cAX Player: Dikkin Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-12-02.12:06:02.ttyrec Time: (1480680362) Fri Dec 2 12:06:02 2016 cAX$) [23]  67 14 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom   on level 1. Killed by a monster (large bat). - [8] 68 13 Bluescreen-Pol-Tro-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (evasive sewer rat called Donald Trump, POTUS of the United States). - [12] 69 11 Elronnd-Sag-Coc-Mal-Law died in The Dungeons of Doom on level 1. Killed by a falling object. - [17] cAX)0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] cAXItnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier (1 of 5)cAXBbH w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek  S - a Gladiator  T - a Goff (2 of 5)cAX1+Choosing Race Pick the race of your Druid   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - angbander  j - angel  k - aquarian  l - argonian  m - asgardian  n - bastard  o - batman  p - borg  q - breton  r - centaur  s - clockwork automaton  t - cockatrice  u - cortex  v - curser (1 of 6)cAXUP w - dark seducer  x - deathmold  y - devil  z - doppelganger  A - dragon  B - drow  C - dryad  D - dwarf  E - elemental  F - elf  G - ent  H - fenek  I - fiend  J - gastly  K - gelatinous cube  L - giant  M - gnome  N - golden saint  O - grid bug  P - haxor  Q - hemi-doppelganger  R - hemophage  S - herbalist  T - heretic (2 of 6)cAX3D  U - hobbit  V - homicider  W - hidden elf  X - human  Y - illithid  Z - immunizer  a - imp  b - imperial  c - incantifier  d - insectoid  e - ironman  f - jelly  g - khajiit  h - kobold  i - kop  j - leprechaun  k - levitator  l - lich  m - lycanthrope  n - maia  o - mazewalker  p - mimic  q - minimalist  r - missingno (3 of 6)cAX[ s - monkey  t - moon elf  u - mould  v - mummy  w - naga  x - nastinator  y - navi  z - nord  A - null  B - nymph  C - ogre  D - orc  E - peacemaker  F - phantom  G - poisoner  H - race X  I - randomizer  J - redditor  K - redguard  L - rodneyan  M - rougelike  N - scurrier  O - segfaulter  P - senser (4 of 6)cAX  Q - sinner  R - snail  S - snakeman  T - sokosolver  U - soviet  V - specialist  W - spiderman  X - spirit  Y - spriggan  Z - sustainer  a - suxxor  b - sylph  c - transformer  d - trapper  e - troll  f - tumblrer  g - turtle  h - unalignment thing  i - undefined  j - ungenomold  k - unicorn  l - unmagic  m - vamgoyle  n - vampire (5 of 6)cAX(+Use hybrid races? [yn] (n) cAXnChoosing Gender Pick the gender of your spriggan Druid  m - male f - female * - Random ! - Quit(end) cAX4+Choosing Alignment Pick the alignment of your male spriggan Druid  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) cAXb+(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B{(0~~~(BB@(0~x(B(0mqqqqqqqj(B[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu Dlvl:1 $0 HP 8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T1  It is written in the Book of Blood Raven:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lucAXrks, and bides his time.  Your goddess Blood Raven seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Fire Tower Caster, have been heralded from birth as the instrument of Blood Raven. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Blood Raven!--More--cAX:(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B{(0~~~(BB@(0~x(B(0mqqqqqqqj(BcAX>mHello Dikkin, welcome to SlashEMExtended! You are a neutral male spriggan Druid.--More--SdAXS Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--TdAX?B The moon is waxing tonight.UdAXx Weapons a - an uncursed +0 club (weapon in hand) {12} b - an uncursed -1 bow (alternate weapon; not wielded) {12} c - 50 uncursed +0 arrows (in quiver) {25} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of create familiar (0:1) {1} e - an uncursed spellbook of charm monster (0:5) {1}(end) UdAX (0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B{(0~~~(BB@(0~x(B(0mqqqqqqqj(B[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T1 UdAXRX&In what direction? [47896321><] WdAX[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T1 WdAXl Weapons a - an uncursed +0 club (weapon in hand) {12} b - an uncursed -1 bow (alternate weapon; not wielded) {12} c - 50 uncursed +0 arrows (in quiver) {25} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of create familiar (0:1) {1} e - an uncursed spellbook of charm monster (0:5) {1}(end) [dAXZd (0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B{(0~~~(BB@(0~x(B(0mqqqqqqqj(B[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T1 ]dAXk# ]dAXδ adjust]dAX{ djust^dAXq;What do you want to adjust? [a-j or ?