Demo, lawful female mazke Sage ####### ######### ### .......### ##.......#####...............## #....}}..%,,).)..........%....## ##... ...#####...........###...## ######### #.%. ##...# ----- ##.....%..# #+.# ##..# |...|----- ##...#.%#.......### #..# |...|....| #..................#### ---+.--|...|....| }...#.}}.#...#...#....###|......|-|----|---+-------}}}. .........|} }.....}}}}... ...........#|..}}..+.).........%.....................@@ }.....} }.. `..........#|..}}...........................)........|. }}...#.}}.#...#%..#....###|...)..|.--|----+--+ }.%k.. ..................### ---)+---.|... }... ...#..#.....).# #..# #.|... ........###)+##### #..# #.|... ############ #.......## ##...# #.--- ###- #.......#####...........###...## #.######...## ....}}...,,,.................## ##...##..}..# #.. ...#####...............## ####..#...## ###.........#### ######## [Demo the Summoner] St6 Dx9 Co6 In19 Wi15 Ch5 SagSedFemLaw Yen:1 $1 HP0(23) Pw21(21) AC9 Exp5 T744 Par Hld Latest messages The elder priestess of Moloch's tentacles suck you! [-5 -> 24] The elder priestess of Moloch grabs you! [-5 -> 19] Your data is deleted! Your health and mana are severely damaged! The elder priest tentacles to tentacle you! OH NO!!! You feel the tentacles squirm under your armor. The tentacles begin to tear at your armor! Your robe seems less effective. You miss the elder priestess of Moloch by a league. The elder priestess of Moloch stares at you! You are frozen by the elder priestess of Moloch! The elder priestess of Moloch's tentacles suck you! [-5 -> 14] You hear the howling of the CwnAnnwn... [-12 -> 2] Warning: HP low! The elder priestess of Moloch's tentacles suck you! You die... Your inventory Weapons a - a blessed +2 mace (weapon in foreclaw) {12} p - an uncursed +0 dagger {4} q - 2 cursed -1 daggers named Persona {8} Armor b - a cursed -1 robe (being worn) {16} r - an uncursed +0 elven cloak {4} Scrolls d - an uncursed scroll of identify {0} k - 5 uncursed scrolls of healing {0} l - 5 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Spellbooks e - a blessed spellbook of force bolt (0:4) {0} f - a blessed spellbook of healing (1:1) {0} g - a blessed spellbook of extra healing (2:2) {0} Potions j - a blessed potion of healing {0} Final attributes You were playing in wonderland mode You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: detect monsters You could not have this property intrinsically: dimmopathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 28 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 83% Wand drop chance was reduced to 95% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: lightsaber (turn 15) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 55128 Monster spawn increase reached its maximum at turn 288588 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 22671540 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: falling colony (freq bonus 16) The monster species that spawned more often: supplement microsecond (freq bonus 16) The monster species that spawned more often: terrible hobbit (freq bonus 10) The monster species that spawned more often: garo master (freq bonus 6) The monster species that spawned more often: Tatewaki Kuno (freq bonus 28) The monster species that spawned more often: ivy fellating (freq bonus 8) The monster species that spawned more often: blood impacter (freq bonus 6) The monster species that spawned more often: Natascha's plateau boot (freq bonus 12) The monster species that spawned more often: great psychic dragon (freq bonus 6) The monster species that spawned more often: unabbreviated shipping weeklong serene (freq bonus 48) The monster species that spawned more often: Hyper Kop (freq bonus 18) The monster species that spawned more often: multi-hued jelly (freq bonus 18) The monster species that spawned more often: zonkah sephirah (freq bonus 6) The monster species that spawned more often: platinum fungus (freq bonus 4) The monster species that spawned more often: dearth externalism insist (freq bonus 12) The monster species that spawned more often: cardiac oubliette (freq bonus 16) The monster species that spawned more often: elder aranea (freq bonus 12) The monster species that spawned more often: petty big white unicorn (freq bonus 9) The monster species that spawned more often: death sentry (freq bonus 24) The monster species that spawned more often: amnesia turret (freq bonus 18) The monster trait that was more common: monsters that count as vampire (freq bonus 6) The monster trait that was more common: monsters that count as minion (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 8) The monster trait that was more common: monsters that talk like whores (freq bonus 4) The monster trait that was more common: monsters that count as undead (freq bonus 3) The monster species that never randomly spawned: poison spinner The monster species that never randomly spawned: cave lion The monster species that never randomly spawned: Janine's sneaker The monster species that never randomly spawned: pack rabbit The monster species that