Demo, chaotic female spiritual Anachronist ######,.. #####,,,,- #####,,,,,, #######<,,,, ##### ### ...|## ..@-# ...| .-- Z [Demo the Survivor] St6 Dx9 Co11 In7 Wi8 Ch4 AnaEspFemCha Dlvl:2 $0 HP12(12) Pw3(3) AC-5 Exp1 T94 Latest messages Restoring save file... You return to level 2 in The Dungeons of Doom. Hello Demo, the spiritual Anachronist, welcome back to SlashEMExtended! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: psi resistance You could not have this property intrinsically: telepathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 191 Scroll drop chance was reduced to 61% Ring drop chance was reduced to 99% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 68% of the time only The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 38) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51730 Monster spawn increase reached its maximum at turn 189430 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 229050 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: wine village ogre (freq bonus 20) The monster species that spawned more often: Julchen's sneaker (freq bonus 24) The monster species that spawned more often: swamp naga hatchling (freq bonus 24) The monster species that spawned more often: dark sailor (freq bonus 30) The monster species that spawned more often: petty gnome thief (freq bonus 5) The monster species that spawned more often: edge bug (freq bonus 32) The monster species that spawned more often: flying hydra (freq bonus 6) The monster species that spawned more often: absent growth (freq bonus 8) The monster species that spawned more often: unhandled exception (freq bonus 6) The monster species that spawned more often: Yannick (freq bonus 8) The monster species that spawned more often: giant white dragonfly (freq bonus 3) The monster species that spawned more often: stairway to heaven (freq bonus 10) The monster species that spawned more often: diver troll (freq bonus 16) The monster species that spawned more often: moaner type (freq bonus 20) The monster species that spawned more often: domestic ogre (freq bonus 15) The monster species that spawned more often: undead diver (freq bonus 12) The monster species that spawned more often: The Queen of Farts (freq bonus 12) The monster species that spawned more often: nether patch (freq bonus 6) The monster species that spawned more often: Lamashtu (freq bonus 24) The monster species that spawned more often: lamia (freq bonus 30) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 2) The monster trait that was more common: monsters that count as pokemon (freq bonus 4) The monster trait that was more common: monsters that have claw attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 4) The monster trait that was more common: monsters whose attacks blind you (freq bonus 4) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster species that never randomly spawned: baby deep dragon The monster species that never randomly spawned: translucent colony The monster species that never randomly spawned: zebetite metroid The monster species that never randomly spawned: %s ufo The monster species that never randomly spawned: animated hourglass The monster species that never randomly spawned: petty giant boar The monster species that never randomly spawned: servant of the unknown god The monster species that never randomly spawned: water weird The monster species that never randomly spawned: epidote colony The monster species that never randomly spawned: dog-man The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: amulet of stone (unmaterial) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 6) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 30) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 5) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 8) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 17) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 7) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 6) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 8) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 21) The RNG hath decreed that this item was always generated cursed: towel ((null)) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: fire trap (freq bonus 3) Next attribute increase check would have come at turn 354 Strength training was 5 Dexterity training was 1 Wisdom training was -2 Constitution training was 5 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were petrification resistant You were prevented from having polymorph control (0) You were prevented from having psi resistance (0) You were aware of the presence of something You were warned of undead You had infravision You had 1397 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ivins The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (100) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Reloading(177) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (weeb cloak) Scrolls scroll of healing (PURE VIRTUAL FUNCTION CALL) scroll of mana (GOOD IS ALLOW AFTER TO HAVE THE TRAY ONLY USE IT) scroll of phase door (SE FERSE PARUM) scroll of standard id (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of cure (YOU ARE DOOMED) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (23 of 160) firearms [Basic] (max Legendary) (21 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Demo the Anachronist...