t%v_2  Player: DrakeMarshall Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-10-01.18:52:36.ttyrec Time: (1601578356) Thu Oct 1 18:52:36 2020 t%v_R notdNethack, Copyright 2017-2019  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. t%v_i Restoring save file...t%v_ --More--u%v_r -----------------##-.......%^..|-----##...|-----#|...........|###########|...|h|..||....######--.--------.-##############|..[-######...|#....|###-------.---####-...|#|..|###|...-###########`#|.........|#--+------#|...|..........-[#####|%v_r v1m...||.........| -------#-----..........| |`*...|#|.......... |......#----------- |...<.| -------u%v_t DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:5 $:143 HP: 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3Hello DrakeMarshall, the symbiotic Barbarian, welcome back to notdNetHack!u%v_t 8Use #style to change your combat style.u%v_$} 4You are lucky! Full moon tonight.x%v_qE Weapons p - an axe (weapon in hand) Armor g - an uncursed +0 dwarvish cloak (being worn) h - a +1 elven mithril-coat (being worn) s - a +1 dwarvish helm (being worn) t - a +0 pair of iron shoes (being worn) Q - a +0 dwarvish roundshield (being worn) Comestibles l - a C-ration z - 3 food rations C - a tripe ration Scrolls y - a scroll labeled PRATYAVAYAH A - a scroll labeled DUAM XNAHT B - a scroll labeled LEP GEX VEN ZEA D - a scroll labeled VENZAR BORGAVVE Spellbooks E - a yellow spellbook Potions c - a clear potion U - 2 potions called booze V - a yellow potion Rings d - an engagement ring (on right hand) j - an engraved sapphire ring Wandx%v_Fs w - a copper wand G - an oak wand Tools n - a lock pick R - a pick-axe T - a see invisible flavored strange pipe (0:5) Gems M - a silver stone(end) %v_5M%v_%v_8DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:5 $:143 HP: 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3%v_OR###..h..%v_C|##h..#..%v_GV Hh..####%v_:0#h.%v_)[##h#....%v_ (#.h.%v_.h%v_ .h%v_Wh.%v_E.h%v_%...h%v_B 9...h%v_&Zh.%v_ /..h.%v_2 &#h.%v_:L..#.#h..%v_r.#h#.%v_8#h##%v_ G##h##%v_W Weapons p - an axe (weapon in hand) Armor g - an uncursed +0 dwarvish cloak (being worn) h - a +1 elven mithril-coat (being worn) s - a +1 dwarvish helm (being worn) t - a +0 pair of iron shoes (being worn) Q - a +0 dwarvish roundshield (being worn) Comestibles l - a C-ration z - 3 food rations C - a tripe ration Scrolls y - a scroll labeled PRATYAVAYAH A - a scroll labeled DUAM XNAHT B - a scroll labeled LEP GEX VEN ZEA D - a scroll labeled VENZAR BORGAVVE Spellbooks E - a yellow spellbook Potions c - a clear potion U - 2 potions called booze V - a yellow potion Rings d - an engagement ring (on right hand) j - an engraved sapphire ring Wands[%v_^W28;161H w - a copper wand G - an oak wand Tools n - a lock pick R - a pick-axe T - a see invisible flavored strange pipe (0:5) Gems M - a silver stone(end) %v_.+%v_.hDrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:5 $:143 HP: 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3 Do what with the elven mithril-coat?  d - Drop this item I - Describe this item t - Throw this item T - Unequip this equipment w - Hold this item in your hands(end) %v_d"j%v_ m.#h##.#%v_G\....##...h#%v_ o...###h##%v_6T##.........-h%v_ M#h##%v_ ##h##......---%v_H.#h##......%v_..........###.h#......>--%v_l####h#..%v_i##h#..%v_ ##h......--%v_~ ##-h-.........|.....|-...||...|---%v_>s#-+.-----|h.#.|.|%v_.h%v_ "h.%v_ .h%v_t .h%v_3.h%v_(2.h%v_A ----------|........|.........||...{.....|......h.||........||........|---.------%v_C DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:6 $:143 HP: 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3%v_-----------------##-.......%^..|-----##...|-----#|...........|###########|...|#|..||....######--.--------.-##############|..[-######...|#....|###-------.---####-...|#|..|###|...-###########`#|.........|#--+--#----#|...|..........-[##########|...||[%v_1m.........|# -------#-----..........|# |`*...|#|..........# |......#-----------# |...<.|-+-.------ -------|......#.|.........||........|-........||...h....|----------DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:5 $:143 HP: 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3%v_E%v_Q>h%v_R "h.%v_ "h.%v_m h.%v_3N h.%v_mReally save? [yn] (n) %v_{Jn%v_i $Drink from the sink? [yn] (n) %v_K=yThe pipes break! Water spurts out!%v_L .h{%v_? .h%v_aM.h%v_3M.h%v_H~ h.%v_ h.%v__.##h.%v_-.......#.h-.%v_k......###.......#h.......#.........%v_###....h#......##.....#...%v_x '####h#....##......##............%v_Q##h###....%v_4#`h#.............