Demo, chaotic female angelic Flame Mage ------ * -----------######|....|#######----- --- $ |.........[,,,,,,|.....,,,,,,,-...| [|.| $##-----------## |.........|#####,|....|#######|..{| ---.---## #,...........,# |.....)....,,,##,|)...|#######-.-#-####|......,## #,|.........|,# |.....)...|#####,-|-#--,,,,,,,),,,,,,,`|...|.|,,# ##|.<.......|,# $! ------.----##,,,,,(,,,,,###########,###-#-.---#,# ------|----,# $$ #,# #,,########### * $ #`,,,,`|.| #,# #,# #,# #,#####,## ######,-|- #,# #,# #,# #),#,,,,# ##,,,,## #,##########,####,# --.-.---# #,,#,,,# #,#,,,,,,##,,##,,`# |......--------- -.--#-.- #,#-#---.--.--#,------ |....).........| $ ------......| #,,-.........|#,-.[.[| |..............| |@..........| ###|.......{.|##|.[[)| $ |.........$....| |&..........| |.........| |.[.[| |..............| |...<.......| |...>.....| |.[[.| $ ---------------- |...........| |.........| |...[| ------......| |.........| ------ * $ -------- ----------- [Demo the Combuster] St18/02 Dx14 Co12 In17 Wi11 Ch6 FlaAngFemCha Dlvl:9 $184 HP-36(122) Pw161(161) AC-1 Exp10 T6789 Latest messages The blood covers the altar, and a dark cloud forms! You have summoned Malcanthet! Pick an object. & a major demon (Malcanthet) (base level 63) (female) [seen: normal vision, infravision] Accessing Pokedex entry for Malcanthet... Base statistics of this monster type: Base level = 63, difficulty = 73, AC = -7, magic resistance = 77, alignment -19. Fast (13). Normal generation, unique, with frequency 1. Resists fire, disintegration, poison, petrification. Leaves no corpse. Not genocidable, poisonous demon swimmer. See invisible. This monster is always female. Silver weapons do extra damage to it. Follows you to other levels. Covetous. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Origin: DNetHack. Is not a valid polymorph form. Attacks: bite - foocubus seduction 1d4, claw (punch, hit, etc.) - ordinary physical 1d4, claw (punch, hit, etc.) - ordinary physical 2d12, sting - drains strength 1d4, bite - drains life levels 2d30, claw (punch, hit, etc.) - drains magic energy # What do you want to sacrifice? [#R or ?*] Your sacrifice is consumed in a burst of flame! Malcanthet claws you! [-3 -> 119] Malcanthet claws you! Malcanthet rips into your breast with maniacal fervor! [-67 -> 52] [-1 -> 51] Malcanthet stings you! [-23 -> 28] Malcanthet bites you! [-1 -> 27] Malcanthet claws you! Malcanthet rips into your breast with maniacal fervor! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} p - the uncursed rustproof +0 javelin named Nadja's Silence (in quiver) {8} C - the uncursed +0 long sword named Tobiume (weapon in hand) {16} Armor e - an uncursed +0 cloak of magic resistance (being worn) {4} q - an uncursed +0 robe of magic resistance {16} D - an uncursed +0 elven mithril-coat (being worn) {60} U - the uncursed +3 pair of gauntlets of power named Premium Heart (being worn) {4} Comestibles c - 2 uncursed food rations {2} s - an uncursed partly eaten food ration {1} t - an uncursed cheese {1} v - 3 uncursed apples {2} I - an uncursed orange {1} Q - an uncursed lembas wafer {1} R - an uncursed lizard corpse {10} Scrolls l - 2 uncursed scrolls of healing {2} m - 3 uncursed scrolls of mana {2} n - an uncursed scroll of phase door {1} o - an uncursed scroll of message {1} x - a cursed scroll of magic mapping {1} y - an uncursed scroll of earth {1} z - a blessed scroll of magic mapping {1} A - 2 blessed scrolls of healing {2} B - a cursed scroll of remove curse {1} L - a cursed scroll of enchant weapon {1} P - an uncursed scroll of undo genocide {1} W - a blessed scroll of enchant weapon {1} Y - an uncursed scroll of light {1} Z - an uncursed scroll of teleportation {1} Spellbooks h - a blessed spellbook of flame sphere (0:2) {1} i - a blessed spellbook of fireball (0:1) {1} j - a blessed spellbook of light (6:1) {1} N - an uncursed spellbook of extra healing (0:1) {1} X - an uncursed spellbook of restore ability (1:4) {1} Potions d - an uncursed potion of gain energy {1} r - a cursed potion of paralysis {1} u - an uncursed potion of clairvoyance {1} F - an uncursed potion of oil {1} H - a cursed potion of keen memory {1} O - an uncursed potion of invisibility {1} Rings g - an uncursed ring of teleport control (on left hand) {1} G - a blessed +1 ring of protection {1} Wands f - a blessed wand of fire (0:1) {1} w - an uncursed wand of cancellation (0:7) {1} E - an uncursed wand of psybeam (0:0) {1} S - a blessed wand of healing (1:1) {1} V - an uncursed wand