--- # ...| ###|%..|#`d#@$>.|#  |...|#...|#..|---^l..   -+--- #|...| d##|%..|#`#d-@>.|# |...|#|...||...|-----^ )You cannot reach the floor.^ -+--- #|...|. ###|%..|.#`d@$>.|#  |...||...||...|-----The jackal bites! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 29(30)  Pw: 7(7)  AC:9  Exp:3  Hungry ^x You kill the jackal! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 29(30)  Pw: 7(7)  AC:9  Exp:3  Hungry   d##d^You kill the jackal! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 29(30)  Pw: 7(7)  AC:9  Exp:3  Hungry   #d%^ -+--- #|...| ###|%..|`@-$>.| |...|...|..|---The jackal just misses!..  ^J You kill the jackal! St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 29(30)  Pw: 7(7)  AC:9  Exp:3  Hungry ..# ^0F St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:336  HP: 30(30)  Pw: 7(7)  AC:9  Exp:3  Hungry   - #|...| ###|%..|`@%-$>.|## |...| |...| ^yV   - #|...| ###|%..|`#@-$>.|## |...| |...| ^`[   -+--- #|...| ###|%..|`#%@$>.|  |...|...|..|--- ^ # -+---. #|...| ###|%..|`#-@>.| |...||...||...|-----You hear a clank.  ^GFCYou don't have anything else to put on. ^AYou don't have anything else to wear.^JD  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) ^i +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad opti^i on is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display ^m game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: --More--^ ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o o^ Ppen open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs --More--^JEColi the Pillager  EColi the Pillager St:18  EColi the Pillager St:18 Dx:16  EColi the Pillager St:18 Dx:16 Co:18  EColi the Pillager St:18 Dx:16 Co:18 In:7  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic Dlvl:2  Dlvl:2 $:336  Dlvl:2 $:336 HP: 30(30)  Pw: 7(7)  AC:9  Exp:3  Hungry ------------------|........################################........||.......|#--------------#|.......||.%.....-#|..^AK...||.{...||.......|#|.......|#|.....-##-.....||.......|#----.----#|.....|##|.....+------.--###-.-----##-----|-%##################^Q[38;5;0m#######%############ ###########%-+---#-----------|-#---.-###-+-.--### #|...|#|...........|###|...|....<.---.------` ###|%..|[|...........|[16;28^QAH#|...||.%..||........|###`#%-@>.|#.%..........|###|...||....||........|### |...|-------------#-...||....||........|#|...||...||....|..........##|...|-----------|........|---------------^i*You can't. They are cursed.^`a Weapons a - ) a +0 two-handed sword (weapon in hands) b - ) a +0 axe (alternate weapon; not wielded) Armor g - [ a cursed +0 pair of leather mud boots (being worn) Comestibles d - % 5 uncursed food rations e - % a fortune cookie i - % an egg Rings j - = a ring of levitation (on right hand) Gems f - * a yellow gem(end) ^ݳ ^ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) "^y +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad opti"^ on is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display "^g#game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: --More--#^f^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o o#^0gPpen open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs --More--4^R^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters 4^q2M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead M-u untrap untrap something M-v version print compile time options for this version --More--7^ΧEColi the Pillager  EColi the Pillager St:18  EColi the Pillager St:18 Dx:16  EColi the Pillager St:18 Dx:16 Co:18  EColi the Pillager St:18 Dx:16 Co:18 In:7  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic Dlvl:2  Dlvl:2 $:336  Dlvl:2 $:336 HP: 30(30)  Pw: 7(7)  AC:9  Exp:3  Hungry ------------------|........################################........||.......|#--------------#|.......||.%.....-#|..7^ ...||.{...||.......|#|.......|#|.....-##-.....||.......|#----.----#|.....|##|.....+------.--###-.-----##-----|-%##################7^Q[38;5;0m#######%############ ###########%-+---#-----------|-#---.-###-+-.--### #|...|#|...........|###|...|....<.---.------` ###|%..|[|...........|[16;287^vAH#|...||.%..||........|###`#%-@>.|#.%..........|###|...||....||........|### |...|-------------#-...||....||........|#|...||...||....|..........##|...|-----------|........|---------------;^4>1What do you want to drop? [$abd-gij or ?