%v_[% .....................#h###%v_ޡ................................h####%v_................................#h###%v_4 .....................###h##%v_&e##h###.%v_% V#h##.%v__F 8#h##%v_$+`h##%v_@^With great effort you move the boulder.`h##%v_j 7`h##%v_ٶ +`h##%v_+`h##%v_1+`h##%v_*S `#`h###%v_ 7You try to move the boulder, but in vain.%v_V####h%v_o ]##h##%v_ &h##%v_-'#h%v_c <h:#%v_OYou attack agressively.The gecko turns to flee!%v_ 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You attack recklessly.%v_#You kill the gecko! 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3%%v_][###h#%v_`*You see here a gecko corpse.%v_vDThere is a gecko corpse here; eat it? [ynq] (n) %v_VH y%v_ e#h###%v_}]#h###%v_%# %v_\ s%v_tyle%v_@ yle%v_le%v_Re%v_H8  Choose fighting style:  Known Styles a - Bloodlust (active) b - Brawn (active) c - Berserk (active)(end) %v_`%v_ .............#.h##%v_............P##.......h........#........#%v_a .......#.......-h........#........#.......%v_ۏ #`.......h........P#........#..............%v_5#.#hP-#........%v_g 5#.h#.%v_.h%v_.h%v_.h%v_sH.h%v_m.h%v_W .h%v_ .h%v_}QYou attack agressively.The gray ooze turns to flee!%v_~ 13(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You attack recklessly.%v_You smite the gray ooze! 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3%v_#l %v_Rl  14(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You attack recklessly.%v_m You kill the gray ooze! 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3%%v_T ~ 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3h.%v_%h.%v_]h.%v_]You are beginning to feel hungry. 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3 Hungry %v_Z h.%v_h.%v_c h.%v_[ h.%v_a#h.#.%v_#.h.#........%v_C #h........#........##..................%v_= B#h##%v_ g#h##You hear the splashing of a naiad.%v_C#h##%v_OE /You hear the splashing of a naiad.%v_s Weapons p - an axe (weapon in hand) Armor g - an uncursed +0 dwarvish cloak (being worn) h - a +1 elven mithril-coat (being worn) s - a +1 dwarvish helm (being worn) t - a +0 pair of iron shoes (being worn) Q - a +0 dwarvish roundshield (being worn) Comestibles l - a C-ration z - 3 food rations C - a tripe ration Scrolls y - a scroll labeled PRATYAVAYAH A - a scroll labeled DUAM XNAHT B - a scroll labeled LEP GEX VEN ZEA D - a scroll labeled VENZAR BORGAVVE Spellbooks E - a yellow spellbook Potions c - a clear potion U - 2 potions called booze V - a yellow potion Rings d - an engagement ring (on right hand) j - an engraved sapphire ring Wand%v_ts w - a copper wand G - an oak wand Tools n - a lock pick R - a pick-axe T - a see invisible flavored strange pipe (0:5) Gems M - a silver stone(end) %v_o %v_fp DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:5 $:143 HP: 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3 Hungry %v_+What do you want to eat? [lzC or ?*] %v_ %v_/That food really hit the spot! 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You finish eating the food ration.%v_ %v_9B#h##%v_With great effort you move the boulder...#`h##%v_..##h###%v_W....###...#h#%v_..##h##%v_a_##h###%v_2k##h###%v_ a##h###%v_ P##...#h%v_]s###h##%v_FI####h%v_G V####h##%v_*8###h%v_& M#h##%v_Y###h##%v_###h##..|%v_7###h}.}.}|#.}|}}|----%v_ [###-h-}}...|}...|}..|}}---%v_i#----.#|}}}h#|}}-%v_h.h.....%v_B#h#.......%v_% #h##.........%v_= Y##h##%v_ <h##%v_ S##h#%v_} y....##h###%v_L...#.h###..##......%v_#....h......##........##................%v_q#.#h#........%v_v5#.h#.%v_=.h%v_ .h%v_x .h%v_=.h%v_.h%v_ .h%v_ .h%v_lF.h%v_O`..h##%v_ .......................h###%v_ .....................####h####%v_ ######h###.%v__M#####.....h#.......###........%v_ z#.##h#.......%v_ |#.##h#.......%v_Cx5#.h#.%v_W.h%v_d .h%v_2.h%v_H----------|........|.........||...{.....|......h.||........||........|---.------DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:6 $:143 HP: 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3%v_%v_Q !h<%v_e \.h##.%v_.....h........+%v_ .................#......h.....##...%v_#........##h#%v_CR##h#%v_ S###h#%v_U##h###%v_, R##h#%v_6jR##h#%v_lU####h#%v_K ##h#You hear the chime of a cash register.%v_A##h%v_["This door is locked.%v_30This door is locked.%v_0This door is locked.%v_M 'In what direction? %v_%v_As you kick the door, it crashes open!-----------..........|...........................|--------------%v_ e--....|.#h-%v_@-|##.h%v_.h%v_.h%v_Q .h%v_Ѭ .h%v_ .h%v_.h%v_G"h.%v_c .h%v_8.h%v_.h%v_8.h%v_)M.h%v_N F#.h#%v_ u.#.h#.%v__.##h#.#%v_#...........h...........#.........#&v_#..........###...........#h..........#&v_..........###.............