Dikkin, neutral male spriggan Druid --- ###----. |. #,,.....| |. ###,#|....| |. #,,,,|..^.| |. ###,,,,|....| |. ,,,,,##|....| . ######### ##,,,# |..^.| #,,,,,,,########,####--.--##### #######,,,,,`#,,,,,,,,,,,,,,,,# #,# #,,#####,########----|-.- #),, ######-.-----,## ####|......|###### #,#,# #,,,,(.D....|,,, ,,,,..^...`.,,,,,# --|-.-#######|...>..,## ####||...^.|####,#---- --....--,,,,),.i.@..|## ------- #,,...| ,-.----..,#####-------#######################|.|| #,|.| |.|,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.*.| #,..---(.|)###################################---- ##--....--,# ------,,# #### [Dikkin the Eruption Magician] St6 Dx13 Co5 In5 Wi4 Ch10 DrdSprMalNeu Dlvl:28 $332 HP-12(31) Pw36(88) AC-2 MC2 Mov12 Exp9 Wt461/800 T3304 Hun Leg Latest messages Never mind. What do you want to drop? [$a-pr-zA-CE-VX-Z or ?*] You drop a scroll of standard id {1}. You have a little trouble lifting g - a scroll of standard id {1}. What do you want to drop? [$a-pr-zA-CE-VX-Z or ?*] You drop a wooden container {750}. Pick an object. i an imp or minor demon (phasing tengu) (base level 6) Accessing Pokedex entry for phasing tengu... Base statistics of this monster type: Base level = 6, difficulty = 7, AC = 5, magic resistance = 30, alignment 7. Fast (13). Normal generation, with frequency 3. Resists poison, hits as a +1 weapon. Conveys poison resistance. Genocidable, phasing, teleporting. Controls teleport. Silver weapons do extra damage to it. Follows you to other levels. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d7, bite - ordinary physical In what direction? [47896321><] (2x) What do you want to wield? [- achlxyFHMN or ?*] F - an uncursed +2 runed bow (weapon in hands) {12}. Your plate mail blocks the phasing tengu's attack. The phasing tengu bites you! [-6 -> 25] # What do you want to adjust? [a-pr-zA-CE-UX-Z or ?*] Adjust letter to what [qDFVW]? Swapping: x - an uncursed +2 runed bow (weapon in hands) {12}. KAABLAMM!!! You triggered a land mine! You die... Your inventory Weapons a - an uncursed +0 club {12} c - 13 uncursed +0 arrows (in quiver) {7} h - an uncursed +0 block-heeled combat boot {5} l - 37 blessed +2 crossbow bolts {21} x - an uncursed +2 elven bow (weapon in hands) {12} y - an uncursed +0 battle-axe {48} F - an uncursed +0 crossbow {20} H - 48 uncursed +1 crossbow bolts {24} M - an uncursed +0 bow {12} N - 27 uncursed +0 crossbow bolts {14} Armor G - a cursed +0 plate mail (being worn) {200} J - an uncursed +0 mummy wrapping {2} K - an uncursed +0 pair of leather gloves (being worn) {4} X - an uncursed +0 orcish helm {12} Comestibles z - 3 uncursed carrots {2} B - an uncursed iguana corpse {30} E - an uncursed holy wafer {1} Scrolls f - an uncursed scroll of healing {1} g - an uncursed scroll of standard id {1} i - 2 uncursed scrolls of identify {2} j - an uncursed scroll of cure {1} o - an uncursed scroll of fire {1} I - a cursed scroll of phase door {1} R - a cursed scroll of identify {1} Y - a blessed scroll of healing {1} Spellbooks d - an uncursed spellbook of create familiar (4:2) {1} e - an uncursed spellbook of charm monster (0:4) {1} n - an uncursed spellbook of passwall (0:2) {1} T - a blessed spellbook of create monster (3:2) {1} Potions b - a blessed potion of enlightenment {1} m - a potion of unholy water {1} r - an uncursed potion of fruit juice {1} s - an uncursed potion of speed {1} t - 2 uncursed potions of restore ability {2} v - an uncursed potion of monster detection {1} A - an uncursed potion of fruit juice {1} C - an uncursed potion of extra healing {1} O - an uncursed potion of hallucination {1} P - 2 uncursed potions of healing {2} S - an uncursed potion of booze {1} U - a cursed potion of object detection {1} Z - an uncursed potion of sickness {1} Rings Q - an uncursed +1 ring of gain constitution (on right hand) {1} Tools k - an uncursed lock pick {1} u - an uncursed blindfold {1} w - a cursed magic whistle {1} L - an uncursed partly used tallow candle (lit) {1} Gems p - 2 uncursed +0 moonstones {2} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 94% Potion drop chance was reduced to 76% Monster death drops spawned with only 88% chance Number of artifacts generated was 4 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23453 Monster spawn increase reached its maximum at turn 44304 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2403603 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: Al Capone (freq bonus 5) The monster species that spawned more often: Policeman Katcher (freq bonus 6) The monster species that spawned more often: dopplezon (freq bonus 6) The monster species that spawned more often: giant marksman ant (freq bonus 20) The monster species that spawned more often: silver colony (freq bonus 4) The monster species that spawned more often: bad growth (freq bonus 6) The monster species that spawned more often: Anselm (freq bonus 8) The monster species that spawned more often: nerf orb (freq bonus 2) The monster species that spawned