*] ^dAX.Adjust letter to what [bk-zA-Z]? ^dAXbMoving: x - an uncursed -1 bow (alternate weapon; not wielded) {12}.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T1 ^dAX^:<What do you want to wield? [- acx or ?*] _dAX7(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B{(0~~~(BB@(0~x(B(0mqqqqqqqj(B[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu Dlvl:1 $0 HP 8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T1 x - an uncursed -1 bow (weapon in hands) {12}.--More--_dAXyB(0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B{(0~~~(BB@(0~x(B(0mqqqqqqqj(B[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu Dlvl:1 $0 HP 8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T1 a - an uncursed +0 club (alternate weapon; not wielded) {12}.--More--`dAXW[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu Dlvl:1 $0 HP 8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T2 (0lqqqqqqqk(B+(0~~~~~~~x(B(0x(B{(0~~~(BB@(0~x(B(0mqqqqqqqj(B`dAX}`cYou displaced Nevermore.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T3 B@<adAX+P[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T4 @(0~~(BBadAX^H[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T5 B@(0~~(BadAX `[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T6 @(0~(B(0~(BBbdAX-@o[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T7 @(0~(B(0~(BB(0~(BbdAX.&In what direction? [47896321><] cdAX"2This door is locked.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T7 cdAX 3In what direction? [47896321><] cdAX 2This door is locked.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T7 ddAX IYou don't find anything here to loot.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T7 fdAXw3In what direction? [47896321><] fdAXgWHAMMM!!![Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T8 (0~(BB(0~(BgdAX'3In what direction? [47896321><] gdAX0WHAMMM!!![Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T8 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T9 hdAXr3In what direction? [47896321><] hdAXT/fWHAMMM!!![Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T10 B(0~(B<hdAXW 3In what direction? [47896321><] hdAX uWHAMMM!!![Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T10 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T11 B(0~(B(0~(BidAXj3In what direction? [47896321><] idAX$jAs you kick the door, it crashes open![Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T12 (0~(BB(0~(BjdAXe u[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T12 #,@B(0~~(B#kdAXV[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T13 #+@(0~(B#kdAX 4Ouch! You bump into a door.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T13 ldAX{3In what direction? [47896321><] ldAX$KThe door resists![Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T14 (0~~(BmdAX 3In what direction? [47896321><] mdAXThe door opens.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T14 (0lqq(B+(0~~(B(0x~(B/(0~a(B(0x~~(B(0x(BndAX1 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T15 (0q(B(0~x(B@,(0~x(B(0~~(B((0x~~(B(0mqq(BodAXY[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T16 (0k(B@(0a(B,(0x(B(0~x(B(0qj(BodAX Z@(0~(BYou see here an avada kedavra wand {1}.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt66/1000 T16 qdAXCk - an avada kedavra wand {1}.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt67/1000 T16 rdAX[8[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt67/1000 T17 (0~(B@rdAXR(0~(B@You see here a candle {1}.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt67/1000 T18 sdAXA6l - a candle {1}.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T18 tdAX # tdAX,w adjustudAX djustudAX8=What do you want to adjust? [ac-lx or ?*] udAX40Adjust letter to what [bl-wyzA-Z]? udAX;< 8Moving: L - a candle {1}.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T18 wdAX # xdAX1b[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T18 xdAX-5What do you want to write with? [- ackx or ?*] ydAX=You write in the dust with your fingers.--More--zdAXq9What do you want to write in the dust here? zdAXEzdAXqlzdAX bzdAX e|dAXr|dAXe|dAXt|dAXFh|dAXK ?