Disprezzo, chaotic male vampiric Gunner --------.--- ##|(.........| #,....^.)....| ########-------------- $$ ### #,|..........| #,,,,$,,.............|## $ $$ #,# #,|..........| ########|.........#...,# --.---- #,------.----- |.........<..|,# ###|.....| #,# #)# |..........).|,# #,,+.....| #,# #,## ---------.----,#### ##########,#|.....| -------,# #,,# #,,# ,,,,*# #,,,,,,,,,,,......| |.....|,# #-|----## ##########,## ,,,### ########,###|.....| |.....|,# |....+,### #,,,,,,,,,,*,,#,,#-----------,,,,,,,,,+.....| |...#.|,# ---....|,,,-----|-----,,,,,,,,*,,-.....%...|,##,#####-|----- |......,# |...V..|#,,|..........,###,,,,,,#|.....`..*-,,,,# #,# |.....|## |......|#,,|....#....|## ##,,,#,#|......#..|,#### ### |.....| |.....@-,,,|.........| ##`#,,#|.........|,# $ ------- --------##,..........| ##,,..........|[# $ ##|.#.......| ###|.........|,# $ |.........| -----------,# $ ----------- #,,,,,,,,,# ########### [Disprezzo the Revolver User] St10 Dx16 Co9 In7 Wi8 Ch6 GunVamMalCha Dlvl:1 $16 HP41(41) Pw28(28) AC6 Xp3/67 Wt330/1150 T1291 Ftg Latest messages 1 gold piece. (2x) There is a doorway here. You see here a crude dagger {4}. Tingsi Major picks up a crude dagger {4}. Tingsi Major wields a crude dagger {4}! 1 points of your strength got sapped! You are beginning to feel weak. You feel strong! You must have been exercising. You hear someone counting money. You see here a dart {1}. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. Tingsi Major thrusts his crude dagger at the crawling worm mass. Tingsi Major hits the crawling worm mass. The crawling worm mass is killed! # Really quit [yes/no]? Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 13 You carried 5 sins Scroll identification only worked 100 times out of 254 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 40265 Monster spawn increase reached its maximum at turn 59641 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 722466 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: missingno (freq bonus 4) The monster species that spawned more often: flounder (freq bonus 28) The monster species that spawned more often: rubber chicken (freq bonus 5) The monster species that spawned more often: mind fungus (freq bonus 4) The monster species that spawned more often: sphinx (freq bonus 8) The monster species that spawned more often: antimagic mushroom (freq bonus 7) The monster species that spawned more often: leprechaun elder (freq bonus 6) The monster species that spawned more often: immunizer (freq bonus 8) The monster species that spawned more often: porter dementia vortex (freq bonus 8) The monster species that spawned more often: mosquito defensor (freq bonus 16) The monster species that spawned more often: Sir Lorimer (freq bonus 6) The monster species that spawned more often: waived potato (freq bonus 8) The monster species that spawned more often: Inspector Kommissioner (freq bonus 16) The monster species that spawned more often: lygrog (freq bonus 6) The monster species that spawned more often: brassfish (freq bonus 3) The monster species that spawned more often: Wurie (freq bonus 8) The monster species that spawned more often: bird (freq bonus 4) The monster species that spawned more often: undead necromancer (freq bonus 42) The monster species that spawned more often: snow impacter (freq bonus 8) The monster species that spawned more often: dark young (freq bonus 16) The monster species that never randomly spawned: yellow patch The monster species that never randomly spawned: Bram Stoker The monster species that never randomly spawned: dancing king The monster species that never randomly spawned: large cat The monster species that never randomly spawned: spider globe The monster species that never randomly spawned: absent mold The monster species that never randomly spawned: stormcrow The monster species that never randomly spawned: Baalzeguy The monster species that never randomly spawned: chillbug The monster species that never randomly spawned: stormcrow The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 29) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 17) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 1) Next attribute increase check would have come at turn 3343 Strength training was -5 Dexterity training was 1 Wisdom training was 1 Constitution training was 19 You were poison resistant You were level-drain resistant You had -94 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Larry Koopa, Roy Koopa and Morton Koopa Jr. Your deity was Morton Koopa Jr. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 3X Prepared(0) surgery 3X Prepared(0) dazzle 3 R Prepared(0) appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) draw blood 3 R Prepared(0) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 13 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (35 of 160) Spellcasting Skills (none) Goodbye Disprezzo the Gunner...