DogeKip, lawful male angelic Jedi --- ------- --- --- . ..... . .| -------------.--------..-----.---------. |?.???.|....|.|((((.(|.%-.//|.|).))).)|.| |?]?+]?|......|((((.(|..|.//|.|))[)))?|.. |?????+|......|......|..|.//|.|.))))).|.| |......|.-|--.----|---..-----.|.......|.. ----- -----|---..............%....8o.----|----.| |.............)......{........%....o@o............ ----- ------+--....%.--------|---...@........@.| ,# , |.----.| .....|+..------|--..|##,--.----+- |....|.| $$).?(=|...|.......|..-,#,-...%.%.|### |....-.| [?!%!]?.=|...|.......|..|,,,|%....[..,,# |....|.|.%(=.?%[!.|...|.......|..|###........|#,### ------.------------...---------..| ---------#,,,,# . ..... ...| ,,,,,# --- ------- ----- ###,-.. # --- [DogeKip the Jedi Apprentice] St8 Dx9 Co11 In11 Wi5 Ch6 JedAngMalLaw S15924 Dlvl:5 $4 HP0(130) Pw21(74) AC4 Xp9/3925 Wt921/1760 T5033 Par Latest messages Warning: HP low! [-2 -> 4] Warning: HP low! The mana stealer seems to drain your energy with its gaze! The Mordor orc thrusts his orcish dagger. The Mordor orc hits you! [-2 -> 2] Warning: HP low! The dweeeeeeauweauw hits you! The dweeeeeeauweauw's attack was poisoned! The poison doesn't seem to affect you. You feel your magical energy drain away! [-1 -> 1] Warning: HP low! The marine goblin misses. The dweeeeeeauweauw misses. The mana stealer touches you! [-1 -> 1] Warning: HP low! You die... Your inventory Amulets r - a blessed amulet of magical breathing Armor a - an uncursed +1 robe (being worn) b - an uncursed +0 pair of leather gloves h - a blessed +0 orcish cloak o - an uncursed +0 dwarvish cloak (being worn) v - a cursed -1 magical shield L - an uncursed +0 mecha-irazu (being worn) P - an uncursed +0 gnomish suit T - the blessed +1 pair of leather gloves named Hail Storm (being worn) Comestibles n - 2 uncursed food rations E - an uncursed sprig of wolfsbane J - an uncursed asian pear Q - a cursed food ration Z - an uncursed tin of 4chan pony meat Scrolls d - 9 uncursed scrolls of healing e - 4 uncursed scrolls of mana f - 4 uncursed scrolls of phase door m - an uncursed finalized scroll of trap detection M - a blessed scroll of extra healing R - a cursed scroll of mana S - a blessed scroll of healing Spellbooks g - an uncursed finalized spellbook of genocide (0:2) O - an uncursed spellbook of fireball (0:0) Potions q - a blessed potion of levitation K - an uncursed potion of gain level N - an uncursed potion of gain ability U - a cursed potion of monster detection W - an uncursed finalized potion of monster detection X - an uncursed potion of ice Rings y - a cursed ring of invisibility V - an uncursed ring of fear resistance (on right hand) Tools c - an uncursed +1 white double lightsaber (0) (weapon in hands) j - an uncursed stethoscope k - an uncursed unspecified candle (2000) l - an uncursed bag of tricks (0:13) p - 2 uncursed +0 torch (891)'s s - an uncursed chest w - a blessed brass lantern (1060) Y - a blessed magic whistle Contents of the chest: an uncursed spellbook of magic missile (5:4) Final attributes You were piously aligned Your alignment was 32 Your max alignment was 34 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: searching You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 175 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 88% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 92% Armor drop chance was reduced to 53% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: pick-axe The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: two-handed sword (turn 31) The following skill became untrainable if you tried to train it too early: bow (turn 858) The following skill became untrainable after a while: occult spells (turn 56041) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 46764) Number of artifacts generated was 0 Number of fake artifacts generated was 9 Monster spawn increase started at turn 34996 Monster spawn increase reached its maximum at turn 95345 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1683462 The monster class that cannot be genocided was kobold The monster class that was spawned more often: mummy (freq bonus 5) The monster species that spawned more often: rabid bull (freq bonus 14) The monster species that spawned more often: sinorn (freq bonus 42) The monster species that spawned more often: houndoom (freq bonus 21) The monster species that spawned more often: musk ox (freq bonus 36) The monster species that spawned more often: magpie (freq bonus 28) The monster species that spawned more often: calderon arctic (freq bonus 48) The monster species that spawned more often: wouwou aggressor (freq bonus 48) The monster species that spawned more often: devil's mummy (freq bonus 13) The monster species that spawned more often: pony (freq bonus 126) The monster species that spawned more often: gigantic twen (freq bonus 28) The monster species that spawned more often: ash clan (freq bonus 18) The monster species that spawned more often: tin-soldier (freq bonus 18) The monster species that spawned more often: Seraph of the Void (freq bonus 24) The monster species that spawned more often: gold mimic (freq bonus 24) The monster species that spawned more often: wood golem (freq bonus 6) The monster species that spawned more often: seek eye (freq bonus 18) The monster species that spawned more often: ruby dragon (freq bonus 11) The monster species that spawned more often: werepeeptoe (freq bonus 24) The monster species that spawned more often: pedestrianism response (freq bonus 8) The monster species that spawned more often: gruffest precluded (freq bonus 24) The monster trait that was more common: monsters that count as human (freq bonus 4) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 1) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 1) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster species