Demo, lawful male sea elven YSexymate ------ |.).@- |..@..| |.....| |:....| |.....| |.....| -+----- [Demo the Hiyokko] St8 Dx9 Co9 In18 Wi4 Ch13 SexSeaMalLaw+Q Dlvl:1 $0 HP13(13) Pw14(14) AC2 Exp1 T1 Latest messages Hello Demo, welcome to SlashEMExtended! You are a lawful male aquarian sea elven YSexymate. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: numbopathy You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 33 Ring identification only worked 4 times out of 17 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 90% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: body armor (turn 68) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44995 Monster spawn increase reached its maximum at turn 74609 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1152885 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: fox spirit (freq bonus 10) The monster species that spawned more often: blink (freq bonus 7) The monster species that spawned more often: magidrakee (freq bonus 40) The monster species that spawned more often: Yannick (freq bonus 36) The monster species that spawned more often: storm giant (freq bonus 18) The monster species that spawned more often: slime granny (freq bonus 12) The monster species that spawned more often: pile of inflated coins (freq bonus 8) The monster species that spawned more often: hobbit lord (freq bonus 10) The monster species that spawned more often: grunthack beholder (freq bonus 5) The monster species that spawned more often: brown fungus (freq bonus 6) The monster species that spawned more often: grey naga (freq bonus 36) The monster species that spawned more often: ice grue (freq bonus 6) The monster species that spawned more often: platinum spore (freq bonus 24) The monster species that spawned more often: vrock (freq bonus 4) The monster species that spawned more often: really dangerous mushroom (freq bonus 4) The monster species that spawned more often: lethe force patch (freq bonus 12) The monster species that spawned more often: eastern rainbowfly (freq bonus 6) The monster species that spawned more often: hell crawler (freq bonus 24) The monster species that spawned more often: spike warp fungus (freq bonus 5) The monster species that spawned more often: invisible stalk (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster trait that was more common: monsters that love to collect gems (freq bonus 1) The monster trait that was more common: monsters that originate from Animeband (freq bonus 3) The monster trait that was more common: monsters with a thick skin (freq bonus 1) The monster trait that was more common: monsters that eat stone (freq bonus 4) The monster trait that was more common: monsters that revive after death (freq bonus 2) The monster species that never randomly spawned: atomic soldier The monster species that never randomly spawned: sensei lichen The monster species that never randomly spawned: crimson force fungus The monster species that never randomly spawned: petty big gray unicorn The monster species that never randomly spawned: orc priest The monster species that never randomly spawned: undead gladiator The monster species that never randomly spawned: torchblaze The monster species that never randomly spawned: sudden goalscorer The monster species that never randomly spawned: ultimate mimic The monster species that never randomly spawned: gravity fungus The monster class that more likely to generate with musable stuff: jabberwock The RNG hath decreed that this item was never generated: robe of defense (octarine robe) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 6) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 4) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 17) The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 24) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 55) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 4) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 5) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 9) The RNG hath decreed that this item was always generated cursed: quasimodular boots (femmy boots) The RNG hath decreed that this item was always generated cursed: lava (red-hot) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: gimp cloak (pitch cloak) The RNG hath decreed that this item was always generated cursed: light (cloth) The RNG hath decreed that this item was always generated cursed: cure glib (lovely) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this trap was always invisible: maximum damage trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 1) Next attribute increase check would have come at turn 469 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were prevented from having clairvoyance (0) You were prevented from having numbopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yoroshiku, Ma Shin and Sexy Sai Your deity was Yoroshiku The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could not have safely prayed (240) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) poke ball 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor feminine pumps (female footwear) Scrolls scroll of healing (SNAIL IS THE BEST RACE IN ELONA) scroll of mana (EN DRAIN STUNT HURT EN) scroll of phase door (KARSUS) scroll of standard id (BIEN TACHYMETRE GRESILLEMENT) scroll of cure (XIAO CAOMEI WO DE BAOBEI) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Demo the YSexymate...