>au  Player: DrakeMarshall Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-13.00:53:50.ttyrec Time: (1631494430) Mon Sep 13 00:53:50 2021 >a2 EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. >a: WShall I pick a character's race, role, gender and alignment for you? [ynq] >a|& nChoosing Character's Role Pick a role for your character  a - an Acid Mage b - an Activistor c - an Aklyst d - an Altmer e - an Amazon f - an Anachronist g - an Anachronounbinder h - an Archeologist i - an Artist j - an Assassin k - an Astronaut l - an Augurer m - a Barbarian n - a Bard o - a Binder p - a Bleeder q - a Bloodseeker r - a Bosmer s - a Bully t - a Butt Lover u - a Camperstriker v - a Cartomancer w - a Caveman/Cavewoman x - a Cellar Child y - a Chaos Sorceror z - a Chevalier A - a Combatant B - a Convict C - a Cook D - a Courier E - a Cracker F - a Cruel Abuser G - a Cyberninja[36;>a& 171H H - a Dancer I - a Death Eater J - a Demagogue K - a Diablist L - a Dissident M - a Diver N - a Doll Mistress O - a Doom Marine P - a DQ Slime Q - a Dragonmaster R - a Druid S - a Drunk T - a Dunmer U - an Electric Mage V - an Elementalist W - an Elph X - an Emera(1 of 4)'>a  Y - an Empath Z - an Erdrick a - a Failed Existence b - a Feat Master c - a Feminist d - a Fencer e - a Fighter f - a Firefighter g - a Fjorde h - a Flame Mage i - a Form Changer j - a Foxhound Agent k - a Gamer l - a Gang Scholar m - a Gangster n - a Geek o - a Genderstarist p - a Gladiator q - a Goff r - a Goldminer s - a Graduate t - a Grenadonin u - a Gunner v - a Half Baked w - a Healer x - a Hussy y - an Ice Mage z - an Intel Scribe A - a Janitor B - a Jedi C - a Jester D - a Justice Keeper E - a Knight F - a Korsair G - a Kurwa H - a Ladiesman I - a Librarian J -'>ao  a Locksmith K - a Lunatic L - a Mahou Shoujo M - a Mason N - a Mastermind O - a Medium P - a Midget Q - a Mill Swallower R - a Monk S - a Murderer T - a Musician U - a Mystic V - a Necromancer W - a Ninja X - a Nobleman/Noblewoman(2 of 4)(>ag  Pick a role for your character  a - an Acid Mage b - an Activistor c - an Aklyst d - an Altmer e - an Amazon f - an Anachronist g - an Anachronounbinder h - an Archeologist i - an Artist j - an Assassin k - an Astronaut l - an Augurer m - a Barbarian n - a Bard o - a Binder p - a Bleeder q - a Bloodseeker r - a Bosmer s - a Bully t - a Butt Lover u - a Camperstriker v - a Cartomancer w - a Caveman/Cavewoman x - a Cellar Child y - a Chaos Sorceror z - a Chevalier A - a Combatant B - a Convict C - a Cook D - a Courier E - a Cracker F - a Cruel Abuser G - a Cyberninja H - a Dancer I -(>aߒ  a Death Eater J - a Demagogue K - a Diablist L - a Dissident M - a Diver N - a Doll Mistress O - a Doom Marine P - a DQ Slime Q - a Dragonmaster R - a Druid S - a Drunk T - a Dunmer U - an Electric Mage V - an Elementalist W - an Elph X - an Emera(1 of 4))>a Y - an Empath Z - an Erdrick a - a Failed Existence b - a Feat Master c - a Feminist d - a Fencer e - a Fighter f - a Firefighter g - a Fjorde h - a Flame Mage i - a Form Changer j - a Foxhound Agent k - a Gamer l - a Gang Scholar m - a Gangster n - a Geek o - a Genderstarist p - a Gladiator q - a Goff r - a Goldminer s - a Graduate t - a Grenadonin u - a Gunner v - a Half Baked w - a Healer x - a Hussy y - an Ice Mage z - an Intel Scribe A - a Janitor B - a Jedi C - a Jester D - a Justice Keeper E - a Knight F - a Korsair G - a Kurwa H - a Ladiesman I - a Librarian J -)>ae a Locksmith K - a Lunatic L - a Mahou Shoujo M - a Mason N - a Mastermind O - a Medium P - a Midget Q - a Mill Swallower R - a Monk S - a Murderer T - a Musician U - a Mystic V - a Necromancer W - a Ninja X - a Nobleman/Noblewoman(2 of 4)->a Y - a Noob Mode Barb Z - a Nuclear Physicist a - an Occult Master b - an Officer c - an Ordinator d - an Otaku e - a Paladin f - a Pickpocket g - a Pirate h - a Poison Mage i - a Pokemon j - a Politician k - a Practicant l - a Preversioner m - a Priest/Priestess n - a Prostitute o - a Psion p - a Psyker q - a Quarterback r - a Ranger s - a Ringseeker t - a Rocker u - a Rogue v - a Sage w - a Saiyan x - a Samurai y - a Scientist z - a Secret Advice Member A - a Shapeshifter B - a Shoe Fetishist C - a Slave Master D - a Social Justice Warrior E - a Software Engineer F - a Space Marine G - a Spacewars Fighte->ar H - a Stormboy I - a Supermarket Cashier J - a Symbiant K - a Thalmor L - a Topmodel M - a Tosser N - a Tourist O - a Tracer P - a Transsylvanian Q - a Transvestite R - a Twelph S - an Unbeliever T - an Undead Slayer U - an Undertaker V - an User of Stand W - a Valkyrie X - a Walscholar(3 of 4).>a Y - an Empath Z - an Erdrick a - a Failed Existence b - a Feat Master c - a Feminist d - a Fencer e - a Fighter f - a Firefighter g - a Fjorde h - a Flame Mage i - a Form Changer j - a Foxhound Agent k - a Gamer l - a Gang Scholar m - a Gangster n - a Geek o - a Genderstarist p - a Gladiator q - a Goff r - a Goldminer s - a Graduate t - a Grenadonin u - a Gunner v - a Half Baked w - a Healer x - a Hussy y - an Ice Mage z - an Intel Scribe A - a Janitor B - a Jedi C - a Jester D - a Justice Keeper E - a Knight F - a Korsair G - a Kurwa H - a Ladiesman I - a Librarian J -.>a a Locksmith K - a Lunatic L - a Mahou Shoujo M - a Mason N - a Mastermind O - a Medium P - a Midget Q - a Mill Swallower R - a Monk S - a Murderer T - a Musician U - a Mystic V - a Necromancer W - a Ninja X - a Nobleman/Noblewoman(2 of 4).>az5 Y - a Noob Mode Barb Z - a Nuclear Physicist a - an Occult Master b - an Officer c - an Ordinator d - an Otaku e - a Paladin f - a Pickpocket g - a Pirate h - a Poison Mage i - a Pokemon j - a Politician k - a Practicant l - a Preversioner m - a Priest/Priestess n - a Prostitute o - a Psion p - a Psyker q - a Quarterback r - a Ranger s - a Ringseeker t - a Rocker u - a Rogue v - a Sage w - a Saiyan x - a Samurai y - a Scientist z - a Secret Advice Member A - a Shapeshifter B - a Shoe Fetishist C - a Slave Master D - a Social Justice Warrior E - a Software Engineer F - a Space Marine G - a Spacewars Fighte.>a 6r H - a Stormboy I - a Supermarket Cashier J - a Symbiant K - a Thalmor L - a Topmodel M - a Tosser N - a Tourist O - a Tracer P - a Transsylvanian Q - a Transvestite R - a Twelph S - an Unbeliever T - an Undead Slayer U - an Undertaker V - an User of Stand W - a Valkyrie X - a Walscholar(3 of 4)1>a- +Choosing Race Pick the race of your Occult Master  a - addict b - aggravator c - ak Thief is dead! d - albae e - alchemist f - alien g - american h - amnesiac i - ancient j - ancipital k - android l - angban1>a der m - angel n - aquarian o - argonian p - asgardian q - asura r - atlantean s - aztpok t - bacteria u - bastard v - batman w - beacher x - blait y - bodymorpher z - borg A - bossrusher B - bover C - breton D - buldozgar E - burninator F - carthage G - celtic H - centaur I - cerberus J - challenger K - changeling L - chiquai M - chiropteran N - clockwork automaton O - cockatrice P - colorator Q - cortex R - cupid S - curser T - dark seducer U - deathmold V - deep elf W - destabilizer X - developer(1 of 6)3>a+Use hybrid races? [yn] (n) 6>a9nChoosing Gender Pick the gender of your ak Thief is dead! Occult Master  m - male f - female * - Random ! - Quit(end) 8>aX1X+Choosing Alignment Pick the alignment of your female ak Thief is dead! Occult Master  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) <>a@ l+<>ag x-------|.@.%.||..u..||.$...|-------<>ag [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1  It is written in the Book of Kumiromi of Harvest:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Kumiromi of Harvest seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Risky Apprentice, have been heralded from birth as the instrument of Kumiromi of Harvest. You are <>ag destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kumiromi of Harvest!--More--A>aA>a8/Hello DrakeMarshall, welcome to SlashEMExtended! You are a lawful female ak Thief is dead! Occult Master.