#..........h##.&v_##---#..{|h.....|...|----&v_-' R.#h.-&v_ p-.#|.##h|.-&v_x_L-|#.h-&v_e.h&v_&You hear bubbling water.&v_ +h.&v_``P###h.M&v_ȶh........................&v_ ##h#.......M................&v_/#Mh.........&v_'You miss the human mummy.&v_ The human mummy misses.The human mummy hits! 11(16)  Pw: 14(14)  Br:4 AC:-12 HD:3  12(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_ &v_ 'You miss the human mummy.&v_ The human mummy hits! 8(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_Z The human mummy misses. 10(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_&v_PYou miss the human mummy.The human mummy misses.&v_The human mummy misses. 11(16)  Pw: 14(14)  Br:4 AC:-12 HD:3The human mummy hits! 10(16)  Pw: 14(14)  Br:4 AC:-12 HD:3The human mummy misses. 11(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_l&v_'You miss the human mummy.&v_The human mummy hits! 8(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_The human mummy misses. 9(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_ >&v_ >UYou miss the human mummy.The human mummy just misses!&v_z>The human mummy misses. 11(16)  Pw: 14(14)  Br:4 AC:-12 HD:3The human mummy misses.&v_>The human mummy misses. 12(16)  Pw: 14(14)  Br:4 AC:-12 HD:3 &v_[Y  &v_sY 'You miss the human mummy. &v_Y The human mummy hits! 11(16)  Pw: 14(14)  Br:4 AC:-12 HD:3The human mummy misses. &v_Y  12(16)  Pw: 14(14)  Br:4 AC:-12 HD:3The human mummy hits! 7(16)  Pw: 14(14)  Br:4 AC:-12 HD:3 &v_WZ The human mummy misses. 8(16)  Pw: 14(14)  Br:4 AC:-12 HD:3 &v_r,cYou attack agressively.The human mummy turns to flee! &v_, 4(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You attack recklessly. &v_n-You smite the human mummy! 6(16)  Pw: 14(14)  Br:4 AC:-12 HD:3#&v_gC 8(16)  Pw: 14(14)  Br:4 AC:-12 HD:3#h#...M......&v_ ? 10(16)  Pw: 14(14)  Br:4 AC:-12 HD:3#h##........................&v_d  11(16)  Pw: 14(14)  Br:4 AC:-12 HD:3#.......h...............&v_  12(16)  Pw: 14(14)  Br:4 AC:-12 HD:3###.h&v_ y 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3h.&v_# 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3.#h&v_v#.#h..&v_{0#Bh...#.........&v_3 13(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You attack recklessly.&v_4You kill the bat! 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3#M&v_֮  16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3..........###.............h..........###.&v_7 ..........h..........#......#&v_K##h#.#M...The human mummy misses.&v_:K)The human mummy misses.&v_KK8You hear the chime of a cash register.&v_s ]#Mh#.#.&v_ z#Mh#..........&v_& You miss the human mummy.The human mummy hits! 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_ʾ The human mummy hits! 14(16)  Pw: 14(14)  Br:4 AC:-12 HD:3  16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_i  12(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You attack recklessly.&v_ You destroy the human mummy! 13(16)  Pw: 14(14)  Br:4 AC:-12 HD:3%B&v_ +#h##.......... Things that are here: a human corpse a mummy wrapping--More--&v_Mw ,&v_y r 14(16)  Pw: 14(14)  Br:4 AC:-12 HD:3.&v_ 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3#h%#.#.&v_e#h#.#...&v_} ##h##.#....&v_`>--.|.|....###h##..###......&v_Y? .|#h###&v_ "u....##h&v_r$......##h##&v_r..h###&v_D ----.........#h#. &v_------.................|-h-## &v_ ----|....|......|...................h------------.-##!&v_ׂ h."&v_r(h."&v_ h.#&v_'h.#&v_h.#&v_.h#&v_ h.#&v_)h.$&v_d+h.$&v_Kh.$&v_h.$&v_h.$&v_ێ Hh.Something is written here in the dust.$&v_ +You read: "???d wa he?e"$&v_ J.#h.%&v_Det........`h.%&v_With great effort you move the boulder..........`h#&&v_b;With great effort you move the boulder.'&v_k........`h##(&v_CsYou hear a monster behind the boulder.IPerhaps that's why you cannot move it.(&v_H *&v_JIlYou hear a monster behind the boulder.Perhaps that's why you cannot move it.+&v_,&v_E With great effort you move the boulder..#...B.`h###-&v_W4  13(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You attack recklessly.-&v_w5 You kill the bat! 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3#/&v_C 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3........#..h..........##..............#/&v_P...............h.......#........#.......0&v_: 3.#h#.0&v_W.h1&v_Zk.h1&v_ h.1&v_0 h.4&v_#m.....h#4&v_g 9.....................h###5&v_c.........#h5&v_ ...............##h#6&v_1{..###h#6&v_T!)##h`6&v_ ]With great effort you move the boulder.##h`7&v_B ?#h#7&v_6 8#h##8&v_{o..##h##8&v_T...............