Dikkin, neutral male spriggan Druid -------- ### |.....>| #,# |......| -------- ----.----## $ ### |......| |......| |}}..}..-)# #,#------------## ##|......| -......| |.#.#%#}|,# ##,|#.u.:.....),# #,.......| #|......| |#..}%..|,# #,fu@.#....#..|,# #,-|------,#-|------ |{.#..}}|,# ###,#|..........|,# #,,,,,,,,,,##,# ---------,# #,,,#|......#...|,# ####,#,,,##,,,# $ #,# $ ###,###|..........|,### $ #,#,#,,,,### #,# #,,,# ------------,,,# #,,,##%,,## #,# ###,### ###,##---------,####,,,,# #,# #,,,# #,,,|........,# #,,##,# #,# ###)### ###,..).....|,# -|---.--- #,# #,,,# * ##|...*.).-,# |.<.....| #,--------#,### ---------## |.......| #,|.......,,# |.......| #,......)|### --------- ##-------- $ [Dikkin the Eruption Magician] St12 Dx16 Co12 In12 Wi8 Ch9 DrdSprMalNeu Dlvl:6 $1 HP0(27) Pw12(102) AC0 MC2 Mov12 Exp9 Wt1326/1700 T5884 Latest messages The porter black unicorn kicks you! [-3 -> 10] The shocking sphere explodes! The evasive sewer rat gets zapped! The evasive sewer rat is killed! The pack lynx claws the porter black unicorn. The pack lynx just misses the porter black unicorn. The pack lynx bites the porter black unicorn. The porter black unicorn butts the pack lynx. The porter black unicorn misses the pack lynx. The porter black unicorn butts you! You hear the howling of the CwnAnnwn... [-9 -> 2] Warning: HP low! Your studded leather armor deflects the porter black unicorn's attack. The porter black unicorn butts you! [-1 -> 1] Warning: HP low! The porter black unicorn kicks you! You die... Your inventory Weapons a - an uncursed +0 axe (weapon in hand) {24} e - an uncursed poisoned +0 orcish arrow named !C {1} q - 7 uncursed +0 arrows {7} x - a blessed +2 bow {12} F - an uncursed +1 club named !C {12} H - 18 cursed poisoned -1 orcish arrows named C {10} N - an uncursed +0 axe named !C {24} R - an uncursed +1 bow named !C {12} X - 10 uncursed +2 arrows named !C (in quiver) {6} Armor c - an uncursed +0 dwarvish iron helm (being worn) {16} y - an uncursed +0 studded leather armor (being worn) {80} E - an uncursed +0 pair of water walking boots (being worn) {8} T - an uncursed +0 Uruk-hai shield named !C {20} Y - an uncursed +1 orcish cloak named !C (being worn) {4} Comestibles r - an uncursed eucalyptus leaf {1} Q - an uncursed sandwich {1} V - an uncursed lizard corpse {10} Scrolls h - 3 uncursed scrolls of phase door {2} o - 7 uncursed scrolls of healing {4} Rings j - a blessed +2 ring of gain intelligence (on right hand) {1} Tools b - an uncursed chest {1038} p - an uncursed +1 pick-axe named !C {32} L - an uncursed brass lantern (lit) {1} Contents of the chest: an uncursed +1 silver mace {12} 13 uncursed slime molds {7} 3 uncursed cream pies {2} a blessed lizard corpse {10} the uncursed +0 crossbow named Hellfire {20} an uncursed +0 worthless piece of cyan glass {1} 2 uncursed +0 worthless pieces of violet glass {2} an uncursed potion of extra healing {1} an uncursed orange {1} a blessed +0 axe {24} an uncursed ring of cold resistance {1} an uncursed wand of haste monster named speed;nocharges (0:0) {1} an uncursed wand of undead turning named no message (0:1) {1} an uncursed wand of create monster named no message (0:-1) {1} an uncursed spellbook of teleport away (3:2) {1} 7 uncursed wax candles {4} a cursed scroll of enthronization {1} an uncursed scroll of enthronization {1} a blessed +0 crossbow {20} a cursed +2 orcish cloak named MC2 {4} a blessed +0 axe {24} an uncursed +0 silver saber {12} an uncursed magic whistle {1} an uncursed wand of starvation (0:12) {1} an uncursed ring of slow digestion {1} an uncursed tin of elf meat {1} 2 uncursed pears {1} an uncursed +2 ring of gain strength {1} an uncursed potion of full healing {1} an uncursed potion of acid {1} a potion of holy water named !C {1} a cursed potion of acid {1} an uncursed spellbook of shocking sphere (0:3) {1} an uncursed spellbook of dig (0:2) {1} an uncursed spellbook of gravity beam (0:2) {1} an uncursed spellbook of chemistry (7:2) {1} an uncursed spellbook of poison blast (0:3) {1} an uncursed spellbook of detect treasure (0:1) {1} an uncursed spellbook of light (0:3) {1} an uncursed spellbook of create familiar (0:3) {1} an uncursed spellbook of charm monster (0:5) {1} an uncursed scroll of identify {1} a blessed scroll of stinking cloud {1} an uncursed scroll of destroy weapon {1} an uncursed scroll of consecration {1} an uncursed scroll of chaos terrain {1} an uncursed scroll of enchant weapon {1} an uncursed scroll of teleportation {1} 3 cursed scrolls of healing {3} a blessed scroll of remove curse {1} a blessed scroll of teleportation {1} an uncursed scroll of cure {1} 2 uncursed lizard corpses {20} a blessed eucalyptus leaf {1} an uncursed tin of twen meat {1} an