--More--B>a3G 2You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--C>az|  C>a} Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --AmyC>a} [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 --More--D>aӿ )The moon is waxing tonight.E>a Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} PotionsE>aн[K j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) L>aAF[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 L>a < Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potions j -L>a< an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) L>a v+[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 scroll of random enchantment - This is a scroll. Color: bright magenta. Material: paper. Appearance: HIT SHIFTLY AND GHOS WHEN USED. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused.--More--M>a Using this scroll will allow you to pick an item that you want to have randomly enchanted. The item in question might get a positive or negative enchantment. However, if the item had a positive enchantment before it will first be set to +0 and get enchanted afterwards, so it's probably better to use it on items that are already +0 or worse.--More--X>a [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 Y>a  Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potions j -Y>a  an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) ^>aoF[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 ^>a_ Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potions j -^>a an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) ^>a2 q+[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 spellbook of preaching - This is a spellbook. Color: yellow. Material: paper. Appearance: inspiring. Spell level: 1. Spell school: occult spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--_>arN _>aNyA spell that improves your alignment record by 5 points, but not beyond the maximum. Casting it breaks atheist conduct.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 a>aZU  Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potionsa>aU [K j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) b>aeF[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 c>a 0 Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potions j -c>aJ0 an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) c>aD q+[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 spellbook of preaching - This is a spellbook. Color: yellow. Material: paper. Appearance: inspiring. Spell level: 1. Spell school: occult spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--d>akA d>aAyA spell that improves your alignment record by 5 points, but not beyond the maximum. Casting it breaks atheist conduct.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 e>a9 Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potionse>a[K j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) g>ax+[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 spellbook of spellbinder - This is a spellbook. Color: transparent. Material: paper. Appearance: anomalous. Spell level: 3. Spell school: occult spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--g>aW Casting this spell allows you to cast several spells in the same turn. Every spell that you have can only be cast once per turn, and of course you cannot use those extra castings for another spellbinder, because things need to be sane. :-) Also, the spells will require 25% more mana than usual.--More--w>aQl [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 w>a?m  Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potions j -w>amm  an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) y>a\t{+[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 spellbook of code editing - This is a spellbook. Color: transparent. Material: paper. Appearance: blasphemous. Spell level: 4. Spell school: occult spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--y>a|  y>a Allows you to edit the code of the game ;), err, not really. It detonates all corpses on the current dungeon level, generating fiery explosions that deal damage depending on the dead monster's level.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 |>a Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potions|>a[K j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) }>ar+[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 spellbook of nexus field - This is a spellbook. Color: orange. Material: paper. Appearance: pastrami. Spell level: 7. Spell school: occult spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--~>a ~>a;Tries to teleport all monsters adjacent to you away, although they have a chance to resist. It will occasionally backlash by reducing one of your attributes, permanently.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 >aQ Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potions>akR[K j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) >af{ F[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 >ap  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) >a!k[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 >av# >aP enhance>a nhance>aA Current skills: (2 slots available)  Fighting Skills high heels Unskilled (max Expert) general combat Unskilled (max Expert) body armor Unskilled (max Expert) polymorphing Basic (max Expert) devices Basic (max Master) spirituality Unskilled (max Expert) techniques Unskilled (max Expert) implants Unskilled (max Expert) memorization Basic (max Master) form IV (Ataru) Unskilled (max Expert) form VI (Niman) Unskilled (max Expert) form VII (Vaapad) Basic (max Master) form VIII (Wedi) Unskilled (max Expert) martial arts Unskilled (max Expert) riding Unskilled (max Expert) Weapon Skills dagger Basic (max Master) knife >a Basic (max Master) axe Unskilled (max Expert) pick-axe Unskilled (max Expert) long sword Unskilled (max Expert) saber Unskilled (max Expert) paddle Basic (max Master) morning star Basic (max Master) hammer Unskilled (max Expert) quarterstaff Unskilled (max Expert) orb Basic (max Master) polearms Unskilled (max Expert) javelin Unskilled (max Expert) lance Unskilled (max Expert) sling Unskilled (max Expert) firearms Unskilled (max Expert) crossbow Unskilled (max Expert) whip Basic (max Master) Spellcasting Skills attack spells Unskilled (max Expert) div>aination spells Basic (max Master) enchantment spells Unskilled (max Expert) occult spells Basic (max Wizard)(end) >av= [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 >as  Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potions j ->a  an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) >a'lF[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 >aPick an object.>a@ a human or elf or you (ak Thief is dead! occult master called DrakeMarshall, on a staircase) Accessing Pokedex entry for ak Thief is dead!... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = -8, magic resistance = 80, alignment 3. Fast (18). Normal generation, with frequency 1. Resists fire, disintegration, acid, petrification. Leaves no corpse. Big, not genocidable, breathless, amphibious, herbivorous, teleporting undead clinger. Is the same race as you. Silver weapons do extra damage to it. Can be seen with infravision. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for>a7 monsters only.  Attacks: 2d2, bite - seduces and steals multiple items 2d2, breath - fire damage  --More-->a G[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 >a># >am>a onster>aC nster>a +ster>ater>a5er>ar>a -DDo you want to use your breath attack? [yn] (n) >a7nDo you want to summon help? [yn] (n) >a n>a=You don't have another special ability in your normal form![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 >a7  Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} Potions>aZ [K j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) >az.F[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T1 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 >aCPick an object.>a-@ a human or elf or you (ak Thief is dead! occult master called DrakeMarshall, on a staircase) Accessing Pokedex entry for ak Thief is dead!... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = -8, magic resistance = 80, alignment 3. Fast (18). Normal generation, with frequency 1. Resists fire, disintegration, acid, petrification. Leaves no corpse. Big, not genocidable, breathless, amphibious, herbivorous, teleporting undead clinger. Is the same race as you. Silver weapons do extra damage to it. Can be seen with infravision. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for>a. monsters only.  