Dikkin, neutral male spriggan Druid -----##### ---------- ------------- |....,,,,# |......#.|## |...........| --------- |...|###-----------###|........-,# |...........|###|.......| |...|##,...........,,,#......#.|,# -.-----.-----,,,........| |..<-,,,|.`.......|##,|........|,# #,,,# ,,,,,,,,##|.......|## -----###|..........,,,--.-------,############,##,########,-........,### ---.-------##,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,|.......|,,,# #,,,,,,,,,,###,,,#######,###########,,#########,---------,,## ##########,# ###,#######,,,### #,,,,,`%,# #,,,,,,,,,,,,,# #,,# #,%,,,,,,,,,,%,---.---###,### #,###########,# -------.---.---------|--,|....#| #,,,# #,# ### |....................i.|,......| ###,# #,# |..................B.i@.,|.....| -.-----,# |...................>B.|#------- |.....-,# ------------------------ |.....|## |.....| |.....| ------- [Dikkin the Rock Melter] St10 Dx12 Co7 In10 Wi4 Ch10 DrdSprMalNeu Dlvl:1 $7 HP0(11) Pw41(41) AC10 MC0 Mov12 Exp3 Wt104/1050 T402 Latest messages Nevermore is put to sleep by the homunculus. The homunculus bites you! [-2 -> 9] The mohat shrieks. The mohat bites you! [-1 -> 8] The homunculus bites you! You are put to sleep by the homunculus! [-1 -> 8] The mohat bites you! [-2 -> 6] The homunculus bites you! [-1 -> 6] The homunculus bites you! [-3 -> 3] The mohat bites you! [-1 -> 2] Warning: HP low! The mohat bites you! You die... Your inventory Weapons a - an uncursed -1 club (alternate weapon; not wielded) {12} c - 49 uncursed +2 arrows (in quiver) {26} o - 2 uncursed +0 orcish daggers {8} p - an uncursed +1 orcish dagger {4} x - an uncursed +0 bow (weapon in hands) {12} Comestibles l - 8 uncursed slime molds {4} r - a heavily cursed food ration {1} u - an uncursed lichen corpse {20} Scrolls f - 4 uncursed scrolls of healing {2} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - an uncursed scroll of standard id {1} j - an uncursed scroll of cure {1} q - an uncursed scroll of barrhing {1} Spellbooks d - an uncursed spellbook of create familiar (2:1) {1} e - an uncursed spellbook of charm monster (0:2) {1} Potions k - an uncursed potion of restore ability {1} Rings s - a cursed -1 ring of gain constitution {1} Wands t - an uncursed wand of locking named no message (0:0) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 13 You carried 0 sins Scroll identification only worked 100 times out of 366 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 72% Amulet drop chance was reduced to 27% Potion drop chance was reduced to 92% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37433 Monster spawn increase reached its maximum at turn 57827 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 67524 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: tree cat (freq bonus 14) The monster species that spawned more often: rainbow colony (freq bonus 2) The monster species that spawned more often: cyan laser (freq bonus 3) The monster species that spawned more often: young adult shimmering dragon (freq bonus 10) The monster species that spawned more often: evil starseer (freq bonus 4) The monster species that spawned more often: undead ranger (freq bonus 20) The monster species that spawned more often: slimy growth (freq bonus 6) The monster species that spawned more often: knight of the abyss (freq bonus 2) The monster species that spawned more often: warping ufo part (freq bonus 8) The monster species that spawned more often: Micha (freq bonus 14) The monster species that spawned more often: spirit lich (freq bonus 5) The monster species that spawned more often: crystal force patch (freq bonus 3) The monster species that spawned more often: battle tank (freq bonus 6) The monster species that spawned more often: mind flayer (freq bonus 12) The monster species that spawned more often: caborrog (freq bonus 6) The monster species that spawned more often: wereboar (freq bonus 8) The monster species that spawned more often: Michael (freq bonus 4) The monster species that spawned more often: dark dwarven smith (freq bonus 4) The monster species that spawned more often: evasive vampire (freq bonus 8) The monster species that spawned more often: Old Man Willow (freq bonus 7) The monster species that never randomly spawned: Hannes The monster species that never randomly spawned: duergar thief The monster species that never randomly spawned: mountain pack centaur The monster species