DrakeMarshall, chaotic female asura Dancer --- .<.. --.-- ..... .......--- h........| G@.......| .........-- ..... ....> G [DrakeMars the Toe Stepper] St15 Dx16 Co9 In8 Wi10 Ch11 DanAsuFemCha+RE Min:3 $97 HP-1(62) Pw22(29) AC6 Exp5 T814 Par Glb Fea Latest messages The spectral warrior misses. (2x) You miss the spectral warrior. Oh no! You touched the ground and can't move for a while. The spectral warrior hits you! [-8 -> 32] The spectral warrior hits you! [-1 -> 31] The spectral warrior misses. (2x) You hear rumbling in the distance. The spectral warrior hits you! [-12 -> 20] The spectral warrior hits you! [-8 -> 12] Warning: HP low! The spectral warrior hits you! Dancer, your life force is running out. [-10 -> 2] Warning: HP low! The spectral warrior hits you! You die... Your inventory Weapons a - an uncursed +0 steel-capped sandal {100} G - 66 ^ uncursed +0 droven bolts {2} Armor b - a cursed +0 black dress (being worn) {10} c - an uncursed +0 maid dress (being worn) {4} d - an uncursed +0 pair of lady boots (being worn) {4} t - an uncursed +1 pair of gauntlets of no-fliction (being worn) {4} M - a blessed +0 T-shirt {2} Comestibles u - a heavily cursed tin of knifold meat {0} B - 8 uncursed slime molds {0} I - an uncursed slata egg {0} Scrolls m - 5 uncursed scrolls of healing {0} n - 4 cursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} L - an uncursed scroll of mana {0} Spellbooks l - an uncursed spellbook of chemistry (0:3) {0} z - a blessed finalized spellbook of magic missile (0:2) {0} E - a cursed spellbook of enchant weapon (0:2) {0} F - a cursed spellbook of healing (0:2) {0} J - an uncursed finalized spellbook of pet syringe (0:0) {0} Potions e - a cursed potion of oil (400) {0} f - an uncursed potion of blindness {0} g - an uncursed potion of fruit juice {0} h - a cursed potion of gain energy {0} i - an uncursed potion of water {0} Tools j - 3 * uncursed bottles {0} k - a * uncursed chemistry set (0:5) {20} s - an uncursed +0 torch (7892) {20} A - a cursed lock pick {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have the double effect of this property: EXP boost Scroll identification only worked 100 times out of 226 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 97% chance Ring drop chance was reduced to 83% Wand drop chance was reduced to 93% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 90% Tool drop chance was reduced to 85% Shop item generation was reduced to 71% Concealing monsters were spawned underneath items 66% of the time only Mastering the following skill taught you the hidden power: mace The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: martial arts The following skill was limited to basic proficiency: attack spells The following skill was limited to expert proficiency: morning star The following skill became untrainable after a while: enchantment spells (turn 33855) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20317 Monster spawn increase reached its maximum at turn 404725 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 612180 The monster class that cannot be genocided was rust monster or disenchanter The monster species that spawned more often: helmlich (freq bonus 6) The monster species that spawned more often: yellow jacket (freq bonus 8) The monster species that spawned more often: adventurer quylthulg (freq bonus 24) The monster species that spawned more often: scrawny cat (freq bonus 15) The monster species that spawned more often: ecofriendly researcher (freq bonus 3) The monster species that spawned more often: unpredictably cognised (freq bonus 2) The monster species that spawned more often: Ruth (freq bonus 28) The monster species that spawned more often: Uaen-Pharaoh (freq bonus 2) The monster species that spawned more often: bowling unstop (freq bonus 2) The monster species that spawned more often: jobless warden (freq bonus 4) The monster species that spawned more often: nourishment brasil (freq bonus 2) The monster species that spawned more often: Xinvirae (freq bonus 6) The monster species that spawned more often: giant turtle (freq bonus 6) The monster species that spawned more often: slowax (freq bonus 2) The monster species that spawned more often: axial plasma (freq bonus 8) The monster species that spawned more often: super hungry sea lion (freq bonus 3) The monster species that spawned more often: warp sphere (freq bonus 2) The monster species that spawned more often: sticky spore (freq bonus 7) The monster species that spawned more often: vamgoyle (freq bonus 24) The monster species that spawned more often: computer elemental (freq bonus 24) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 6) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 4) The monster trait that was more common: monsters that make orc sounds (freq bonus 3) The monster trait that was more common: monsters that are slithy (freq bonus 4) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 7) The monster species that never randomly spawned: gnashing mumak The monster species that never randomly spawned: Shelby The monster species that never randomly spawned: secluded growth The monster species that never randomly spawned: Isshiki Tsuji the Magician The monster species that never randomly spawned: midwest datary The monster species that never randomly spawned: petty moaning spirit The monster species that never randomly spawned: Muraki Kazutaka The monster species that never randomly spawned: hc meat grinder The monster species that never randomly spawned: drey elf The monster species that never randomly spawned: ratling zombie The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: discount action (cashed) The RNG hath decreed that this item was never generated: weighted flail ((null)) The RNG hath decreed that this item was never generated: inka blade ((null)) The RNG hath decreed that this item was never generated: implant of hacking (dun) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 135) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 26) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 13) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: Sing's jewel (red, freq bonus 6) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 6) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 73) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 45) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 8) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 5) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 4) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 7) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: contro dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 98) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: bright cyan spell stone (gray) The RNG hath decreed that this trap was always invisible: miguc trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 1) Trap randomization happened for 1 in 786 traps Traps were spawned invisible 1 times in 62 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 1753 Strength training was 6 Dexterity training was 5 Wisdom training was 13 Constitution training was 20 Your sanity was 0 You were paralyzed (-1) You were stricken with fear (26) You had slippery fingers (0) You had not decided on your sexuality yet You had infravision You had 605 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Balder, Asmodeus and Xom Your deity was Xom The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 + divine 9% 103% b - magic missile 3 + attack 90% 114% c - enchant weapon 7 + enchant 99% 117% d - healing 1 + healing 9% 127% e - pet syringe 1 + chaos 9% 145% Techniques known in the end Name Level Status chained blitz 5X Prepared(0) elemental fist 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) s-pressing 5 O Prepared(0) iron skin 3X Prepared(0) air dash 1X Prepared(0) Discoveries Weapons droven bolt (obsidian bolt) Armor maid dress (little black dress) lady boots (lovely boots) gauntlets of no-fliction (mirrored gloves) Scrolls scroll of healing (PSINA PSINA KRADIDA PSIOMOIPS) scroll of mana (HIT SHIFTLY AND GHOS WHEN USED) scroll of phase door (ATTACK BY SOUND WORD LEARN MESSED CAN DO) scroll of standard id (HEAVY ELF CANT FLEW) scroll of cure (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of heal other (WHY IS THERE NO FUCKING PROMPT) * scroll of extra healing (RGB ZNFUVAALL CRERIBQ) * scroll of greater mana restoration (COCKATRICE CORPSES ARE DELICIOUS) scroll of identify (ALL I WANT IS ME IN YOU) scroll of WC (BITCHING IS BANNABLE IN JOON WORLD) scroll called moment (ONLY I KNOW THAT THERE IS A BOSS BUG IN EVERY AREA) Spellbooks spellbook of chemistry (fatal) spellbook of magic missile (sour) spellbook of enchant weapon (mysterious) spellbook of healing (glaucous) spellbook of pet syringe (posh) Potions potion of oil (spiritual) potion of blindness (spoonful) potion of fruit juice (tan) potion of gain energy (cornflower) potion of water (clear) potion called booze (cinnamon) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: The Gnomish Mines: level 3 Level 3: <- You are here Vanquished creatures 0 blots (1 created) an acid blob 0 little dogs (1 created) 0 dwarves (1 created) 0 bugbears (1 created) 0 dwarf boozers (1 created) 0 minidemons (1 created) 0 quasicos (1 created) an eloi a kobold load 0 young rothes (1 created) 2 sewer rats 2 giant rats a quill bear 0 stab centaurs (1 created) a down centaur a sub-gnome 0 net gnomes (1 created) a san gnome a panotty 0 gnome lords (2 created) 0 gnome clerics (1 created) 0 angsty gnomes (1 created) 0 gnome illusionists (1 created) 0 spectral warriors (1 created) 0 newt mummies (1 created) 0 kobold mummies (1 created) 0 sludtts (1 created) a brown pudding 0 hap snakes (1 created) a man zombie an elf zombie a cardboard golem an eh ghost 3 twens a giant ochre frog a fried chicken 0 deduct turrets (1 created) 43 creatures born. 22 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 20 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 3 times You read spellbooks 4 times You successfully cast spells 9 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 14 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 7 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 15 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 2 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 2 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new asura 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 3 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (50 of 160) high heels [Basic] (max Grand Master) (34 of 160) general combat [Basic] (max Master) (23 of 160) body armor [Basic] (max Expert) (0 of 160) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Master) (28 of 160) spirituality [Basic] (max Expert) (0 of 160) petkeeping [Unskilled] (max Expert) (4 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Basic] (max Master) (32 of 160) squeaking [Basic] (max Grand Master) (20 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (0 of 160) polearms [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (2 of 20) divination spells [Basic] (max Expert) (2 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (40 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (6 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) Goodbye DrakeMarshall the Dancer... You died in The Gnomish Mines on dungeon level 3 with 1124 points, and 97 pieces of gold, after 814 moves. Killer: a monster (spectral warrior), while getting back up from dancing You were level 5 with a maximum of 62 hit points when you died. You reached the 66th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 272597 diffi-Bar-Hum-Mal-Cha died in Town on level 7 [max 12]. Killed by his own axe. - [195] 3 246649 ziratha-Poi-Dev-Fem-Cha died in Pacman Challenge on level 8 [max 11]. Killed by a monster (thieving girl), while disrobing. - [239] 64 1436 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 66 [66] 65 1357 puppey17-Fla-Chg-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a lead bullet. - [67] *66 1124 DrakeMarsh-Dan-Asu-Fem-Cha died in The Gnomish Mines * on level 3. Killed by a monster (spectral warrior), while getting back up from dancing. - [62] 67 1070 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (tarball). - [80] 68 966 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (great wyrm of power). - [60]