Disprezzo, chaotic male vampiric Gunner # #```````` ` ` ````` ` , ......#` . . . ... ` # .......` . . . . ... ########`.......` % . .. #,,,,,,,....?...```.`````.`````.````` ````` ````` ````` ````` `````.```` #,######`.........................................................#....` #,# #`............# ?../.....#............................).....` #%# #`#.#....``` `` ```` ````` ````` ````` ````` ````` `````.```` I%` #`.......` . . ` . `...)..` ... #`.......`. .. . . ) . `#...#.` I%. #`.......` . . ` . ` . `......` IV. #`.......``````````````````` ```````````````````` `%````````` II. #`..........#..............# . .................. )##).###....` .%. #`.................................................##...).......` ... #`.......```.````````````````````````````.%````.````````````````` ..... #`.......`....................#..........)..`......#..#..#......` ..... #`.......`....#.......................$...)............#.#......` ..... `.......`..................................`.#.........#....>..` .#... `.....##`......#...........................`......#......#.....` ``````` ``````` ```````````````````````````````````````````````````````` [Disprezzo the SMG User] St18/03 Dx16 Co10 In15 Wi7 Ch14 GunVamMalCha+P Dlvl:2 $46 HP0(99) Pw89(89) AC5 Xp9/4351 Wt2278/1950 T1209 Wea Bli Brd Latest messages It touches you! [-1 -> 13] Warning: HP low! [-1 -> 12] Warning: HP low! You disentangle yourself. It hits you! [-2 -> 13] Warning: HP low! It touches you! [-1 -> 12] Warning: HP low! You hear the howling of the CwnAnnwn... [-3 -> 9] Warning: HP low! It claws you! [-8 -> 1] Warning: HP low! It touches you! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 5 sins Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 20 Book drop chance was reduced to 93% Scroll drop chance was reduced to 88% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 44% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 40675 Monster spawn increase reached its maximum at turn 75305 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 298229 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: pudding or ooze (freq bonus 3) The monster species that spawned more often: young adult deep dragon (freq bonus 6) The monster species that spawned more often: Verena's worn-out combat boot (freq bonus 6) The monster species that spawned more often: %s secret car (freq bonus 7) The monster species that spawned more often: Kati's striped sneaker (freq bonus 18) The monster species that spawned more often: false error (freq bonus 7) The monster species that spawned more often: scroll mimic (freq bonus 5) The monster species that spawned more often: giant bat (freq bonus 4) The monster species that spawned more often: red naga (freq bonus 7) The monster species that spawned more often: gnoll warrior (freq bonus 16) The monster species that spawned more often: otyugh (freq bonus 12) The monster species that spawned more often: inertia mold (freq bonus 6) The monster species that spawned more often: eye tyrant (freq bonus 6) The monster species that spawned more often: plasma stalk (freq bonus 24) The monster species that spawned more often: theme cow (freq bonus 32) The monster species that spawned more often: ruby growth (freq bonus 14) The monster species that spawned more often: quantum fungus (freq bonus 5) The monster species that spawned more often: werelocust (freq bonus 4) The monster species that spawned more often: very old mercurial dragon (freq bonus 5) The monster species that spawned more often: abnormal stalk (freq bonus 4) The monster species that spawned more often: petty leprechaun elder (freq bonus 8) The monster species that never randomly spawned: pack rabbit The monster species that never randomly spawned: big wand trove The monster species that never randomly spawned: multi-hued dragon The monster species that never randomly spawned: mimic lizard The monster species that never randomly spawned: sergeant The monster species that never randomly spawned: green stalk The monster species that never randomly spawned: pile of creeping gold coins The monster species that never randomly spawned: shortener The monster species that never randomly spawned: revival spinner The monster species that never randomly spawned: Conny's combat boot The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 14) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 30) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: silver short sword ((null)) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: falling nastystone trap (freq bonus 5) Next attribute increase check would have come at turn 3628 Strength training was -7 Dexterity training was 35 Wisdom training was 4 Constitution training was 37 You were fire resistant You were poison resistant You were level-drain resistant You were blinded (24) You were punished You had the following problem: Dropping items causes them to autocurse. (0) You saw invisible You had 55 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Urdlen You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 9X LIMIT(0) surgery 9X LIMIT(0) dazzle 9 R LIMIT(0) appraisal 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) draw blood 9 R LIMIT(0) disarm 2 O LIMIT(0) Voluntary challenges You went without food You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 116 times You killed 115 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Skilled] (max Legendary) (265 of 540) Spellcasting Skills (none) Goodbye Disprezzo the Gunner...