#h##9&v_ The Dungeons of Doom: levels 1 to 6  Level 3: A general store  Level 4: Many trees Portal to The Gnomish Mines  Level 5: Some fountains, a tree  Level 6: <- You are here Some fountains The Gnomish Mines: levels 3 to 6  Level 6: Many shops, some fountains--More--;&v_,;&v_S<&v_O Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - role_obj_names [true]  y - o<&v_Obscure_role_obj_names [false]  z - dnethack_dungeon_colors [true]  A - hitpointbar [false]  B - hp_notify [false]  C - IBMgraphics [false]  D - ignintr [false]  E - item_use_menu [true]  F - lit_corridor [true]  G - lootabc [false]  H - mail [true]  I - menucolors [false]  J - menu_glyphs [false]  K - msg_wall_hits [false]  L - null [true]  M - old_C_behaviour [false]  N - paranoid_hit [false]  O - paranoid_quit [false]  P - paranoid_remove [false]  Q - perm_invent [false]  R - pickup_thrown [false]  S - prayconfirm [true] (1 of 3)>&v_ a - pushweapon [false]  b - quiver_fired [true]  c - qwertz_movement [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showborn [false]  g - showbuc [false]  h - showexp [false]  i - show_obj_sym [true]  j - showrace [false]  k - showrealtime [false]  l - showscore [false]  m - show_shop_prices [true]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [true]  r - standout [false]  s - statuscolors [true]  t - time [false]  u - timed_delay [true]  v - tombstone [true]  w - toptenwin [false]  x - travel [true]  y - UTF8graphics [false]  z - use_inverse [false]  A - win_edge [false]  B - verbose [true]  C - vt_tiledata [false]   Compounds (selecting will prompt f>&v_dor new value):  name [DrakeMarshall]  role [Barbarian]  race [symbiote]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  D - attack_mode [chat]  E - boulder [`]  F - disclose [ni na nv ng nc]  G - fruit [slime mold]  H - hp_notify_fmt [[HP%c%a=%h]]  I - menustyle [full] (2 of 3)@&v_d, a - menu_headings [inverse]  b - msg_window [single]  c - number_pad [0=off]  d - packorder [$")[%?+!=/(*`0_]  e - pickup_burden [stressed]  f - pickup_types [all]  g - runmode [run]  h - scores [3 top/0 around]  i - sortloot [none]  j - suppress_alert [(none)]  k - autopickup exceptions (0 currently set) (3 of 3)D&v_#  a - pushweapon [false]  b - quiver_fired [true]  c - qwertz_movement [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showborn [false]  g - showbuc [false]  h - showexp [false]  i - show_obj_sym [true]  j - showrace [false]  k - showrealtime [false]  l - showscore [false]  m - show_shop_prices [true]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [true]  r - standout [false]  s - statuscolors [true]  t - time [false]  u - timed_delay [true]  v - tombstone [true]  w - toptenwin [false]  x - travel [true]  y - UTF8graphics [false]  z - use_inverse [false]  A - win_edge [false]  B - verbose [true]  C - vt_tiledata [false]   Compounds (selecting will prompt fD&v_ dor new value):  name [DrakeMarshall]  role [Barbarian]  race [symbiote]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  D - attack_mode [chat]  E - boulder [`]  F - disclose [ni na nv ng nc]  G - fruit [slime mold]  H - hp_notify_fmt [[HP%c%a=%h]]  I - menustyle [full] (2 of 3)K&v_z  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - role_obj_names [true]  y - obscure_K&v_( role_obj_names [false]  z - dnethack_dungeon_colors [true]  A - hitpointbar [false]  B - hp_notify [false]  C - IBMgraphics [false]  D - ignintr [false]  E - item_use_menu [true]  F - lit_corridor [true]  G - lootabc [false]  H - mail [true]  I - menucolors [false]  J - menu_glyphs [false]  K - msg_wall_hits [false]  L - null [true]  M - old_C_behaviour [false]  N - paranoid_hit [false]  O - paranoid_quit [false]  P - paranoid_remove [false]  Q - perm_invent [false]  R - pickup_thrown [false]  S - prayconfirm [true] (1 of 3)N&v_  a - pushweapon [false]  b - quiver_fired [true]  c - qwertz_movement [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showborn [false]  g - showbuc [false]  h - showexp [false]  i - show_obj_sym [true]  j - showrace [false]  k - showrealtime [false]  l - showscore [false]  m - show_shop_prices [true]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [true]  r - standout [false]  s - statuscolors [true]  t - time [false]  u - timed_delay [true]  v - tombstone [true]  w - toptenwin [false]  x - travel [true]  y - UTF8graphics [false]  z - use_inverse [false]  A - win_edge [false]  B - verbose [true]  C - vt_tiledata [false]   Compounds (selecting will prompt fN&v_ dor new value):  name [DrakeMarshall]  role [Barbarian]  race [symbiote]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  D - attack_mode [chat]  E - boulder [`]  F - disclose [ni na nv ng nc]  G - fruit [slime mold]  H - hp_notify_fmt [[HP%c%a=%h]]  I - menustyle [full] (2 of 3)S&v_~G+S&v_&----------|........