Demo, lawful male troll Feat Master ----.----- |........| |...<....| |........| |........|## |........-,# |........|,# ----------,# #,# #,,# ----- ##,# |...| #,# ---..@. #,##|.....| ,,,,..v...| .... ####|.....| ......... ------- ---------- [Demo the Hopper] St4 Dx17 Co3 In5 Wi6 Ch9 StuTroMalLaw Dlvl:1 $0 HP19(19) Pw13(13) AC3 Exp1 T34 Latest messages You are lucky! Full moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You displaced Expensive Special Effect. (2x) You slip and nearly fall. You make a lot of noise! You trip over your own feet. You make a lot of noise! In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door opens. There is a wall in the way! (3x) You stop. Expensive Special Effect is in the way! You miss the twen. The twen misses. You kill the twen! # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 37% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: attack spells (turn 66) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26553 Monster spawn increase reached its maximum at turn 70043 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 346725 The monster class that cannot be genocided was cat or other feline Today, this monster class was always generated invisible: nymph The monster class that was spawned more often: jelly (freq bonus 32) The monster species that spawned more often: black mushroom patch (freq bonus 72) The monster species that spawned more often: eldritch rubber (freq bonus 144) The monster species that spawned more often: failed sorceror (freq bonus 272) The monster species that spawned more often: nohoho (freq bonus 38) The monster species that spawned more often: rng horror (freq bonus 102) The monster species that spawned more often: polar beast (freq bonus 68) The monster species that spawned more often: leocentaur ruler (freq bonus 33) The monster species that spawned more often: Mister Submarine (freq bonus 36) The monster species that spawned more often: sasquatch (freq bonus 111) The monster species that spawned more often: cameroonie (freq bonus 68) The monster species that spawned more often: gigantic blob (freq bonus 35) The monster species that spawned more often: red dragonfly (freq bonus 210) The monster species that spawned more often: chasing garter snake (freq bonus 102) The monster species that spawned more often: nether eye (freq bonus 102) The monster species that spawned more often: petty unhandled exception (freq bonus 136) The monster species that spawned more often: steel weevil (freq bonus 140) The monster species that spawned more often: azure draconian (freq bonus 99) The monster species that spawned more often: fluffy cat (freq bonus 136) The monster species that spawned more often: Rita (freq bonus 136) The monster species that spawned more often: legion devil grunt (freq bonus 33) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters that eat meat (freq bonus 3) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 1) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 4) The monster trait that was more common: monsters that imitate (freq bonus 1) The monster species that never randomly spawned: Nino The monster species that never randomly spawned: time colony The monster species that never randomly spawned: albino stalk The monster species that never randomly spawned: Gridin The monster species that never randomly spawned: evasive jermlaine The monster species that never randomly spawned: Xinvirae The monster species that never randomly spawned: huge cockroach The monster species that never randomly spawned: drone fungus The monster species that never randomly spawned: young adult blue dragon The monster species that never randomly spawned: crappy brat The monster class that more likely to generate with musable stuff: umber hulk The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: poison brand (curare-impregnated) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 5) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 4) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 11) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 84) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 5) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of totter (birthcloth) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 4) Next attribute increase check would have come at turn 1113 Strength training was 7 Dexterity training was 0 Wisdom training was 0 Constitution training was 3 You were immune to sickness You were prevented from having sleep resistance (0) You were prevented from having clairvoyance (0) You had infravision You had 1443 points of nutrition remaining You could jump You regenerated You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of James Bond, Chuck Norris and Jackie Chan Your deity was James Bond The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (413) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons glaive (single-edged polearm) Armor orcish helm (iron skull cap) Scrolls scroll of healing (MOVE RISED SLOW) scroll of mana (GEEEEE) scroll of phase door (PAS DIO LEO) scroll of standard id (KLATHA DATHA NY ARYATHA) scroll of cure (WHY IS THERE NO FUCKING PROMPT) Potions potion of healing (sparkly) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Legendary) (21 of 160) hammer [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Demo the Feat Master...