[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T18 Elb }dAX& [Not wearing any accessories.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T18 Elb ~dAX  Weapons a - an uncursed +0 club (alternate weapon; not wielded) {12} c - 50 uncursed +0 arrows (in quiver) {25} x - an uncursed -1 bow (weapon in hands) {12}(end) dAXk/(0lqqqk(B+(0~~~x(B#(0lqqqqqqqk(B(0x~~~a(B,(0~~~~~~~~x(B[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T18 Elb dAX> 5What do you want to write with? [- ackx or ?*] dAX'8 ~ Weapons a - an uncursed +0 club (alternate weapon; not wielded) {12} c - 50 uncursed +0 arrows (in quiver) {25} x - an uncursed -1 bow (weapon in hands) {12} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of create familiar (0:1) {1} e - an uncursed spellbook of charm monster (0:5) {1} Wands k - an avada kedavra wand {1} Tools L - a candle {1}(end) dAX(0lqqqk(B+(0~~~x(B#(0lqqqqqqqk(B(0x~~~a(B,(0~~~~~~~~x(B(0x~~~x(B#(0x(B{(0~~~~(B<(0~x(B(0x~~(B@(0x(B(0mqqqqqqqj(B(0x~~~x(B(0mqqqj(BWhat do you want to write with? [- ackx or ?*] dAX.%~ Weapons a - an uncursed +0 club (alternate weapon; not wielded) {12} c - 50 uncursed +0 arrows (in quiver) {25} x - an uncursed -1 bow (weapon in hands) {12} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of create familiar (0:1) {1} e - an uncursed spellbook of charm monster (0:5) {1} Wands k - an avada kedavra wand {1} Tools L - a candle {1}(end) dAXY+(0lqqqk(B+(0~~~x(B#(0lqqqqqqqk(B(0x~~~a(B,(0~~~~~~~~x(B(0x~~~x(B#(0x(B{(0~~~~(B<(0~x(B(0x~~(B@(0x(B(0mqqqqqqqj(B(0x~~~x(B(0mqqqj(BDo you want to add to the current engraving? [ynq] (y) dAX[yYou add to the writing in the dust with an avada kedavra wand {1}.--More--dAXBFWhat do you want to add to the writing in the dust here? dAXw5 edAX kThe bugs on the floor speed up![Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T19 Elb dAXcQ~ Weapons a - an uncursed +0 club (alternate weapon; not wielded) {12} c - 50 uncursed +0 arrows (in quiver) {25} x - an uncursed -1 bow (weapon in hands) {12} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of create familiar (0:1) {1} e - an uncursed spellbook of charm monster (0:5) {1} Wands k - an avada kedavra wand {1} Tools L - a candle {1}(end) dAXi(0lqqqk(B+(0~~~x(B#(0lqqqqqqqk(B(0x~~~a(B,(0~~~~~~~~x(B(0x~~~x(B#(0x(B{(0~~~~(B<(0~x(B(0x~~(B@(0x(B(0mqqqqqqqj(B(0x~~~x(B(0mqqqj(B[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T19 Elb dAXm3)What do you want to zap? [k or ?*] dAXQNever mind.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T19 Elb dAX ~ Weapons a - an uncursed +0 club (alternate weapon; not wielded) {12} c - 50 uncursed +0 arrows (in quiver) {25} x - an uncursed -1 bow (weapon in hands) {12} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of create familiar (0:1) {1} e - an uncursed spellbook of charm monster (0:5) {1} Wands k - an avada kedavra wand {1} Tools L - a candle {1}(end) dAXWj (0lqqqk(B+(0~~~x(B#(0lqqqqqqqk(B(0x~~~a(B,(0~~~~~~~~x(B(0x~~~x(B#(0x(B{(0~~~~(B<(0~x(B(0x~~(B@(0x(B(0mqqqqqqqj(B(0x~~~x(B(0mqqqj(B[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T19 Elb qeAX_x2[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T20 (0~(B@qeAX/ 6[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T20 @(0~(BreAX$5[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T21 @(0~(BreAX_[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T22 @(0~(BB(0~(BreAXC/&In what direction? [47896321><] seAXwDThe door opens.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T22 (0a(BteAXT[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T23 @(0~(B(0~(BteAX ^[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T24 #,@(0~(B,ueAX[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T24 ##@(0a(B#B(0~(B(0~(BueAX$f[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T25 ,@(0~(B#,ueAXX[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T26 ,,@,,eAXu[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T26 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T27 ,#,#@###eAXp)[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T27 ,@eAX*[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T28 @,eAX [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T28 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T29 