Demo, chaotic female sea elven Samurai --- --x-<. --x@x..@ |.Fxx%.. |....*d.. ........ ..)...... ---. .... .). --%-- --...-- ........ ..[..... ..).... ....... ..... ...- --- [Demo the Kunoichi] St13 Dx11 Co7 In6 Wi6 Ch3 SamSeaFemCha+QW Min:5 $1292 HP-5(65) Pw51(51) AC-4 Exp7 T826 FPo Stn Latest messages [-5 -> 30] YBH FGVYY SRRY QRNGUYL FVPX. UAXABJA PBZZNAQ ' '. YBH UVG GUR URVFRAOHT! A OHT JNF UVQQRA HAQRE N FPEBYY YNORYRQ GON GET YA {1}! TUR OHT GBHPURF LBH! [-1 -> 29] YBH TRG MNCCRQ! [-10 -> 19] A OHT JNF UVQQRA HAQRE N TBYQ CVRPR {0}! TUR OHT GBHPURF LBH! [-1 -> 18] YBH URNE GUR UBJYVAT BS GUR CJAAAAJA... [-14 -> 4] WNEAVAT: HP YBJ! YBHE QBH-ZNEH QRSYRPGF GUR URVFRAOHT'F NGGNPX. TUR URVFRAOHT GBHPURF LBH! [-1 -> 3] WNEAVAT: HP YBJ! YBH QVR... Your inventory Amulets x - an uncursed amulet of reflection {1} Weapons a - an uncursed rusty +0 katana (weapon in hand) {16} b - an uncursed poisoned +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 44 uncursed +0 ya (in quiver) {22} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} k - an uncursed +0 pair of gnomish boots {4} G - a cursed +0 enchanted (of levuntation) cypher helm (being worn) {20} I - an uncursed +0 Hawaiian shirt {2} Comestibles p - 6 cursed noris {3} r - 38 uncursed noris {24} s - 9 blessed noris {5} v - an uncursed gunyoki {1} Scrolls g - 4 uncursed scrolls of mana {4} h - 2 uncursed scrolls of phase door {1} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} J - 5 cursed scrolls of magic mapping {5} Potions m - a cursed potion of healing {1} q - an uncursed potion of see invisible called fuck {1} D - an uncursed potion of healing {1} Rings u - an uncursed +4 ring of gain constitution {1} Wands B - an uncursed wand of bugging (0:5) {1} K - a cursed wand of magic mapping (0:3) {1} L - a cursed wand of trap disarming (0:16) {1} Tools A - a blessed magic marker (1:32) {1} H - an uncursed bottle {1} M - an uncursed expensive camera (0:88) {1} N - a cursed expensive camera (0:41) {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 1 sins You could not have this property at all: detect monsters You could not have this property extrinsically: poison resistance You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 32 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 179 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 98% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 83% Monster death drops spawned with only 94% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: axe The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: searching (turn 15) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22708 Monster spawn increase reached its maximum at turn 33494 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2011170 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: black panther (freq bonus 10) The monster species that spawned more often: dark colony (freq bonus 24) The monster species that spawned more often: vampire gnome (freq bonus 21) The monster species that spawned more often: Miss House Worker (freq bonus 30) The monster species that spawned more often: mountain centaur (freq bonus 9) The monster species that spawned more often: mountain springy (freq bonus 5) The monster species that spawned more often: easterling (freq bonus 12) The monster species that spawned more often: magic spore (freq bonus 28) The monster species that spawned more often: blending titanothere (freq bonus 5) The monster species that spawned more often: random fish (freq bonus 15) The monster species that spawned more often: miss young (freq bonus 36) The monster species that spawned more often: dwarf (freq bonus 4) The monster species that spawned more often: Tatewaki Kuno (freq bonus 3) The monster species that spawned more often: Till (freq bonus 12) The monster species that spawned more often: deceiving fungus (freq bonus 10) The monster species that spawned more often: Katrin the Violet Beauty (freq bonus 4) The monster species that spawned more often: asphynx (freq bonus 18) The monster species that spawned more often: thorn beast (freq bonus 3) The monster species that spawned more often: master lichen (freq bonus 6) The monster species that spawned more often: special caster lich (freq bonus 12) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster trait that was more common: monsters whose attacks digest you (freq bonus 3) The monster species that never randomly spawned: fake warp fungus The monster species that never randomly spawned: rock kappa The monster species that never randomly spawned: blue jelly The monster species that never randomly spawned: nexus monster The monster species that never randomly spawned: vamp vortex The monster species that never randomly spawned: two-headed ogre The monster species that never randomly spawned: yellow nightmare The monster species that never randomly spawned: fourclaw The monster species that never randomly spawned: plain draconian The monster species that never randomly spawned: sticky patch The monster class that more likely to generate with musable stuff: unicorn or horse The RNG hath decreed that this item was never generated: flicker visor (rural helmet) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: bubblebeam (encased) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 24) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 6) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 14) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 14) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 9) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 11) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 72) The RNG hath decreed that this item was always generated cursed: tron stone (gray) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: mill pail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: monster speed stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: quasar trap (freq bonus 4) Next attribute increase check would have come at turn 5891 Strength training was 15 Dexterity training was 19 Wisdom training was 14 Constitution training was 3 You were cold resistant You were stunned (65) You were sick from food poisoning (32) You had the