Disprezzo, chaotic male specialist Gunner ---------------- |.............{| |...........$..| |.............<- -------.----.--- #,, ---.--- |..>.@+ |.....| |.....| |.....| ------- [Disprezzo the Pistol User] St17 Dx11 Co14 In10 Wi10 Ch6 GunSpeMalCha Dlvl:1 $1 HP-1(13) Pw4(4) AC9 Xp1/2 Wt186/1650 T25 Latest messages Tingsi Major drops 1 gold piece. The sewer rat bites you! [-3 -> 10] The sewer rat bites you! [-1 -> 9] You begin bashing monsters with your assault rifle. You kill the sewer rat! The sewer rat bites you! [-3 -> 6] You kill the sewer rat! The petit permamimic claws you! [-2 -> 5] In what direction? [47896321><] You kick the petit permamimic. The door actually was a petit permamimic! (3x) The petit permamimic claws you! [-1 -> 4] The door actually was a petit permamimic! (4x) The petit permamimic claws you! You die... Your inventory Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - 200 uncursed +0 bullets (in quiver) {100} Armor d - an uncursed +0 leather jacket (being worn) {12} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Tools e - an uncursed medical kit {35} Contents of the medical kit: a cursed bandage {1} a blessed phial {2} a blessed bandage {1} 2 blessed phials {4} 2 cursed phials {4} a cursed pill {1} an uncursed bandage {1} 4 uncursed phials {8} 7 uncursed pills {7} 6 uncursed bandages {6} 2 blessed pills {2} an uncursed phial {2} Final attributes You have sinned Your alignment was -8 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 105 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 75% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 86% Number of artifacts generated was 0 Monster spawn increase started at turn 48177 Monster spawn increase reached its maximum at turn 62866 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 95760 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: jelly (freq bonus 1) The monster species that spawned more often: pack fox (freq bonus 3) The monster species that spawned more often: Leutkak (freq bonus 10) The monster species that spawned more often: undead cavewoman (freq bonus 8) The monster species that spawned more often: swamp ghost (freq bonus 2) The monster species that spawned more often: tasmanian zombie (freq bonus 5) The monster species that spawned more often: fire beetle (freq bonus 11) The monster species that spawned more often: porter manticore (freq bonus 6) The monster species that spawned more often: great crystal drake (freq bonus 5) The monster species that spawned more often: fire clan (freq bonus 2) The monster species that spawned more often: difficult lead golem (freq bonus 4) The monster species that spawned more often: trailer (freq bonus 3) The monster species that spawned more often: elder elementalist (freq bonus 30) The monster species that spawned more often: remodeled puppy (freq bonus 4) The monster species that spawned more often: baby leviathan (freq bonus 6) The monster species that spawned more often: undead warp patch (freq bonus 12) The monster species that spawned more often: burning permamimic (freq bonus 2) The monster species that spawned more often: undead bard (freq bonus 8) The monster species that spawned more often: mind flayer (freq bonus 4) The monster species that spawned more often: stalactite piercer (freq bonus 4) The monster species that spawned more often: autobomb (freq bonus 12) The monster species that never randomly spawned: nondescript force fungus The monster species that never randomly spawned: wrinkled spore The monster species that never randomly spawned: ogre mage The monster species that never randomly spawned: carrion bird The monster species that never randomly spawned: limrog The monster species that never randomly spawned: coming thief The monster species that never randomly spawned: cigarette-smoking prostitute The monster species that never randomly spawned: giant rotting toad The monster species that never randomly spawned: patrol automaton The monster species that never randomly spawned: taker force patch The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: sniper rifle ((null)) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 2) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 79) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 14) The RNG hath decreed that this item was always generated cursed: broadsword ((null)) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 2) Next attribute increase check would have come at turn 473 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1467 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Sven Fanara You could not have safely prayed (495) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X LIMIT(0) surgery 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 mimic ants (1 created) 0 evasive foxes (1 created) 0 petit permamimics (1 created) 2 sewer rats (3 created) 0 lichens (2 created) 0 spore lichens (1 created) 0 evasive snipers (1 created) 0 newts (1 created) 0 twens (1 created) 2 creatures vanquished. 12 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (22 of 160) Spellcasting Skills (none) Goodbye Disprezzo the Gunner...