DogeKip, lawful male angelic Jedi -----------## ------------ ------- #####|..........,## |..........| ##--.....--#,,,,-.........|,,## |..........|##### #,...---..|#,###---.-------#,,## |...........,,,,------#,|..| |..|#,## #,,# ##,,# |..........|###,|....|,,|..---...,,,## ##,# ##,# --------|-|- #,|.....,#--.....--#,,,#####,# #,# ####,#,# #,-....|## -------##,#,,,,##,#########,-------- #,,,,,,# ##|....| ####,,#,,,,,,,,,,,,,,,,,.......| ###,###### ------ ### ,,,,,#,,###########,####|<..#..| #,,`# #,------,,##,## #,# #,-......| #,### #@|.>.`|,,##,######### #,###,--.----- #,# #,|.....,,,,#,,,,,,,,# #,,##,##,# #,# #,|....|#,#########-|-----|-#,#### ---------.------ #,|....|,,# |.......|,,# |..............| #,|....|,## |.......|,## |..............|##############,|....-,# |........,# |..............-,,,,,,,,,,,,,,,------## |.......|## ----------------################ --------- [DogeKip the Youngling] St17 Dx10 Co13 In6 Wi9 Ch6 JedAngMalLaw S84 Dlvl:1 $4 HP-4(38) Pw22(22) AC6 Xp2/20 T373 Cnf Bli Frz Stn Hal Latest messages A brass lantern (1131) hits the rock above, then falls back on top of your head. A wooden box hits the ground. [-4 -> 19] "Wouuu." It gets dark! c - a charger. What do you want to throw? [$ or ?*] In what direction? [47896321><] A candle hits the rock above, then falls back on top of your head. A stethoscope hits the ground. [-14 -> 5] Warning: HP low! "Www-wouwou." You feel out of luck! c - a lock pick. What do you want to throw? [$ or ?*] In what direction? [47896321><] A pick-axe almost hits the rock above, then falls back on top of your head. A wooden box hits the ground. You die... Final attributes You have transgressed Your alignment was -64 Your max alignment was 14 You carried 1 sins You could not have this property at all: cold resistance You could not have this property extrinsically: magical breathing You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 361 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 80 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 101 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 67% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 91% Armor drop chance was reduced to 62% Tool drop chance was reduced to 70% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: sling (turn 5) The following skill became untrainable if you tried to train it too early: occult spells (turn 168) The following skill became untrainable after a while: high heels (turn 58314) The following skill couldn't be trained before a certain turn number is reached: sling (turn 27070) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40830 Monster spawn increase reached its maximum at turn 285371 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4692090 The monster class that cannot be genocided was vampire The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: rodent of unusual size (freq bonus 36) The monster species that spawned more often: workday terrarium ablest (freq bonus 5) The monster species that spawned more often: arcadian avenger (freq bonus 2) The monster species that spawned more often: nether fungus (freq bonus 18) The monster species that spawned more often: lurcher depredated tricycle (freq bonus 2) The monster species that spawned more often: icicle smasher (freq bonus 3) The monster species that spawned more often: polarity reacquaint (freq bonus 6) The monster species that spawned more often: jaundice inutile asininely (freq bonus 3) The monster species that spawned more often: cure slangy (freq bonus 10) The monster species that spawned more often: toxic mushroom (freq bonus 3) The monster species that spawned more often: trapper (freq bonus 18) The monster species that spawned more often: troglodyte (freq bonus 6) The monster species that spawned more often: belcher scuttler poison dehorned (freq bonus 6) The monster species that spawned more often: Sabrina (freq bonus 20) The monster species that spawned more often: lead golem (freq bonus 4) The monster species that spawned more often: boomboomboom gremlin (freq bonus 18) The monster species that spawned more often: shellacked mangiest (freq bonus 12) The monster species that spawned more often: shortchanged flattener grazer farmhand savour (freq bonus 45) The monster species that spawned more often: white snake (freq bonus 5) The monster species that spawned more often: shoo turret (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 6) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 8) The monster trait that was more common: monsters that regenerate health (freq bonus 8) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 8) The monster trait that was more common: monsters that make orc sounds (freq bonus 4) The monster species that never randomly spawned: textural gurgle The monster species that never randomly spawned: unsaddle unveiled The monster species that never randomly spawned: too deep one The monster species that never randomly spawned: necroskeleton The monster species that never randomly spawned: acid monster The monster species that never randomly spawned: cold corpse The monster species that never randomly spawned: noxious warp patch The monster species that never randomly spawned: two-footed snake The monster species that never randomly spawned: imprimatur reunifying The monster species that never randomly spawned: shambling terror The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: cloak of cancellation (tone cloak) The RNG hath decreed that this item was never generated: implant of anima (aureolin) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: bidenhander ((null)) The RNG hath decreed that this item was never generated: bronze mace ((null)) The RNG hath decreed that this item was never generated: implant of badness (prismatic) The RNG hath decreed that this item was never generated: geolysis (geological) The RNG hath decreed that this item was never generated: robe of spell power (white robe) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 58) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 47) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 11) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 10) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 165) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of maggots (hexing, freq bonus 14) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 2) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of traveling (argent, freq bonus 18) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 3) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 31) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: spell memory stone (gray) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this trap was always invisible: wishing trap The RNG hath decreed that this trap was generated more often: lock trap (freq bonus 1) Trap randomization happened for 1 in 456 traps Next attribute increase check would have come at turn 699 Strength training was 3 Dexterity training was 3 Wisdom training was 3 Constitution training was 14 You were hallucinating (130) You were stunned (110) You were confused (292) You were blinded (558) You were frozen solid (29) You were punished You had not decided on your sexuality yet You were suffering from very slight contamination. (30) You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (254) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You were prevented from having contamination resistance (0) You were prevented from having discount action (0) You were prevented from having full nutrients (0) You were prevented from having technicality (0) You had 1121 points of nutrition remaining You aggravated monsters You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mog, Thoth and Yukari Yakumo Your deity was Reimu The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 2X LIMIT(0) dazzle 2 R LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) turn undead 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (camo robe) * leather gloves (dusty gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (winged helmet) * sedge hat (bug-tracking helmet) * skullcap (silk helmet) * flack helmet (internet helmet) * crystal helm (narrow helmet) * mining helm (metal disk) * field helm (water-pipe helmet) * helm of safeguard (grimace helmet) * war hat (greenery helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (graffiti gloves) * gauntlets of plugsuit (inka gloves) * commander gloves (uncanny gloves) * field gloves (parked gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (steel boots) * field boots (spider boots) * boots of safeguard (street boots) Scrolls scroll of healing (YOU AND YOUR FRIENDS ARE DEAD) scroll of mana (EYGOORTS TOGAAL JEZEHH) scroll of phase door (IAZNAB) scroll of standard id (NETHACK FORC) scroll of cure (VIK LADY) * scroll of extra healing (GHOTI) * scroll of greater mana restoration (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY) Tools white double lightsaber (double lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (22 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye DogeKip the Jedi...