that never randomly spawned: thematic earth elemental The monster species that never randomly spawned: breakoff fungus The monster species that never randomly spawned: great black wyrm The monster species that never randomly spawned: broken boomer The monster species that never randomly spawned: full-elf ranger The monster species that never randomly spawned: frequently underestimate The monster species that never randomly spawned: desperate digestive The monster species that never randomly spawned: notable patch The monster species that never randomly spawned: fiendish warlock The monster species that never randomly spawned: mud spider The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: pin bolt ((null)) The RNG hath decreed that this item was never generated: cloak of health (white cloak) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 6) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 6) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 24) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 11) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 8) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 101) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 11) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 68) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 37) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this item was always generated cursed: implant of vengeance (yelling) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: magic lamp (lamp) The RNG hath decreed that this item was always generated cursed: garnet (red) The RNG hath decreed that this item was always generated cursed: dented pot ((null)) The RNG hath decreed that this trap was always invisible: falling tub trap The RNG hath decreed that this trap was generated more often: piercing beam trap (freq bonus 3) Trap randomization happened for 1 in 833 traps Next attribute increase check would have come at turn 8754 Strength training was 1 Dexterity training was 26 Wisdom training was 22 Constitution training was 6 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were resistant to fear You were paralyzed (-12) You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You had not decided on your sexuality yet You were prevented from having automatic searching (0) You were telepathic You had infravision You had 2143 points of nutrition remaining You were stealthy You could fly You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. the Light Side was angry with you (3) You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - genocide 8 enchant 100% 80% Techniques known in the end Name Level Status jedi jump 9X Prepared(0) dazzle 9 R Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Reloading(530) phase door 9 R Reloading(358) turn undead 9 R Prepared(0) invoke deity 9 R Prepared(0) charge saber 5X Not Ready(3345) telekinesis 2X Prepared(0) disarm 2 O Prepared(0) Discoveries Amulets amulet of magical breathing (guilded) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (octarine robe) * leather gloves (concrete gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wide conical hat) * sedge hat (chain-aventailed helmet) * skullcap (covered helmet) * flack helmet (gray helmet) * crystal helm (viking helmet) * mining helm (weeping helmet) * field helm (scuba helmet) * helm of safeguard (space helmet) * war hat (winged helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (tar gloves) * gauntlets of plugsuit (runic gloves) * commander gloves (dusty gloves) * field gloves (sensor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (area boots) * field boots (thigh boots) * boots of safeguard (red sneakers) Scrolls scroll of healing (SWEET FEET) scroll of mana (THE ENEMY RUN AWAY BY BELLOW) scroll of phase door (FELLOW ELF STUNT IS MORE HITTING) scroll of standard id (MAYBE LOVELY WHEN TOUCH) scroll of cure (SHUOHUA KAI LI) * scroll of extra healing (SO QUE SWING) * scroll of greater mana restoration (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of identify (RASH EM EXTENDED POISON IVY ROMP) scroll of trap detection (ZUKKO MY GOOK) scroll of destroy armor (ORC WIZARD FOR SMASH 5) scroll of create monster (SKYED GNAWN) Spellbooks spellbook of genocide (opaque) spellbook of fireball (fleeting) spellbook of magic missile (scintillating) Potions potion of blindness (chocolate) potion of gain ability (silvervine) potion of speed (pseudo-violet) potion of levitation (ethereal) potion of gain level (buzzing) potion of monster detection (cinnamon) potion of ice (finicky) Rings ring of fear resistance (clocked) ring of invisibility (rock solid) Tools white double lightsaber (double lightsaber) bag of tricks (bag) sack (bag) lamp called Oil Lamp unspecified candle (candle) chest (wooden container) magic whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 5: <- You are here Voluntary challenges You eaten 18 times You eaten food with animal by-products 6 times You eaten meat 3 times You have communicated with the gods 38 times You never prayed to the gods You hit with a wielded weapon 336 times You killed 191 monsters You read items or engraved 27 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (45 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (23 of 160) devices [Basic] (max Master) (31 of 160) searching [Unskilled] (max Expert) (6 of 20) spirituality [Basic] (max Expert) (40 of 160) techniques [Unskilled] (max Expert) (8 of 20) sexy flats [Unskilled] (max Master) (11 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (26 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (21 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (26 of 160) form VIII (Wedi) [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Skilled] (max Legendary) (348 of 540) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye DogeKip the Jedi...