more often: petty black widow (freq bonus 6) The monster species that spawned more often: Eva's mocassin (freq bonus 3) The monster species that spawned more often: dark hound (freq bonus 8) The monster species that spawned more often: ferrous spore (freq bonus 16) The monster species that spawned more often: betrayed maia (freq bonus 5) The monster species that spawned more often: fetid defiler (freq bonus 4) The monster species that spawned more often: petty steam vortex (freq bonus 9) The monster species that spawned more often: zebra spider (freq bonus 6) The monster species that spawned more often: evil orb (freq bonus 3) The monster species that spawned more often: Miriam (freq bonus 3) The monster species that spawned more often: Singular Grigori (freq bonus 3) The monster species that spawned more often: titan (freq bonus 5) The monster species that never randomly spawned: Marleen The monster species that never randomly spawned: bloodthirster The monster species that never randomly spawned: H. The monster species that never randomly spawned: totoro The monster species that never randomly spawned: prick monster The monster species that never randomly spawned: predator hellcat The monster species that never randomly spawned: mana monster The monster species that never randomly spawned: adom horror The monster species that never randomly spawned: ancient multi-hued dragon The monster species that never randomly spawned: petty hobbit brigand thief The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 74) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 40) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 12) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 6) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 8) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 4) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 4) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 12) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 89) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 75) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 2) Next attribute increase check would have come at turn 11964 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were cold resistant You had wounded legs (126) You had 370 points of nutrition remaining You had physical resistance You had spell resistance You regenerated You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was Blood Raven You could have safely prayed (144) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 99% 567% b - charm monster 4 enchant 55% 352% c - create monster 4 attack 90% 94% d - passwall 6 body 98% 97% Techniques known in the end Name Level Status appraisal 9 R Reloading(205) phase door 9 R Reloading(899) invoke deity 9 R Prepared(0) disarm 3 O Prepared(0) Vanquished creatures a firefly 0 hidden soldier ants (1 created) 0 house ants (1 created) a snow ant 0 bluish beetles (1 created) 0 gluing blobs (1 created) a cockatoo chick a jackal 3 exploding jackals 0 dogs (1 created) 0 mystic foxes (1 created) 0 floating eyes (1 created) 0 blind eyes (1 created) a fluffy cat 2 kittens 0 lynxes (1 created) 0 sphinxes (1 created) a bugbear 0 duergar warriors (1 created) 4 manes (7 created) a homunculus 0 lemures (3 created) 0 quasits (1 created) 0 meduquasits (1 created) 0 tengu (2 created) 0 phasing tengu (1 created) 0 eastern tengu (1 created) 0 jellies (1 created) a blood-colored jelly a hidden kobold (2 created) 2 fallens a pleasure a cave kobold 0 large kobolds (1 created) a fallen shaman 0 kappa wizards (1 created) 0 rock kobolds (1 created) 0 leprechauns (1 created) 49 petit mimics (52 created) 4 petit permamimics 11 mimics (13 created) 2 small mimics a small healing mimic a small flying mimic (2 created) 0 large mimics (2 created) 0 large phasing mimics (1 created) 0 giant mimics (1 created) 0 lesser intrinsic eating mimics (1 created) a mountain nymph 0 petty mountain nymphs (1 created) 0 pixies (1 created) 0 yellow faeries (1 created) a goblin (2 created) a hobgoblin (3 created) 0 runts (5 created) 0 Uruk-hai (1 created) 0 goblin fighters (1 created) 0 timid goblins (3 created) 0 orc-captains (1 created) 0 runt shamans (2 created) 0 yellow sentai (1 created) 0 wobbly goblins (1 created) 0 depraved orcs (1 created) 0 werepenetrators (1 created) 0 lambs (1 created) 0 culves (1 created) a pig a poring 0 goats (1 created) 0 ash clans (1 created) 3 sewer rats (5 created) a rabbit 2 field voles a quill bear an eevee 0 giant yellow mice (1 created) a cave spider (2 created) 0 healthy cave spiders (3 created) a zebra spider 0 spiders (1 created) 0 smart trappers (1 created) 0 ice vortices (1 created) 0 defilers (1 created) 0 ice bugs (1 created) 0 yellow lights (1 created) 0 alien spores (4 created) 0 two-winged shapes (15 created) 0 nether ki-rin (2 created) 0 wing baddies (2 created) 0 alien flowers (2 created) 0 fishing rods (10 created) 0 holy fishing rods (3 created) 0 sprout angels (3 created) 0 couatls (6 created) 