Disprezzo, chaotic male specialist Gunner ----- |<..--- ------- |.....- |.....| .|....|. |.._..| --.....- |.....| ........ --- ----- ---|--- --.|....|..----...-- |.| --+-. -----..|....|.....---- |.| -...... ------ |..|....... .....---.-- ....... |].%.| -.[....-- .........----- ...{... |....| ........ ..........-- -...... ---|-- --....------- ..---......- --- --....- -.---.. |...-|..|..| ...|..---...|.--..|...|.... ------ -.........|..--|..|..| -.....|-....|).......---...-|.(((| +............. -.---.-----..--...%......--....|-d..-@)((| -----..(..{....-- ...............|...`.......--..)|@..-|.(.(| |..............- -.--.---------.)....... |....&...|------ |.-----......... ... -.......- |...|.... |...| --..----- - --...--- --..|...- |...| --- ----- ----.. --- [Disprezzo the SMG User] St9 Dx10 Co9 In8 Wi9 Ch5 GunSpeMalCha Min:6 $286 HP-3(78) Pw47(47) AC-10 Xp8/2368 Wt459/1350 T2030 Latest messages The annoying desert enemy hits you! [-3 -> 8] Warning: HP low! The annoying desert enemy is killed! The horned devil picks up a hooded cloak {4}. The horned devil puts on a hooded cloak {4}. "Methinks thou wert unnaturally stirred by yon corpse back there, eh, varlet?" The horned devil picks up a bullwhip {8}. The horned devil thrusts its trident. Your large round shield deflects the horned devil's attack. (2x) Your space helmet deflects the horned devil's attack. The horned devil stings you! [-1 -> 9] Warning: HP low! The exploding jackal bites you! [-1 -> 8] Warning: HP low! The exploding jackal explodes! You get blasted! You die... Your inventory Amulets o - a blessed amulet of data storage {1} Weapons # - the uncursed +0 Rod of Lordly Might {12} a - an uncursed corroded +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 77 uncursed +0 bullets (in quiver) {39} l - an uncursed +0 sniper rifle {20} q - a cursed +0 submachine gun {8} r - 15 cursed -6 bullets {8} t - 28 blessed +0 bullets {14} Q - a cursed +0 moon axe {32} Y - 8 cursed +1 bullets {4} Armor e - an uncursed +0 leather jacket {12} P - an uncursed +0 elven mithril-coat (being worn) {60} S - a cursed +0 helm of bad alignment (being worn) {20} W - an uncursed +0 pair of iron shoes (being worn) {20} X - an uncursed +1 dwarvish roundshield (being worn) {40} Comestibles A - a cursed tin of twen meat {1} J - 4 uncursed pears {2} L - a cursed food ration {1} R - an uncursed tripe ration {1} Scrolls # - a blessed scroll of standard id {1} # - 2 cursed scrolls of standard id {2} # - 2 heavily cursed scrolls of phase door {1} # - 4 cursed scrolls of mana {4} # - 7 uncursed scrolls of healing {4} g - a blessed scroll of healing {1} h - 5 uncursed scrolls of mana {5} j - the uncursed fireproof Marauder's Map {1} k - an uncursed scroll of cure {1} n - an uncursed scroll of teleportation {1} u - an uncursed scroll of remove curse {1} N - an uncursed scroll of stinking cloud {1} Spellbooks m - an uncursed spellbook of insulate (0:2) {1} x - an uncursed spellbook of banishing fear (0:1) {1} T - an uncursed spellbook of chemistry (0:1) {1} Potions # - an uncursed potion of sleeping {1} C - a cursed potion of sleeping {1} I - an uncursed potion of gain ability {1} M - an uncursed potion of levitation {1} Rings # - a cursed -2 ring of protection {1} z - an uncursed +2 ring of timely backup (on right hand) {1} Wands # - a cursed wand of light (0:13) {1} # - a cursed wand of cancellation (0:0) {1} # - an uncursed wand of charging (0:3) {1} p - an uncursed wand of healing (0:1) {1} E - an uncursed wand of speed monster (0:1) {1} F - an uncursed wand of lightning (0:2) {1} G - a blessed wand of identify (0:6) {1} O - an uncursed wand of lightning (0:1) {1} V - an uncursed wand of confusion (1:8) {1} Tools # - an uncursed sack {5} # - 3 cursed wax candles {2} # - a cursed bag of holding {5} # - a cursed medical kit {0} # - a cursed saddle {1} f - an uncursed medical kit {55} w - a blessed saddle {1} H - an uncursed tallow candle {1} U - an uncursed magic whistle {1} Gems # - a cursed +0 worthless piece of green glass {1} # - a cursed +0 worthless piece of pink glass {1} # - a cursed +0 chalcedon stone {1} # - a cursed -3 worthless piece of pink glass {1} v - an uncursed +0 worthless piece of radiant glass {1} B - an uncursed +0 worthless piece of white glass {1} K - a cursed -3 disthene stone {1} Z - a heavily cursed +0 weakness stone The sack is empty. The bag of holding is empty. The medical kit is empty. Contents of the medical kit: a blessed bandage {1} a blessed phial {2} a blessed pill {1} an uncursed phial {2} an uncursed bandage {1} a cursed phial {2} a cursed pill {1} a cursed phial {2} 2 cursed phials {4} 3 blessed bandages {3} 6 uncursed phials {12} a cursed phial {2} 14 uncursed bandages {14} 16 uncursed pills {16} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 2 You carried 0 sins Scroll identification only worked 100 times out of 195 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 73% Amulet drop chance was reduced to 57% Number of artifacts generated was 2 Monster spawn increase started at turn 45200 Monster spawn increase reached its maximum at turn 87205 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 532962 The monster class that cannot be genocided was trove The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: the hidden (freq bonus 4) The monster species that spawned more often: undead scientist (freq bonus 54) The monster species that spawned more often: Elvenking (freq bonus 8) The monster species that spawned