Dikkin, lawful male lycanthropic Thalmor #---- --x..--- |.x@...| |...@... +......| ---..--- ---- [Dikkin the Concordate Agent] St6 Dx6 Co11 In7 Wi10 Ch6 ThaLycMalLaw Dlvl:1 $0 HP19(19) Pw15(15) AC5 MC3 Mov12 Exp1 Wt142/950 T1 Latest messages Hello Dikkin, welcome to SlashEMExtended! You are a lawful male lycanthropic Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. You are Dikkin, a lawful male lycanthropic Thalmor. HP: 19 (max 19) Pw 15 (max 15) AC 5 Current status effects: . You don't have anything to drink. Unknown command '^Q'. What do you want to ready? [- cd or ?*] Never mind. You don't have anything to drink. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 191 Scroll drop chance was reduced to 58% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 85% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 66710 Monster spawn increase reached its maximum at turn 93643 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 919366 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: wolf (freq bonus 5) The monster species that spawned more often: Moldoux, the Defenceless Mold (freq bonus 10) The monster species that spawned more often: wailing spirit (freq bonus 16) The monster species that spawned more often: gnoll matriarch (freq bonus 7) The monster species that spawned more often: Principal Natural Gas (freq bonus 2) The monster species that spawned more often: kickboxing lady (freq bonus 2) The monster species that spawned more often: oblivion daedra (freq bonus 24) The monster species that spawned more often: large pseudo rat (freq bonus 8) The monster species that spawned more often: thorned elder (freq bonus 6) The monster species that spawned more often: Countess Bathory (freq bonus 12) The monster species that spawned more often: undead padawan (freq bonus 5) The monster species that spawned more often: young adult boy (freq bonus 8) The monster species that spawned more often: Jorin (freq bonus 5) The monster species that spawned more often: Asmodeus (freq bonus 4) The monster species that spawned more often: snake elite sniper (freq bonus 4) The monster species that spawned more often: gnoll ghoul (freq bonus 4) The monster species that spawned more often: artist (freq bonus 6) The monster species that spawned more often: spook (freq bonus 14) The monster species that spawned more often: skeletal mount (freq bonus 6) The monster species that spawned more often: wooden growth (freq bonus 4) The monster species that never randomly spawned: semi-novice ranger The monster species that never randomly spawned: volcano giant The monster species that never randomly spawned: sitting bull The monster species that never randomly spawned: light gold The monster species that never randomly spawned: The Mason The monster species that never randomly spawned: young water dragon The monster species that never randomly spawned: ancient orange dragon The monster species that never randomly spawned: concealed huge ogre The monster species that never randomly spawned: erdrick The monster species that never randomly spawned: pharao The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: dragon horned headpiece (headpiece) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 29) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 15) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 71) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 28) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 34) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 19) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 3) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 9) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 34) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 5) Next attribute increase check would have come at turn 114 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You were poison resistant You were level-drain resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated You were a werewolf Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo You could not have safely prayed (131) You survived You didn't know any spells. Techniques known in the end Name Level Status eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Dikkin the Thalmor...