Demo, lawful female developer Paladin ------+-- |....<..| |@......| |.......| --------- [Demo the Fighter of Law] St6 Dx14 Co16 In6 Wi16 Ch13 PalDvpFemLaw Dlvl:2 $0 HP26(26) Pw25(25) AC-1 Exp1 T81 Latest messages t - a deleted wand {1}. What do you want to write with? [- aijkt or ?*] You write in the dust with a deleted wand {1}. What do you want to write in the dust here? The little dog bites the pack kobold. The pack kobold is killed! You kill the grid xorn! There is nothing here to pick up. You hear bubbling water. You see here a tolkienian wand {1}. u - a tolkienian wand {1}. What do you want to write with? [- ai-ktu or ?*] You write in the dust with a tolkienian wand {1}. What do you want to write in the dust here? You see here a scroll labeled NNEGI WU AKWUNA NNAGI WU ONYE OHI {1}. v - a scroll labeled NNEGI WU AKWUNA NNAGI WU ONYE OHI {1}. # Your wallet is empty. # Really quit [yes/no]? Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 11 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: polymorph control You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 19% Ring drop chance was reduced to 91% Potion drop chance was reduced to 67% The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: javelin (turn 25) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 30429 Monster spawn increase reached its maximum at turn 103289 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 543257 The monster class that cannot be genocided was lich The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: azure gel (freq bonus 4) The monster species that spawned more often: bully mimic (freq bonus 18) The monster species that spawned more often: warty stalk (freq bonus 18) The monster species that spawned more often: bimmeling rat (freq bonus 2) The monster species that spawned more often: hell stone (freq bonus 15) The monster species that spawned more often: great blood dragon (freq bonus 24) The monster species that spawned more often: noxious fungus (freq bonus 8) The monster species that spawned more often: slow vortex (freq bonus 10) The monster species that spawned more often: Sabine's zipper boot (freq bonus 12) The monster species that spawned more often: petty adom horror (freq bonus 6) The monster species that spawned more often: dead potato (freq bonus 4) The monster species that spawned more often: elder aranea (freq bonus 24) The monster species that spawned more often: warer warrior (freq bonus 4) The monster species that spawned more often: hidden rock troll (freq bonus 24) The monster species that spawned more often: armor trove (freq bonus 18) The monster species that spawned more often: infinite air elemental (freq bonus 6) The monster species that spawned more often: icoson (freq bonus 10) The monster species that spawned more often: system failure (freq bonus 6) The monster species that spawned more often: locust swarm (freq bonus 18) The monster species that spawned more often: sharkbait (freq bonus 18) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 4) The monster trait that was more common: monsters that walk through walls (freq bonus 2) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster species that never randomly spawned: nondescript warp fungus The monster species that never randomly spawned: speed trove The monster species that never randomly spawned: Sheorogath The monster species that never randomly spawned: giant violet dragonfly The monster species that never randomly spawned: ravenous cube The monster species that never randomly spawned: Sunali's hiking boot The monster species that never randomly spawned: weresmasher The monster species that never randomly spawned: undead gamer The monster species that never randomly spawned: malkuth sephirah The monster species that never randomly spawned: BDSM girl The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was never generated: giant scythe ((null)) The RNG hath decreed that this item was never generated: leveling gloves (tar gloves) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 371) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 34) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 24) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 8) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 18) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 16) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 7) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 59) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: cure random status (fleecy-colored) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: pet trap (freq bonus 1) Next attribute increase check would have come at turn 180 Strength training was 1 Dexterity training was 1 Wisdom training was -1 Constitution training was 0 You were prevented from having petrification resistance (0) You were prevented from having polymorph control (0) Your chance to block was 27% You were telepathic You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1414 points of nutrition remaining Your life would have been saved You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (313) You survived Spells known in the end Name Level Category Fail Memory a - dig 5 matter 94% 400% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of life saving (obfuscated) Armor helmet stone (gemmed helmet) leather gloves (slaying gloves) low boots (walking shoes) Scrolls scroll of healing (ALT KHUAA CHA POKPAKHASHA PHUAKHAO CHAK SASANA THI SOV HAI) scroll of mana (CO APPESTUS) scroll of phase door (SEXY FARTING BUTT EDITION) scroll of standard id (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of cure (PRIRUTSENIE) Spellbooks spellbook of dig (fallen) Rings ring of warning (obsidian) ring of sustain ability (bone) Wands wand of secret door detection (knobbed) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Master) (0 of 20) high heels [Unskilled] (max Basic) (0 of 20) general combat [Unskilled] (max Master) (0 of 20) shield [Basic] (max Supreme Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Master) (0 of 20) polymorphing [Unskilled] (max Master) (0 of 20) devices [Basic] (max Grand Master) (22 of 160) searching [Unskilled] (max Master) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Basic) (1 of 20) martial arts [Unskilled] (max Basic) (0 of 20) two-weapon combat [Unskilled] (max Basic) (0 of 20) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) knife [Unskilled] (max Master) (0 of 20) axe [Unskilled] (max Master) (0 of 20) pick-axe [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Master) (0 of 20) broadsword [Unskilled] (max Master) (0 of 20) long sword [Basic] (max Legendary) (22 of 160) two-handed sword [Unskilled] (max Master) (0 of 20) scimitar [Unskilled] (max Basic) (0 of 20) saber [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Master) (0 of 20) paddle [Unskilled] (max Master) (0 of 20) mace [Unskilled] (max Master) (0 of 20) morning star [Unskilled] (max Master) (0 of 20) flail [Unskilled] (max Master) (0 of 20) hammer [Unskilled] (max Master) (0 of 20) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Unskilled] (max Basic) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) trident [Unskilled] (max Basic) (0 of 20) lance [Unskilled] (max Basic) (0 of 20) bow [Unskilled] (max Master) (0 of 20) sling [Unskilled] (max Basic) (0 of 20) firearms [Unskilled] (max Basic) (0 of 20) crossbow [Unskilled] (max Master) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) shuriken [Unskilled] (max Basic) (0 of 20) boomerang [Unskilled] (max Basic) (0 of 20) whip [Unskilled] (max Basic) (0 of 20) unicorn horn [Unskilled] (max Basic) (0 of 20) lightsaber [Unskilled] (max Basic) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Master) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Basic] (max Wizard) (20 of 160) body spells [Unskilled] (max Master) (0 of 20) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Fare thee well Demo the Paladin...