that never randomly spawned: ice troll The monster species that never randomly spawned: plains centaur The monster species that never randomly spawned: drugged girl The monster species that never randomly spawned: plasma force patch The monster species that never randomly spawned: skaven The monster species that never randomly spawned: petty rhumbat The monster species that never randomly spawned: giant copper ant The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 27) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 15) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 20) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 10) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 2) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 2) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 10) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 35) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 3) Next attribute increase check would have come at turn 764 Strength training was 37 Dexterity training was 4 Wisdom training was 5 Constitution training was 24 You were paralyzed (-6) You had 881 points of nutrition remaining You aggravated monsters You had physical resistance You had spell resistance You regenerated You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was Blood Raven You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 99% 596% b - charm monster 4 enchant 90% 296% Techniques known in the end Name Level Status appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Vanquished creatures 0 acid blobs (1 created) 0 chickens (1 created) 0 thick jackals (2 created) 0 minks (1 created) 0 gas spores (2 created) an ego gas spore (2 created) 0 porter floating eyes (1 created) 0 evasive jermlaines (1 created) 0 wimps (1 created) 0 manes (1 created) 0 larva imps (1 created) 0 homunculi (2 created) 0 normal jellies (1 created) a hidden kobold 0 cave kobolds (1 created) 4 large group kobolds 0 little leprechauns (1 created) 0 petit mimics (2 created) 0 petit permamimics (1 created) 0 mimics (1 created) 0 demimondaines (1 created) 0 mountain force nymphs (1 created) 0 goblins (3 created) 0 hitter goblins (1 created) a sewer rat 0 millipedes (1 created) 0 cave spiders (1 created) 0 tiny lurkers (2 created) 0 baby metroids (2 created) a larva 0 grid bugs (2 created) 0 weregridbugs (1 created) 0 weapon bugs (1 created) 0 two-winged shapes (1 created) 0 mohats (1 created) a Rame Duck 0 ravens (1 created) 0 baby silver dragons (1 created) 2 lichens (3 created) 0 stalking lichens (1 created) 0 colony lichens (2 created) a deathmold 0 immobile fungi (1 created) 2 blue force fungi (0 created) 0 kestrels (2 created) 0 mini rust monsters (1 created) 0 garter snakes (1 created) 0 damneds (1 created) 0 monkeys (1 created) 0 kobold zombies (1 created) 0 gentlemen (1 created) a blabbering otaku 0 wide-eyed tourists (1 created) 0 battle-scarred veterans (1 created) 0 humans (2 created) a breton 0 navis (1 created) 0 tortoises (6 created) 0 jellyfish (1 created) 0 twens (3 created) 0 grey mushroom patches (1 created) 0 green mushroom patches (1 created) 0 piles of copper coins (1 created) 0 nulls (1 created) 0 fire troves (1 created) a food trove 17 creatures vanquished. 90 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 7 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (29 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Dikkin the Druid... You died in The Dungeons of Doom on dungeon level 1 with 253 points, and 7 pieces of gold, after 402 moves. Killer: a monster (mohat), while sleeping You were level 3 with a maximum of 11 hit points when you died. You reached the 35th place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 694787 BSOD2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 19 [max 22]. 216 [216] 3 476301 Dikkin-Dun-Asg-Mal-Cha died in The Gnomish Mines on level 7 [max 13]. Killed by the wrath of a deity (Tulkas). 168 [168] 33 327 billy2-Jed-Ang-Mal-Law quit in The Dungeons of Doom on level 2. 57 [57] 34 311 Dikkin-Che-Iro-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a bullet. - [49] *35 253 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom * on level 1 [max 2]. Killed by a monster (mohat), while sleeping. - [11] 36 207 Dikkin-Sex-Trp-Fem-Cha quit in The Dungeons of Doom on level 2. 29 [29] 37 180 billy2-Poi-Bat-Mal-Law quit in The Dungeons of Doom on level 1. 36 [36]