Demo, chaotic female cockatrice Prostitute ##---------------- #,@)@......F.....| ---------------- -------- #r|kx...........F- |....<..`......| |......| #,#$k............| |..............| |....... #,#--------------- |..............| |>.....| #,,,,# |..............| ###-----.-- ####,# -----------.---- #,,`,,,,,,, #,# #,# --------------## #,#######,--------,# #####,# |.$)).))).[).-,# -|--- #,|......|,# ##,,,,}# |))).[)%.....|,# |`..| #,|..)..%.,# #######,,#### |).)..)).))).|,#----=`.----#,|......|## #`,,,,,,,## |)).)..))))).|,,...?.{....|#,|......| ----.---##### |))))))-))))--##----$}.----#,|%.)*..|####### |......| ------- |..%$ #,-.*....-,,,,,,####|......| ----- ##--------#####%,,,,..`....| ######|......| |......| --+----- [Demo the Attractive Hooker] St10 Dx8 Co10 In8 Wi5 Ch12 ProCocFemCha Dlvl:2 $749 HP-30(50) Pw0(22) AC10 Exp4 T906 Latest messages Neuvicq wields a shotgun {15}! # Talk to whom? (in what direction) You feel very attracted to the group hobbit. The group hobbit murmurs sweet nothings into your ear. The group hobbit softly caresses your fleecy bra, and gently pulls it off to reveal your breasts... Time stands still while you and the group hobbit lie in each other's arms... The group hobbit seems to have enjoyed it more than you... You feel drained of energy. "You're great! Here, this money is for you." Neuvicq fires 2 shotgun shells! You are hit by the 1st shotgun shell! [-32 -> 13] You are hit by the 2nd shotgun shell! You hear the howling of the CwnAnnwn... [-9 -> 4] Warning: HP low! Neuvicq fires a shotgun shell! You are hit by a shotgun shell! You die... Your inventory Weapons a - an uncursed very rusty +0 inka shackle {8} b - an uncursed -3 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 46 uncursed +0 bullets {23} r - an uncursed +0 mace {12} v - a blessed +4 hand blaster (weapon in foreclaw) {12} Comestibles n - an uncursed clove of garlic {1} p - 9 uncursed slime molds {5} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 2 uncursed scrolls of phase door {1} i - an uncursed scroll of standard id {1} j - an uncursed scroll of cure {1} s - a cursed scroll of enchant weapon {1} Potions m - an uncursed potion of water {1} o - a blessed potion of gain ability {1} t - an uncursed potion of see invisible {1} Rings k - a cursed ring of free action {1} l - an uncursed ring of warning {1} Wands q - an uncursed wand of probing (0:2) {1} Tools e - an uncursed condome {1} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: energy regeneration Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 67% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 38% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: javelin (turn 13) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 16448 Monster spawn increase reached its maximum at turn 67508 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3735231 The monster class that cannot be genocided was snake The monster class that was spawned more often: humanoid (freq bonus 2) The monster species that spawned more often: Mordor orc (freq bonus 32) The monster species that spawned more often: small snake (freq bonus 9) The monster species that spawned more often: beauty (freq bonus 8) The monster species that spawned more often: alongdeybayday (freq bonus 15) The monster species that spawned more often: crater growth (freq bonus 15) The monster species that spawned more often: deep gnome (freq bonus 32) The monster species that spawned more often: concrete sentai (freq bonus 18) The monster species that spawned more often: polymorph ant (freq bonus 30) The monster species that spawned more often: mega cockroach (freq bonus 12) The monster species that spawned more often: amnesia growth (freq bonus 20) The monster species that spawned more often: dim force patch (freq bonus 12) The monster species that spawned more often: Policeman Sergeant (freq bonus 30) The monster species that spawned more often: airi (freq bonus 8) The monster species that spawned more often: killer hydra (freq bonus 14) The monster species that spawned more often: bitter soul (freq bonus 20) The monster species that spawned more often: viper (freq bonus 18) The monster species that spawned more often: Nataliya's wedge sandal (freq bonus 32) The monster species that spawned more often: petty gray wolf (freq bonus 10) The monster species that spawned more often: baby gryphon (freq bonus 120) The monster species that spawned more often: metal mole (freq bonus 30) The monster trait that was more common: monsters that are amorphous (freq bonus 1) The monster trait that was more common: monsters that can fly (freq bonus 2) The monster trait that was more common: monsters that revive after death (freq bonus 1) The monster trait that was more common: monsters that laugh (freq bonus 4) The monster trait that was more common: monsters of gigantic size (freq bonus 1) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster species that never randomly spawned: Detective Kchief The monster species that never randomly spawned: Iggy The monster species that never randomly spawned: beige colony The monster species that never randomly spawned: evil patch idea implementator The monster species that never randomly spawned: Mary-Sue The monster species that never randomly spawned: ultramarine fungus The monster species that never randomly spawned: unidentified kobold shaman The monster species that never randomly spawned: time stalk The monster species that never randomly spawned: tufted asian girl The monster species that never randomly spawned: gater devil The RNG hath decreed that this item was never generated: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: air current (court) The RNG hath decreed that this item was never generated: silver dagger ((null)) The RNG hath decreed that this item was never generated: fleece bolt ((null)) The RNG hath decreed that this item was never generated: secret attack stone (gray) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 9) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 20) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 12) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 6) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 5) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 12) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 3) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 101) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 3) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 92) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 5) The RNG hath decreed that this item was always generated cursed: oilskin sack (bag) The RNG hath decreed that this item was always generated cursed: iron prison (convicted) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: cloak of stability (heavy cloak) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: spell memory stone (gray) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 9) Next attribute increase check would have come at turn 1049 Strength training was 23 Dexterity training was 22 Wisdom training was 8 Constitution training was 47 You were poison resistant You were petrification resistant You were prevented from having displacement (0) You were prevented from being a stoned chiller (0) You had 544 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (162) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X Prepared(0) egg bomb 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Artifacts The Three-Headed Flail [chaotic flail] Scrolls scroll of healing (FUCK THE NOTELEPORT RULES) scroll of mana (SO INFERO NO) scroll of phase door (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of standard id (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of cure (GO TEAM NASTYTRAP) scroll of fire (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of enchant weapon (ATTACK BY MOVING FAST) Potions potion of water (clear) potion of gain ability (slimy) potion of see invisible (thaumaturgic) Rings ring of free action (cheap) ring of warning (clothlet) Wands wand of probing (oak) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 29 times You killed 32 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 6 times Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (27 of 160) whip [Basic] (max Legendary) (42 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Demo the Prostitute...