Dingir, neutral female troll Wizard -------------- |..<.........| |.........$$@| |..........f.. --.----------- [Dingir the Evoker] St7 Dx17 Co16 In16 Wi6 Ch9 WizTroFemNeu Dlvl:1 $0 HP15(15) Pw26(26) AC6 Exp1 T22 Latest messages Unknown command ' '. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) Unknown command ' '. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is a wall in the way! (3x) The kitten picks up 5 gold pieces. The kitten drops 5 gold pieces. You displaced your kitten. What do you want to drink? [fgh or ?*] You don't have that object. What do you want to drink? [fgh or ?*] Never mind. What do you want to drink? [fgh or ?*] You don't have that object. What do you want to drink? [fgh or ?*] Never mind. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} p - an uncursed +0 partisan (alternate weapon; not wielded) {32} Armor b - a blessed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of stinking cloud {0} j - an uncursed finalized scroll of identify {0} k - an uncursed scroll of identify {0} q - 5 uncursed scrolls of healing {0} r - 4 uncursed scrolls of mana {0} s - 3 uncursed scrolls of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} Spellbooks l - a blessed finalized spellbook of sleep (0:5) {0} m - a blessed spellbook of resist poison (0:4) {0} n - a blessed finalized spellbook of light (0:1) {0} o - a blessed finalized spellbook of endure cold (3:2) {0} Potions f - an uncursed finalized potion of paralysis {0} g - an uncursed finalized potion of monster detection {0} h - an uncursed finalized potion of water {0} Rings d - an uncursed ring of warning {0} e - a * uncursed ring of teleport control {0} Wands c - an uncursed wand of enlightenment (0:1) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: jumping You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 48 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 101 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 84% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 73% Tool drop chance was reduced to 65% Food drop chance was reduced to 99% Monster death drops spawned with only 95% chance The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: sexy flats The following skill became untrainable if you tried to train it too early: javelin (turn 9) The following skill became untrainable if you tried to train it too early: high heels (turn 329) The following skill became untrainable after a while: divination spells (turn 52272) The following skill couldn't be trained before a certain turn number is reached: form VI (Niman) (turn 46583) Items were more likely to be generated cursed by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78004 Monster spawn increase reached its maximum at turn 142755 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 16182873 The monster class that cannot be genocided was worm The monster class that was spawned more often: lich (freq bonus 5) The monster species that spawned more often: manilla bleary (freq bonus 32) The monster species that spawned more often: intercommunicated reinflamed (freq bonus 32) The monster species that spawned more often: adventurer stalk (freq bonus 36) The monster species that spawned more often: petty gnoll shaman (freq bonus 21) The monster species that spawned more often: plague bat (freq bonus 28) The monster species that spawned more often: porter block stalk (freq bonus 7) The monster species that spawned more often: shady missingno (freq bonus 33) The monster species that spawned more often: bronze colossus (freq bonus 8) The monster species that spawned more often: skeleton (freq bonus 16) The monster species that spawned more often: focused casualty (freq bonus 54) The monster species that spawned more often: atlantean (freq bonus 60) The monster species that spawned more often: pesky devilfish (freq bonus 18) The monster species that spawned more often: cursed wort (freq bonus 16) The monster species that spawned more often: sliming trove (freq bonus 14) The monster species that spawned more often: redounded breadbasket (freq bonus 8) The monster species that spawned more often: wrinkled mushroom patch (freq bonus 36) The monster species that spawned more often: poofy draconian (freq bonus 36) The monster species that spawned more often: sanity mummy (freq bonus 48) The monster species that spawned more often: Hyper Kop (freq bonus 66) The monster