of thunder (5:7) {1} Tools b - an uncursed +0 unicorn horn {8} k - an uncursed lock pick {1} J - an uncursed +0 red lightsaber {24} K - an uncursed blindfold {1} M - an uncursed sack {5} T - a blessed oil lamp {1} The sack is empty. Final attributes You were piously aligned Your alignment was 37 Your max alignment was 37 You carried 1 sins You could not have this property at all: teleport control You could not have this property extrinsically: reflection You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Spellbook identification only worked 2 times out of 56 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 19% Ring drop chance was reduced to 93% Wand drop chance was reduced to 64% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: saber (turn 7) Number of artifacts generated was 5 Number of fake artifacts generated was 3 Monster spawn increase started at turn 13228 Monster spawn increase reached its maximum at turn 64247 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 320400 The monster class that cannot be genocided was nemese The monster class that was spawned more often: light (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: petty movanic deva (freq bonus 4) The monster species that spawned more often: toilet guy (freq bonus 12) The monster species that spawned more often: flintfish (freq bonus 8) The monster species that spawned more often: War (freq bonus 6) The monster species that spawned more often: spike smasher (freq bonus 4) The monster species that spawned more often: 36ýÑb Ð (freq bonus 6) The monster species that spawned more often: arc bug (freq bonus 18) The monster species that spawned more often: expensive secret car (freq bonus 60) The monster species that spawned more often: charcoal (freq bonus 6) The monster species that spawned more often: swamp naga hatchling (freq bonus 24) The monster species that spawned more often: skillor (freq bonus 12) The monster species that spawned more often: old shimmering dragon (freq bonus 5) The monster species that spawned more often: silver mouse (freq bonus 8) The monster species that spawned more often: fancy warp fungus (freq bonus 8) The monster species that spawned more often: magma vortex (freq bonus 8) The monster species that spawned more often: translucent stalk (freq bonus 15) The monster species that spawned more often: nasty bug (freq bonus 12) The monster species that spawned more often: couple murderer (freq bonus 12) The monster species that spawned more often: Vanessa's thick lady shoe (freq bonus 4) The monster species that spawned more often: litter vortex (freq bonus 4) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 2) The monster species that never randomly spawned: Marie The monster species that never randomly spawned: scratch turret The monster species that never randomly spawned: brown patch The monster species that never randomly spawned: message demon The monster species that never randomly spawned: rifed sephirah The monster species that never randomly spawned: ghoul caster The monster species that never randomly spawned: magic platypus The monster species that never randomly spawned: blank force fungus The monster species that never randomly spawned: fake stalk The monster species that never randomly spawned: pile of silver coins The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was never generated: power crossbow ((null)) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: time use stone (gray) The RNG hath decreed that this item was never generated: special shield ((null)) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 5) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 42) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 20) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 24) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 8) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 10) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 15) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 11) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 3) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 3) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 5) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 8) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 2) Next attribute increase check would have come at turn 7389 Strength training was 41 Dexterity training was -50 Wisdom training was 50 Constitution training was 50 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having