eAX= [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T30 eAX[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T30 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T31 eAXٍ[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T31 eAX [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T32 eAX [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T32 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T33 eAX` -[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T33 BeAXl[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T34 eAX[2[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T34 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T35 (0a(BeAX F[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T36 ,@,eAX {[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T36 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T37 B(0a(B@,,,eAXgYou displaced Nevermore.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T37 @,,eAX'w /[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T38 ,@eAX;S[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T38 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T39 ,(0a(B@,eAXC2[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T39 (0~(B@eAX)2[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T40 (0~(B@eAXE<[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T40 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T41 (0~(B@eAXL2[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T41 (0~(B@eAX%[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T42 eAXM[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T42 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T43 (0~(BBeAX Y[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T44 (0~(B(0~(BBeAX[` %You find a secret door!--More--eAX>v X[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T44 B(0~(B+eAXl &In what direction? [47896321><] eAXC CThe door opens.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T45 (0a(BeAX=}x[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T46 B(0~(B(0~(B(0~(B@eAX}[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T46 (0~(B(0~(BB(0~(B@#,%eAXy W[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T47 (0a(B@##,eAX&(0~(B#,@##(0~(B(0~(B(0~(B(0~(B(0~(B(0qqq(BYou see here a cheese {1}.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt68/1000 T48 eAX& 8m - a cheese {1}.[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T48 eAX\![Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T48 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T49 (0~(B(0~(BB,@#,#eAXc[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T49 (0a(B,,B@#,#(0~(B(0~(B(0q(B(0q(BeAXM! [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T50 ,,@#,#(0~(B(0~(BeAX[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T50 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T51 ,,@##(0~(B(0~(B(0~(B(0~(B(0q(B(0j(BeAXn0G[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T52 ,B(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~x(B(0~~~~(B(0~x(B(0x~~(B(0x(B(0mq(BeAX [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T52 ,(0lqqq(B(0~(B(0qk(B(0x~~(B@B(0x(B(0x(BeAX&4[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T53 (0~(B@eAX _[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T54 (0~(B(0~(BB@eAXz[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T54 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T55 (0~(B@(0~(B(0~(BBeAXՠv[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T56 @(0~(B(0~(BB(0~(BeAX[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T56 [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T57 ,,@(0~(BB,(0~(BeAXD [Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T57 ##@(0~(BB(0~~(B#eAX;[Dikkin the Fire Tower Caster ] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  8(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T58 #,@,(0~(B,eAXr-+,@,,You fall into a pit![Dik kin the Fire Tower Caster] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  1(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T58 [-7 -> 1]Warning: HP low!--More--eAX =You stepped into a heap of shit!--More--eAXk FYou slip on the shit with your bare feet.--More--eAXUeYou inhale the intense smell of shit! The world spins and goes dark.