DogeKip, chaotic male angelic Jedi --------- ##------------------------------------------------------------ |.%.....| #,........<..............................................$...| |%..%...|##,|..........................................................| |........,,,|..........................................................| |.>..%.%|###-|--------------------- ------------- ---------------------- |%.%{..%| |...%.%%| |..@.y..A` ---------# [DogeKip the Jedi Apprentice] St10 Dx5 Co14 In6 Wi6 Ch7 JedAngMalCha S6702 Dlvl:3 $62 HP-4(87) Pw17(62) AC8 Xp8/1450 Wt544/1910 T1370 Sat Latest messages You can see again. You see here an invisible plague poppy corpse {50}. You see here a fortune cookie {0}. The batman plant misses. You kill the batman plant! u - a scroll of healing {0}. You see here a batman plant corpse {200}. The pi plant misses. The grey mushroom patch touches you! You hit the grey mushroom patch. You claw the grey mushroom patch. You kill the grey mushroom patch! You hit the pi plant. You claw the pi plant. You kill the pi plant! The blazing fern spore attacks you with a fiery gaze! You see here a pi plant corpse {200}. The thorn tree bites you! The thorn tree touches you! You die... Your inventory Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles m - an uncursed cram ration {0} Scrolls t - an uncursed scroll of mana {0} u - an uncursed scroll of healing {0} Tools c - an uncursed +1 yellow lightsaber (1261) (weapon in hand) {24} d - an uncursed blindfold {0} i - an uncursed large box {500} o - an uncursed budo no sasu {0} Contents of the large box: an uncursed finalized potion of gain energy {0} an uncursed potion of extra healing {0} 2 uncursed scrolls of standard id {0} a blessed scroll of mana {0} a blessed scroll of healing {0} 2 uncursed scrolls of cure {0} 2 uncursed scrolls of phase door {0} an uncursed thoroughly burnt rotted scroll of phase door {0} 4 uncursed scrolls of mana {0} 6 uncursed scrolls of healing {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: displacement You could not have this property intrinsically: fire resistance Scroll identification only worked 100 times out of 155 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 87% Wand drop chance was reduced to 94% Potion drop chance was reduced to 97% Armor drop chance was reduced to 58% Tool drop chance was reduced to 84% Food drop chance was reduced to 70% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: attack spells (turn 1) The following skill became untrainable if you tried to train it too early: body spells (turn 11) The following skill became untrainable after a while: chaos spells (turn 15929) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 49748) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 49257 Monster spawn increase reached its maximum at turn 111674 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1327700 The monster class that cannot be genocided was vortex The monster class that was spawned more often: naga (freq bonus 4) The monster species that spawned more often: void fungus (freq bonus 18) The monster species that spawned more often: mental girl (freq bonus 14) The monster species that spawned more often: time bomb (freq bonus 28) The monster species that spawned more often: wild pig (freq bonus 12) The monster species that spawned more often: shader acid blob (freq bonus 12) The monster species that spawned more often: evasive smirking sneak thief (freq bonus 96) The monster species that spawned more often: vulnerator gnome (freq bonus 18) The monster species that spawned more often: Aleax radiator (freq bonus 18) The monster species that spawned more often: tech stealer (freq bonus 10) The monster species that spawned more often: lava spore (freq bonus 6) The monster species that spawned more often: ponyta (freq bonus 20) The monster species that spawned more often: ]>C=Gc}4VtdgoAgb&3A (freq bonus 20) The monster species that spawned more often: blood imp (freq bonus 20) The monster species that spawned more often: uber rust monster (freq bonus 12) The monster species that spawned more often: magedoom eye (freq bonus 21) The monster species that spawned more often: Hanh's block-heeled sandal (freq bonus 10) The monster species that spawned more often: soft warp patch (freq bonus 24) The monster species that spawned more often: ape (freq bonus 18) The monster species that spawned more often: silver dragon (freq bonus 20) The monster species that spawned more often: small group kobold (freq bonus 7) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2) The monster trait that was more common: monsters that have touch attacks (freq bonus 4) The monster trait that was more common: monsters that originate from Steamband (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 1) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 1) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 4) The monster species that never randomly spawned: barricade The monster species that never randomly spawned: rainbow ogre The monster species that never randomly spawned: uvuudaum The monster species that never randomly spawned: junkmen succubi bacteria snooze aorta The monster species that never randomly spawned: toboggan hi The monster species that never randomly spawned: blue naga The monster species that never randomly spawned: tree naga hatchling The monster species that never randomly spawned: gazer megahorror The monster species that never randomly spawned: weird mushroom The monster species that never randomly spawned: hooked horror The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: secret key ((null)) The RNG hath decreed that this item was never generated: implant of vileness (muscular) The RNG hath decreed that this item was never