h_[_ Player: Demo Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-30.19:36:56.ttyrec Time: (1532979416) Mon Jul 30 19:36:56 2018 h_[~[?1049h(B)0dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details.  There is already a game in progress under your name. Do what? y - Destroy old game? r - Try to recover it? n - Cancel => h_[vX Automatical recovery of save file successful! Press any key to continue ... h_[2 $Restoring save file...--More--h_[X-------|.....||.....||.....||..f...-.$@..|-------Demo the Rhizotomist St:7 Dx:7 Co:16 In:11 Wi:16 Ch:18 Chaotic S:0 Dlvl:1 $:1308 HP: 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:5Hello Demo, the vampiric Healer, welcome back to dnhslex!--More--h_[D DAttention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Freenode IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char--More--h_[*~ MPress Ctrl^W or type #ward to engrave a warding sign.You feel itchy.h_[= Weapons a - ) a blessed +0 scalpel (weapon in hand) b - ) a blessed +0 quarterstaff (alternate weapon; not wielded) Armor c - [ an uncursed +0 leather pair of gloves (being worn) d - [ a blessed +0 healer uniform (being worn) q - [ a smoky violet faceless robe Comestibles n - % 5 uncursed apples o - % 5 blessed eucalyptus leaves Spellbooks k - + a blessed spellbook of healing l - + a blessed spellbook of extra healing m - + a blessed spellbook of stone to flesh Potions h - ! 3 uncursed potions of extra healing i - ! a blessed potion of extra healing Wands j - / an uncursed wand of sleep (0:6) Tools e - h_[=i( an uncursed stethoscope p - ( an uncursed oil lamp(end) h_[=d 2 MDemo the Rhizotomist St:7 Dx:7 Co:16 In:11 Wi:16 Ch:18 Chaotic S:0 Dlvl:1 $:1308 HP: 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:5 M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:5h_[n$@<5 gold pieces.5 13 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:5The uninjured kitten picks up a potion..fThe uninjured kitten drops a potion. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:6!fh_[There is nothing here to pick up. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:6h_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:7.@f.h_[El You stop. Your uninjured kitten is in the way! 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:8f.h_[There is nothing here to pick up. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:8h_[&You displaced your uninjured kitten.f@f - a sky blue potion. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:9f<h_[mK There is nothing here to pick up. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:9h_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:10f..@.h_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:11.f@<h_[/ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:12f..@.h_[4  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:13...#f#@.#Mh_[M  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:14.............@-.fh_[ j 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:14h_[  Set what options?  Booleans (selecting will toggle value): dnethack_start_text [true] legacy [true] news [false] a - autodig [false] b - autoopen [true] c - autopickup [true] d - autoquiver [false] e - botl_updates [true] f - bones [true] g - checkpoint [true] h - cmdassist [true] i - color [true] j - cursesgraphics [true] k - DECgraphics [false] l - eight_bit_tty [false] m - extmenu [false] n - fixinv [true] o - help [true] p - hilite_pet [true] q - hilite_peaceful [true] r - hilite_zombie [true] s - zombies_as_Z [false] t - hilite_detected [true] u - use_inverse [false] v - hilite_h_[ hidden_stairs [true] w - hilite_obj_piles [true] x - role_obj_names [true] y - obscure_role_obj_names [true] z - dnethack_dungeon_colors [true] A - hitpointbar [false] B - hp_notify [false] C - IBMgraphics [false] D - ignintr [false] E - item_use_menu [true] F - lit_corridor [true] G - lootabc [false] H - mail [true] I - menucolors [false] J - menu_glyphs [true] K - msg_wall_hits [false] L - null [true] M - old_C_behaviour [false] N - paranoid_hit [false] O - paranoid_quit [false] P - paranoid_remove [true] Q - perm_invent [false] R - pickup_thrown [true] S - prayconfirm [true] T - pushweapon [false](1 of 3)h_[$ Demo the Rhizotomist St:7 Dx:7 Co:16 In:11 Wi:16 Ch:18 Chaotic S:5 Dlvl:1 $:1313 HP: 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:14 M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:14 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:h_[O 14h_[jvj 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:14i_[ј  Weapons a - ) a blessed +0 scalpel (weapon in hand) b - ) a blessed +0 quarterstaff (alternate weapon; not wielded) Armor c - [ an uncursed +0 leather pair of gloves (being worn) d - [ a blessed +0 healer uniform (being worn) q - [ a smoky violet faceless robe Comestibles n - % 5 uncursed apples o - % 5 blessed eucalyptus leaves Spellbooks k - + a blessed spellbook of healing l - + a blessed spellbook of extra healing m - + a blessed spellbook of stone to flesh Potions f - ! a sky blue potion h - ! 3 uncursed potions of extra healing i - ! a blessed potion of extra healing Wands j - / an uncursed wand of sleep (0:6)[21i_[ ;146H Tools e - ( an uncursed stethoscope p - ( an uncursed oil lamp(end) i_[B MMDemo the Rhizotomist St:7 Dx:7 Co:16 In:11 Wi:16 Ch:18 Chaotic S:5 Dlvl:1 $:1313 HP: 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:14 M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:14i_[@ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:15#..@....#.<..#MMi_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:16#..#....@f....#Mi_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:17.........#...#-f...@##Mi_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:18..............f.#@i_[8j 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:18i_[i 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:19#f#@##Mi_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:20###f#@#Mi_[@ j 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:20i_[V| 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:21####@#Mi_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:22##@#Mi_[C  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:23f##@#Mi_[F  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:24##f#@#Mi_[u9 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:25#f#@..#...----MMM i_[j] 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:26#---#|..f|>.@..M i_[z 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:27-.|#@f.|M i_[J  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:28-#@.#-MM i_[[g 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:29@.f i_["2 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:30.f@. i_[W  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:31#.#@.f i_[  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:32...#@.f.. i_[k  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:32 i_[!  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:33##@..#f.. i_[l  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:34##@f##.. i_[  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:35##@f##. i_[x 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:36##@f###MM i_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:37+#@f##MM i_[}j 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:37 i_[j 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:37 i_[f  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:38#@#f#M i_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:39@#f# i_[~The door resists! 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:40#f i_[϶The door opens. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:41-----|.....rf#|....|..| i_[ i_[You hit the bruised rabbit.You miss the bruised rabbit. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:41The bruised rabbit bites! 15(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:41x#fxMThe bruised rabbit bites! 