never randomly spawned: great storm wyrm The monster species that never randomly spawned: pleaser swimmy The monster species that never randomly spawned: wood elf hunter The monster species that never randomly spawned: shadow warrior The monster species that never randomly spawned: honey wasp The monster species that never randomly spawned: hissing playmate The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 13) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 37) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 4) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 6) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 22) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 7) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 7) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 7) The RNG hath decreed that this item was always generated cursed: underlaid stone (gray) The RNG hath decreed that this item was always generated cursed: naylight cloak (hearing cloak) The RNG hath decreed that this item was always generated cursed: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: covetous stone (gray) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this item was always generated cursed: cloak of turn loss (running cloak) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this trap was always invisible: volt trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 4) Next attribute increase check would have come at turn 861 Strength training was 35 Dexterity training was 32 Wisdom training was 3 Constitution training was 42 You were level-drain resistant You were magic-protected You were paralyzed (-2) You were prevented from having detect monsters (0) You were prevented from having contamination resistance (0) You leeched mana You had infravision You had 1433 points of nutrition remaining You were held by the elder priestess of Moloch Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Cassandra, Menelaos and Helen of Troy Your deity was Cassandra The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (404) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 93% b - healing 1 healing 0% 93% c - extra healing 3 healing 0% 193% Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Armor robe (green robe) elven cloak (faded pall) Scrolls scroll of enchant weapon (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of identify (OUTER LIMITS) scroll of healing (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) scroll of mana (VUS AS CORIUMA) scroll of phase door (NDUEDUE DUE DUE RAEAEAEAEAEAEAEN) scroll of standard id (LIFE RISK JAM ALSO DAMAGED) scroll of cure (TWO PHYSICISTS AND TWO MATHEMATICIANS DRIVE WITH THE COURSE) * scroll of extra healing (SEVER OPEROFOR) * scroll of greater mana restoration (BAYARD WENZEL) Spellbooks spellbook of force bolt (hostile) spellbook of healing (fading) spellbook of extra healing (stapled) Potions potion of full healing (cloudy) potion of amnesia (sparkling) potion of healing (bird's eye) potion of blindness (greenish-blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a firefly an acid blob a jackal 3 pack jackals a kitten a redshirt a wimp 0 kobolds (1 created) 0 hidden kobolds (1 created) 3 sewer rats an evasive sewer rat 0 rabbits (1 created) a black rat a bat 2 porter lichens 2 spore lichens 0 blue molds (1 created) a pale fungus (0 created) a sub-gnome 4 Keystone Kops (5 created) a Kop Sergeant (0 created) a space orc a vampiroid (2 created) 0 baby monkeys (1 created) a gnome zombie a human adventurer a karate scrub a werelichen (0 created) The dnethack elder priest(TM) (0 times) 0 tortoises (1 created) 3 hata-hatas a hata-mata 0 rouge jellyfish (1 created) 0 floating fish (1 created) 0 jellyfish (2 created) 0 functioning babelfish (1 created) 0 half-life leeches (1 created) 0 piranhas (1 created) a newt a twen (3 created) an iguana a crude turret an energy trove 2 health troves 59 creatures born. 44 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 60 times You killed 39 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (80 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Demo the Sage... You died in Yendorian Tower on dungeon level 1 with 1513 points, and 1 piece of gold, after 744 moves. Killer: sucking tentacle attack You were level 5 with a maximum of 23 hit points when you died. You reached the 11th place on the top 10000 list. No Points Name Hp [max] 1 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 2 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 3 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 9 2202 Coolfrog-Ana-Xor-Fem-Cha died in Yendorian Tower on level 1. Killed by being sucked into the elder priest's belly and digested whole. 13 [13] 10 1872 Coolfrog-Dea-Wra-Fem-Cha quit in Yendorian Tower on level 1. 63 [66] *11 1513 Demo-Sag-Sed-Fem-Law died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [23] 12 1488 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [58] 13 1322 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch), while paralyzed by a monster's gaze. - [57]