generated: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: implant of vita (fungal) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 77) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 12) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 13) The RNG hath decreed that this item was generated more often: white double lightsaber (double lightsaber, freq bonus 73) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 359) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 14) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 4) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 49) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 12) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 103) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 57) The RNG hath decreed that this item was always generated cursed: unfair attack cloak (flier cloak) The RNG hath decreed that this item was always generated cursed: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was always generated cursed: radioactive undergarment ((null)) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: implant of combat (echoing) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: message filter helmet (netradiation helmet) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this trap was always invisible: white spell trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 5) Trap randomization happened for 1 in 734 traps Next attribute increase check would have come at turn 4895 Strength training was 41 Dexterity training was 14 Wisdom training was 1 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having displacement (0) You were prevented from having stunnopathy (0) You saw invisible You were telepathic You had infravision You had 2902 points of nutrition remaining You were stealthy You could fly You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (670) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 8X Prepared(0) dazzle 8 R Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) turn undead 8 R Prepared(0) invoke deity 8 R Prepared(0) charge saber 4X Not Ready(1611) telekinesis 1X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (octarine robe) * leather gloves (brand-new gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (horned helmet) * sedge hat stone (rubynus helmet) * skullcap (RNG helmet) * flack helmet (kitchen hat) * crystal helm (ruined helmet) * mining helm (middle-earth helmet) * field helm (red helmet) * helm of safeguard (wide conical hat) * war hat (rural helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (fencing gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (velvet gloves) * field gloves (concrete gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (lolita boots) * field boots (arcane boots) * boots of safeguard (radiant heels) Scrolls scroll of healing (AWAKED FASTLY) scroll of mana (XOR OTA) scroll of phase door (PAS DIO LEO) scroll of standard id (SUPERCOMPLEX LICHENORC) scroll of cure (SO LIEBER FLAUSCHIGER REGEN) * scroll of extra healing (ITS ALL MINE) * scroll of greater mana restoration (CRASH EM EXTENDED SEGFAULTS AHOY) scroll of teleportation (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) Potions potion of gain energy (ghostly) potion of extra healing (vitriol) Tools yellow lightsaber (lightsaber) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a putty 2 jackals 2 pack jackals a large racoon dog 0 little dogs (1 created) an ego gas spore a kitten 0 hobbit veterans (1 created) a normal jelly 0 silver jellies (1 created) a cave kobold 0 demimondaines (1 created) a goblin 4 sewer rats a drains rat 2 evasive sewer rats a packer rat 6 giant white mice (1 created) a bus driver a snow rabbit a giant field mouse an eevee 2 bestia acerbi a ferret a spike giant a grey centipede 9 larvae 2 armored larvae 3 bore worms (4 created) 2 maggots a tearmaggot 2 green worm masses a dung worm a weedle 2 forest maggots a selected bug 0 faerie lights (1 created) 0 alien spores (1 created) Marianne (0 times) a Rame Duck a tattered lurker a baby blue dragon a lichen (0 created) a porter lichen (0 created) 2 stalking lichens a cyan growth (0 created) 2 aokabis (0 created) a sub-gnome 0 tanglederp mummies (1 created) a bum beggar a garter snake 2 roombas 3 striped rat snakes 2 house snakes 2 tapioca snakes a vat snake a snake 0 snakers (1 created) a loading snake a tomb viper a snowman a human adventurer a chimney sweep 0 watchmen of Ambarannon (1 created) a stupid looking cos-player a sailor a pitiful-looking beggar a singing happy drunk 0 dark hunters (1 created) 0 smirking sneak thieves (2 created) 0 evasive smirking sneak thieves (2 created) 2 deminewts an iguana 2 colorless mushroom patches a sukkiri flower a poison creeper 3 plague poppies 2 batman plants a pi plant a dungeon fern spore an arctic fern spore (2 created) 0 blazing fern spores (1 created) 2 grey mushroom patches 3 clear mewlips a goomba (2 created) 2 bloody killer tomatoes a mercury mushroom patch a flying goomba 0 bad eggs (1 created) 0 many-eyed mosses (1 created) 0 thorn trees (2 created) a dark mushroom patch 130 creatures born. 117 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 9 times You eaten meat 9 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 114 times You killed 111 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (31 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (4 of 20) techniques [Unskilled] (max Expert) (3 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (34 of 160) form II (Makashi) [Basic] (max Grand Master) (38 of 160) form III (Soresu) [Basic] (max Grand Master) (28 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (134 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye DogeKip the Jedi...