Dikkin, neutral male spriggan Druid ------------ ------- |..........|##----- ##-----.....----- |..........|,,-...|#######,-.........#...| |..........|,#|...-,,,,,,^,|...#.........| ##|..........|,#|...|########|.............| #,|..........|,#|...| ---<-.....----- ----- #,-|----------,#--.-- ##-.----- ..... #,,,,,,,,%,,,,,,,,,# #,# ##|s...| ##,##,,,,,,,,,,,,,,# #,# ##,/..$.. #,###-----.------------------- #,# #,,,------ #,##,|.......................| #,###########,## #,##,|.......................| #,,,,,,,,,,#,,,% -------,##,|...........%...........|###`,,#######,#### |}}.}}-,,,,|.......................-,# ##,# #,# |}}}}}|#,##|.......................|,----|-------,# |}}}.} #,# -------------------------#|.#.........,# ------ ### |....#.....|## ------------ [Dikkin the Rock Melter] St18/01 Dx14 Co14 In8 Wi3 Ch7 DrdSprMalNeu Dlvl:2 $35 HP-14(8) Pw53(53) AC9 MC0 Mov12 Exp5 Wt622/1950 T1020 Latest messages The voice of Blood Raven booms out: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel very foolish! You lose Wisdom Goodbye level 5. What do you want to eat? [u or ?*] Yak - dog food! Welcome to experience level 5. 1 points of your strength got restored! You finish eating the tripe ration. You hear a nearby zap. The bolt of fire hits you! [-4 -> 4] The kestrel is killed by the bolt of fire! The bolt of fire bounces! (3x) Wait! There's a cave spider hiding under a wide conical hat named Alma's Reflection {20}! The cave spider zaps a biblic wand! The bolt of fire hits you! You die... Your inventory Weapons a - an uncursed -1 club (alternate weapon; not wielded) {12} c - 30 uncursed +0 arrows (in quiver) {17} k - an uncursed +1 orcish bow {12} r - a cursed +0 orcish dagger {4} t - a cursed -1 knife {2} w - an uncursed +2 flail {7} x - an uncursed +0 bow (weapon in hands) {12} y - an uncursed +0 bullwhip {8} Armor b - a cursed -4 pair of levitation boots {8} n - a blessed +0 pair of gauntlets of fumbling {4} s - an uncursed +0 orcish helm {12} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} p - a blessed scroll of standard id {1} q - a cursed scroll of healing {1} v - an uncursed scroll of identify {1} z - an uncursed scroll of taming {1} Spellbooks d - an uncursed spellbook of create familiar (0:5) {1} e - an uncursed spellbook of charm monster (1:2) {1} l - an uncursed spellbook of endure cold (2:4) {1} m - an uncursed spellbook of cancellation (5:0) {1} Tools o - an uncursed large box {501} Contents of the large box: an uncursed scroll of enchant weapon {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 19 You carried 0 sins Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 12 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 98% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 14558 Monster spawn increase reached its maximum at turn 162458 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 793834 The monster class that cannot be genocided was vortex The monster class that was spawned more often: jelly (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 5) The monster species that spawned more often: grandmaster lich (freq bonus 8) The monster species that spawned more often: gnome lord (freq bonus 2) The monster species that spawned more often: silver fox (freq bonus 20) The monster species that spawned more often: emperor twen (freq bonus 2) The monster species that spawned more often: volt warp patch (freq bonus 6) The monster species that spawned more often: cocoon imp (freq bonus 5) The monster species that spawned more often: snore warp fungus (freq bonus 24) The monster species that spawned more often: earth spirit (freq bonus 6) The monster species that spawned more often: spider bomb (freq bonus 3) The monster species that spawned more often: small mimic (freq bonus 3) The monster species that spawned more often: Marian's persian boot (freq bonus 6) The monster species that spawned more often: metal panther (freq bonus 6) The monster species that spawned more often: Kristin's block-heeled combat boot (freq bonus 5) The monster species that spawned more often: ego pit fiend (freq bonus 36) The monster species that spawned more often: ogre lord (freq bonus 2) The monster species that spawned more often: static archer (freq bonus 4) The monster species that spawned more often: poison lichen (freq bonus 3) The monster species that spawned more often: baby sapphire dragon (freq bonus 4) The monster species that spawned more often: rust digger (freq bonus 8) The monster species that spawned more often: adult rainbow dragon (freq bonus 8) The monster species that never randomly spawned: lower brain The monster species that never randomly spawned: jungle phalanx The monster species that never randomly spawned: flareon The monster species that never randomly spawned: evasive maggot The monster species that never randomly spawned: roommate's almost lover The monster species that never randomly spawned: arctic fern spore The monster species that never randomly spawned: toxic wasp The monster species that never randomly spawned: giant grey bat The monster species that never randomly spawned: ice frog The monster species that never randomly spawned: anti-vegetation eye The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 21) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 25) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 336) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 26) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 15) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 7) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 8) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 17) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 5) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 80) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this trap was always invisible: bear trap The RNG hath decreed that this trap was generated more often: low effect trap (freq bonus 3) Next attribute increase check would have come at turn 4274 Strength training was 13 Dexterity training was 8 Wisdom training was 8 Constitution training was 2 You had 560 points of nutrition remaining You had physical resistance You had spell resistance You regenerated You were fast You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was Blood Raven Blood Raven was angry with you (1) You could not have safely prayed (1883) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 99% 590% b - charm monster 4 enchant 90% 290% c - endure cold 2 protect 90% 91% d - cancellation 7 matter 99% 93% Techniques known in the end Name Level Status appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Vanquished creatures a white blob 2 jackals 0 death dogs (1 created) a panther woman 8 larva imps a fairy moogle a goblin a sand rat a wild rabbit 0 cave spiders (2 created) a grid bug a raven a yellow fungus a golden spore 3 cyan patches (1 created) 0 pale patches (1 created) 2 sub-gnomes a kestrel 0 Kop Sergeants (1 created) 0 garter snakes (14 created) 0 white snakes (1 created) 0 brown snakes (2 created) 0 house snakes (7 created) 0 dumb men (1 created) 0 snakes (1 created) 0 slithy snakes (1 created) 0 undead ego snakes (1 created) 0 water moccasins (1 created) 0 running cobras (1 created) 0 serpent magi (1 created) a grid xorn an orc zombie 0 jumping jellyfish (1 created) a gem trove (2 created) 29 creatures vanquished. 65 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 5 times You killed 24 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (59 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Dikkin the Druid... You died in The Dungeons of Doom on dungeon level 2 with 890 points, and 35 pieces of gold, after 1020 moves. Killer: bolt of fire You were level 5 with a maximum of 8 hit points when you died. You reached the 25th place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 694787 BSOD2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 19 [max 22]. 216 [216] 3 476301 Dikkin-Dun-Asg-Mal-Cha died in The Gnomish Mines on level 7 [max 13]. Killed by the wrath of a deity (Tulkas). 168 [168] 23 1465 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (dwarf). - [10] 24 1252 demonzero-Pri-Hid-Fem-Neu died in The Gnomish Mines on level 4. Killed by a psybeam. - [63] *25 890 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a bolt of fire. - [8] 26 834 billy2-Aci-Ang-Mal-Law died in The Dungeons of Doom on level 3. Killed by a knife. - [54] 27 618 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a bolt of lightning. - [14]