[Dikkin the Fire Tower Caster] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu  -27(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T58 --More--eAXw4 You die...[ -27(8)  Pw 16(16) --More--eAX~ ##(0lqqqk(B#,(0a~~~x(B#(0lqqqqqqqk(B#,(0x~~~a(B,(0~~~~~~~~x(B##,(0x~~~x(B#(0x(B{(0~~~~(B<(0~x(B#,,(0x~~~x(B(0mqqqqqqqj(B###(0x~~~x(B(0mqqaj(B##,,###,##,##,##,#+,(0lqqqq~qqk(B#@(0x~~~~~~~x(B#,(0x~~~~~~~x(B#,(0~~~~~~~~x(B#,(0x~~~~~~~x(B(0mqqqqqqqj(BeAX S[m[Dikkin the Fire Tower Caster] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu Dlvl:1 $0 HP -27(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T58 Do you want your possessions identified? DYWYPI? [ynq] (n) eAXʢn Weapons a - an uncursed +0 club (alternate weapon; not wielded) {12} c - 50 uncursed +0 arrows (in quiver) {25} x - an uncursed -1 bow (weapon in hands) {12} Comestibles m - an uncursed cheese {1} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of create familiar (0:1) {1} e - an uncursed spellbook of charm monster (0:5) {1} Wands k - an uncursed wand of speed monster (0:0) {1} Tools L - a blessed tallow candle {1}AXC(end) eAXk##(0lqqqk(B#,(0a~~~x(B#(0lqqqqqqqk(B#,(0x~~~a(B,(0~~~~~~~~x(B##,(0x~~~x(B#(0x(B{(0~~~~(B<(0~x(B#,,(0x~~~x(B(0mqqqqqqqj(B###(0x~~~x(B(0mqqaj(B##,,###,##,##,##,#+,(0lqqqq~qqk(B#@(0x~~~~~~~x(BAXk 8;50H#,(0x~~~~~~~x(B#,(0~~~~~~~~x(B#,(0x~~~~~~~x(B(0mqqqqqqqj(BDo you want to see your attributes? [ynq] (n) eAXB nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 22. Ring identification only worked 4 times out of 39. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 128. Spellbook identification only worked 2 times out of 6. Tool identification only worked 5 times out of 9. Monsters only dropped their musable items with 77% chance. Scroll drop chance was reduced to 73%. Ring drop chance was reduced to 84%. Wand drop chance was reduced to 78%. Potion drop chance was reduced to 78%. Monster death drops spawned with only 95% chance. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 57651. Monster spawn increase had reached its maximueAXV m at turn 153161. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 2873862. --More--eAX<The monster class that cannot be genocided was trove. The monster class that was spawned more often: vortex (freq bonus 2). The monster species that was spawned more often: squirtle (freq bonus 6). The monster species that was spawned more often: two of diamonds (freq bonus 8).The monster species that was spawned more often: giant rat (freq bonus 32). The monster species that was spawned more often: powerless unicorn (freq bonus 5).The monster species that was spawned more often: energy witch (freq bonus 10). The monster species that was spawned more often: petty snow king (freq bonus 6).The monster species that was spawned more often: flesh hunter (freq bonus 18). The monster species that was spawned more often: giant pygmy shaman (freq bonus 4).The monster species that was spawned more often: razor beast (freq bonus 20). The monster species that was spawned more often: lightning sentry (freq bonus AXQ*;1H14). The monster species that was spawned more often: gorilla (freq bonus 5). The monster species that was spawned more often: giant fire ant (freq bonus 9). The monster species that was spawned more often: really dangerous mushroom (freq bonus 12). The monster species that was spawned more often: reddish colony (freq bonus 3). The monster species that was spawned more often: Dickmouth (freq bonus 5). The monster species that was spawned more often: gruesome troll (freq bonus --More--eAXt12). The monster species that was spawned more often: disgusting warp fungus (freq bonus 8). The monster species that was spawned more often: martian (freq bonus 8). The monster species that was spawned more often: PR$ (freq bonus 4). The monster species that was spawned more often: moross moss (freq bonus 12). The monster species that was never randomly spawned: floor grue. The monster species that was never randomly spawned: crystal growth. The monster species that was never randomly spawned: farting boy. The monster species that was never randomly spawned: undead mummy. The monster species that was never randomly spawned: northern waste wolf. The monster species that was never randomly spawned: pas op. The monster species that was never randomly spawned: Tasmanian devil. The monster species that was never randomly