*] <^'a Weapons a - ) a +0 two-handed sword (weapon in hands) b - ) a +0 axe (alternate weapon; not wielded) Armor g - [ a cursed +0 pair of leather mud boots (being worn) Comestibles d - % 5 uncursed food rations e - % a fortune cookie i - % an egg Rings j - = a ring of levitation (on right hand) Gems f - * a yellow gem(end) ?^˯+You cannot drop something you are wearing.A^ AYou don't have anything else to wear.C^EOCYou don't have anything else to put on.D^x[There appears to be no shopkeeper here to receive your payment.E^% Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - bones [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [false]  q - hilite_hidden_stairs [false]  r - hilite_obj_piles [false]  s - hitpointbar [false]  t - IBMgraphics [false]  u - ignintr [false]  v - lit_corridor [false]  w - lootabc [false]  x - mail [true]  y - menucolors [false]  z - mE^&enu_glyphs [true]  A - null [true]  B - old_C_behaviour [false]  C - paranoid_hit [false]  D - paranoid_quit [false] (1 of 3)F^ EColi the Pillager  EColi the Pillager St:18  EColi the Pillager St:18 Dx:16  EColi the Pillager St:18 Dx:16 Co:18  EColi the Pillager St:18 Dx:16 Co:18 In:7  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic Dlvl:2  Dlvl:2 $:336  Dlvl:2 $:336 HP: 30(30)  Pw: 7(7)  AC:9  Exp:3  Hungry ------------------|........################################........||.......|#--------------#|.......||.%.....-#|..F^M ...||.{...||.......|#|.......|#|.....-##-.....||.......|#----.----#|.....|##|.....+------.--###-.-----##-----|-%##################F^ [38;5;0m#######%############ ###########%-+---#-----------|-#---.-###-+-.--### #|...|#|...........|###|...|....<.---.------` ###|%..|[|...........|^ AH#|...||.%..||........|###`#%-@>.|#.%..........|###|...||....||........|### |...|-------------#-...||....||........|#|...||...||....|..........##|...|-----------|........|---------------G^T  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Rings ('=') e - Gems ('*')(end) J^kL^: Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) M^ +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad optiM^ on is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display M^ game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: --More--R^^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o oR^6Ppen open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs --More--_^ EColi the Pillager  EColi the Pillager St:18  EColi the Pillager St:18 Dx:16  EColi the Pillager St:18 Dx:16 Co:18  EColi the Pillager St:18 Dx:16 Co:18 In:7  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic Dlvl:2  Dlvl:2 $:336  Dlvl:2 $:336 HP: 30(30)  Pw: 7(7)  AC:9  Exp:3  Hungry ------------------|........################################........||.......|#--------------#|.......||.%.....-#|.._^ ...||.{...||.......|#|.......|#|.....-##-.....||.......|#----.----#|.....|##|.....+------.--###-.-----##-----|-%##################_^& [38;5;0m#######%############ ###########%-+---#-----------|-#---.-###-+-.--### #|...|#|...........|###|...|....<.---.------` ###|%..|[|...........|[16;28_^@ AH#|...||.%..||........|###`#%-@>.|#.%..........|###|...||....||........|### |...|-------------#-...||....||........|#|...||...||....|..........##|...|-----------|........|---------------`^v/You were wearing a ring of levitation (on right hand).You float gently to the floor.You see here 121 gold pieces. d^Y  -+--- #|...| ###|%..|`#-$@.| |...||...||...|-----e^x-+--- #|...| ###|%..|`#-@>.| |...||...||...|-----You see here 121 gold pieces...  f^l121 gold pieces. St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  Chaotic  $:457   HP: 30(30)  Pw: 7(7)  AC:9  Exp:3  Hungry   #.f^ \-+--- #|...| ###|@..|`#-.>.| |...||...||...|-----You see here a tin.  h^Vk - a tin.  h^-` Q.. -+--- #|...| ###|...|`#-@>.| |...||...||...|-----i^P -+---. #|...|. ###|...|`#-.@.| |...||...||...|-----j^^----------------|......:......@||..............|  |..............|+..............|----------.-----     EColi the Pillager  EColi the Pillager St:18  EColi the Pillager St:18 Dx:16  EColi the Pillager St:18 Dx:16 Co:18  EColi the Pillager St:18 Dx:16 Co:18 In:7  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6  EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic EColi the Pillager St:18 Dx:16 Co:18 In:7 Wi:10 Ch:6 Chaotic Dlvl:3  Dlvl:3 $:457  Dlvl:3 $:457 HP: 30(30)  Pw: 7(7)  Aj^_6C:9  Exp:3  Hungry