Attacks: 2d2, bite - seduces and steals multiple items 2d2, breath - fire damage  --More-->aG[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 >a;You can't open anything -- you have no hands!--More-->aTTry to open it with another part of your body instead? [yn] (n) ¡>a6n[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 ġ>a,HTry to open it with another part of your body instead? [yn] (n) [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 ġ>ar5You can't open anything -- you have no hands![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 ġ>a@ a human or elf or you (ak Thief is dead! occult master called DrakeMarshall, on a staircase) Accessing Pokedex entry for ak Thief is dead!... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = -8, magic resistance = 80, alignment 3. Fast (18). Normal generation, with frequency 1. Resists fire, disintegration, acid, petrification. Leaves no corpse. Big, not genocidable, breathless, amphibious, herbivorous, teleporting undead clinger. Is the same race as you. Silver weapons do extra damage to it. Can be seen with infravision. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for monsterġ>as only.  Attacks: 2d2, bite - seduces and steals multiple items 2d2, breath - fire damage  --More--ǡ>ahG[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T1 ǡ>a[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T2 <@ȡ>a':V@.u.ȡ>a;[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T2 Opel Manta eats a carrot {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T3 ȡ>a6c %[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T3 <@ȡ>aZd Opel Manta eats a carrot {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T4 ɡ>aɡ>aQYou displaced Opel Manta.u@ɡ>a'RYou see here 3 carrots {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T5 .uʡ>aZʡ>at - 3 carrots {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T5 ˡ>a{  Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} t - 3 carrots {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0}[22;14ˡ>a{ 33H Potions j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) С>a R[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T5 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T5 С>a Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} t - 3 carrots {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} С>a-Potions j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) ѡ>a8i+[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T5 ѡ>apotion of tech level up - This is a potion. Color: green. Material: glass. Appearance: vinaigrette. You can quaff it to experience its effects, but it's also possible to throw potions at monsters or bash them with it in melee.--More--ѡ>aB4 This valuable potion can increase the level of a randomly selected technique! However, the technique's level cannot be increased beyond your current character level, so you shouldn't quaff it unless you have at least one technique whose level is below your XL.--More--ۡ>aiz [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T5 ۡ>a-  Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} t - 3 carrots {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} ۡ>aY -Potions j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) ݡ>a ^+[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T5 potion of keen memory - This is a potion. Color: white. Material: glass. Appearance: luminescent. You can quaff it to experience its effects, but it's also possible to throw potions at monsters or bash them with it in melee.--More--ݡ>a ݡ>a&>You'll get temporary resistance to amnesia by quaffing this.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T5 ߡ>aձ  Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} t - 3 carrots {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0}[22;14ߡ>a 33H Potions j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) >aR[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T5 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T5 >a,What do you want to put on? [h or ?*] >a 2Which foreclaw, Right or Left? [rl] >a  r>a ch - a ! uncursed ring of polymorph (on right foreclaw) {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T5 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T6 .u>a' Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} t - 3 carrots {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0}[22;14>aWG3H Potions j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph (on right foreclaw) {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) >aR[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T6 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T6 >aI # >a enhance>aM nhance>a  Current skills: (2 slots available)  Fighting Skills high heels Unskilled (max Expert) general combat Unskilled (max Expert) body armor Unskilled (max Expert) polymorphing Basic (max Expert) devices Basic (max Master) spirituality Unskilled (max Expert) techniques Unskilled (max Expert) implants Unskilled (max Expert) memorization Basic (max Master) form IV (Ataru) Unskilled (max Expert) form VI (Niman) Unskilled (max Expert) form VII (Vaapad) Basic (max Master) form VIII (Wedi) Unskilled (max Expert) martial arts Unskilled (max Expert) riding Unskilled (max Expert) Weapon Skills dagger Basic (max Master) knife >a  Basic (max Master) axe Unskilled (max Expert) pick-axe Unskilled (max Expert) long sword Unskilled (max Expert) saber Unskilled (max Expert) paddle Basic (max Master) morning star Basic (max Master) hammer Unskilled (max Expert) quarterstaff Unskilled (max Expert) orb Basic (max Master) polearms Unskilled (max Expert) javelin Unskilled (max Expert) lance Unskilled (max Expert) sling Unskilled (max Expert) firearms Unskilled (max Expert) crossbow Unskilled (max Expert) whip Basic (max Master) Spellcasting Skills attack spells Unskilled (max Expert) div>a ination spells Basic (max Master) enchantment spells Unskilled (max Expert) occult spells Basic (max Wizard)(end) >au [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T6 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T6 >a # >apray>a'@o >aSw>a.e>arr>a >a "power: unknown extended command.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T6 >aY# >a youpoly>a`7Change lycanthropic form? [yn] (n) >a y>a^*You can't invoke the change at will yet.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T6 >a{ Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} t - 3 carrots {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0}[22;14>a G3H Potions j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph (on right foreclaw) {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) >aoI R[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $0 HP 10(10)  Pw 38(38)  AC8 Exp1 T6 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T6 >a[\.@u.>ah[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T6 Opel Manta picks up 20 gold pieces.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T7 >a>aYou displaced Opel Manta.u@You see here 8 gold pieces {0}.>aYJ[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T7 Opel Manta drops 20 gold pieces.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T8 u.>a>a8 gold pieces.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw 8 10(10)  Pw 38(38)  AC8 Exp1 T8 >aA>acA[You displaced Opel Manta.@u>a_COYou see here 20 gold pieces {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T8 .u>a3[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T8 >a)[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T9 @$>ad '.@>aui GYou see here 20 gold pieces {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T9 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T10 .u>a>aU20 gold pieces.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw 28 HP 10(10)  Pw 38(38)  AC8 Exp1 T10 >a5 +Pick an object.>a)>an*@ a human or elf or you (ak Thief is dead! occult master called DrakeMarshall) Accessing Pokedex entry for occult master... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon >a*- ordinary physical 1d6, uses weapon - ordinary physical  --More-->ay?[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T10 >anoQ[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T11 u@..>acPick an object.>am@ a human or elf or you (ak Thief is dead! occult master called DrakeMarshall) Accessing Pokedex entry for ak Thief is dead!... