Demo, lawful female angelic Justice Keeper /-\ |@| \-/ [Demo the Sonicblastman] St11 Dx7 Co9 In7 Wi8 Ch14 JusAngFemLaw Dlvl:1 $10 HP-3(28) Pw34(34) AC0 Exp3 T99 Latest messages You miss the red ooze. You are suddenly very hot! [-4 -> 17] Your splint mail blocks the red ooze's attack. The reston wields 3 crude spears {36}! The reston thrusts his crude spear. Your splint mail blocks the reston's attack. The red ooze engulfs you! You are burning to a crisp! [-5 -> 12] You hit the red ooze. You are suddenly very hot! [-6 -> 7] You claw the red ooze. You are suddenly very hot! [-3 -> 4] Warning: HP low! You curse at the red ooze. You are burning to a crisp! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: corrosivity Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 45 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 194 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 70% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 99% The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: attack spells (turn 114) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25738 Monster spawn increase reached its maximum at turn 88167 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 620977 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: Ippo Makunoichi (freq bonus 3) The monster species that spawned more often: semi-novice rogue (freq bonus 10) The monster species that spawned more often: blue fungus (freq bonus 24) The monster species that spawned more often: multiplying hulk (freq bonus 24) The monster species that spawned more often: umbra growth (freq bonus 12) The monster species that spawned more often: card patch (freq bonus 30) The monster species that spawned more often: funny boar (freq bonus 30) The monster species that spawned more often: cheator rusalka (freq bonus 10) The monster species that spawned more often: porter tear vortex (freq bonus 18) The monster species that spawned more often: division thief (freq bonus 36) The monster species that spawned more often: undead activistor (freq bonus 5) The monster species that spawned more often: goblin pyro (freq bonus 5) The monster species that spawned more often: mind patch (freq bonus 20) The monster species that spawned more often: bad stalk (freq bonus 12) The monster species that spawned more often: armored rubber (freq bonus 10) The monster species that spawned more often: threshold warp patch (freq bonus 24) The monster species that spawned more often: Deidara of Akatsuki (freq bonus 6) The monster species that spawned more often: 3àö]á_ X (freq bonus 4) The monster species that spawned more often: giant red scorpion (freq bonus 64) The monster species that spawned more often: gloom (freq bonus 36) The monster trait that was more common: monsters with petrification resistance (freq bonus 3) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 1) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 4) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 4) The monster species that never randomly spawned: also matte The monster species that never randomly spawned: water sphere The monster species that never randomly spawned: deceiving warp patch The monster species that never randomly spawned: fancy warp fungus The monster species that never randomly spawned: aqua kobold The monster species that never randomly spawned: cave springy The monster species that never randomly spawned: ice wyrm The monster species that never randomly spawned: rambling gambler The monster species that never randomly spawned: middle ufo part The monster species that never randomly spawned: cheep-cheep The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: resist random element (hot-cold) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: poison brand (curare-impregnated) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: rain cloud (magnificent) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 8) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 8) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 8) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 12) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 7) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 17) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 8) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 9) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 11) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 14) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: enchant (legit) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 4) Next attribute increase check would have come at turn 1189 Strength training was 9 Dexterity training was 7 Wisdom training was 0 Constitution training was 4 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having wonderlegs (0) You saw invisible You recognized peaceful creatures You had infravision You had 1407 points of nutrition remaining You could fly You were swallowed by a red ooze You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lawful Good, True Neutral and Chaotic Evil Your deity was Lawful Good The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (94) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 3 R LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) turn undead 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Scrolls scroll of healing (NETHACK4 IS SATANIC BECAUSE IT REMOVED RCFILES) scroll of mana (THERESA FLAUSCHEBUESCHEL MAY) scroll of phase door (DOGO FUTSF) scroll of standard id (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of cure (UNPLAYABLE BINDER ROLE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 12 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (32 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Demo the Justice Keeper...