uncursed +0 leather armor {60} an uncursed +0 dwarvish cloak {4} an uncursed +0 Uruk-hai shield {20} 221 gold pieces {0} Final attributes You have transgressed Your alignment was -141 Your max alignment was 26 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 95% chance Wand drop chance was reduced to 97% Amulet drop chance was reduced to 48% Potion drop chance was reduced to 79% Monster death drops spawned with only 92% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23464 Monster spawn increase reached its maximum at turn 71664 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 4252715 The monster class that cannot be genocided was xorn The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: very old sky dragon (freq bonus 4) The monster species that spawned more often: Juen's plateau boot (freq bonus 16) The monster species that spawned more often: The bastard brother of Shy Laura (freq bonus 6) The monster species that spawned more often: bad egg (freq bonus 10) The monster species that spawned more often: stone stalk (freq bonus 12) The monster species that spawned more often: stormcrow (freq bonus 6) The monster species that spawned more often: plasma colony (freq bonus 10) The monster species that spawned more often: great wyrm of perplexity (freq bonus 3) The monster species that spawned more often: gray colony (freq bonus 10) The monster species that spawned more often: barnacle covered golem (freq bonus 14) The monster species that spawned more often: young sky dragon (freq bonus 4) The monster species that spawned more often: time force fungus (freq bonus 4) The monster species that spawned more often: wind mushroom (freq bonus 4) The monster species that spawned more often: giant ebony bat (freq bonus 10) The monster species that spawned more often: small mimic (freq bonus 2) The monster species that spawned more often: black pudding (freq bonus 14) The monster species that spawned more often: three of spades (freq bonus 3) The monster species that spawned more often: fallen shaman (freq bonus 8) The monster species that spawned more often: annoying cat (freq bonus 16) The monster species that spawned more often: charger (freq bonus 14) The monster species that never randomly spawned: vampire lich The monster species that never randomly spawned: gold firebird The monster species that never randomly spawned: bronze beetle The monster species that never randomly spawned: bog creature The monster species that never randomly spawned: magma hound The monster species that never randomly spawned: gun turret The monster species that never randomly spawned: centaur boss The monster species that never randomly spawned: disenchanter mold The monster species that never randomly spawned: brown stalk The monster species that never randomly spawned: baby golden dragon The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 26) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 50) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 4) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 19) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 10) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 3) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 2) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 6) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 20) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 16) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 94) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this trap was always invisible: glyph number seven The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 4) Next attribute increase check would have come at turn 13557 Strength training was 6 Dexterity training was 1 Wisdom training was 21 Constitution training was 2 You were poison resistant You were paralyzed (-1) You had 980 points of nutrition remaining You could walk on water You had physical resistance You had spell resistance You regenerated You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was Blood Raven You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 99% 542% b - charm monster 4 enchant 0% 392% c - detect treasure 4 divine 0% 74% d - poison blast 4 attack 90% 55% e - gravity beam 7 attack 99% 60% f - chemistry 1 divine 0% 111% g - dig 5 matter 95% 63% h - shocking sphere 1 matter 0% 404% i - light 1 divine 0% 210% j - teleport away 6 body 98% 91% Techniques known in the end Name Level Status appraisal 9 R LIMIT(110) phase door 9 R LIMIT(582) invoke deity 9 R LIMIT(0) disarm 2 O LIMIT(0) Vanquished creatures a normal ant a giant force ant a moth 0 flies of Mordor (1 created) a giant beetle 3 acid blobs 2 phasing acid blobs 3 red blobs a white blob a blue blob 3 slugs 3 quivering blobs