Disprezzo, chaotic male automatic Gunner /-\ |Q| \-/ Disprezzo the Pistol User St17 Dx13 Co12 In8 Wi9 Ch5 GunClkMalCha Dlvl:2 $22 HP0(28) Pw11(11) AC9 Xp2/39 Wt231/1600 T446 Latest messages You are unharmed. You are burning to a crisp! [-8 -> 11] You hit the steam vortex. Your attack doesn't seem to harm the steam vortex. (2x) You are unharmed. (2x) In what direction? [47896321><] The bullet hits the steam vortex! You are unharmed. You are burning to a crisp! [-6 -> 5] Warning: HP low! In what direction? [47896321><] Your attack doesn't seem to harm the steam vortex. You are burning to a crisp! You hear the howling of the CwnAnnwn... [-3 -> 2] Warning: HP low! You are burning to a crisp! You die... Your inventory Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed rusty +0 sniper rifle {20} d - 198 uncursed +0 bullets (in quiver) {99} m - 17 blessed +0 bullets {9} n - an uncursed rusty +0 sniper rifle {20} Armor e - an uncursed +0 leather jacket (being worn) {12} r - an uncursed +1 victorian underwear {5} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} p - an uncursed scroll of blank paper {1} u - an uncursed scroll of immobility {1} Spellbooks o - an uncursed spellbook of anti disintegration (0:4) {1} Potions g - an uncursed burnt diluted potion of oil {1} q - a cursed potion of object detection {1} t - an uncursed potion of enlightenment {1} Rings s - a cursed ring of sleeping {1} Tools f - an uncursed medical kit {18} v - 3 uncursed wax candles {2} Contents of the medical kit: a cursed bandage {1} a blessed bandage {1} an uncursed phial {2} a blessed pill {1} a cursed bandage {1} 4 uncursed phials {8} 5 uncursed pills {5} an uncursed bandage {1} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 86% Potion drop chance was reduced to 96% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14610 Monster spawn increase reached its maximum at turn 71370 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1684668 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: undead locksmith (freq bonus 8) The monster species that spawned more often: Kristin's block-heeled sandal (freq bonus 3) The monster species that spawned more often: undead naga (freq bonus 8) The monster species that spawned more often: feature (freq bonus 10) The monster species that spawned more often: rabid goblin (freq bonus 4) The monster species that spawned more often: blood stone (freq bonus 6) The monster species that spawned more often: hideous ogre mage (freq bonus 4) The monster species that spawned more often: hidden fungus (freq bonus 8) The monster species that spawned more often: prick fist (freq bonus 16) The monster species that spawned more often: Amelje's hugging boot (freq bonus 24) The monster species that spawned more often: large bat (freq bonus 6) The monster species that spawned more often: chaos drake (freq bonus 5) The monster species that spawned more often: mould (freq bonus 14) The monster species that spawned more often: adult lindworm (freq bonus 4) The monster species that spawned more often: undead korsair (freq bonus 4) The monster species that spawned more often: bright blue warp patch (freq bonus 12) The monster species that spawned more often: nice old lady (freq bonus 16) The monster species that spawned more often: speed photon (freq bonus 3) The monster species that spawned more often: fallen shaman (freq bonus 3) The monster species that spawned more often: great wyrm of balance (freq bonus 18) The monster species that never randomly spawned: harrowbark boo The monster species that never randomly spawned: Karin's combat boot The monster species that never randomly spawned: yellow sentai The monster species that never randomly spawned: sylph elemental The monster species that never randomly spawned: war drake The monster species that never randomly spawned: night orc The monster species that never randomly spawned: mimic lich The monster species that never randomly spawned: hammerhead The monster species that never randomly spawned: Seraph of the Law The monster species that never randomly spawned: unrepentant undead The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 12) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 29) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 11) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this trap was always invisible: teleportation trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 8) Next attribute increase check would have come at turn 3480 Strength training was 5 Dexterity training was 12 Wisdom training was 5 Constitution training was 19 You were poison resistant You were immune to sickness You were petrification resistant You had 809 points of nutrition remaining You were stealthy You could survive without air You were swallowed by a steam vortex Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dunlain, Savos Aren and Hert the Vampire Your deity was Hert the Vampire You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - anti disintegration 6 protect 98% 97% Techniques known in the end Name Level Status create ammo 2X LIMIT(0) surgery 2X LIMIT(0) missile flurry 2 R LIMIT(0) vanish 2 R LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) booze 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 10 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (38 of 160) Spellcasting Skills (none) Goodbye Disprezzo the Gunner...