more often: Florella (freq bonus 6) The monster species that spawned more often: war bear (freq bonus 8) The monster species that spawned more often: black light (freq bonus 3) The monster species that spawned more often: dark eye (freq bonus 4) The monster species that spawned more often: Juen's plateau boot (freq bonus 3) The monster species that spawned more often: undead fungus (freq bonus 7) The monster species that spawned more often: gray fungus (freq bonus 6) The monster species that spawned more often: force dwarf (freq bonus 5) The monster species that spawned more often: sticky stalk (freq bonus 8) The monster species that spawned more often: giant snail (freq bonus 8) The monster species that spawned more often: moved shaman (freq bonus 4) The monster species that spawned more often: camo fish (freq bonus 5) The monster species that spawned more often: dolgsman (freq bonus 21) The monster species that spawned more often: cave bear (freq bonus 14) The monster species that spawned more often: athena guardian (freq bonus 8) The monster species that spawned more often: moonbridge mage (freq bonus 4) The monster species that spawned more often: petty wallaroo (freq bonus 4) The monster species that never randomly spawned: ill colony The monster species that never randomly spawned: hedrow blademaster The monster species that never randomly spawned: adult leviathan The monster species that never randomly spawned: electric rat The monster species that never randomly spawned: quantum warp patch The monster species that never randomly spawned: pink centipede The monster species that never randomly spawned: fire ant The monster species that never randomly spawned: sulfur mold The monster species that never randomly spawned: spider quylthulg The monster species that never randomly spawned: The Beetle The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 12) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 57) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 8) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 3) Next attribute increase check would have come at turn 3489 Strength training was 50 Dexterity training was 50 Wisdom training was 43 Constitution training was 50 You were fire resistant You were poison resistant You were paralyzed (-2) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: Your maximum alignment decreased over time. (0) Your chance to block was 36% You saw invisible You had 1148 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - insulate 2 protect 78% 81% b - chemistry 1 divine 68% 91% Techniques known in the end Name Level Status create ammo 8X Prepared(0) surgery 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) disarm 1 O Prepared(0) Vanquished creatures an ant a large cockroach a wax bee a giant ant a giant beetle 2 acid blobs a white blob a blue blob (2 created) a jackal 2 thick jackals 2 exploding jackals (6 created) 0 racoon dogs (1 created) 0 weasels (1 created) a large racoon dog 0 minks (1 created) 0 floating eyes (1 created) a housecat 0 cats (1 created) a large cat 0 gremlins (1 created) a hobbit reveller an ondy 2 dwarves (3 created) 3 force dwarves (4 created) a porter flying dwarf 2 dwarf thieves (3 created) a vile sewer pygmy 3 brain eaters a dolgsman 0 manes (1 created) 0 white jellies (1 created) 0 brown oozes (1 created) a blue jelly a kobold (2 created) a small kobold (2 created) 0 large mimics (1 created) a demimondaine a flying dryad a goblin an orc 0 evasive hill orcs (1 created) an a-type a sewer rat a black rat a giant rat (2 created) an eevee 0 bestia acerbi (1 created) a porter rock mole 2 larvae (3 created) 2 dung worms 2 grid bugs (3 created) a bat a Rame Duck a kirinki 0 pheasants (1 created) 0 batmen (1 created) a giant bat a peacock 2 the hiddens 2 lichens 0 brown spores (1 created) a yellow stalk 0 yellow spores (1 created) a mean stalk a phase growth 2 slow mushrooms 0 violet fungi (1 created) 0 quantum patches (1 created) 2 spike stalks 3 sub-gnomes 4 gnomes (5 created) 3 gnome stalkers 3 gnome thieves 3 intermediate gnomes (4 created) 6 gnome lords (8 created) 2 group gnome lords 3 gnomish wizards (4 created) 2 angsty gnomes 2 deep force gnomes a gnome illusionist an Uniform Sergeant 2 mummies a kobold mummy a gnome mummy 0 orc mummies (1 created) 0 golden naga hatchlings (1 created) an ojyama puyo a grid xorn a kobold zombie 3 ossium animatums a controller a gnome zombie 2 human zombies 2 zombies 0 rope golems (1 created) a chimney sweep a normal human a maia a gangster 0 item masters (12 created) 0 evasive snipers (1 created) 0 shopkeepers (4 created) The Oracle (0 times) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 horned devils (2 created) an annoying desert enemy 0 nasty chasmes (2 created) 0 tortoises (1 created) 0 jellyfish (1 created) a newt (3 created) 2 twens a lizard (2 created) a shrieker mushroom patch a novice light wall 0 novice medium walls (1 created) a thick jumping jellyfish 0 cold troves (1 created) 0 potion troves (1 created) 0 numb troves (1 created) 128 creatures vanquished. 204 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 3 times You have communicated with the gods 4 times You never prayed to the gods You hit with a wielded weapon 142 times You killed 96 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (21 of 160) knife [Basic] (max Master) (20 of 160) firearms [Skilled] (max Legendary) (264 of 540) Spellcasting Skills (none) Goodbye Disprezzo the Gunner...