DogeKip, chaotic male angelic Psyker # ####-----}- -------- #`,,,-.|...| ,,,|.......| #,#}#|...(.+ ------------######,,,}.......| #,,, +<....| ,...........|,,,,,,,I@........| --------#,## ------} ###,|.....}....|,######I,|I....>.| |.......#,,, ,,,,,|........>^.,# #,#. ----- |......|,%## #,-^......}..|,# |......|,,,, #,------------,# |..{...-,#, ####,,,,, -.------,## , ,,,,,,,### #,,,,,,,,,, ----.---------,,,, ##-----,### |......}.....-,#}# |...-,,, |............|,### |...|,##, ,.............|,,, |....,,,,###|............-,,, -----#,,,,##}...........||,##} ####,##--------------,# #,,,,,,,,,,,,,,,,,,# #########}########## ### [DogeKip the Mind Reader] St6 Dx7 Co6 In11 Wi18 Ch6 PsyAngMalCha S14031 Spa:38 $51 HP-2(39) Pw104(110) AC10 Xp6/530 Wt18/1060 T855 Leg Cnf Bli Dim Stn Latest messages [-2 -> 7] Warning: HP low! It casts aspersions on your ancestry. "Your mother is so old she went to an antique store they wouldn't let her leave." You hit it. You claw it. You curse at it. You kill it! It reaches out, and your body shrivels. [-4 -> 4] Warning: HP low! It misses. You try to cast a spell in confusion. You fail to cast the spell correctly. It reaches out, and your body shrivels. You hear the wailing of the Banshee... [-3 -> 1] Warning: HP low! It reaches out, and your body shrivels. You die... Your inventory Weapons e - an uncursed +1 hand blaster (weapon in hand) {12} f - 19 uncursed +0 blaster bolts (in quiver) {0} Armor g - the uncursed +1 healer uniform named Jutta flax's OHP (being worn) {6} Scrolls j - 4 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 4 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - a cursed scroll of cure {0} t - a cursed scroll of mana {0} Spellbooks a - an uncursed spellbook of psybeam (0:5) {0} b - an uncursed spellbook of cure blindness (3:1) {0} c - an uncursed finalized spellbook of extra healing (2:4) {0} d - an uncursed spellbook of jumping (0:5) {0} q - an uncursed finalized spellbook of cure sickness (0:3) {0} s - an uncursed spellbook of full healing (1:3) {0} Potions h - an uncursed potion of healing {0} i - an uncursed potion of cure insanity {0} r - an uncursed potion of object detection {0} Wands p - a cursed wand of locking called Flexible (NEM (0:8) {0} v - a blessed wand of light (0:0) {0} Tools u - 3 uncursed tallow candle (2000)'s {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 103 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 56% Ring drop chance was reduced to 96% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 89% Armor drop chance was reduced to 85% Tool drop chance was reduced to 90% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 99% chance The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to skilled proficiency: saber The following skill became untrainable if you tried to train it too early: club (turn 2240) The following skill became untrainable after a while: dart (turn 52526) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 11855 Monster spawn increase reached its maximum at turn 155765 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 560716 The monster class that cannot be genocided was human or elf The monster species that spawned more often: danger vapor (freq bonus 6) The monster species that spawned more often: upturning ax (freq bonus 12) The monster species that spawned more often: dirty star (freq bonus 24) The monster species that spawned more often: big porpse (freq bonus 4) The monster species that spawned more often: dwarf lord stonebreaker (freq bonus 3) The monster species that spawned more often: nictitating goodyear hellebore (freq bonus 2) The monster species that spawned more often: strange zombie (freq bonus 3) The monster species that spawned more often: Samuel (freq bonus 4) The monster species that spawned more often: carrion crawler (freq bonus 3) The monster species that spawned more often: Felix (freq bonus 2) The monster species that spawned more often: beambeam flayer (freq bonus 4) The monster species that spawned more often: nippon ma intercommunication (freq bonus 6) The monster species that spawned more often: shitty warp fungus (freq bonus 4) The monster species that spawned more often: sepia patch (freq bonus 2) The monster species that spawned more often: techno star (freq bonus 18) The monster species that spawned more often: bullywug (freq bonus 18) The monster species that spawned more often: silver wraith (freq bonus 4) The monster species that spawned more often: weresnake (freq bonus 6) The monster species that spawned more often: make america great again elemental (freq bonus 15) The monster species that spawned more often: perdurability cantilevering (freq bonus 10) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 1) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster trait that was more common: monsters that regenerate health (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 1) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 2) The monster trait that was more common: monsters that cannot pick up items (freq bonus 1) The monster species that never randomly spawned: deworm pointlessly The monster species that never randomly spawned: seeker automaton The monster species that never randomly spawned: blank wort The monster species that never randomly spawned: asshole ant The monster species that never randomly spawned: worm that walks The monster species that never randomly spawned: complexor The monster species that never randomly spawned: spokesmen chastise The monster species that never randomly spawned: elapse batmen The monster species that never randomly spawned: mayday tossup fiend The monster species that never randomly spawned: screaming spirit The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: quicksand (deserted) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: ash (GREAT GATE OF OBLIVION) The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 13) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 21) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 7) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 16) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 10) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 3) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 8) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 5) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 2) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 10) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this item was always generated cursed: horse hop (birdy) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: deprovement stone (gray) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: grave wall trap (freq bonus 1) Trap randomization happened for 1 in 613 traps Next attribute increase check would have come at turn 2426 Strength training was 21 Dexterity training was 15 Wisdom training was 0 Constitution training was 6 Your sanity was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were stunned (12) You were confused (68) You were blinded (276) You were dimmed (14) You had not decided on your sexuality yet You had wounded legs (427) You saw invisible You had infravision You had 1734 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bill Rizer, Lance Bean and Haggle Man Your deity was Haggle Man The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - psybeam 6 body 98% 492% b - cure blindness 2 healing 0% 90% c - extra healing 3 healing 0% 247% d - jumping 1 body 0% 92% e - full healing 6 healing 98% 98% f - cure sickness 3 healing 0% 98% Techniques known in the end Name Level Status zap em 6X Prepared(0) dazzle 6 R Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) turn undead 6XR Prepared(0) invoke deity 6 R Prepared(0) Discoveries Armor healer uniform (clean white clothes) Scrolls scroll of healing (HAHAHAHAHAHAHA) scroll of mana (TSVETOCHNYYE SHORTY I LEY) scroll of phase door (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of standard id (FEMMY SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of cure (EAT FRUIT FASTLY) * scroll of extra healing (THERAC 25) * scroll of greater mana restoration (ID 9739285327 INFO CRYPTEDFILES BIZ) Spellbooks spellbook of psybeam (stolen) spellbook of cure blindness (reversed) spellbook of extra healing (corroded) spellbook of jumping (long) spellbook of full healing (printed) spellbook of cure sickness (programmed) Potions potion of healing (golden) potion of cure insanity (reddish) potion of object detection (prickly ash) Wands wand of locking called Flexible (NEM (flexible) wand of light (barbed) wand of haste monster (palm) Tools tallow candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 37 to 38 Level 38: <- You are here Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 49 times You killed 42 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (28 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) techniques [Basic] (max Master) (21 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (9 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) firearms [Basic] (max Expert) (78 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Expert) (38 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye DogeKip the Psyker...