13(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:41 M 14(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/0 T:42f# i_[ You kill the rabbit!21  15(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/4 T:43x.x.Mi_[+You miss the uninjured grid bug.You miss the uninjured grid bug..x#f 15(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/4 T:43The uninjured grid bug bites!You get zapped! 14(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/4 T:43 M 15(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/4 T:44f#i_[ dYou hit the bloodied grid bug.The bloodied grid bug turns to flee!You bite the bloodied grid bug.You kill the grid bug!5  16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:45.x#fi_[ You miss the uninjured grid bug.You miss the uninjured grid bug.f# 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:45The uninjured grid bug bites!You get zapped! 15(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:45 M 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:46#fi_[ You miss the uninjured grid bug.You miss the uninjured grid bug.#f 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:46The uninjured grid bug bites!You get zapped! 15(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:46 M 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:47i_[You miss the uninjured grid bug.You miss the uninjured grid bug.f# 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:47The uninjured grid bug bites!You get zapped! 15(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:47 M 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:48#i_[? <You miss the uninjured grid bug.i_[v @You miss the uninjured grid bug.f 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:48The uninjured grid bug just misses! 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:49i_[l You miss the uninjured grid bug.You miss the uninjured grid bug.f# 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:49The uninjured grid bug bites!You get zapped! 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:49 M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:50i_[SYou miss the uninjured grid bug.You miss the uninjured grid bug.#f 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:50The uninjured grid bug bites!You get zapped! 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:50 M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:51i_[You miss the uninjured grid bug.You miss the uninjured grid bug.f# 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:51The uninjured grid bug bites!You get zapped! 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:51 M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/5 T:52i_[]You kill the grid bug!9  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:53%#fi_[7 8-@##.|.$.....|....-----g - a rabbit corpse. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:54f##i_[̙  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:55.@f#|.|.|--i_[}&  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:56.f@i_[#N .@57 gold pieces.86 70 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:57-i_[6There is nothing here to pick up. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:57i_[۸ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:58f-#@.Mi_[_g  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:59@..fMi_[V  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:60#@..f.MMMi_[Z+MMM#@#f#......................... 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:63i_[Abx x@f####MMMThe uninjured kitten bites the uninjured grid bug.The grid bug is killed! 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:67 x@f#Mi_[\#You miss the uninjured grid bug.You miss the uninjured grid bug. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:67The uninjured grid bug bites!You get zapped! 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:67 M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:68i_[NYou miss the uninjured grid bug.You miss the uninjured grid bug. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:68The uninjured grid bug bites!You get zapped! 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:68 M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:69i_[ˡYou miss the uninjured grid bug.You miss the uninjured grid bug. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:69The uninjured grid bug bites!You get zapped! 16(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:69 M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/6 T:70f#Mi_[? ~You miss the uninjured grid bug.You bite the uninjured grid bug.You feed on the lifeblood.The uninjured grid bug suddenly seems weaker!The uninjured grid bug dies!90  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:71#i_[-----..............#@###M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:72You hear bubbling water.i_[ > 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:73----------- ..........|........+.........-@-#fMi_[  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:74||..|.....| |......@...| --------.-----f##i_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:75@.f#MMMi_[  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:76.f@..Mi_[6o  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:77........ .......f...@##Mi_[ِ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:78............................@#i_[j 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:78i_[ E.............########@................ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:84i_[@ M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:86###@.........i_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:87#..@i_[1  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:89..@#..i_[} -##@#...#............. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:91i_[` .....###..#####@#... 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:98i_[r M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:102#...###..#@..i_[  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:103##.@i_[ʘ .@  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:104You hear someone counting money.i_[NO 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:105@.Mi_[9 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:106#.@#i_[8$ ###@####...#...#... 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:112i_[ M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:114@##MMi_[$ ########@###M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:119i_[sv +############@####M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:126i_[-K M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:132#@###############i_[ The door resists! 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:133i_[$ The door opens. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:134--------------.............|-............%.|.............|--------------i_[5 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:135-|.##@#|.-MMi_[z MM-#-.....@#- 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:140i_[}o You hear some noises in the distance........@r - a tripe ration. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:148i_[There is nothing here to pick up. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:148i_[$@....... 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:154i_[ M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:161#@......#Mi_[Autopickup: OFF. 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:161 i_[ 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:162.#@-#.M i_[ EM..............##..............###.............################@#M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:168 i_[  M 17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:176######-----#..{..|#|....@#------M!i_[  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:177-#@.#!i_[ @.  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:178You hear someone counting money.!i_[aL  17(17)  Pw: 8(8)  Br:5 AC:10 Xp:1/7 T:179@.M"i_[{ Really save? [yn] (n) "i_[I HySaving...[?1049lBe seeing you...