spawned: strange terminal. The monster species that was never randomly spawned: Bear-Man paeAXtsckleader. The monster species that was never randomly spawned: intel scribe. The monster class that was always generated with extra speed: snake. The RNG hath decreed that this item was never generated: venom scattering (hooked). The RNG hath decreed that this item was never generated: object detection (smoky). The RNG hath decreed that this item was never generated: pink sweets ((null)). The RNG hath decreed that this item was never generated: frost horn (horn). The RNG hath decreed that this item was never generated: manastone (gray). --More--eAX!The RNG hath decreed that this item was never generated: frilled apron (apron). The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 19). The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 6). The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 6). The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 6). The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 6). The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 7). The RNG hath decreed teAX1!hat this item was generated more often: cure blindness (yellow, freq bonus 16). The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 52). The RNG hath decreed that this item was generated more often: low stats (cheap, --More--eAX˥ freq bonus 4). The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 67). The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 9). The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 6). The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 11). The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 6). The RNG hath decreed that this item class was generated more often: Rings (freq AXݥ N9;1Hbonus 13). The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 49). The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not). The RNG hath decreed that this item was always generated cursed: identify --More--eAX(bronze). The RNG hath decreed that this item was always generated cursed: sickle ((null)). The RNG hath decreed that this item was always generated cursed: submachine gun ((null)). The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green). The RNG hath decreed that this trap was always invisible: magical device trap. The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 6). Next attribute increase check would have come at turn 212. Strength training was 6. Dexterity training was 3. Wisdom training was 0. Constitution training was 2. You were paralyzed. (-4). You had 1412 points of nutrition remaining. You had physical resistance. You had spell resistance. You regenerated. You were fast. Your luck was zero. You could have safely prayed (147). You are dead. eAX [K--More--eAX##(0lqqqk(B#,(0a~~~x(B#(0lqqqqqqqk(B#,(0x~~~a(B,(0~~~~~~~~x(B##,(0x~~~x(B#(0x(B{(0~~~~(B<(0~x(B#,,(0x~~~x(B(0mqqqqqqqj(B###(0x~~~x(B(0mqqaj(B##,,###,##,##,##,#+,(0lqqqq~qqk(B#@(0x~~~~~~~x(B#,(0x~~~~~~~x(B#,(0~~~~~~~~x(B#,(0x~~~~~~~x(B(0mqqqqqqqj(BAXL;51H[Dikkin the Fire Tower Caster] St9 Dx9 Co9 In10 Wi4 Ch8 DrdSprMalNeu Dlvl:1 $0 HP -27(8)  Pw 16(16)  AC10 MC0 Mov12 Exp1 Wt69/1000 T58 Do you want an account of creatures vanquished? [ynq] (n) eAX2n Vanquished creatures:  0 cockatoo chicks (1 created) 0 jackals (3 created) 0 restons (1 created) 0 wild rabbits (1 created) 0 grid bugs (1 created) 0 ravens (1 created)  0 creatures vanquished. 8 creatures born. 0 bosses vanquished. 0 bosses born.--More--eAX3r##(0lqqqk(B#,(0a~~~x(B#(0lqqqqqqqk(B#,(0x~~~a(B,(0~~~~~~~~x(B##,(0x~~~x(B#(0x(B{(0~~~~(B<(0~x(B#,,(0x~~~x(B(0mqqqqqqqj(B###(0x~~~x(B(0mqqaj(B##,,###,##,##,#Do you want to see your conduct? [ynq] (n) eAXn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You read items or engraved 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--eAX ##(0lqqqk(B#,(0a~~~x(B#(0lqqqqqqqk(B#,(0x~~~a(B,(0~~~~~~~~x(B##,(0x~~~x(B#(0x(B{(0~~~~(B<(0~x(B#,,(0x~~~x(B(0mqqqqqqqj(B###(0x~~~x(B(0mqqaj(B##,,###,##,##,# ----------  / \  / REST \  /eAX l IN \  / PEACE \  / \  | Dikkin |  | 0 Au |  | killed by a heap |  | of shit |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Dikkin the Druid... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 58 moves. You were level 1 with a maximum of 8 hit points when you died. --More--