teleport control (0) You were prevented from having reflection (0) You had infravision You had 2039 points of nutrition remaining You could fly You were lucky (2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 623% b - fireball 4 matter 0% 368% c - light 1 divine 0% 33% d - clairvoyance 3 divine 0% 41% e - extra healing 3 healing 72% 56% f - restore ability 4 healing 89% 63% g - stone to flesh 3 healing 72% 91% Techniques known in the end Name Level Status reinforce memory 10X LIMIT(0) dazzle 10 R LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) turn undead 10 R LIMIT(0) invoke deity 10 R LIMIT(0) power surge 8X LIMIT(358) draw energy 6X LIMIT(0) sigil of tempest 1X LIMIT(0) disarm 1 O LIMIT(0) Discoveries Artifacts Nadja's Silence [chaotic javelin] Weapons quarterstaff (staff) javelin (throwing spear) Armor gauntlets of power (light gloves) robe of specialty (black robe) dwarvish cloak (hooded cloak) robe of magic resistance (yellow robe) cloak of magic resistance (living cloak) Scrolls scroll of identify (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of healing (HUAKORE TE UNIANA PAKEHA KATOA) scroll of mana (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) scroll of phase door (WORLD FALL) scroll of standard id (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll of cure (ELF FIND HONEY SOMEWHERE) scroll called create monster idk (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) scroll of message (PRATYAVAYAH) scroll of magic mapping (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) scroll of earth (LOELLEL IHR SPERRERFRITZES) scroll of remove curse (SEE IF I CARE) scroll of enchant weapon (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of undo genocide (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of light (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of teleportation (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) Spellbooks spellbook of flame sphere (snowy) spellbook of fireball (gained) spellbook of light (shivering) spellbook of clairvoyance (winged) spellbook of extra healing (yellow-stained) spellbook of restore ability (violet) spellbook of stone to flesh (pen-written) Potions potion of gain ability (hibiscus) potion of paralysis (turquoise) potion of object detection (ruby) potion of gain energy (peculiar) potion of clairvoyance (pungent) potion of oil (bubbly) potion of keen memory (muddy) potion of invisibility (milky) Rings ring of teleport control (germanium) ring of protection (black onyx) Wands wand of fire (grooved) wand of thunder (marble) wand of cancellation (oblique) wand of psybeam (dogwood) wand of healing (mahogany) Tools magic lamp called could be magic i have no clue (lamp) red lightsaber (lightsaber) sack (bag) oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 mimic ants (1 created) 0 giant fleas (1 created) a giant beetle 2 acid blobs 0 phasing acid blobs (1 created) 3 jackals a racoon dog drunker a wolf a hell hound pup a wizard eye a floating eye 113 flaming spheres (126 created) a leopard (2 created) a winged-demon a metal statue gargoyle a wimp 0 hobbits (1 created) 0 dwarves (1 created) 0 camo dwarves (1 created) a large hobbit a bugbear (2 created) 0 duergars (1 created) 0 dwarf lords (1 created) a duergar lord an Anja's sneaker a mirror jelly an azure puddle 0 ochre jellies (1 created) a disenchanter ooze 0 taslois (4 created) a carver a butcher a swamp kappa a morlock 0 little leprechauns (1 created) 7 petit mimics (29 created) 0 petit permamimics (2 created) 2 mimics (13 created) a small mimic (2 created) a small healing mimic a small flying mimic (3 created) 2 floating mimics (3 created) a depression mimic (3 created) 0 small healing permamimics (2 created) a floating permamimic 0 large mimics (1 created) a giant permamimic a bully mimic a burning mimic a burning permamimic a deimonidaine (3 created) a mountain nymph a speedy mountain nymph a wood nymph a floating nymph a morning wood nymphomaniac an artillery water nymph a goblin 0 cave goblins (1 created) a goblin raider 8 Uruk-hai 0 rock piercers (1 created) a lamb (2 created) a knapsack lamb a baby wild boar 3 rothes a large rothe a furry rothe a petty rothe a giant badger 0 wild pigs (1 created) 2 porings an osquip a boar (3 created) a scarlet river hog a theme boar a sheep a goat a mumak a dire boar 0 uberwumpuses (1 created) a death clan a bogwumpus a gigant anteater 2 drains rats a visor sewer rat 3 field mice