Demo, lawful male lizard Cook -+-- }}.........%..|}}. +..?(....%(.......................-.@@ +...(..........%.%....%...........|... |.--(----+--+------}}} -.| #(| #.| #.- ####- #.######...## ##...##..}..# ####..#...## #### ### [Demo the one who forgot the salt] St8 Dx11 Co11 In6 Wi7 Ch5 CooLizMalLaw Yen:1 $0 HP-28(17) Pw8(8) AC5 Exp2 T76 Latest messages You see here a hata-hata corpse {10}. The jackal just misses! You kill the jackal! You kill the hata-hata! (2x) You destroy the vampiroid! Welcome to experience level 2. You hit the cribo. The cribo bites you! [-3 -> 14] You hit the cribo. You kill the cribo! The little dog drops a cribo corpse {100}. The door opens. A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... The elder priestess of Moloch wields a mace {12}! The elder priestess of Moloch swings her mace. The elder priestess of Moloch hits you! You die... Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: polymorph control You could not have this property intrinsically: the Force Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Gem identification only worked 100 times out of 123 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 61% chance Ring drop chance was reduced to 57% The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: matter spells (turn 11) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 90505 Monster spawn increase reached its maximum at turn 220607 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 580545 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: anthrazite mold (freq bonus 24) The monster species that spawned more often: iceblock jelly (freq bonus 3) The monster species that spawned more often: spherical laser (freq bonus 12) The monster species that spawned more often: wine village ogre (freq bonus 5) The monster species that spawned more often: polar beast (freq bonus 18) The monster species that spawned more often: soft spore (freq bonus 12) The monster species that spawned more often: loaded light (freq bonus 12) The monster species that spawned more often: hairy stalk (freq bonus 88) The monster species that spawned more often: citric acid cloud (freq bonus 18) The monster species that spawned more often: real growth (freq bonus 6) The monster species that spawned more often: multi-hued warp fungus (freq bonus 4) The monster species that spawned more often: rotated one (freq bonus 40) The monster species that spawned more often: Tilla (freq bonus 24) The monster species that spawned more often: loud mold (freq bonus 24) The monster species that spawned more often: plague elemental (freq bonus 5) The monster species that spawned more often: black and white mold (freq bonus 6) The monster species that spawned more often: secluded warp patch (freq bonus 24) The monster species that spawned more often: normal jelly (freq bonus 16) The monster species that spawned more often: duality name teacher (freq bonus 18) The monster species that spawned more often: storm demon (freq bonus 8) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 4) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster trait that was more common: monsters that are extra nasty (freq bonus 1) The monster trait that was more common: monsters that count as pokemon (freq bonus 4) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 3) The monster species that never randomly spawned: animated hugging boot The monster species that never randomly spawned: warer warrior The monster species that never randomly spawned: demonic hound The monster species that never randomly spawned: dollishly evangelism The monster species that never randomly spawned: fake force fungus The monster species that never randomly spawned: nycademon The monster species that never randomly spawned: thorn thresher The monster species that never randomly spawned: batsmen january The monster species that never randomly spawned: gnome The monster species that never randomly spawned: grimlock The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 17) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 4) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 233) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 61) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 16) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 15) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 28) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 3) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 5) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 5) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 5) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 30) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 79) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: artificial stone (gray) The RNG hath decreed that this item was always generated cursed: thunder wave (raw) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 1) Next attribute increase check would have come at turn 172 Strength training was 13 Dexterity training was 9 Wisdom training was 0 Constitution training was 4 You were fire resistant You were petrification resistant You were prevented from having polymorph control (0) You were prevented from having a sight bonus (0) You had 1405 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was McDonalds The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (952) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of healing (HANDBOOKOFBREAD SMELLSINCUNABULUM CATALOGUEOFTHEASS) scroll of mana (EY REFLECT EFF INT) scroll of phase door (PONUS MOSTAS) scroll of standard id (HM MINUS 1R) scroll of cure (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) * scroll of extra healing (ELBIB YLOH) * scroll of greater mana restoration (SILLY LITTLE NYMPHS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 15 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (39 of 160) club [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) Goodbye Demo the Cook...