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = -8, magic resistance = 80, alignment 3. Fast (18). Normal generation, with frequency 1. Resists fire, disintegration, acid, petrification. Leaves no corpse. Big, not genocidable, breathless, amphibious, herbivorous, teleporting undead clinger. Is the same race as you. Silver weapons do extra damage to it. Can be seen with infravision. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for monsters only. >am  Attacks: 2d2, bite - seduces and steals multiple items  2d2, breath - fire damage --More-->a?[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T11 >aC>a]DPYou displaced Opel Manta.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T11 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T12 u@.>au$+Pick an object.>a0@ a human or elf or you (ak Thief is dead! occult master called DrakeMarshall) Accessing Pokedex entry for ak Thief is dead!... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = -8, magic resistance = 80, alignment 3. Fast (18). Normal generation, with frequency 1. Resists fire, disintegration, acid, petrification. Leaves no corpse. Big, not genocidable, breathless, amphibious, herbivorous, teleporting undead clinger. Is the same race as you. Silver weapons do extra damage to it. Can be seen with infravision. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for monsters only. >a0  Attacks: 2d2, bite - seduces and steals multiple items  2d2, breath - fire damage --More-->a?[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T12 >aV;[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T13 ...@u>a@|>a6_You displaced Opel Manta.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T13 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T14 .@u.>a5 O[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T15 @u.>agx /[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T15 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T16 .u.>a%[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T17 .u>aI%[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T17 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T18 .u>aHT[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T19 .@.u>aۢ7[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T19 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T20 u..>a; [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T21 u>a E[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T21 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T22 ..u@>a4 There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T22 >a&B[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T23 u..>a}h-[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T23 .@u>a[[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T24 u>a[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T25 u>a TX@.You see a message scrawled in blood here.>aV@Use "r." to read it.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T25 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T26 u..>ak0[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T27 .u>a(]You stop. Opel Manta is in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T27 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T28 u..>am[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T29 .u.@.>a/[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T29 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T30 .u>aA7 `[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T31 ..@.u>aZ ?[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T31 .u.>a There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T31 >a>a7There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T31 >a3You find a secret door!--More-->a2[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T32 +u>ab 1[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T33 @u..>a;You can't open anything -- you have no hands!--More-->aTTry to open it with another part of your body instead? [yn] (n) >an[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T33  >a$4In what direction? [hykulnjb><]  >aa >a\As you kick the door, it crashes open![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T33 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T34 .u. >a; >awYou displaced Opel Manta.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T35 #,@u, >ao#  >am >a=` onster >ac nster >aster>ater>aer>ar>a_DDo you want to use your breath attack? [yn] (n) >a=7nDo you want to summon help? [yn] (n) >a y>aLYou lack the energy to send forth a call for help! You need at least 100![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 38(38)  AC8 Exp1 T35 >aV# >aM>a onster>a nster>a7) ster>a2 ter>aAer>axr>aDDo you want to use your breath attack? [yn] (n) >aI|2yIn what direction? [hykulnjb><] >aj [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T35 ->a] >a] AThe blast of fire hits Opel Manta!->a> ->a ->a ->a >aЧ TThe blast of fire bounces!u....>a->aV ->a->a--More-->a[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T35 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T36 ...>aY [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T37 #u..,@,#>aFz[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T37 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T38 ,u,,,@###>a Pick an object.>a&>a}c>a>au a unicorn or horse (tame dark nightmare called Opel Manta) (base level 5) Accessing Pokedex entry for dark nightmare... Base statistics of this monster type: Base level = 5, difficulty = 8, AC = 5, magic resistance = 0, alignment -9. Very fast (20). Normal generation in random groups, of escorts, with frequency 1. Resists electricity. Conveys electricity resistance. Big, genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form. Attacks: 1d10>a, kick - ordinary physical 1d2, bite - causes darkness around you  --More-->aH?[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T38 >aPick an object. >a"@ a human or elf or you (ak Thief is dead! occult master called DrakeMarshall) Accessing Pokedex entry for occult master... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, >aN# uses weapon - ordinary physical 1d6, uses weapon - ordinary physical  --More--+>a?[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T38 +>a" Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} t - 3 carrots {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field (0:3) {0} +>a"APotions j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph (on right foreclaw) {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) ->a- U[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $28 HP 10(10)  Pw 18(38)  AC8 Exp1 T38 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T38 .>ah[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T39 ,,@,,.>ayPick an object./>aK@ a human or elf or you (ak Thief is dead! occult master called DrakeMarshall) Accessing Pokedex entry for ak Thief is dead!... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = -8, magic resistance = 80, alignment 3. Fast (18). Normal generation, with frequency 1. Resists fire, disintegration, acid, petrification. Leaves no corpse. Big, not genocidable, breathless, amphibious, herbivorous, teleporting undead clinger. Is the same race as you. Silver weapons do extra damage to it. Can be seen with infravision. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for monsters only. />akL  Attacks: 2d2, bite - seduces and steals multiple items  2d2, breath - fire damage --More--0>a ?[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T39 1>a̗Z[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T39 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T40 ,,,,@1>aT*Pick an object.1>a @ a human or elf or you (ak Thief is dead! occult master called DrakeMarshall) Accessing Pokedex entry for occult master... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6,1>a uses weapon - ordinary physical 1d6, uses weapon - ordinary physical  --More--2>a?[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T40 2>a< ,,,@,#2>a? [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T40 You hear some noises in the distance.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T41 3>a +Pick an object.3>aO> @ a human or elf or you (ak Thief is dead! occult master called DrakeMarshall) Accessing Pokedex entry for occult master... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6,3>a?  uses weapon - ordinary physical 1d6, uses weapon - ordinary physical  --More--5>a?[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T41 5>a,,,@,,#5>a/[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T41 You hear some noises.5>a,You hear some noises in the distance.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T42 5>a ###,@,,,,5>a" [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T42 You hear some noises.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T43 6>aÂ6>aThere is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T43 6>a[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T44 u,@,,,,6>a2 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T45 ),u,,@,,##6>ae,,,#u,|....-,@-----###6>a6[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T45 Opel Manta drops 2 crude daggers {8}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T46 )7>a7>aThere is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T46 7>a?7>aa@There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T46 8>ar[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T47 ,,,@u#8>a:[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T48 =,,@,,#8>a!^[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T49 |||...-.,,@,,?8>aq[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T50 .#,,@,,`8>a, [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T51 .#,@,,#8>aNK [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T52 |--\.$#,@,,#8>a>[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T53 ---....|@,,-9>a2[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T54 -@,9>aK[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T55 ,,@,9>aC[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T56 ,,@,9>ay ##}@u,,,9>a+ #You see here a * class ring {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T57 :>a:>au - a * class ring {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T57 <>at8What do you want to eat? [it or ?*] =>aw=>aYou cannot eat that![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 18(38)  AC8 Exp1 T57 >>a>~[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T58 u,,,@,>>aCWith great effort you move the boulder.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T59 ,,,,,@u`,#?>aη?>a$There is nothing here to pick up.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T59 ?>aC ?>aNI :You stop. Opel Manta is in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T60 ?@>a@>a$There is nothing here to pick up.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T60 @>a? ,u,@#@>a eYou see here a scroll labeled NO ONE NEEDS MASK STRETCHER OBLIGATION {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T61 ,@>a5 @>a[ Cv - a scroll labeled NO ONE NEEDS MASK STRETCHER OBLIGATION {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T61 A>a>:What do you want to drink? [jk or ?*] B>a|B>a|Never mind.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T61 B>a^=@What do you want to read? [a-dhl-suv or ?*] C>aC>aAAs you read the scroll, it disappears.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T62 rD>ar[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T63 ,,@r,,,,E>a o[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T64 ,@r,,E>a5 V[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T65 @r,,F>aPick an object.F>aF>a5 r a rodent (tame giant white cave mouse) (base level 1) Accessing Pokedex entry for giant white cave mouse...  Base statistics of this monster type:  Base level = 1, difficulty = 2, AC = 9, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. Leaves no corpse. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing cheese. Origin: Angband. Is a valid polymorph form.  Attacks: 1d2, bite - ordinary physical F>aa  multiplies - ordinary physical --More--G>aI 6[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T65 H>a~l[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T66 -|@r,H>a :[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T67 @r-H>a l[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T68 r@.u-I>a+u[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T69 u.@.r.J>a(UThere is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T69 J>a( [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T70 ,,@r$|{#u..--J>a [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T71 .#u@.r.$#.-K>aC[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T72 --+-....|,@u..|-K>aS[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T73 -|,@-,r-K>ak" [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T74 @.K>aY PThis is a burning wagon, which will burn you. Really step on it? [yn] (n) L>a n[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T74 M>ae 5.@M>a0f #You see here 37 gold pieces {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T74 N>aN>a37 gold pieces.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw 65 10(10)  Pw 19(38)  AC8 Exp1 T74 N>a #[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T75 @.O>aM~-What do you want to drink? [jk or ?*.] O>a21You don't have that object.--More--P>a85What do you want to drink? [jk or ?*.] P>aU! 4You feel self-knowledgeable...--More--Q>a&* Current Attributes:  You are nominally aligned. Tool drop chance is reduced to 75%. The following skill is trained at half the usual rate: sexy flats. Number of fake artifacts generated is 1. The monster species that is spawned more often: azure drake (freq bonus 2). The monster species that is spawned more often: master spore lichen (freq bonus 12). The monster species that is never randomly spawned: solidity sideband. The RNG hath decreed that this item is never generated: heavy celestial ball ((null)). The RNG hath decreed that this item is generated more often: stat decrease (desaturated, freq bonus 8). Your sanity is 0. You are fire resistant. You are level-drain resistant. You have not decided on your sexuality yet. You have 1418 points of nutrition remaining. You have teleportitis. You can survive without air.Q>aG* You have polymorphitis. You are an un in Protect mode. You have spell retention for remembering 100 spells. You can not safely pray.--More--j>aŇ [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $65 HP 10(10)  Pw 19(38)  AC8 Exp1 T75 j>a!The feeling subsides.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T76 j>a1J[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T77 @.{k>a% '[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T78 @.k>a: '[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T79 @.k>a;You can't open anything -- you have no hands!--More--l>a9r TTry to open it with another part of your body instead? [yn] (n) m>an[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T79 m>at 4In what direction? [hykulnjb><] m>axm>ayYou kick at empty space.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T79 n>a 4In what direction? [hykulnjb><] n>a3cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--o>a^E [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $65 HP 10(10)  Pw 19(38)  AC8 Exp1 T79 ---------+--#|.<...||.@.|------)####,......||\..|,|....|##},,,,,,,,|.....||...-,...$.|o>aG ##,,,#,),,,,,#-------|{..|#|....-,,,,,,,#######-----------#,,#####`,##p>a&In what direction? [hykulnjb><] p>a( p>a, >As you kick the door, it crashes open![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T80 .q>a d[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T81 ,#,@.q>a1There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T81 r>aHn[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T82 ,,,,@,.r>aW![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T82 ###,@,,,.[s>aThere is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T82 s>abs>aѽThere is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T82 s>a3 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T83 ,,,,@,,,..|.--s>a [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T84 ,,,#,,,@#,.|.-t>af[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T85 ,,,,,-@-,.|.|.--t>a` ,,,--..@. Things that are here: a scale mail {100} a finalized scroll labeled GARVEN DEH {0}--More--u>aE)[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T85 u>a"[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 19(38)  AC8 Exp1 T86 @[u>ade .