Disprezzo, chaotic male ancient Officer --------------- ##----------- |...`........Z|###,..........| |..Z.........@-,,,`|.........| |.............|####|<........| |.............| |.........| -- ------|----- -+--------- [Disprezzo the Street Cop] St9 Dx11 Co9 In5 Wi11 Ch5 OffAncMalCha Dlvl:1 $4 HP-1(15) Pw5(5) AC8 Xp1/0 Wt194/1000 T52 Latest messages As you kick the door, it crashes open! You displaced your officer called Officer O'Brian the street cop. The hobbit zombie claws you! [-4 -> 11] The hobbit zombie claws you! [-1 -> 10] You begin bashing monsters with your to'pponcha. You miss the hobbit zombie. You just miss the hobbit zombie. The hobbit zombie claws you! [-1 -> 9] You hit the hobbit zombie. (2x) You miss the hobbit zombie. You hit the hobbit zombie. The hobbit zombie claws you! [-5 -> 4] You miss the hobbit zombie. You hit the hobbit zombie. The hobbit zombie claws you! You die... Your inventory Weapons a - an uncursed +0 to'pponcha (weapon in hand) {8} b - 165 uncursed +0 o'qs (in quiver) {83} c - an uncursed +0 yo'g'oon tayoq {12} m - an uncursed +0 to'pponcha (wielded in other hand) {8} Armor d - an uncursed +0 charm zirh (being worn) {60} Comestibles g - 6 uncursed qani oziq-ovqats {6} Scrolls h - 5 uncursed scrolls of davolash {5} i - 4 uncursed scrolls of sirli kuch {4} j - 3 uncursed scrolls of bosqich eshik {3} k - 2 uncursed scrolls of yagona identifikatsiya {2} l - an uncursed scroll of qattiqlashishi {1} Wands e - an uncursed wand of sehrli raketa (0:1) {1} f - an uncursed wand of ajoyib (0:0) {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 10% chance Amulet drop chance was reduced to 80% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Monster spawn increase started at turn 28943 Monster spawn increase reached its maximum at turn 45040 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 168560 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: oak sage (freq bonus 6) The monster species that spawned more often: komodo dragon (freq bonus 4) The monster species that spawned more often: Sofia (freq bonus 8) The monster species that spawned more often: vacuum force fungus (freq bonus 3) The monster species that spawned more often: rock mole (freq bonus 5) The monster species that spawned more often: cave lion (freq bonus 6) The monster species that spawned more often: burning mimic (freq bonus 3) The monster species that spawned more often: ant captain (freq bonus 6) The monster species that spawned more often: pellet mage (freq bonus 3) The monster species that spawned more often: wierdo horror (freq bonus 18) The monster species that spawned more often: Aleax writer (freq bonus 4) The monster species that spawned more often: bacterioid turret (freq bonus 6) The monster species that spawned more often: pretty asian woman (freq bonus 4) The monster species that spawned more often: ice archer (freq bonus 4) The monster species that spawned more often: newt mummy (freq bonus 10) The monster species that spawned more often: skeleton ettin (freq bonus 8) The monster species that spawned more often: master mind flayer (freq bonus 9) The monster species that spawned more often: cerulean fungus (freq bonus 3) The monster species that spawned more often: undead paladin (freq bonus 4) The monster species that spawned more often: giant pink scorpion (freq bonus 12) The monster species that never randomly spawned: fire tower The monster species that never randomly spawned: ember thrall The monster species that never randomly spawned: fire metroid The monster species that never randomly spawned: two-footed snake The monster species that never randomly spawned: abnormal warp fungus The monster species that never randomly spawned: The Greater Hell-Lichen The monster species that never randomly spawned: spore fungus The monster species that never randomly spawned: tree force fungus The monster species that never randomly spawned: arabesque naga hatchling The monster species that never randomly spawned: giant brass frog The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: ice box of digestion (sovutish qutisini) The RNG hath decreed that this item was never generated: cloak of nakedness (juda ham yupqa plash) The RNG hath decreed that this item was never generated: vibroblade (kul qisqa qilich) The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 9) The RNG hath decreed that this item was generated more often: elven helm (yodimga tushyapti elkan, freq bonus 22) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 57) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (tekis ajdaho teri qalqon) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: rot13 trap (freq bonus 1) Next attribute increase check would have come at turn 1054 Strength training was 5 Dexterity training was 4 Wisdom training was 1 Constitution training was 3 You had automatic searching You had 1442 points of nutrition remaining You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Magnum, Smith and Wesson Your deity was Wesson You could not have safely prayed (523) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) liquid leap 1 O LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (3 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (21 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Disprezzo the Officer...