Demo, lawful male missing Warrior ------- |.....| |.....| |..{..| |.....|### | |...(..,,#--------------------,,, .....| +...$.|#,,|.......`...........,,, .........| -.----- #,|....>......)......|### .....| #,# #,.............{.....- | ,,,, ##-------------------- ##,,, ##,# -------.--- |......(..| +....%....| |....?<...| |....@`...| ----------- [Demo the Longswordsman] St17 Dx7 Co13 In11 Wi9 Ch6 WarMisMalLaw Dlvl:2 $900 HP42(81) Pw39(39) AC11 Exp4 T1330 Latest messages [-6 -> 7] The gecko zombie bites you! [-5 -> 2] strange attack of yours (-16224) Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). You miss the gecko zombie. The gecko zombie just misses! The gecko zombie misses. (3x) The gecko zombie bites you! You return to missing form! [-4 -> 41] You hit the gecko zombie. You destroy the gecko zombie! You hear gently lapping water. Unknown command ' '. You see here a statue of a normal jelly {75}. There is a wall in the way! # Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: sickopathy You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 34 Gem identification only worked 100 times out of 180 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 3% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 67% The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 13) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19621 Monster spawn increase reached its maximum at turn 122591 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 888450 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: xorn (freq bonus 3) The monster color that was spawned more often: brown (freq bonus 6) The monster species that spawned more often: totally bad fungus (freq bonus 28) The monster species that spawned more often: giant shark (freq bonus 12) The monster species that spawned more often: normal ant (freq bonus 16) The monster species that spawned more often: warthog (freq bonus 12) The monster species that spawned more often: mental girl (freq bonus 10) The monster species that spawned more often: tattered lurker (freq bonus 14) The monster species that spawned more often: goblin awgwa (freq bonus 20) The monster species that spawned more often: acidic worm (freq bonus 4) The monster species that spawned more often: dwarf mummy (freq bonus 15) The monster species that spawned more often: timid troll (freq bonus 30) The monster species that spawned more often: dull grey ooze (freq bonus 10) The monster species that spawned more often: real gravity hound (freq bonus 12) The monster species that spawned more often: sword familiar (freq bonus 18) The monster species that spawned more often: dimud sephirah (freq bonus 8) The monster species that spawned more often: platinum growth (freq bonus 5) The monster species that spawned more often: jiangshi (freq bonus 12) The monster species that spawned more often: Galadriel (freq bonus 21) The monster species that spawned more often: fast lichen (freq bonus 10) The monster species that spawned more often: dwarf on crack (freq bonus 40) The monster species that spawned more often: grouping ant (freq bonus 8) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 6) The monster trait that was more common: monsters whose attacks slow you (freq bonus 4) The monster trait that was more common: monsters that count as human (freq bonus 4) The monster trait that was more common: monsters whose attacks slow you (freq bonus 3) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 1) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 1) The monster trait that was more common: monsters with drain resistance (freq bonus 8) The monster trait that was more common: monsters that have gaze attacks (freq bonus 3) The monster species that never randomly spawned: flesh spawner The monster species that never randomly spawned: wight The monster species that never randomly spawned: porter xorn permamimic The monster species that never randomly spawned: undead tourist The monster species that never randomly spawned: snow woman The monster species that never randomly spawned: zouthy The monster species that never randomly spawned: jedi The monster species that never randomly spawned: irresistible colony The monster species that never randomly spawned: crunchy mushroom The monster species that never randomly spawned: knight of the swan The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: partial plate mail ((null)) The RNG hath decreed that this item was never generated: red spell stone (gray) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: energy bolt (infinity plus one) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 272) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 22) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 15) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 7) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 73) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 7) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 14) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 4) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 12) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 13) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this item was always generated cursed: traffic light ((null)) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: lethe cloak (forgetful cloak) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: enmity trap (freq bonus 4) Next attribute increase check would have come at turn 2498 Strength training was 0 Dexterity training was 9 Wisdom training was 1 Constitution training was 23 You were prevented from having invisibility (0) You were prevented from having sickopathy (0) You had 1310 points of nutrition remaining You were polymorphing You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status concentrating 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) recharge 4 R Prepared(0) lucky gamble 3 O Prepared(0) power surge 1 O Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (organic helmet) * sedge hat (resounding helmet) * skullcap (great helmet) * flack helmet (chain-aventailed helmet) * crystal helm (wide metal helm) * mining helm (fish bowl) * field helm (formula one helmet) * helm of safeguard (anti-government helmet) * war hat (crazy helmet) * plasteel gloves (white gloves) * leather gloves (occultism gloves) * gauntlets of safeguard (sensor gloves) * gauntlets of plugsuit (fighting gloves) * commander gloves (moth-bitten gloves) * field gloves (steel gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (velcro boots) * boots of safeguard (velvet pumps) Scrolls scroll of healing (KARSUS) scroll of mana (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of phase door (FORC RISE WHEN KEY IS HIT) scroll of standard id (ABRA KA DABRA) scroll of cure (FOX NAWAGU) scroll of genocide (MAKED FLOT STONE TO HURTED ENEMYTRAP) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 14 monsters You read items or engraved 3 times You genocided 1 type of monster You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (16 of 20) general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (21 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Demo the Warrior...