@ Things that are here: a scale mail {100} a finalized scroll labeled GARVEN DEH {0}--More--v>a)[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T87 v>a Pick up what?  Armor ('[') a - a scale mail {100} Scrolls ('?') b - a finalized scroll labeled GARVEN DEH {0}(end) w>a@q+w>aD `w>aE 1w - a finalized scroll labeled GARVEN DEH {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T87 x>ay AWhat do you want to read? [a-dhl-suw or ?*,] y>a sAs you read the scroll, it disappears.You feel like someone is helping you.--More--z>a~)0Call a scroll labeled GARVEN DEH: z>aY rz>aez>aC-m{>a o{>av{>aL5e{>a{ {>a{ c|>ay_u|>ar|>ars|>a0e|>aE [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T88 }>a8[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T89 @[}>aha[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T90 ,,@.$}>aZY[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T91 ##@.,}>aGSThere is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T91 }>a@}>a@There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T91 ~>ak[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T92 ,#,,@##,~>aJ5,,@~>a!You see here a gold piece {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T93 ~>a( ~>a 1 gold piece.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw 6 10(10)  Pw 20(38)  AC8 Exp1 T93 >ao8[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T94 ,@,>a.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T95 #,,@,,#,>an[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T96 #,@,,#>aKn[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T97 #,@,,#>an[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T98 #,@,,#>a.c n[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T99 #,@,,#>aU k[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T100 #+@,,#>a] ;You can't open anything -- you have no hands!--More-->ar TTry to open it with another part of your body instead? [yn] (n) >an[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T100 >a+ 4In what direction? [hykulnjb><] >a- >a WHAMMM!!![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T101 >aC[4In what direction? [hykulnjb><] >aՕ cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More-->a& [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:1 $66 HP 10(10)  Pw 20(38)  AC8 Exp1 T101 ###,,,,,#,,,,#,-------,,,,--.--#|.<...|#,---.-,|...|------)####,......|########,..[.||\..|,|[38;>a 5;7m....|##},,,,,,,,|.....|+@,,,,,,,|...||...-,...$.|##,,,#,),,,,,#-------########,|....|{..|#|....-,,,,,,,#######----------------#,,#####`,##>a@&In what direction? [hykulnjb><] >ac>a/As you kick the door, it crashes open![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T102 ------------|.......$.................|.......#-------->ax[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T103 -@,,.|.e.---->a b[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T104 @.,+->a0}[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T105 @.e..->a%_ [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T106 @.>aam [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T107 @.>a !@.>ap $You see here 20 gold pieces {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T108 >a)20 gold pieces.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw 8 10(10)  Pw 20(38)  AC8 Exp1 T108 >a 5.@>a [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T108 The touch spore misses.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T109 >a >aS You bite the touch spore.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T109 >af>a"You bite the touch spore.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T110 >a>a+You miss the touch spore.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T111 >a >a You bite the touch spore.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T111 >au>a~xYou bite the touch spore.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 20(38)  AC8 Exp1 T112 >a# >aK(M>a-$ onster>a/ nster>aV ster>a ter>a er>ar>a9<DDo you want to use your breath attack? [yn] (n) >a 2yIn what direction? [hykulnjb><] >ak[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 0(38)  AC8 Exp1 T112 ->a>a#:You kill the touch spore!.-[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 0(38)  AC8 Exp1 T112 >a->a*>ao:The blast of fire bounces!..>a->aT->a%->a ->a >a1 ?The blast of fire hits you!0>aL #>a @>ad #>aA 0>a #>aN*>ay7@You don't feel hot!--More-->a0[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 0(38)  AC8 Exp1 T113 ...>avThere is a tree in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 0(38)  AC8 Exp1 T113 >ab.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 0(38)  AC8 Exp1 T114 @.>am%There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 0(38)  AC8 Exp1 T114 >av#[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 0(38)  AC8 Exp1 T115 @.>a[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 1(38)  AC8 Exp1 T116 @.>aѝ [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 1(38)  AC8 Exp1 T117 @.>a2 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 1(38)  AC8 Exp1 T118 @.>a9[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 1(38)  AC8 Exp1 T119 ..@>a)[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 1(38)  AC8 Exp1 T120 @.>ax([DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 1(38)  AC8 Exp1 T121 @.>a7 There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 1(38)  AC8 Exp1 T121 >a/H[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 1(38)  AC8 Exp1 T122 ,,,@.>aZ[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T123 #,#@.>aR[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T124 #,,@,>ab[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T125 ##,@,,,,>a4There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T125 >a[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T126 #,#@#,#,>aS There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T126 >a[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T127 #,#@,,,>ar[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T128 #-----..............{....,#@,,>ak[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T129 --|.|..=|.....###|.......@--------,,>aThere is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T129 >aK >aK There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T129 >a,[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T130 -.?|@,->a![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T131 --.|.||@.,,>aQG[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T132 @..>a [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T133 @.>a([DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T134 @{>aj.@>ajThere is ice here.>akIYou see here a scroll labeled RESERVATROL IS SPELLED CORRECTLY {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T134 >a >a  There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T134 >a, >aY, <x - a scroll labeled RESERVATROL IS SPELLED CORRECTLY {0}.[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T134 >a8?What do you want to read? [a-dhl-sux or ?*] >a(3As you read the scroll, it disappears.>a--More-->aUs....@....>az[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:4 $86 HP 10(10)  Pw 6(38)  AC8 Exp1 T134 >aECall a scroll labeled RESERVATROL IS SPELLED CORRECTLY: >aa>a{ m>a&L n>a e>a9s>ai>aa>a4?>a) [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T135 >a'J[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T135 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T136 ....@...>aG[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T136 [DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T137 .....- .@|..|>aqThere is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T137 >a >a  There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T137 >aGF *There is a wall in the way![DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T137 >az[DrakeMars the Risky Apprentice ] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  10(10)  Pw 6(38)  AC8 Exp1 T137 .d.@...The fogs bites you!>az[DrakeMars the Risky Appr entice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  8(10)  Pw 6(38)  AC8 Exp1 T137 [-2 -> 8][DrakeMars the Risky Appr entice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  8(10)  Pw 6(38)  AC8 Exp1 T138 >aC >a You bite the fogs.