|----------------.........||..............||...{.....#|..............||......<.|#|..............||........|`####...............||........|#-------------.-----.------#######h####`#######---.-----------##|.............|####%#####|..............###--.-|--#..............S&v_>'|#|....{|---------------##......||.....|-------DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:6 $:143 HP: 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3Set boulder to what? V&v_YOW&v_dG W&v_gS0Y&v_ DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:6 $:143 HP: 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3----------|........|----------------.........||..............||...{.....#|..............||......<.|#|..............||........|0####...............||........|#-------------.-----.------#######h####0#######---.-----------#&v_ x49H#|.............|####%#####|..............###--.-|--#..............|#|....{|---------------##......||.....|-------Z&v_X ...............##h##[&v_O|..##h##[&v_8#h##[&v_ H##h##\&v_ 8#h##\&v_l8#h##\&v_t 8#h##\&v_ʖT##h##]&v_\T##h##]&v_@m##h###^&v_[Y#####h#^&v_S###h#_&v_߶##h..#...|...----_&v_ ||.#|...#|...h|...._&v_ -.--......$|h#.|...-`&v_]o--.||#h.#|-`&v_>!h.a&v_"h.a&v_*You see here 10 gold pieces.a&v_ a&v_ 10 gold pieces.5 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3b&v_,h.b&v_"h.b&v_X###h..c&v_h.........c&v_I ##h#..............c&v_a V##h#.d&v_6##h#d&v_ 8#h##d&v_ G#h##.e&v_m#h##..............e&v_\<h##................f&v_ #h#................f&v_5 ##h#..............You hear someone cursing shoplifters.f&v_6c##h#.g&v_6##h#g&v_1R##h##g&v_>DR##h##g&v_,3You hear someone cursing shoplifters.i&v_xx###h##i&v_ K##h##j&v_\##h####j&v_K=h###j&v_"S##h#k&v_r#Mh###k&v_&You miss the drow mummy.k&v_;The webbing sticks to you. You're caught!k&v_The drow mummy hits! 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3  16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3l&v_4You miss the drow mummy.l&v_;The webbing sticks to you. You're caught!l&v_(The drow mummy misses.m&v_ 4You miss the drow mummy.m&v_ ;The webbing sticks to you. You're caught!m&v_r (The drow mummy misses.o&v_K 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You attack recklessly.You smite the drow mummy!o&v_+LBYour cold-iron axe sears the drow mummy's flesh!o&v_\L<The webbing sticks to you. You're caught!o&v_MThe drow mummy misses. 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3p&v_  14(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You attack recklessly.You smite the drow mummy!Your cold-iron axe sears the drow mummy's flesh!p&v_ <The webbing sticks to you. You're caught!p&v_! The drow mummy hits! 13(16)  Pw: 14(14)  Br:4 AC:-12 HD:3  15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3r&v_;#4You miss the drow mummy.r&v_#;The webbing sticks to you. You're caught!r&v_U%The drow mummy misses. 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3s&v_s&v_.&You miss the drow mummy.s&v_cThe webbing sticks to you. You're caught!The drow mummy misses.u&v_}4You miss the drow mummy.u&v_;The webbing sticks to you. You're caught!u&v_The drow mummy hits! 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3  16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3w&v_S4You miss the drow mummy.w&v_S;The webbing sticks to you. You're caught!w&v_(T(The drow mummy misses.y&v_R4You miss the drow mummy.y&v_R;The webbing sticks to you. You're caught!y&v_0S-The drow mummy just misses!z&v_8 4You miss the drow mummy.z&v_8 ;The webbing sticks to you. You're caught!z&v_ 9 The drow mummy hits! 13(16)  Pw: 14(14)  Br:4 AC:-12 HD:3  14(16)  Pw: 14(14)  Br:4 AC:-12 HD:3|&v_84You miss the drow mummy.|&v_The webbing sticks to you. You're caught!The drow mummy misses. 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3}&v_^4You miss the drow mummy.}&v_^;The webbing sticks to you. You're caught!}&v_{_The drow mummy misses.The drow mummy hits! 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3  16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_= 14(16)  Pw: 14(14)  Br:4 AC:-12 HD:3You attack recklessly.&v_kzYour cold-iron axe sears the drow mummy's flesh!You destroy the drow mummy![&v_ 14(16)  Pw: 14(14)  Br:4 AC:-12 HD:3The webbing sticks to you. You're caught! 15(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_io#h####&v_jYou see here a cobwebbed cloak. 