following problem: A rot13 cypher had been activated for lowercase letters. (0) You were prevented from having poison resistance (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (613) You were prevented from having flying (378) You fumbled You saw invisible You had infravision You had 1622 points of nutrition remaining You could swim You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Susanowo The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (324) You are dead Spells known in the end Name Level Category Fail Memory a - cure monster 5 healing 95% 98% Techniques known in the end Name Level Status kiii 7X LIMIT(1656) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(740) invoke deity 7 R LIMIT(0) shield bash 2X LIMIT(0) Discoveries Amulets amulet of reflection (beauty) Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (golden helmet) * sugegasa (greenery helmet) * skullcap (tribal helmet) * flack helmet (less helmet) * crystal helm (plumed helmet) * mining helm (middle-earth helmet) * field helm (ruined helmet) * helm of safeguard (green bowel) * jingasa (guzzle helmet) * plasteel gloves (white gloves) * yugake (paper gloves) * gauntlets of safeguard (dusty gloves) * gauntlets of plugsuit (princess gloves) * commander gloves (silk fingerlings) * field gloves (tightly fitting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ankle boots) * field boots (hot boots) * boots of safeguard (area boots) cypher helm (frequent helmet) Scrolls scroll of healing (MOVE RAISED BY FEARED) scroll of mana (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of phase door (STRIPE SORROW) scroll of standard id (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of cure (TIP BLOKA L DA GOVORIT CHTO SLESH IM ETO DER MO) scroll of teleportation (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of light (IF YOU PLAY GRUNTHACK MAKE SURE YOU GRUNT A LOT) scroll of magic mapping (PERQUE SON ELS MESTRES) Spellbooks spellbook of cure monster (unavailable) Potions potion called biter (sizzling) potion of see invisible called fuck (colorless) potion of healing (emerald) potion called yuck! (thyme) potion of full healing (gray) Rings ring of gain constitution (eyefloating) Wands wand of bugging (vanishing) wand of magic mapping (mistletoe) wand of trap disarming (vivardoradorium) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 acid blobs (1 created) a turkey an undead cockatrice 0 jackals (5 created) 0 little dogs (2 created) 0 burning eyes (1 created) 0 gazer larvae (1 created) a kitten 0 jaguars (1 created) a wimp a hobbit thief 0 dufflepuds (1 created) a hobbit lord 0 petit mimics (1 created) 0 large phasing mimics (1 created) 0 demimondaines (1 created) 0 cave goblins (1 created) 0 crude orcs (1 created) 3 baby river hogs 0 sewer rats (4 created) 3 pack rabbits a black rat 0 cave spiders (1 created) a land spider a yellow centipede 2 grid bugs (3 created) 0 bugs (2 created) 0 heisenbugs (3 created) a vulture a baby sky dragon 0 lichens (1 created) 0 yellow growths (1 created) 0 golden growths (1 created) 0 green growths (1 created) 0 phase spores (1 created) 0 reddish fungi (1 created) 0 slow patches (1 created) a pink frog (0 created) 2 gnomes an intermediate gnome 0 Kops (1 created) 0 Keystone Kops (4 created) 0 Keystone Detectives (1 created) 0 Undead Kops (1 created) 0 Kop Sergeants (3 created) 0 Officer Sergeants (1 created) a Kop Lieutenant 0 Undead Kaptains (1 created) 0 Kop Kchieves (1 created) a cat mummy a small rust monster 2 garter snakes a barrow wight 0 gnome zombies (1 created) a cat zombie 0 friendly adventurers (1 created) 0 elderly gentlemen (1 created) 0 arcade scrubs (1 created) a blubbering idiot a boil-covered wretch 0 village idiots (1 created) a woodsman 0 nords (1 created) 0 sensers (1 created) 0 vile lancers (1 created) 0 muggers (1 created) 0 werejackals (1 created) 0 Metal-elves (1 created) 0 wereblacklights (1 created) 0 gangsters (1 created) 0 paladins (1 created) a tourist 0 division thieves (1 created) 0 shopkeepers (2 created) 0 aligned priests (1 created) 0 soldiers (2 created) 0 sergeants (1 created) 0 captains (1 created) a tortoise (9 created) a slithy tortoise (2 created) 5 hata-hatas (8 created) 3 hata-matas (4 created) 2 pikes (7 created) a large eel (3 created) 0 floating fish (5 created) 3 jellyfish (7 created) a tuna (2 created) 0 demonic jellyfish (1 created) 0 babelfish (1 created) a goldfish (2 created) 0 magikarps (1 created) 0 piranhas (1 created) 0 visor piranhas (1 created) 0 ribbon fish (1 created) 0 sharks (2 created) 0 squirtles (1 created) a newt (2 created) a twen 0 gray twens (1 created) 0 hidden lizards (1 created) a gray mewlip 0 piles of copper coins (1 created) 0 crude turrets (1 created) 0 spear turrets (1 created) 0 jumping jellyfish (1 created) 0 cold troves (1 created) 0 disintegration troves (1 created) 0 potion troves (1 created) 175 creatures born. 56 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 7 times You eaten meat 3 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 98 times You killed 46 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (29 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (31 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (17 of 20) petkeeping [Unskilled] (max Expert) (14 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (118 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) Sayonara Demo the Samurai... You died in The Gnomish Mines on dungeon level 5 with 4891 points, and 1292 pieces of gold, after 826 moves. Killer: a monster (heisenbug) You were level 7 with a maximum of 65 hit points when you died. You reached the 50th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 48 5002 will905965-Elm-Red-Fem-Neu died in The Gnomish Mines on level 4. Killed by a magic missile. - [80] 49 4990 Elronnd-Sam-Red-Mal-Law quit in The Dungeons of Doom on level 4. 78 [93] *50 4891 Demo-Sam-Sea-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (heisenbug). - [65] 51 4854 Demo-War-Tro-Fem-Cha died in The Dungeons of Doom on level 1 [max 3]. Killed by a monster (Undead Kaptain), while praying unsuccessfully. - [65] 52 4645 Demo-Arc-Esp-Fem-Law quit in The Gnomish Mines on level 5 [max 6]. 25 [74]