DogeKip, neutral male angelic Jedi ---------- -------- |........+ -----## |......| |........|## |....,# ##|......| |.........,# |...|,# #,-....... -.--------,#,|...|,# #,---+---- #,# #,#,|..<|,# #,# #,# #,,,....|,###,# k #,# ###,-s---,,##,# #,# #`,,,,,,,,,,# #,## ###--.----,,# #,,# |.....|,## ##,# #######|.....|,# #,# #,,,,,,....{.|,# ----|--- #,#####--.....,# #,# ####-------------- |......|##,# |....|,---.---,,,..........@..| |......|,,,# ------,|.....|,##|X........I..| |.......,### #,).....|,# |............. |>.{...|## ##|......,# -------------- -------- -------## [DogeKip the Padawan] St12 Dx6 Co13 In12 Wi16 Ch5 JedAngMalNeu S322 Dlvl:2 $36 HP0(54) Pw30(30) AC6 Xp3/59 Wt44/1770 T555 Sat Bli Latest messages A hail of magic missiles narrowly misses you! You miss it. It stings you! [-1 -> 7] Warning: HP low! It lashes you! You hear the howling of the CwnAnnwn... [-3 -> 4] Warning: HP low! It claws you! [-1 -> 3] Warning: HP low! It stings you! [-1 -> 2] Warning: HP low! It lashes you! [-1 -> 1] Warning: HP low! It claws you! You die... Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 13 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: full nutrients You could not have this property intrinsically: teleport control Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 95% chance Musable item generation frequency had a negative bias of 24% Wand drop chance was reduced to 79% Armor drop chance was reduced to 92% Food drop chance was reduced to 97% The following skill could not be trained at all: shield The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: saber The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: implants (turn 102) The following skill became untrainable if you tried to train it too early: riding (turn 13) The following skill became untrainable after a while: bow (turn 32479) The following skill couldn't be trained before a certain turn number is reached: saber (turn 22667) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19809 Monster spawn increase reached its maximum at turn 114644 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 34788204 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: vampire (freq bonus 4) The monster species that spawned more often: resonant spirit (freq bonus 40) The monster species that spawned more often: royal gnome (freq bonus 12) The monster species that spawned more often: vulpix (freq bonus 10) The monster species that spawned more often: carport rutabaga (freq bonus 6) The monster species that spawned more often: adulterating nonsensitive racketing junkman (freq bonus 10) The monster species that spawned more often: alien pod (freq bonus 24) The monster species that spawned more often: predictor untruthfully maneuver (freq bonus 15) The monster species that spawned more often: orange stalk (freq bonus 72) The monster species that spawned more often: false warp fungus (freq bonus 18) The monster species that spawned more often: ninja fighter (freq bonus 22) The monster species that spawned more often: warrior of the dawn (freq bonus 27) The monster species that spawned more often: ruby force patch (freq bonus 21) The monster species that spawned more often: man from mars (freq bonus 60) The monster species that spawned more often: purple pudding (freq bonus 48) The monster species that spawned more often: green devil (freq bonus 32) The monster species that spawned more often: oligarchy offloaded matzoh (freq bonus 12) The monster species that spawned more often: privatizing barometer reconvene (freq bonus 12) The monster species that spawned more often: crypt creep (freq bonus 54) The monster species that spawned more often: wolf beast (freq bonus 5) The monster species that spawned more often: azure mold (freq bonus 7) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 2) The monster trait that was more common: monsters with petrification resistance (freq bonus 3) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 4) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 2) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 6) The monster trait that was more common: monsters that can control teleport (freq bonus 2) The monster species that never randomly spawned: Cyaegha The monster species that never randomly spawned: initiatory communally The monster species that never randomly spawned: hidden barrow wight The monster species that never randomly spawned: energy monster The monster species that never randomly spawned: skeleton human The monster species that never randomly spawned: static gigged The monster species that never randomly spawned: blue nightmare The monster species that never randomly spawned: leopard frog The monster species that never randomly spawned: evolved porpse The monster species that never randomly spawned: radiant deva The RNG hath decreed that this item was never generated: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: mill pail ((null)) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 11) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 9) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 27) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 22) The RNG hath decreed that this item was generated more often: unfair attack cloak (flier cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 9) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 4) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 7) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 11) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 4) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 5) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 89) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was always generated cursed: cone of cold (dog eared) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 10) Trap randomization happened for 1 in 422 traps Next attribute increase check would have come at turn 1381 Strength training was 6 Dexterity training was 19 Wisdom training was 2 Constitution training was 22 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were blinded (6) You had not decided on your sexuality yet You were suffering from very slight contamination. (2) You were prevented from having magical breathing (0) You were prevented from having full nutrients (0) You saw invisible You were telepathic You had infravision You had 2507 points of nutrition remaining You were stealthy You aggravated monsters You could fly You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - drain life 3 attack 90% 98% Techniques known in the end Name Level Status jedi jump 3X LIMIT(0) dazzle 3 R LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) turn undead 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (gray robe) * leather gloves (slaying gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (musical helmet) * sedge hat (rural helmet) * skullcap (ruined helmet) * flack helmet (middle-earth helmet) * crystal helm (internet helmet) * mining helm (spinning helmet) * field helm (filtered helmet) * helm of safeguard (space helmet) * war hat (dim colored helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (racer gloves) * gauntlets of plugsuit (moth-bitten gloves) * commander gloves (fighting gloves) * field gloves (inka gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (wedge boots) * field boots (radiant heels) * boots of safeguard (beautiful heels) Scrolls scroll of healing (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) scroll of mana (SO INFERO NO) scroll of phase door (MENTAL TRICK THE FORC AND DEFEN) scroll of standard id (OMIAZBOYISU531) scroll of cure (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) * scroll of extra healing (DEF STAND PROTECT THE ATTACK LOWED IS HARSH) * scroll of greater mana restoration (RUN DONTDIE HITUNDERSCORE) Spellbooks spellbook of drain life (grating) Tools yellow lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 15 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (31 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye DogeKip the Jedi...