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_T##h#[#&v_}####h#You see here a cobwebbed cloak.&v_G &v_$#b - a cobwebbed cloak.&v_ Weapons p - an axe (weapon in hand) Armor b - a cobwebbed cloak g - an uncursed +0 dwarvish cloak (being worn) h - a +1 elven mithril-coat (being worn) s - a +1 dwarvish helm (being worn) t - a +0 pair of iron shoes (being worn) Q - a +0 dwarvish roundshield (being worn) Comestibles l - a C-ration z - 2 food rations C - a tripe ration Scrolls y - a scroll labeled PRATYAVAYAH A - a scroll labeled DUAM XNAHT B - a scroll labeled LEP GEX VEN ZEA D - a scroll labeled VENZAR BORGAVVE Spellbooks E - a yellow spellbook Potions c - a clear potion U - 2 potions called booze V - a yellow potion Rings d - an engagement ring (on right hand) j - an engraved &v_{8sapphire ring Wands w - a copper wand G - an oak wand Tools n - a lock pick R - a pick-axe T - a see invisible flavored strange pipe (0:5) Gems M - a silver stone(end) &v_T&v_ UzDrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:6 $:153 HP: 16(16)  Pw: 14(14)  Br:4 AC:-12 HD:3&v_ 1What do you want to take off? [gstQ or ?*] &v_ &v_You were wearing an uncursed +0 dwarvish cloak. 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_8What do you want to wear? [bg or ?*] &v_/ Weapons p - an axe (weapon in hand) Armor b - a cobwebbed cloak g - an uncursed +0 dwarvish cloak h - a +1 elven mithril-coat (being worn) s - a +1 dwarvish helm (being worn) t - a +0 pair of iron shoes (being worn) Q - a +0 dwarvish roundshield (being worn) Comestibles l - a C-ration z - 2 food rations C - a tripe ration Scrolls y - a scroll labeled PRATYAVAYAH A - a scroll labeled DUAM XNAHT B - a scroll labeled LEP GEX VEN ZEA D - a scroll labeled VENZAR BORGAVVE Spellbooks E - a yellow spellbook Potions c - a clear potion U - 2 potions called booze V - a yellow potion Rings d - an engagement ring (on right hand) j - an engraved sapphire ring&v_/+ Wands w - a copper wand G - an oak wand Tools n - a lock pick R - a pick-axe T - a see invisible flavored strange pipe (0:5) Gems M - a silver stone(end) &v_8- a+&v_- &v_/ DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:6 $:153 HP: 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You are now wearing a cobwebbed cloak.&v_ >What do you want to take off? [bstQ or ?*] &v_c&v_uc3You were wearing a +0 cobwebbed cloak.&v_m8What do you want to wear? [bg or ?*] &v_.2That is a silly thing to wear.&v_- Weapons p - an axe (weapon in hand) Armor b - a +0 cobwebbed cloak g - an uncursed +0 dwarvish cloak h - a +1 elven mithril-coat (being worn) s - a +1 dwarvish helm (being worn) t - a +0 pair of iron shoes (being worn) Q - a +0 dwarvish roundshield (being worn) Comestibles l - a C-ration z - 2 food rations C - a tripe ration Scrolls y - a scroll labeled PRATYAVAYAH A - a scroll labeled DUAM XNAHT B - a scroll labeled LEP GEX VEN ZEA D - a scroll labeled VENZAR BORGAVVE Spellbooks E - a yellow spellbook Potions c - a clear potion U - 2 potions called booze V - a yellow potion Rings d - an engagement ring (on right hand) j - an engraved sapphire r&v_.ing Wands w - a copper wand G - an oak wand Tools n - a lock pick R - a pick-axe T - a see invisible flavored strange pipe (0:5) Gems M - a silver stone(end) &v_&v_`zDrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:6 $:153 HP: 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_K5+What do you want to wear? [bg or ?*] &v_o&v_q3You are now wearing a cobwebbed cloak.&v_c Weapons p - an axe (weapon in hand) Armor b - a +0 cobwebbed cloak (being worn) g - an uncursed +0 dwarvish cloak h - a +1 elven mithril-coat (being worn) s - a +1 dwarvish helm (being worn) t - a +0 pair of iron shoes (being worn) Q - a +0 dwarvish roundshield (being worn) Comestibles l - a C-ration z - 2 food rations C - a tripe ration Scrolls y - a scroll labeled PRATYAVAYAH A - a scroll labeled DUAM XNAHT B - a scroll labeled LEP GEX VEN ZEA D - a scroll labeled VENZAR BORGAVVE Spellbooks E - a yellow spellbook Potions c - a clear potion U - 2 potions called booze V - a yellow potion Rings d - an engagement ring (on right hand) j - an engrav&v_;ed sapphire ring Wands w - a copper wand G - an oak wand Tools n - a lock pick R - a pick-axe T - a see invisible flavored strange pipe (0:5) Gems M - a silver stone(end) &v_H^ &v_^ zDrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:6 $:153 HP: 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_lBWhat do you want to drop? [$b-dghjlnpstwyzA-EGMQRT-V or ?*] &v_&v_4You drop an uncursed +0 dwarvish cloak.&v_g`##h#[#&v_w.......h........