[DrakeMars the Risky Appr entice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  8(10)  Pw 6(38)  AC8 Exp1 T138 [DrakeMars the Risky Appr entice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  8(10)  Pw 6(38)  AC8 Exp1 T139 >a >an There is a wall in the way![DrakeMars the Risky Appr entice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  8(10)  Pw 6(38)  AC8 Exp1 T139 >a >a7You bite the fogs.[DrakeMars the Risky Appr entice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  8(10)  Pw 6(38)  AC8 Exp1 T139 The fogs bites you!>a[DrakeMars the R isky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  5(10)  Pw 6(38)  AC8 Exp1 T139 [-3 -> 5][DrakeMars the R isky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  5(10)  Pw 6(38)  AC8 Exp1 T140 >ab >ac 7You bite the fogs.[DrakeMars the R isky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  5(10)  Pw 6(38)  AC8 Exp1 T140 The fogs bites you!>a,e [DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 6(38)  AC8 Exp1 T140 [-2 -> 3][DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 6(38)  AC8 Exp1 T141 >aM >aYou bite the fogs.[DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 6(38)  AC8 Exp1 T141 [DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 6(38)  AC8 Exp1 T142 >a >aYou bite the fogs.[DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 6(38)  AC8 Exp1 T142 >aThe fogs misses.[DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 6(38)  AC8 Exp1 T143 >a5 >aYou bite the fogs.[DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 6(38)  AC8 Exp1 T143 >aThe fogs misses.[DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 6(38)  AC8 Exp1 T144 >aD >a4 You bite the fogs.[DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 6(38)  AC8 Exp1 T144 [DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 9(38)  AC8 Exp1 T145 >a >aYou bite the fogs.[DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 9(38)  AC8 Exp1 T145 >aThe fogs misses.[DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 9(38)  AC8 Exp1 T146 >aY >aZ7You miss the fogs.[DrakeMars  the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  3(10)  Pw 9(38)  AC8 Exp1 T146 The fogs bites you!>aZ [Dra keMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  1(10)  Pw 9(38)  AC8 Exp1 T146 [-2 -> 1]>aG\Warning: HP low![Dra keMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  1(10)  Pw 9(38)  AC8 Exp1 T147 >a >a You bite the fogs.[Dra keMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  1(10)  Pw 9(38)  AC8 Exp1 T147 [Dra keMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  1(10)  Pw 9(38)  AC8 Exp1 T148 >ay >az+You just miss the fogs.[Dra keMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  1(10)  Pw 9(38)  AC8 Exp1 T148 J>a{The fogs misses.[Dra keMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  1(10)  Pw 9(38)  AC8 Exp1 T149 >a >a 6You bite the fogs.[Dra keMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  1(10)  Pw 9(38)  AC8 Exp1 T149 The fogs bites you!>a [DrakeMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw  0(10)  Pw 9(38)  AC8 Exp1 T149 --More-->aYou die...>a9[ 0(10)  Pw 9(38) --More-->ah>a....Jd. ..@- ...|..|>a%&[DrakeMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:4 $86 HP 0(10)  Pw 9(38)  AC8 Exp1 T149 Do you want to write your own epitaph? [yn] (n) >aͨ6yWhat do you want your epitaph to be? >a y>a3 >am0T>a  >a8o>aj  >a O>aw>aVNDo you want your possessions identified? DYWYPI? [ynq] (n) >a~y Weapons f - a blessed +3 collusion knife (weapon in foreclaw) {2} Armor g - an uncursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {0} t - 3 uncursed carrots {0} Scrolls l - a blessed finalized scroll of random enchantment {0} m - a blessed scroll of stinking cloud {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of preaching (0:1) {0} b - a blessed fireproof spellbook of spellbinder (0:5) {0} c - a blessed spellbook of code editing (7:0) {0} d - a blessed spellbook of nexus field >aD(0:3) {0} Potions j - an uncursed potion of tech level up {0} k - an uncursed potion of keen memory {0} Rings h - a ! uncursed ring of polymorph (on right foreclaw) {0} u - a * cursed ring of teleportation {0} Wands e - a blessed wand of sterilize (0:18) {0}(end) >a?&[DrakeMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:4 $86 HP 0(10)  Pw 9(38)  AC8 Exp1 T149 Do you want to see your attributes? [ynq] (n) >a[ yFinal Attributes: You were haltingly aligned. Your alignment was 1. Your max alignment was 11. You carried 0 sins. You could not have this property at all: technicality. You could not have this property extrinsically: see invisible. You could not have the double effect of this property: stunnopathy. Scroll identification only worked 100 times out of 152. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 17. Spellbook identification only worked 2 times out of 19. Monsters only dropped their equipment with 80% chance. Scroll drop chance was reduced to 92%. Wand drop chance was reduced to 92%. Potion drop chance was reduced to 96%. Armor drop chance was reduced to 71%. Tool drop chance was reduced to 75%. Shop item generation was reduced to 92%. Musable item g>aΜ eneration frequency had a negative bias of 34%. Concealing monsters were spawned underneath items 94% of the time only. Monster death drops spawned with only 86% chance. Mastering the following skill taught you the hidden power: axe. The following skill was trained at half the usual rate: sexy flats. The following skill was limited to basic proficiency: searching. The following skill was limited to skilled proficiency: spear. The following skill became untrainable if you tried to train it too early: matter spells (turn 70). The following skill became untrainable if you tried to train it too early: crossbow (turn 1581). The following skill couldn't be trained before a certain turn number is reached: devices (turn 8369). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 25056. Monster spawn increase had reached its maximum at turn 171255. [36;>a% 1HIn this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 621170. The monster class that cannot be genocided was pile of coins. The monster species that was spawned more often: contamination spore (freq bonus 2). The monster species that was spawned more often: warper (freq bonus 12). The monster species that was spawned more often: creeping colony (freq bonus 6). The monster species that was spawned more often: petty vines (freq bonus 10). The monster species that was spawned more often: side stabilized gelt afire unsteadiest (freq bonus 8). The monster species that was spawned more often: Bundly Ann's soft sandal (freq bonus 4). The monster species that was spawned more often: spinner patch (freq bonus 14). The monster species that was spawned more often: memo warp fungus (freq bonus 4). The monster species that was spawned more often: azure drake (freq bonus 2). The monster species that was spawned>aG E more often: coolivert (freq bonus 6). The monster species that was spawned more often: blue blob (freq bonus 8). The monster species that was spawned more often: pie katcher (freq bonus 8). The monster species that was spawned more often: petty jungle hunter (freq bonus 4). The monster species that was spawned more often: master spore lichen (freq bonus 12). The monster species that was spawned more often: faunungol (freq bonus 15). The monster species that was spawned more often: werecockatrice (freq bonus 8). --More-->aThe monster species that was spawned more often: thompson facilely (freq bonus 12). The monster species that was spawned more often: intermezzo assertively (freq bonus 3). The monster species that was spawned more often: roct orb (freq bonus 12). The monster species that was spawned more often: nausea growth (freq bonus 12). The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2). The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 4). The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4). The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 2). The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 1). The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 6). The >amonster trait that was more common: monsters whose attacks steal the amulet (freq bonus 4). The monster trait that was more common: monsters of