species that spawned more often: caveman (freq bonus 21) The monster trait that was more common: monsters with petrification resistance (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 4) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster trait that was more common: monsters that originate from Angband (freq bonus 1) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 4) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 3) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 8) The monster trait that was more common: monsters that count as major demon (freq bonus 6) The monster species that never randomly spawned: woolooloo The monster species that never randomly spawned: fainer nonmilitant The monster species that never randomly spawned: Eternal Evil The monster species that never randomly spawned: enzyme nonrecurring The monster species that never randomly spawned: bewitched turret The monster species that never randomly spawned: ceinture kiddish polymorphously The monster species that never randomly spawned: Stefan The monster species that never randomly spawned: water wolf The monster species that never randomly spawned: storm elemental The monster species that never randomly spawned: Shaktari The monster class that always generated with extra speed: trapper or lurker above The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: yellow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 8) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 50) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 92) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 6) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 74) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 9) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 8) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of tribute (athletic, freq bonus 9) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 18) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 3) The RNG hath decreed that this item was always generated cursed: training (chocolate) The RNG hath decreed that this item was always generated cursed: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: reroll artifact (marvelous) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: implant of erosion (vivid) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this trap was always invisible: polymorphitis trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 1) Trap randomization happened for 1 in 600 traps Next attribute increase check would have come at turn 168 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were immune to sickness You were magic-protected You had not decided on your sexuality yet You were prevented from having detect monsters (0) You leeched mana You had infravision You had 1469 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (184) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Unique Items Book of the Dead Weapons quarterstaff (staff) partisan (vulgar polearm) Armor cloak of magic resistance stone (cyanism cloak) Scrolls scroll of stinking cloud (QUESTION MARK) scroll of identify (THE MONSTER NEEDS A PLUS3 WEAPON TO HIT) scroll of healing (CATACLYSM) scroll of mana (FILLER) scroll of phase door (LOGUNO JIVYA EVILYVON) scroll of standard id (GNAY GNIY) scroll of cure (HLLLLLLLGH WAS IST DAS DENN) * scroll of extra healing (KAPOW) * scroll of greater mana restoration (TRUE RISE BY STRANGE SMELL) Spellbooks * spellbook of sleep (wrinkled) * spellbook of resist poison (yellow-stained) * spellbook of light (volatile) * spellbook of endure cold (historic) * spellbook of force bolt (parchment) * spellbook of mana bolt (miracle) * spellbook of drain life (battered) * spellbook of create monster (sky blue) * spellbook of command undead (satisfied) * spellbook of summon undead (transparent) * spellbook of energy bolt (velvet) * spellbook of time (middle-handed) * spellbook of hyper beam (tan) * spellbook of sniper beam (stylish) * spellbook of healing (endangered) * spellbook of cure dim (stellar) * spellbook of cure blindness (biting) * spellbook of cure numbness (candy) * spellbook of blind self (gray) * spellbook of stone to flesh (iranian) * spellbook of cure sickness (encrypted) * spellbook of cure hallucination (heavy) * spellbook of cure confusion (unwritten) * spellbook of cure burn (stinking) * spellbook of confuse self (impenetrable) * spellbook of