+w[ Player: Dins Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-05-30.10:04:27.ttyrec Time: (1527674667) Wed May 30 10:04:27 2018 +w[9)0NetHack, Copyright 1985-2018  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.1 Unix, built May 6 09:59:49 2018.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynaq] .w[]n name: Dins  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) 0w[C+ name: Dins  role: Samurai  race: human  gender: choosing now  alignment: lawful Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human role forces lawful q - Quit(end) 2w[#+ name: Dins  role: Samurai  race: human  gender: male  alignment: lawful Is this ok? [ynq]  Dins, lawful male human Samurai  y + Yes; start game n - No; choose role again q - Quit(end) 3w[6(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~(B%(0~~~~x(B(0x~~(B:(0~~(B!(0~~~x(B(0~~~~~(Bd@(0~~~x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BDins the Hatamoto  St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:0 Dlvl:1  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1   Dins the Hatamoto  St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:0 Dlvl:1  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1   It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all th3w[a6e artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Amaterasu Omikami!--More--4w[? Konnichi wa Dins, welcome to NetHack! You are a lawful male human Samurai.You are lucky! Full moon tonight.Dins the Hatamoto  St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:0 Dlvl:1  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1   Dins the Hatamoto  St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:0 Dlvl:1  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1  9w[X]@dYou swap places with Gaspode.Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:0 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:2  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:0 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:2 :w[i Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:0 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:2 @d<;w[WYou kill the newt!Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:2  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:3  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:3  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:3 %;w[ @(0~(BYou see here a newt corpse.Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:3 d(0~(Bw[ If - a golden potion.Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:7  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:7 @?w[N^@(0~(BYou see here a gunyoki.Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:8  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:8 @w[1g - a gunyoki.@d(0~(BDins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:8 You hear a door open.Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:9  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:9 d(0~(B@w[ Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:9 (0~(Bd(0~(B@@w[uV IDins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:10  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:10 (0~(B(0~(Bd@Aw[ pDins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:13  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:13 (0~(B#@(0~~~(B(0~(B<(0~~(B#dAw[J Z@#(0~(Bd#(0~(BDins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:14  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:14  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:15  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:4 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:15 (0~(Bd(0~(BBw[0 You destroy the kobold zombie!Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/1 T:15  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:15  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:15 #d(0~(BCw[PDins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:17  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:17 (0x(B(0~~~~(B#(0x~~~~~~~~(B#@#(0x~~~(B#(0x(B#(0~(BDw[4Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:19  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:19 (0lqqqqqqq(B(0~~~~~~~~(B(0~~~~x(B#@####(0~~~~x(B(0~~~~~~~(B(0mqqqqqqq(BDw[aDins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:20  Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:20 (0k(B@(0~(B(0x(B(0j(BGw[ Dins the Samurai's attributes:  Background: You are a Hatamoto, a level 1 male human Samurai. You are lawful, on a mission for Amaterasu Omikami who is opposed by Raijin (neutral) and Susanowo (chaotic).  Current Characteristics: You have 15 hit points (max:15). You have 2 magic power (max:2). Your armor class is 4. You have 2 experience points. You entered the dungeon 20 turns ago. Your score is 8. Your strength is 16. Your dexterity is 18. Your constitution is 18. Your intelligence is 8. Your wisdom is 8. Your charisma is 7.  Current Status: You are unencumbered. You are wielding a long sword.--More--Hw[O k Dins the Hatamoto  St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:20   Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:20 Iw[ūYou don't have anything else to put on.Dins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:20 Iw[ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [false]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_room [true]  n - eight_biIw[t_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [false]  w - hitpointbar [false]  x - ignintr [false]  y - implicit_uncursed [true]  z - lit_corridor [false]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true]  E - menu_objsyms [false]  F - menu_overlay [true]  G - null [true]  H - perm_invent [false]  I - pickup_thrown [true] (1 of 3)Jw[-XDins the Hatamoto  St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:20  (0lqqqqqqqk(B(0lqqqqqqqqqk(B(0x~~~~~~~~(B(0x~~~~~~~~~x(B(0~~~~~~~~x(B##(0x~~~~~~~~~x(B(0x~~~~~~(B@(0~(B#####(0x~~~~~~~~~x(B(0x~~~~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~x(B##(0~~~~~~(B<(0~~~x(B(0mqqqqqqqj(B##(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BKw[ Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) Qw[ +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't seQw[ nse a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--Sw[ General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes w[ HGame commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--Ww[uDins the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:8 Ch:7 Lawful S:8 Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/2 T:20 Xw[2Really save? [yn] (n) Yw[? >Saving...Be seeing you...