a grating blob a poisonous blob 3 jackals 0 foxes (1 created) a scruffy little dog 3 stoats (2 created) a dingo puppy (2 created) a rabid jackal a large dingo (0 created) an ego gas spore a floating eye (2 created) a burning eye 2 susuwataris a cursing orb 47 shocking spheres (48 created) a kitten a housecat (2 created) 3 pack lynxes (4 created) a camo dwarf a hobbit wizard a dolgsman Sebastian 3 blue jellies a kobold a picture kobold a poison kobold a leprechaun a mimic 0 blue faeries (1 created) 0 naiads (1 created) a goblin 5 Uruk-hai a papier-mache cow 0 silky anteaters (1 created) 2 rothes a furry rothe 4 boars a sewer rat an evasive sewer rat 0 visor sewer rats (1 created) a pack rat a rabbit a scavenger a chipmunk (2 created) a giant white cave mouse 4 giant rats 2 metal moles 5 cave spiders 4 healthy cave spiders a land spider a yellow centipede 5 spiderlings 0 centipedes (1 created) a green centipede 2 grey centipedes a large spider 2 recluse spiders a mud spider a blue centipede a spider swarm a 4chan pony 0 winged gray unicorns (1 created) 0 porter black unicorns (1 created) a forest maggot (2 created) a grid bug (3 created) a generic error a Windows(R) 98 0 orange lights (1 created) a domestic wallaby 0 fat bats (1 created) a kirinki a raven a whirlwind 0 lichens (1 created) a porter lichen 0 spore lichens (1 created) a yellow mushroom (0 created) a golden spore 2 sucker stalks 2 mind patches (1 created) 2 spore shriekers (1 created) 7 violet fungi (2 created) a violet spore a blue-red growth (2 created) 4 blue-red stalks (3 created) a radiant fungus 2 gnome stalkers (3 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) a gnomish wizard 8 Keystone Kops (9 created) a silver naga hatchling a white snake 0 two-footed snakes (1 created) a mizuchi a rat snake 12 grid xorns 0 monkeys (1 created) an ice bear cub 2 kobold zombies a gnome zombie an archer a life seeker an orc zombie a dwarf zombie a human zombie a zombie a wrap golem a tin golem an elderly gentleman 0 village idiots (1 created) a sanctimonious-looking preacher 0 innkeepers (1 created) 0 cross-eyed mages (1 created) a curser 0 vile hunters (1 created) a yukinko 0 item masters (22 created) 0 blacksmiths (1 created) 0 shopkeepers (1 created) a water demon 0 magikarps (1 created) a newt 0 twens (1 created) a normal frog 2 geckos a heterodontosaurus 4 lizards (5 created) a crocodile 0 shrieker mushroom patches (1 created) 0 piles of copper coins (1 created) a novice light wall 2 novice medium walls 0 novice dark walls (1 created) an arrow turret 0 jumping jellyfish (3 created) 0 thick jumping jellyfish (2 created) 0 jumping babelfish (4 created) 0 jumping force babelfish (1 created) a flying piranha (2 created) 0 jumping eels (1 created) 0 flying ribbon fish (1 created) 0 cold troves (1 created) 0 energy troves (1 created) a smart trove a sleep trove 247 creatures vanquished. 314 creatures born. 1 bosses vanquished. 1 bosses born. Voluntary challenges You eaten 40 times You eaten food with animal by-products 20 times You eaten meat 15 times You were an atheist You never prayed to the gods You hit with a wielded weapon 174 times You killed 125 monsters You read items or engraved 41 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Basic] (max Expert) (104 of 160) club [Basic] (max Expert) (48 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Skilled] (max Master) (178 of 540) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (72 of 160) enchantment spells [Skilled] (max Wizard) (176 of 540) protection spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (99 of 160) Goodbye Dikkin the Druid... You died in The Dungeons of Doom on dungeon level 6 with 14482 points, and 222 pieces of gold, after 5884 moves. Killer: a monster (porter black unicorn), while flinching You were level 9 with a maximum of 27 hit points when you died. You reached the 14th place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 694787 BSOD2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 19 [max 22]. 216 [216] 3 476301 Dikkin-Dun-Asg-Mal-Cha died in The Gnomish Mines on level 7 [max 13]. Killed by the wrath of a deity (Tulkas). 168 [168] 12 20436 billy2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 6. 145 [145] 13 15753 billy2-Fla-Ang-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (gnome king), while reading a cursed book. - [165] *14 14482 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom * on level 6. Killed by a monster (porter black unicorn), while flinching. - [27] 15 13764 billy2-Fla-Ang-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (krabby). - [117] 16 12299 demonzero-Gee-Gha-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a wand of striking. - [131]