small size (freq bonus 2). The monster species that was never randomly spawned: crunchy fungus. The monster species that was never randomly spawned: bastille terrorism. The monster species that was never randomly spawned: fryer chainlike. The monster species that was never randomly spawned: clockwise jejunum. The monster species that was never randomly spawned: portbeamtrice. The monster species that was never randomly spawned: werepenetrator. The monster species that was never randomly spawned: animated beautiful funnel-heeled pump. The monster species that was never randomly spawned: virus. The monster species that was never randomly spawned: solidity sideband. The monster species that was never randomly spawned: friction fungus. The monster class that was always generated with extra>aӒ speed: trove. The RNG hath decreed that this item was never generated: sand dart ((null)). The RNG hath decreed that this item was never generated: heavy celestial ball ((null)). The RNG hath decreed that this item was never generated: assault rifle ((null)). The RNG hath decreed that this item was never generated: elongated stone (gray). The RNG hath decreed that this item was never generated: robe of infravision (star-patterned robe). The RNG hath decreed that this item was never generated: terces dlu (bird's eye). The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves). The RNG hath decreed that this item was never generated: helmet beard ((null)). The RNG hath decreed that this item was never generated: robe of nastiness (camo robe). The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 19). The RNG hath decreed that this item was generated more often: hunti>ang rifle ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: lead clump (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 16). The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 18). The RNG hath decreed that this item was generated more often: stat decrease (desaturated, freq bonus 8). The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 26). The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 20). The RNG hath decreed that this item was generated more often: cloak of hallucination resistance (vivarium cloak, freq bonus 3). The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: amu>a&let of undead warning (occult, freq bonus 8). The RNG hath decreed that this item was generated more often: diving (next, freq bonus 6). The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 9). The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 12). The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 12). The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 7). The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: feminism dragon scale shield (feminism dragonhide shield, freq bonus 8). The RNG hath decreed that t>aO?his item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 81). The RNG hath decreed that this item was always generated cursed: antidote scourge ((null)). The RNG hath decreed that this item was always generated cursed: polymorph (silver). --More-->a3D The RNG hath decreed that this item was always generated cursed: autocursing (gentle). The RNG hath decreed that this item was always generated cursed: foam shirt ((null)). The RNG hath decreed that this item was always generated cursed: leather leash (leash). The RNG hath decreed that this trap was always invisible: sandra trap. The RNG hath decreed that this trap was generated more often: too heavy trap (freq bonus 2). Trap randomization happened for 1 in 74 traps. Traps were spawned invisible 1 times in 91. Traps were extra hard to find 8% of the time. Next attribute increase check would have come at turn 215. Strength training was 14. Dexterity training was -1. Wisdom training was 2. Constitution training was 10. Your sanity was 0. You were fire resistant. You were level-drain resistant. You had not decided on your sexuality yet. You were prevented from having technicality (0). Y>aD bou had 1327 points of nutrition remaining. You had teleportitis. You could survive without air. You had polymorphitis. You were an un in Protect mode. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (407). You are dead. --More-->a ....Jd. ..@- ...|..|>a| %[DrakeMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:4 $86 HP 0(10)  Pw 9(38)  AC8 Exp1 T149 Do you want to see your discoveries? [ynq] (n) >ag n Discoveries  Scrolls scroll of random enchantment (HIT SHIFTLY AND GHOS WHEN USED) scroll of stinking cloud (CRITICAL HIT) scroll of healing (THE STATUE OF AN ANGEL LOOKS LIKE AN ALIVE ANGEL) scroll of mana (SPORKHACK ASCENSION) scroll of phase door (THE SHITTY SLIDING ZIP CLOSURE SLITS EVERYTHING) scroll of standard id (YOU CANNOT INSTALL K MEASURER ON WINDOWS XP) scroll of cure (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) scroll of heal other (HEY STUPID BASTARD YOUR MOM IS SUCH A HARLOT) * scroll of extra healing (STRIPE SORROW) * scroll of greater mana restoration (THE ELDER PRIEST IS PRIMORDIAL) scroll of create familiar (NO ONE NEEDS MASK STRETCHER OBLIGATION) scroll called remove curse (GARVEN DEH) scroll called amnesia? (RESERVATROL IS SPELLED CORRECTLY) Spell>a^h $books spellbook of preaching (inspiring) spellbook of spellbinder (anomalous) spellbook of code editing (blasphemous) spellbook of nexus field (pastrami) Potions potion of tech level up (vinaigrette) potion of keen memory (luminescent) Rings ring of polymorph (oscillating) ring of teleportation (class) Wands wand of sterilize (rapturous) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) >a([DrakeMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:4 $86 HP 0(10)  Pw 9(38)  AC8 Exp1 T149 Do you want an account of creatures vanquished? [ynq] (n) >azn Vanquished creatures:  0 blobs (1 created) 0 fogses (1 created) 0 jackals (1 created) a touch spore 0 minidemons (1 created) a goooblin 0 giant white cave mice (1 created) 0 ponues (1 created) 0 dark nightmares (1 created) 0 boom lights (1 created) 0 colorless wasers (1 created) 0 lichens (1 created) 0 deathmolds (1 created) 0 orange fungi (1 created) 0 pw stealers (1 created) 0 chamfered mummies (1 created) 0 ble ogres (1 created) 0 zero gunnhilds (1 created) 0 levi demons (1 created) 0 newts (1 created) 0 twens (1 created) 0 mini rumb monsters (1 created) 0 gem troves (1 created) 0 Oh, there is a starlit sky!'s (1 created)  24 creatures born. 2 creatures vanquishe>aT{Ud. 0 bosses born. 0 bosses vanquished.--More-->a[DrakeMars the Risky Apprentice] St7 Dx11 Co6 In14 Wi17 Ch7 OccAktFemLaw Dlvl:4 $86 HP 0(10)  Pw 9(38)  AC8 Exp1 T149 Do you want to see your conduct? [ynq] (n) >aHRn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 1 monster. You read items or engraved 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You read scrolls 3 times. You levelported 1 time. You had a minimum alignment of 0. You had a maximum alignment of 1. You successfully searched for doors or corridors 1 time. You kicked doors or locked containers 3 times. You interacted with fountains 1 time.--More-->a>au ----------  / \  / REST \  / IN \  / PEACE \  / \  | DrakeMarshall |  | 86 Au |  | killed by a |  | monster (fogs) |  | |  | |  | |  | |  | 2021 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye DrakeMarshall the Occult Master... You died in The Dungeons of Doom on dungeon level 4 with 254 points, and 86 pieces of gold, after 149 moves. You were level 1 with a ma>a7ximum of 10 hit points when you died.--More-->aY  >aK\  >ab You reached the 96th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 272597 diffi-Bar-Hum-Mal-Cha died in Town on level 7 [max 12]. Killed by his own axe. - [195] 3 246649 ziratha-Poi-Dev-Fem-Cha died in Pacman Challenge on level 8 [max 11]. Killed by a monster (thieving girl), while disrobing. - [239] >ad  94 302 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (goblin). - [31] 95 301 bagun-Ota-Cup-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (The Grim Reaper). - [31]  96 254 DrakeMarsh-Occ-Akt-Fem-Law died in The Dungeons of   Doom on level 4. Killed by a monster (fogs). - [10] 97 208 puppey17-Pok-Chg-Mal-Neu quit in The Dungeons of Doom on level 1. 26 [26] 98 208 puppey17-Nec-Chg-Fem-Neu quit in The Dungeons of Doom on level 1. 29 [29]