a giant rat (2 created) a GR a quill rat (2 created) a prick rat a spike fiend a prick bear an electric rat 0 metal moles (1 created) a woodchuck a giant blue mouse a millipede a cave spider a recluse spider (3 created) a metallic blue centipede a white unicorn a sukiya a generic error a stone bug a Windows NT a nightingale a weak crow a fruit bat 0 duck captains (1 created) 0 ice birds (1 created) 0 baby yellow dragons (1 created) a young orange dragon a mining site dragon a spore lichen (0 created) 0 immobile spores (1 created) 0 blink mushrooms (1 created) 0 red growths (1 created) a red patch a red mushroom a natto a reddish growth 4 sepia colonies (2 created) an aokabi a gray stalk a sub-gnome (2 created) 0 gnomes (3 created) an intermediate gnome (4 created) a gnome lord (3 created) 0 deep gnomes (1 created) 0 Keystone Kops (2 created) 0 Uniform Kops (1 created) 0 Keystone Officers (1 created) 0 Kop Lieutenants (1 created) 0 Officer Lieutenants (1 created) 0 Kop Kaptains (1 created) a Detective Kaptain 0 goblin mummies (1 created) a gnome mummy (2 created) a kappa mummy 0 mimic mummies (1 created) 2 black naga hatchlings (3 created) a guardian naga hatchling a white naga hatchling 3 gray oozes a green slime 4 garter snakes a rat snake an aggravating wallwalker 2 monkeys a black bear cub a kobold zombie 0 newt zombies (1 created) 0 goblin zombies (1 created) 0 human zombies (1 created) a grave digger a ghoul 2 karakasas 2 dark female androids 0 black chameleons (1 created) 2 straw golems a paper golem (2 created) 0 plastic golems (1 created) a rope golem a tin golem a statue golem a gold golem (2 created) a petty scarecrow (2 created) 0 flame atronaches (1 created) 3 leather golems (5 created) a wooden figurine (2 created) 0 wood golems (1 created) an animated armor a flesh golem a weary pilgrim an errand boy a village idiot a singing happy drunk a drunk jet guy 0 smirking sneak thieves (1 created) 0 swarming sneak thieves (2 created) a dark girl a mysterious girl a block-heeled girl a drow subordinate a street thug 0 item masters (6 created) 0 good item masters (5 created) 0 shopkeepers (12 created) The Oracle (0 times) 0 watchmen (4 created) 0 watch captains (2 created) 0 angry watchmen (1 created) 0 angry watch captains (1 created) 2 haunted ghosts (3 created) Malcanthet (0 times) a djinni 2 tortoises (3 created) 3 rouge jellyfish a pike 0 dangerous large eels (1 created) 0 piranhas (1 created) a newt 2 twens a gecko 0 rhaumbusuns (1 created) a heterodontosaurus 2 lizards 0 mimic lizards (1 created) 0 petty ice toads (1 created) a giant blue frog a burning fern spore 0 spotted mushroom patches (1 created) a bad egg a porter bad egg a pile of copper coins a novice light wall 0 blubbering icky things (1 created) a gem trove 0 cold troves (1 created) a tool trove 0 acid troves (1 created) 488 creatures born. 317 creatures vanquished. 2 bosses born. 0 bosses vanquished. Genocided species: flaming spheres (extinct) 0 species genocided. Voluntary challenges You eaten 23 times You eaten food with animal by-products 22 times You eaten meat 22 times You have communicated with the gods 15 times You never prayed to the gods You hit with a wielded weapon 245 times You killed 188 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (24 of 160) body armor [Basic] (max Expert) (35 of 160) devices [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Skilled] (max Expert) (208 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (57 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (1 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Master) (320 of 540) Goodbye Demo the Flame Mage... You died in The Dungeons of Doom on dungeon level 9 with 31752 points, and 184 pieces of gold, after 6789 moves. Killer: cowardly attack on her breasts You were level 10 with a maximum of 122 hit points when you died. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 16 34575 Tangles-Gla-Rod-Fem-Neu died in The Gnomish Mines on level 13. Killed by a monster (persian girl). - [27] 17 32403 stonewall-Sam-Hum-Mal-Law died in The Gnomish Mines on level 11. Killed by a monster (ogre mage). - [93] *18 31752 Demo-Fla-Ang-Fem-Cha died in The Dungeons of Doom on level 9. Killed by a cowardly attack on her breasts. - [122] 19 28824 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (random number generator elemental). - [120] 20 27594 QQQQQ-Cha-Dop-Mal-Cha died in The Dungeons of Doom on level 4 [max 7]. Killed by petrification. 29 [50]