cure stun (solid) * spellbook of stun self (wide) * spellbook of extra healing (colorful) * spellbook of restore ability (inane) * spellbook of banishing fear (pure) * spellbook of cure freeze (fullpost) * spellbook of regeneration (wounded) * spellbook of acid ingestion (incessant) * spellbook of cure monster (threatening) * spellbook of cure glib (visaged) * spellbook of full healing (disintegrating) * spellbook of cure wounded legs (credited) * spellbook of mass healing (dusty) * spellbook of gain level (dawn) * spellbook of fixing (moaning) * spellbook of darkness (light cyan) * spellbook of amnesia (spiral-bound) * spellbook of chemistry (fat) * spellbook of magictorch (vellum) * spellbook of detect food (dripping) * spellbook of finger (torn) * spellbook of dissolve food (right-handed) * spellbook of dememorize (rainy) * spellbook of detect armor enchantment (deep blue) * spellbook of searching (natural) * spellbook of clairvoyance (flesh-bound) * spellbook of detect unseen (ochre) * spellbook of true sight (memorial) * spellbook of detect water (twisting) * spellbook of detect monsters (chaotic) * spellbook of detect treasure (cute) * spellbook of know enchantment (destructive) * spellbook of radar (hostile) * spellbook of identify (eternal) * spellbook of magic mapping (leveled) * spellbook of ESP (sour) * spellbook of entrapping (red) * spellbook of detect foot (peaceful) * spellbook of map level (light brown) * spellbook of stun monster (nether) * spellbook of confuse monster (legit) * spellbook of destroy armor (pocket) * spellbook of slow monster (angry) * spellbook of apply nail polish (red-hot) * spellbook of dry up fountain (raging) * spellbook of cause fear (faded) * spellbook of charm monster (ramming) * spellbook of displacement (snowy) * spellbook of reboot (switching) * spellbook of enchant (charcoal) * spellbook of inertia (leather) * spellbook of enchant weapon (fearsome) * spellbook of enchant armor (illgotten) * spellbook of charging (underworld) * spellbook of trap creation (scrawled) * spellbook of thorns (copper) * spellbook of dream eater (ancient) * spellbook of genocide (octarine) * spellbook of protection (many-paged) * spellbook of resist sleep (antichrist) * spellbook of endure heat (tame) * spellbook of insulate (indexed) * spellbook of holy shield (acidic) * spellbook of curse items (paperback) * spellbook of magic shield (backward) * spellbook of stealth (listening) * spellbook of remove curse (vaporized) * spellbook of remove blessing (iceblock) * spellbook of turn undead (venerable) * spellbook of anti disintegration (russian) * spellbook of botox resist (propaganda) * spellbook of acidshield (encased) * spellbook of resist petrification (hand-printed) * spellbook of dragon blood (talkative) * spellbook of anti-magic field (stained) * spellbook of godmode (korean) * spellbook of fumbling (conceptual) * spellbook of jumping (retarded) * spellbook of cutting (copied) * spellbook of induce vomiting (nightly) * spellbook of haste self (psionic) * spellbook of enlighten (irritating) * spellbook of invisibility (zone-specific) * spellbook of aggravate monster (fleecy) * spellbook of levitation (doorstopping) * spellbook of take selfie (litter) * spellbook of untame monster (multiplicative) * spellbook of unlevitate (thick) * spellbook of anger peaceful monster (momentary) * spellbook of make visible (sweet) * spellbook of teleport away (translated) * spellbook of passwall (exciting) * spellbook of polymorph (foreign) * spellbook of mutation (cribbed) * spellbook of flying (hellish) * spellbook of character recursion (preserved) * spellbook of levelport (antimatter) * spellbook of warping (spotted) * spellbook of knock (hallucinating) * spellbook of flame sphere (emanating) * spellbook of freeze sphere (bursting) * spellbook of shocking sphere (bronze) * spellbook of acid sphere (received) * spellbook of wizard lock (fading) * spellbook of repair armor (transforming) * spellbook of repair weapon (multiple) * spellbook of corrode metal (perpetual) * spellbook of fire bolt (frosty) * spellbook of dig (radiant green) * spellbook of reflection (maroon) * spellbook of paralysis (pageless) * spellbook of cancellation (woodcut) * spellbook of petrify (cryptic) * spellbook of message (accursed) * spellbook of rumor (red-listed) * spellbook of cure random status (complete) * spellbook of lock manipulation (chromatic) * spellbook of berserk (opaque) * spellbook of random speed (redeemed) * spellbook of resist random element (blowing) * spellbook of chaos bolt (gained) * spellbook of lycanthropy (violet) * spellbook of BUC randomization (goofy) * spellbook of bombing (court) * spellbook of russian roulette (silver) * spellbook of conflict (withered) * spellbook of selfdestruct (programmed) * spellbook of chaos terrain (crying) * spellbook of vanishing (pigtail) * spellbook of acquirement (big) * spellbook of earthquake (detestable) * spellbook of polyform (infinity plus one) * spellbook of chromatic beam (gambling) * spellbook of gain corruption (mirroring) * spellbook of throne gamble (crashy) * spellbook of wishing (black) * spellbook of hellish bolt (shivering) * spellbook of disintegration (colorglad) * spellbook of disintegration beam (plaid) * spellbook of world fall (chilly) * spellbook of reroll artifact (shrill) * spellbook of final explosion (shining) * spellbook of forgotten spell (molded) * spellbook of backfire (mysterious) * spellbook of mimicry (metal-colored) * spellbook of blinding ray (adorable) * spellbook of spellbinder (visible) * spellbook of infravision (canvas) * spellbook of mana battery (long) * spellbook of horrify (illuminated) * spellbook of phase door (tender) * spellbook of code editing (mottled) * spellbook of satisfy hunger (hot-cold) * spellbook of time shift (colluded) * spellbook of totem summoning (hugging) * spellbook of command demon (deep) * spellbook of fire golem (smeared) * spellbook of disruption shield (distant) * spellbook of tracker (chartreuse) * spellbook of inertia control (striped) * spellbook of anti-magic shell (white) * spellbook of good night (leafy) * spellbook of possession (heartwarming) * spellbook of nexus field (decrepit) * spellbook of stinking cloud (old) * spellbook of create familiar (scribbled) * spellbook of forbidden knowledge (purple) * spellbook of free action (disrupted) * spellbook of redemption (pristine) * spellbook of gravity beam (white-listed) * spellbook of clone monster (spacious) * spellbook of time stop (gun-shaped) * spellbook of alter reality (horrible) * spellbook of terror (vermilion) * spellbook of trap disarming (freed) * spellbook of switcheroo (perceptive) * spellbook of whispers from beyond (wasteful) * spellbook of water bolt (beige) * spellbook of air current (inert) * spellbook of volt rock (punching) * spellbook of water flame (indigo) * spellbook of no effect (hardcover) * spellbook of wind (unseen) * spellbook of swimming (turquoise) * spellbook of rain cloud (thin) * spellbook of fire (donkey-eared) * spellbook of poison brand (printed) * spellbook of clouds (rolled) * spellbook of ice (generous) * spellbook of steam venom (rocky) * spellbook of frost (aquatic) * spellbook of thunder wave (polished) * spellbook of hold air (starry) * spellbook of flood (disenchanted) * spellbook of dripping tread (geological) * spellbook of elemental beam (fleecy-colored) * spellbook of multibeam (amyflax) * spellbook of battering ram (charming) * spellbook of power failure (adamantium) * spellbook of vaporize (green eyed) * spellbook of geolysis (silly) * spellbook of lava (lupine) * spellbook of iron prison (mistranslated) * spellbook of dashing (jetting) * spellbook of burrow (fleeting) * spellbook of stasis (irresistible) * spellbook of cryogenics (serif) * spellbook of hyperspace summon (tattered) * spellbook of meltdown (light green) * spellbook of lockout (crumpled) * spellbook of grow trees (perverted) * spellbook of sterilize (gameplay-altering) * spellbook of avalanche (petrified) * spellbook of tunnelization (dark) * spellbook of bubblebeam (gehenna) * spellbook of elemental minion (final) * spellbook of call the elements (khaki) * spellbook of nature beam (sourcecode) * spellbook of inferno (sexual) * spellbook of ice beam (pregnant) * spellbook of thunder (impregnated) * spellbook of sludge (indecisive) * spellbook of toxic (rank) * spellbook of nether beam (convicted) * spellbook of aurora beam (god-given) * spellbook of chloroform (ragged) * spellbook of magic missile (classy) * spellbook of fireball (apocryphic) * spellbook of cone of cold (sorrowful) * spellbook of finger of death (amazing) * spellbook of lightning (rough) * spellbook of poison blast (monospace) * spellbook of acid stream (crimson) * spellbook of solar beam (raw) * spellbook of psybeam (fugacious) * spellbook of (null) (tartan) * spellbook of (null) (insulated) * spellbook of (null) (fuzzy) * spellbook of (null) (pale) * spellbook of (null) (ephemeral) * spellbook of (null) (light blue) * spellbook of (null) (ethereal) * spellbook of (null) (fine-printed) * spellbook of (null) (mossy) * spellbook of (null) (sparking) * spellbook of (null) (accusory) * spellbook of (null) (castle) * spellbook of (null) (complicated) * spellbook of (null) (left-handed) * spellbook of (null) (armored) * spellbook of (null) (noble) * spellbook of (null) (appearing) * spellbook of (null) (reversed) * spellbook of (null) (curare-impregnated) * spellbook of (null) (dirty) * spellbook of (null) (stapled) * spellbook of (null) (clueless) * spellbook of (null) (elemental) * spellbook of (null) (glowing) * spellbook of (null) (magenta) * spellbook of (null) (immortal) * spellbook of (null) (locked) * spellbook of (null) (dark blue) * spellbook of (null) (unidentified) * spellbook of (null) (flaming) * spellbook of (null) (black-listed) * spellbook of (null) (heretical) * spellbook of (null) (fadeless) * spellbook of (null) (luxurious) * spellbook of (null) (discharged) * spellbook of (null) (gloaming) * spellbook of (null) (grass green) * spellbook of (null) (waving) * spellbook of (null) (patterned) * spellbook of (null) (far away) * spellbook of (null) (salient) * spellbook of (null) (japanese) * spellbook of (null) (perishable) * spellbook of (null) (psychedelic) * spellbook of (null) (extraordinary) * spellbook of (null) (sealed) * spellbook of (null) (uninscribed) * spellbook of (null) (sublime) * spellbook of (null) (pen-written) * spellbook of (null) (posh) * spellbook of (null) (nexus) * spellbook of (null) (magnificent) * spellbook of (null) (wet) * spellbook of (null) (possessive) * spellbook of (null) (antique) * spellbook of (null) (lunar) * spellbook of (null) (wrath) * spellbook of (null) (embossed) * spellbook of (null) (moldy) * spellbook of (null) (stalking) * spellbook of (null) (dark green) * spellbook of (null) (crepuscle) * spellbook of (null) (salted) * spellbook of (null) (dreamy) * spellbook of (null) (brand-new) * spellbook of (null) (cyan) * spellbook of (null) (yellow) * spellbook of (null) (regenerating) * spellbook of (null) (crumbling) * spellbook of (null) (unavailable) * spellbook of (null) (calligraphed) * spellbook of (null) (multicolored) * spellbook of (null) (failed) * spellbook of (null) (pergament) * spellbook of (null) (watery) * spellbook of (null) (fallen) * spellbook of (null) (cloth) * spellbook of (null) (corrupted) * spellbook of (null) (defiled) * spellbook of (null) (rainbow) * spellbook of (null) (pink) * spellbook of (null) (heavenly) * spellbook of (null) (protected) * spellbook of (null) (powered) * spellbook of (null) (nonexistant) * spellbook of (null) (burgundy) * spellbook of (null) (blurred) * spellbook of (null) (glittering) * spellbook of (null) (continued) * spellbook of (null) (dull) * spellbook of (null) (scintillating) * spellbook of (null) (chaos-inducing) * spellbook of (null) (orange) * spellbook of (null) (swirling) * spellbook of (null) (junethack) * spellbook of (null) (forgotten) * spellbook of (null) (coarse) * spellbook of (null) (conspiratory) * spellbook of (null) (trembling) * spellbook of (null) (winged) * spellbook of (null) (fiery) * spellbook of (null) (transient) * spellbook of (null) (hungry) * spellbook of (null) (garbage) * spellbook of (null) (thorny) * spellbook of (null) (marvelous) * spellbook of (null) (enveloped) * spellbook of (null) (dry) * spellbook of (null) (complementary) * spellbook of (null) (featherweight) * spellbook of (null) (gold) * spellbook of (null) (beautiful) * spellbook of (null) (dark brown) * spellbook of (null) (corroded) * spellbook of (null) (everlasting) * spellbook of (null) (zylon) * spellbook of (null) (dog eared) * spellbook of (null) (unhealthy) * spellbook of (null) (lovely) * spellbook of (null) (grating) * spellbook of blank paper (plain) * Book of the Dead (papyrus) Potions potion of paralysis (smoky) potion of monster detection (yerba mate) potion of water (clear) Rings ring of warning (osmium) ring of teleport control (brittle) Wands wand of enlightenment (duroplastic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Dingir the Wizard... Since you quit, the score list will not be checked.