Demo, chaotic female angelic Topmodel ---------- |........| |........|###,------------ |..%.....-,,,,|..........|############################# #-+---|----##,,|..........|,,,,,,,,,,,,,,,,,,,,,,,,,,,,# ------.---- #,,# #,# #,,...........|,#########################-.------- |.........| #,####,# ##,|...........,,, ----.......---- |.....@@...,#,,,,,,# #,|..........|,## .....-----<...| |>........|,#,,##### |..........|,# |....| |....| |.........`,,,,, ------------,# .....--(--....| ---------|-,,#,# ----.......---- ##,,,,,, --------- #,,,,,` #,#+#.# , .. .... ...$. ------- [Demo the Sweet Girl] St4 Dx9 Co10 In7 Wi6 Ch13 TopAngFemCha Dlvl:1 $1 HP26(26) Pw19(19) AC8 Exp2 T123 Hun Latest messages You can't lead Esruth through that closed door. (3x) In what direction? [47896321><] The door opens. In what direction? [47896321><] Never mind. You kill the vacuum jelly! Welcome to experience level 2. You see here a vacuum jelly corpse {50}. Esruth eats a vacuum jelly corpse {50}. # You dismount Esruth. In what direction? [47896321><] Really attack Esruth? [yn] (n) Are you really sure [yes/no]? You kick Esruth. Esruth swings her soft girl sneaker at the normal jelly. Esruth hits the normal jelly. The normal jelly is killed! # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: freezopathy You could not have this property intrinsically: regeneration Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 96% chance Ring drop chance was reduced to 89% Wand drop chance was reduced to 86% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 33% of the time only The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: spirituality (turn 23) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17114 Monster spawn increase reached its maximum at turn 65011 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 627550 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: kobold (freq bonus 1) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: two of clubs (freq bonus 3) The monster species that spawned more often: spectral warrior (freq bonus 18) The monster species that spawned more often: flying oyster (freq bonus 8) The monster species that spawned more often: vampire spawn (freq bonus 6) The monster species that spawned more often: joyous lady (freq bonus 10) The monster species that spawned more often: giant sludge shoggoth (freq bonus 3) The monster species that spawned more often: antimatter grue (freq bonus 4) The monster species that spawned more often: dingo puppy (freq bonus 6) The monster species that spawned more often: baby long worm (freq bonus 6) The monster species that spawned more often: Sandra (freq bonus 24) The monster species that spawned more often: black centipede (freq bonus 12) The monster species that spawned more often: nasty chicken (freq bonus 12) The monster species that spawned more often: automatic turret (freq bonus 6) The monster species that spawned more often: multi-hued colony (freq bonus 24) The monster species that spawned more often: Ina (freq bonus 21) The monster species that spawned more often: huge ogre thief (freq bonus 9) The monster species that spawned more often: arachnid (freq bonus 6) The monster species that spawned more often: pony (freq bonus 8) The monster species that spawned more often: bright violet force patch (freq bonus 6) The monster species that spawned more often: dark familiar (freq bonus 48) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters that count as pokemon (freq bonus 1) The monster trait that was more common: monsters that make parrot sounds (freq bonus 6) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 4) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 4) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 4) The monster species that never randomly spawned: large shocking sphere The monster species that never randomly spawned: conscious force patch The monster species that never randomly spawned: tzee The monster species that never randomly spawned: nether stalk The monster species that never randomly spawned: petty leopard The monster species that never randomly spawned: gloam The monster species that never randomly spawned: fire cattle The monster species that never randomly spawned: hell swarm The monster species that never randomly spawned: deep gnome thief The monster species that never randomly spawned: blazing fern The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: fruit juice (dark) The RNG hath decreed that this item was never generated: cloak of cancellation (tone cloak) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was never generated: meatsword ((null)) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 11) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 20) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 13) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 11) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 2) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 3) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 8) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 8) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 1) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was always generated cursed: fleece stone (gray) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: worthless piece of black glass (black) The RNG hath decreed that this item was always generated cursed: amulet of depression (psychosomatic) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this trap was always invisible: maurah trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 2) Next attribute increase check would have come at turn 1095 Strength training was 4 Dexterity training was 3 Wisdom training was 8 Constitution training was 4 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having automatic searching (0) You were prevented from having freezopathy (0) You saw invisible You were telepathic You were warned You had infravision You had 460 points of nutrition remaining You were stealthy You could fly You could survive without air You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Kylie Lum The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could not have safely prayed (427) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 2X Prepared(0) dazzle 2 R Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) turn undead 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Amulets amulet of change (mitten) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (full helmet) * sedge hat (rural helmet) * skullcap (long-hair helmet) * flack helmet (gray helmet) * crystal helm (resounding helmet) * mining helm (hacker helmet) * field helm (orange visored helmet) * helm of safeguard (rotating helmet) * war hat (plumed helmet) * plasteel gloves (white gloves) * leather gloves (fatal gloves) * gauntlets of safeguard (camouflage patterned gloves) * gauntlets of plugsuit (sensor gloves) * commander gloves (black gloves) * field gloves (clumsy gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (wedge boots) * field boots (thigh boots) * boots of safeguard (buckled boots) Scrolls scroll of healing (JUBILEX IS MY BEST FRIEND) scroll of mana (XOR ME HSALS) scroll of phase door (AS IF FEEL SOMETHING) scroll of standard id (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of cure (RAIN FALL FROM SKY) Wands wand of enlightenment (rosewood) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (22 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) martial arts [Basic] (max Master) (21 of 160) riding [Basic] (max Grand Master) (22 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (23 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Demo the Topmodel...