#......#........&v_ .##h#..............&v_Ta2#.h..&v_e.h&v_.h&v_x.h&v_< .h&v_b .h&v_&.h&v_,.h&v_(#c.h##.&v_9(.......................h........#.......&v_i[ ........#..#..........h#..............#&v_Ml...#.#h##&v_+c........##h#&v_ R.........##h&v_' \........##h&v_G.#.hSomething is written here in the dust.You read: "???d wa he e"&v_H\ .h&v_zOSomething is written here in the dust. You read: "???d wa he e"&v_Uh.Something is written here in the dust.&v_*You read: "??d va he e"&v_KJ.#h.&v_ 7........#h.&v_2.........#h#&v_ ........#h##&v_e...#.h###&v_C........#..h..........##..............#&v_4 ...............h.......#........#.......&v_64h.##.&v_ h.&v_O h.&v_!h.&v_X'!h.&v_@ h.&v_h.&v_'}h.&v_/b.#h..&v_ .#h.#..............&v_.......#........h......#........&v_S a####h#&v_aT 8You see here an uncursed +0 dwarvish cloak.&v_w \#[#h##&v_b###h#&v_Z###h##&v_g####h###&v_RW##h###&v_G#h###&v_,pG#h###&v_1 8#h##&v_Wu G#h##.&v_#h##..............&v_h##................&v_8S&v_XThe snake bites! 15(16)  Pw: 14(14)  Br:4 AC:-11 HD:3  16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v__g&v_ug!You miss the snake.&v_g#The snake misses.&v_]You attack agressively.The snake turns to flee!&v_ 12(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You attack recklessly.&v_pYou smite the snake! 13(16)  Pw: 14(14)  Br:4 AC:-11 HD:3#&v_} 14(16)  Pw: 14(14)  Br:4 AC:-11 HD:3.##h#........&v_ mYou attack agressively. The snake turns to flee! You attack recklessly. You smite the snake!&v_b 15(16)  Pw: 14(14)  Br:4 AC:-11 HD:3---...###h###......&v_hC 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3-.####h###..........&v_q.#S##h####.&v_qThe snake bites! 15(16)  Pw: 14(14)  Br:4 AC:-11 HD:3  16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_f  13(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You attack recklessly.&v_ %You smite the snake!&v_Ԟ The snake misses. 14(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_3 &v_3 You miss the snake.&v_$4 The snake misses. 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_iZYou attack agressively.The snake turns to flee!&v_i 13(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You attack recklessly.&v_jYou kill the snake! 15(16)  Pw: 14(14)  Br:4 AC:-11 HD:3%&v_...#h###&v_You see here a snake corpse. 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_e* &v_R!s-....h%###&v_U------(.>...+...-h-##&v_ --|..+|....h..|------.----#&v_h.&v_w .h&v_ -You see here a ragged spellbook.&v_6 &v_6$e - a ragged spellbook.&v_ =What do you want to read? [ejyABDE or ?*] &v_JH You open the spellbook.  Read the spellbook or Study its wardings? r - Read spell s - Study warding(end) &v_ԁ+The spellbook is warded with a sketch of the wings of Garuda.You are already familiar with this ward.&v_n h.&v_.!h.&v_c(h.&v_,)!You see here a horn.&v_ &v_ f - a horn.&v_IWhat do you want to use or apply? [$bfjnpswGRT or ?*] &v_N !Improvise? [yn] (n) &v_4yYou start playing the horn.--More--&v_X In what direction? &v_z-&v_w-&v_@-&v_s-&v_Y-&v_ 5-&v_-&v_8.>.....You can move again.&v_ Weapons p - an axe (weapon in hand) Armor b - a +0 cobwebbed cloak (being worn) h - a +1 elven mithril-coat (being worn) s - a +1 dwarvish helm (being worn) t - a +0 pair of iron shoes (being worn) Q - a +0 dwarvish roundshield (being worn) Comestibles l - a C-ration z - 2 food rations C - a tripe ration Scrolls y - a scroll labeled PRATYAVAYAH A - a scroll labeled DUAM XNAHT B - a scroll labeled LEP GEX VEN ZEA D - a scroll labeled VENZAR BORGAVVE Spellbooks e - a ragged spellbook E - a yellow spellbook Potions c - a clear potion U - 2 potions called booze V - a yellow potion Rings d - an engagement ring (on right hand) j - an engraved sapphire&v_AM ring Wands w - a copper wand G - an oak wand Tools f - a frost horn n - a lock pick R - a pick-axe T - a see invisible flavored strange pipe (0:5) Gems M - a silver stone(end) &v_&v_sDrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:6 $:153 HP: 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_* .h&v_I *.h&v_>h&v_.h&v_ .h&v_ .h&v_. .h&v_Y .h&v_L+The door opens.-&v_ 1.h#&v_AI-h#.&v_F9 S#h#.&v_]S##h#.&v_"S##h#.&v_pS##h#.&v_S##h#.&v_ S##h#.&v_ S##h#.&v_S##h#.&v_&zS##h#.&v_S##h#.&v_{6##h#&v_ 6##h#&v_ 6##h#&v__6##h#&v_p6##h#&v_G6##h#&v_g 6##h#&v_6##h#&v_* 6##h#&v_l6##h#&v_6##h#&v_L8#h##&v_}8#h##&v_c8#h##&v_58#h##&v_ 8#h##&v_ 8#h##&v_#8#h##&v_8#h##&v_8#h##&v_8#h##&v_ X8#h##&v_i G#h##.&v_ G#h##.&v_ G#h##.&v_ LG#h##.&v_*G#h##.&v_7G#h##.&v_H G#h##.&v_v G#h##.&v_i G#h##.&v_.j7h##.&v_#1h##.&v_y"h-#&v_HMh.&v_ h.&v_ h.&v_ h.&v_=h.&v_ &,h.