0 force couatls (3 created) 0 alien slugs (1 created) 0 Novieres (2 created) 0 uber wing baddies (4 created) 0 aquators (1 created) 0 Aleaxes (2 created) 0 special Aleaxes (2 created) 0 movanic devas (1 created) 0 weeping angels (1 created) 0 ore couatls (2 created) 0 archcouatls (2 created) 0 monadic devas (1 created) 0 selenites (2 created) 0 Banishers (1 created) 0 alien plasomorphs (1 created) 0 harmonic alien pods (1 created) 0 gonadic devas (1 created) 0 Tulanis (1 created) 0 master couatls (1 created) 0 devious Archons (1 created) 0 Oonas (1 created) 0 Ulds (1 created) 0 raphas (1 created) 0 housebats (1 created) 0 athols (5 created) 0 ravens (1 created) 0 baby yellow dragons (1 created) 0 young psychic dragons (1 created) 0 red hot rides (1 created) 0 young adult green dragons (1 created) 0 adult golden dragons (1 created) 0 adult wyverns (1 created) 0 lightning paraelementals (1 created) 0 fart elementals (1 created) 2 lichens 0 water lichens (1 created) an immobile growth (0 created) 2 cribos (0 created) an orange growth (2 created) a pale spore (0 created) 0 sucker growths (1 created) a shrieker (0 created) a violet spore (0 created) 0 dark force fungi (2 created) 0 antimagic patches (1 created) a nether lich 0 kobold mummies (1 created) 0 gray oozes (1 created) 0 snakes (1 created) a water moccasin a pit viper 0 cobras (2 created) 0 lesser visor hulks (1 created) 0 grid xorns (1 created) 0 greater xorns (1 created) 0 space monkeys (1 created) 0 black bears (1 created) 0 plastic golems (2 created) 0 rope golems (1 created) a leather golem 0 stone golems (4 created) a friendly adventurer 0 blabbering otakus (1 created) an arcade scrub 2 muggers (4 created) 0 High-elves (1 created) 0 elf-lords (1 created) 0 undead slayers (1 created) 0 item masters (15 created) 0 nurses (16 created) 0 werekrakens (2 created) 0 shopkeepers (7 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (3 created) Medusa (0 times) 0 plague daemons (1 created) 0 tortoises (2 created) 0 slithy tortoises (1 created) 0 hata-hatas (1 created) 0 hata-matas (1 created) 0 jellyfish (11 created) 0 legged tuna (1 created) 0 babelfish (4 created) 0 giant crayfish (1 created) 0 magikarps (1 created) 0 winged eels (1 created) 0 piranhas (4 created) 0 lashfish (1 created) 0 giant eels (1 created) 0 eel-lizards (5 created) 0 alligator snapping turtles (3 created) 0 saberfish (1 created) 0 sharks (1 created) 0 flying sharks (1 created) 0 krabbies (1 created) 0 electric eels (10 created) 0 giant jellyfish (1 created) 0 tentacled atlanteans (1 created) 0 jugglers (2 created) 0 mermaids (1 created) 0 tentacools (1 created) 0 saddleback tortoises (1 created) 0 staryus (1 created) 0 huge eels (3 created) 0 ixitxachitls (1 created) 0 giant silver jellyfish (1 created) 0 deformed fish (1 created) 0 white sharks (1 created) 0 giant ochre jellyfish (1 created) 0 kingdras (1 created) 3 newts an iguana (4 created) 0 baby crocodiles (1 created) 0 lizard-eels (1 created) a chameleon 0 anti-stone lizards (2 created) 0 mischievous mosses (1 created) a pile of copper coins 0 piles of killer coins (1 created) 0 large piles of killer coins (1 created) a floor grue a mini rub monster 0 crude turrets (1 created) a prehistoric turret 0 aqua turrets (2 created) a gem trove a poison trove 134 creatures vanquished. 465 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You eaten 20 times You eaten food with animal by-products 16 times You eaten meat 14 times You have communicated with the gods 11 times You prayed to the gods 1 time You hit with a wielded weapon 391 times You killed 124 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (4 of 20) club [Skilled] (max Expert) (400 of 540) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (76 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (8 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Wizard) (100 of 160) protection spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Dikkin the Druid... You died in The Dungeons of Doom on dungeon level 28 with 26651 points, and 332 pieces of gold, after 3304 moves. Killer: land mine You were level 9 with a maximum of 31 hit points when you died. You reached the 11th place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 694787 BSOD2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 19 [max 22]. 216 [216] 3 476301 Dikkin-Dun-Asg-Mal-Cha died in The Gnomish Mines on level 7 [max 13]. Killed by the wrath of a deity (Tulkas). 168 [168] 9 42272 sharkeye-Wiz-Asg-Mal-Cha died in The Dungeons of Doom on level 8 [max 9]. Killed by a wand of dream eater. - [126] 10 31036 Lorskel-Bar-Vam-Mal-Neu quit in The Gnomish Mines on level 10. 64 [149] *11 26651 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom on level 28 [max 39]. Killed by a land mine. - [31] 12 20436 billy2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 6. 145 [145] 13 15753 billy2-Fla-Ang-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (gnome king), while reading a cursed book. - [165]