Demo, chaotic female expert Geek ------ |....|############ ---------##### ##|....|,,,,,,,,,,,# |........,,,,------------- #,.._...,,,-------.---##------ |.......|###,............|## #,-.-.--,#,..@.......|,,.....| |........# ##|........+..-,# #,#,,,,,,##|.........|,#|....| |.......|# |.........(.|,# #,###,,##,,..........|,)-)...| |......-- |...........|,# ##,# #,,,,,#----.------,,|....| |......| |...........|,## #[,# #,,,,,,,,,,,,,,,,,,,------ -------- -------------,,# #,####,,########,,,,,###,# ##,# ##,# #,,,# #--|-.-#,,# #,# #,,-----,# |....`|,## #,--------#,,....|,# |.....|,# #,|......|#,#|....`# |...>..,# #,|.......,,#|...|## -------## #,)......|###----- ##-------- [Demo the C Programmeress] St15 Dx6 Co16 In8 Wi9 Ch6 GeeExpFemCha Dlvl:1 $52 HP94(94) Pw13(64) AC11 Exp6 T1571 Latest messages You feel a tug on your knapsack You don't have enough energy to cast that spell. The required amount was 15. The special water nymph Armorer tries to steal your 4 uncursed scrolls of mana {4}, but you quickly protect them! What do you want to drink? [ds or ?*.] There's nothing here to drink. There is a fountain here. Use "q." to drink from it. What do you want to drink? [ds or ?*.] There's nothing here to drink. What do you want to drink? [ds or ?*.] The cool draught refreshes you. The fountain dries up! You feel a tug on your knapsack (2x) The special water nymph Armorer stole 7 uncursed ICs {7}. What do you want to drink? [ds or ?*] You are jolted back to your senses. You feel a tug on your knapsack (2x) You feel your numbness fading out. The special water nymph Armorer stole an uncursed +1 pair of gauntlets of typing {4}. The special water nymph Armorer puts on an uncursed +1 pair of gauntlets of typing {4}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: acid resistance You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 146 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 101 Tool identification only worked 5 times out of 33 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 94% Wand drop chance was reduced to 80% Potion drop chance was reduced to 71% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: shield (turn 96) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49265 Monster spawn increase reached its maximum at turn 85885 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 437912 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: elemental (freq bonus 4) The monster species that spawned more often: furious spore (freq bonus 10) The monster species that spawned more often: ice growth (freq bonus 96) The monster species that spawned more often: empty wall (freq bonus 6) The monster species that spawned more often: giant amulet trove (freq bonus 24) The monster species that spawned more often: jolt eel (freq bonus 42) The monster species that spawned more often: rainbow warp patch (freq bonus 12) The monster species that spawned more often: fuxxor cat (freq bonus 21) The monster species that spawned more often: dryad (freq bonus 14) The monster species that spawned more often: two of diamonds (freq bonus 16) The monster species that spawned more often: high voltage generator (freq bonus 18) The monster species that spawned more often: umbra mold (freq bonus 18) The monster species that spawned more often: slime granny (freq bonus 21) The monster species that spawned more often: weregrue (freq bonus 16) The monster species that spawned more often: corrosion trove (freq bonus 6) The monster species that spawned more often: sow retard (freq bonus 36) The monster species that spawned more often: black mushroom (freq bonus 14) The monster species that spawned more often: lilac stalk (freq bonus 6) The monster species that spawned more often: ugly bitch (freq bonus 132) The monster species that spawned more often: serbian boss (freq bonus 30) The monster species that spawned more often: korean girl (freq bonus 30) The monster trait that was more common: monsters that spawn in large groups (freq bonus 4) The monster trait that was more common: monsters that mumble (freq bonus 3) The monster trait that was more common: monsters that squawk (freq bonus 6) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster trait that was more common: monsters that love to collect gold (freq bonus 3) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 6) The monster trait that was more common: monsters that have spit attacks (freq bonus 5) The monster species that never randomly spawned: undead twelph The monster species that never randomly spawned: time elemental The monster species that never randomly spawned: ice toad The monster species that never randomly spawned: Dimdrel, Queen of Trolls The monster species that never randomly spawned: ghetto mushroom The monster species that never randomly spawned: guardian naga hatchling The monster species that never randomly spawned: Illurien of the Myriad Glimpses The monster species that never randomly spawned: arabesque naga hatchling The monster species that never randomly spawned: undead lichen The monster species that never randomly spawned: japanese dragon The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 20) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 6) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 28) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 2) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 14) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 2) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 3) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 8) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: elven leather helm (leather hat) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: evil plate mail ((null)) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: unfair attack cloak (flier cloak) The RNG hath decreed that this item was always generated cursed: detect unseen (violet) The RNG hath decreed that this trap was always invisible: natalje trap The RNG hath decreed that this trap was generated more often: superthing from level 55 (freq bonus 1) Next attribute increase check would have come at turn 2243 Strength training was 11 Dexterity training was 20 Wisdom training was 5 Constitution training was 15 You were shock resistant You were poison resistant You were prevented from having acid resistance (0) You were prevented from having regeneration (0) You had 1666 points of nutrition remaining You aggravated monsters You had psi resistance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of UNIX, the PDP-7 and VMS Your deity was VMS The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 98% Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of typing (graffiti gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (internet helmet) * sedge hat (organic helmet) * skullcap (guzzle helmet) * flack helmet (hydra helmet) * crystal helm (dim colored helmet) * mining helm (round helmet) * field helm (orange visored helmet) * helm of safeguard (arduous helmet) * war hat (scuba helmet) * plasteel gloves (white gloves) * leather gloves (fingerless gloves) * gauntlets of safeguard (light gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (faded mittens) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (riding boots) * field boots (velcro sandals) * boots of safeguard (velvet pumps) steel boots called shitfubkler Scrolls scroll of healing (ALL TEAM ELFS IS MORE POWER IN SUNNY) scroll of mana (PENDERFYNIAD ANGHYWIR) scroll of phase door (SMUTSIKA SKOEKA) scroll of standard id (VITIO SUS) scroll of cure (SAATANAN AMY OLIKO NYT AIVAN HELVETIN PAKKO) scroll of teleportation (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of identify (FOO BAR) scroll of enchant weapon (AQUE BRAGH) Spellbooks spellbook of magic missile (defiled) Potions * potion of Jolt Cola (blue) Wands wand called speedomageedo (grooved) Tools * IC (many-wired thing) * pack of floppies (box containing little plastic cards) * diode (two-wired thing) * transistor (three-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 9 times You never prayed to the gods You hit with a wielded weapon 33 times You killed 28 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (11 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (4 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (54 of 160) club [Unskilled] (max Expert) (1 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Demo the Geek... Youescaped from the dungeon with 1710 points,