&v_÷_----------...h.....||........||?.......|----------DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:7 $:153 HP: 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_W&v_v<h&v_I .h&v_J 6You see here a scroll labeled GARVEN DEH.&v_& &v_* -g - a scroll labeled GARVEN DEH.&v_)h.&v_You are beginning to feel hungry. 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3 Hungry &v_M)h.&v_.You are beginning to feel hungry.&v_3 Weapons p - an axe (weapon in hand) Armor b - a +0 cobwebbed cloak (being worn) h - a +1 elven mithril-coat (being worn) s - a +1 dwarvish helm (being worn) t - a +0 pair of iron shoes (being worn) Q - a +0 dwarvish roundshield (being worn) Comestibles l - a C-ration z - 2 food rations C - a tripe ration Scrolls g - a scroll labeled GARVEN DEH y - a scroll labeled PRATYAVAYAH A - a scroll labeled DUAM XNAHT B - a scroll labeled LEP GEX VEN ZEA D - a scroll labeled VENZAR BORGAVVE Spellbooks e - a ragged spellbook E - a yellow spellbook Potions c - a clear potion U - 2 potions called booze V - a yellow potion Rings d - an engagement ring (on righ&v_x4yt hand) j - an engraved sapphire ring Wands w - a copper wand G - an oak wand Tools f - a frost horn n - a lock pick R - a pick-axe T - a see invisible flavored strange pipe (0:5) Gems M - a silver stone(end) &v_ &v_K DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:7 $:153 HP: 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3 Hungry &v_+What do you want to eat? [lzC or ?*] &v_That food really hit the spot! 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You finish eating the food ration.&v_J#h.#&v_\ Kh.....&v_(#......h.......#.....&v_Oc#.#h#&v_rQ##h##&v_& 4##h&v_\1#h#&v_ _###h##&v_]3$##h&v_ӋB#h#&v_Y6 S###h#&v_mR##h#&v_{R##h#&v_R##h#&v_#u##h.v#--&v_---|..#.....#|....h----The ice vortex engulfs you!--More--&v_.o/-\|h|\-/&v_n/8DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:7 $:153 HP: 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You are freezing to death! 9(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_/ 10(16)  Pw: 14(14)  Br:4 AC:-11 HD:3  10(16)  Pw: 14(14)  Br:4 AC:-11 HD:3  11(16)  Pw: 14(14)  Br:4 AC:-11 HD:3&v_v Weapons are ineffective against the ice vortex.You attack agressively.You get expelled from the ice vortex in a blast of frost!--More--&v_ ]----------#...<.....|#|........|#|........|#----------#######---#|..#.....v|......h------DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:7 $:153 HP: 11(16)  Pw: 14(14)  Br:4 AC:-11 HD:3The ice vortex turns to flee!&v_  10(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You attack recklessly.&v_!You smite the ice vortex. 12(16)  Pw: 14(14)  Br:4 AC:-11 HD:3v#&v_j  13(16)  Pw: 14(14)  Br:4 AC:-11 HD:3......h....#&v_9 You miss the ice vortex. 14(16)  Pw: 14(14)  Br:4 AC:-11 HD:3v#&v_  15(16)  Pw: 14(14)  Br:4 AC:-11 HD:3v#h#.#&v_á 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3v#h##&v_c#vh##&v_2&You miss the ice vortex.&v_u &v_ &You miss the ice vortex.&v_ (The ice vortex misses.&v_ &v_ &You miss the ice vortex.&v_ (The ice vortex misses.'v_)_ bYou attack agressively.The ice vortex turns to flee!'v_v_  15(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You attack recklessly.'v_` You smite the ice vortex. 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3v#'v_M _#h##'v_gv##h##'v_O#h##'v_ ]#vh###'v_[#h#v#'v_w HYou miss the ice vortex.v#'v_ 'v_. RYou miss the ice vortex.The ice vortex engulfs you!--More-- 'v_Əl/-\|h|\-/ 'v_ܒDrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:7 $:153 HP: 16(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You are freezing to death! 7(16)  Pw: 14(14)  Br:4 AC:-11 HD:3  8(16)  Pw: 14(14)  Br:4 AC:-11 HD:3 'v_|You attack agressively.You get expelled from the ice vortex in a blast of frost!--More-- 'v_L6----------#...<.....|#|........|#|........|h----------v######---#|..#.....#|......#------DrakeMarsh the Dwarf St:18/** Dx:25 Co:12 In:11 Wi:9 Ch:6 Chaotic Dlvl:7 $:153 HP: 8(16)  Pw: 14(14)  Br:4 AC:-11 HD:3The ice vortex turns to flee! 7(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You attack recklessly. 'v_9MYou smite the ice vortex! 9(16)  Pw: 14(14)  Br:4 AC:-11 HD:3'v_+ 7(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You attack recklessly.'v_You smite the ice vortex! 8(16)  Pw: 14(14)  Br:4 AC:-11 HD:3#v'v_.N 6(16)  Pw: 14(14)  Br:4 AC:-11 HD:3You attack recklessly.'v_OOYou kill the ice vortex! 7(16)  Pw: 14(14)  Br:4 AC:-11 HD:3#'v_Q[ 8(16)  Pw: 14(14)  Br:4 AC:-11 HD:3##h#'v_7"Really save? [yn] (n) 'v_  ySaving...'v_% Be seeing you...