KŊZ  Player: Coolfrog Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-02-19.12:38:35.ttyrec Time: (1519043915) Mon Feb 19 12:38:35 2018 KŊZ W)0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. KŊZ KŊZ (0lqqqqqq(B(0x~~~~~~(B(0x~~~~~~~~~~(B(0~~~~~~~(B#(0q(B##8,@,##,@#,##KŊZ [Coolfrog the Survivor ] St10 Dx7 Co5 In8 Wi10 Ch9 AnaWraFemCha S4 Dlvl:1 $4 HP 12(12)  Pw 3(3)  AC-6 MC9 Mov12 Xp1/0 Wt162/850 T1 Hello Coolfrog, welcome to SlashEMExtended! You are a chaotic female wraith Anachronist.--More--LŊZ IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work.--More--LŊZS  LŊZ =You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--LŊZ' LŊZ-(Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy--More--MŊZ6& MŊZ7Y[Coolfrog the Survivor ] St10 Dx7 Co5 In8 Wi10 Ch9 AnaWraFemCha S4  12(12)  Pw 3(3)  AC-6 MC9 Mov12 Xp1/0 Wt162/850 T1 The moon is waxing tonight.MŊZT MŊZύ=Beware, there will be no return! Still climb? [yn] (n) MŊZy[Coolfrog the Survivor  12(12)  Pw 3(3) MŊZ(0lqqqqqq(B(0x~~~~~~(B(0x~~~~~~~~~~(B(0~~~~~~~(B#(0q(B##8,@,##,@#,##MŊZv[Coolfrog the Survivor ] St10 Dx7 Co5 In8 Wi10 Ch9 AnaWraFemCha S4 Dlvl:1 $4 HP 12(12)  Pw 3(3)  AC-6 MC9 Mov12 Xp1/0 Wt162/850 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) MŊZ n Weapons a - ) an uncursed +0 pistol (weapon in hand) {8} b - ) an uncursed +0 force pike (alternate weapon; not wielded) {80} c - ) an uncursed +0 rifle {12} Armor d - [ an uncursed +0 plasteel armor (being worn) {50} e - [ a cursed +0 T-shirt (being worn) {2} f - [ an uncursed +0 plasteel helm (being worn) {2} g - [ an uncursed +0 pair of plasteel gloves (being worn) {2} h - [ an uncursed +0 pair of plasteel boots (being worn) {2} i - [ an uncursed +0 cloak of magic resistance (being worn) {4} Comestibles j - % 20 uncursed pills {0} Scrolls l - ? 5 uncursed scrolls of healing {0} m - ? 3 uncursed scrolls of phase door {0}MŊZ  n - ? 2 uncursed scrolls of standard id {0} o - ? an uncursed scroll of cure {0} Spellbooks k - + an uncursed spellbook of passwall (0:10) {0}(end) NŊZkZ [Coolfrog the Survivor ] St10 Dx7 Co5 In8 Wi10 Ch9 AnaWraFemCha S4 Dlvl:1 $4 HP 12(12)  Pw 3(3)  AC-6 MC9 Mov12 Xp1/0 Wt162/850 T1 Do you want to see your attributes? [ynq] (n) NŊZnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: peacevision. You could not have this property extrinsically: sickopathy. You could not have this property intrinsically: telepathy. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 6. Amulet identification only worked 15 times out of 20. Wand identification only worked 3 times out of 4. Monsters only dropped their musable items with 33% chance. Monsters only dropped their equipment with 37% chance. Scroll drop chance was reduced to 90%. Wand drop chance was reduced to 97%. Amulet drop chance was reduced to 96%. Potion drop chance was reduced to 90%. Concealing monsters were spawned underneath items 65% of the time only. Monster death drops spawned with only 98% cNŊZhance. The following skill could not be trained at all: whip. The following skill was trained at half the usual rate: elemental spells. The following skill was trained at one fifth the usual rate: searching. The following skill was limited to basic proficiency: bare-handed combat. The following skill was limited to skilled proficiency: two-weapon combat. The following skill was limited to expert proficiency: devices. The following skill became untrainable if you tried to train it too early: quarterstaff (turn 33). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 15413. Monster spawn increase had reached its maximum at turn 44249. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 267599. The monster class that cannot be genocided was zombie. The monster class that was spawned more often: wall monNŊZgster (freq bonus 8). The monster species that was spawned more often: r5_b&DS (freq bonus 27). The monster species that was spawned more often: Detective Kommissioner (freq bonus 22). The monster species that was spawned more often: fujin (freq bonus 26). The monster species that was spawned more often: glowing fungus (freq bonus 18). The monster species that was spawned more often: mollusk axed (freq bonus 10). The monster species that was spawned more often: Haku, the River Dragon (freq bonus 66). The monster species that was spawned more often: gray force ooze (freq bonus 10). --More--NŊZkWThe monster species that was spawned more often: large tool trove (freq bonus 24). The monster species that was spawned more often: uber oread (freq bonus 40). The monster species that was spawned more often: earlier ordinance (freq bonus 13). The monster species that was spawned more often: purple force fungus (freq bonus 36). The monster species that was spawned more often: semaphore roquefort (freq bonus 40). The monster species that was spawned more often: Ann Kathrin's girl shoe (freq bonus 20). The monster species that was spawned more often: black error (freq bonus 27). The monster species that was spawned more often: lava spore (freq bonus 22). The monster species that was spawned more often: dark juraian druid (freq bonus 22). The monster species that was spawned more often: generic error (freq bonus 10). The monster species that was spawned more often: death racquet (freq bonus 33). The monster species that was spawned moNŊZ6Xre often: bloodshot eye (freq bonus 66). The monster species that was spawned more often: locust swarm (freq bonus 66). The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1). The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 6). The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 8). The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 32). The monster trait that was more common: monsters that have no head (freq bonus 2). The monster trait that was more common: monsters that count as vampire (freq bonus 1). The monster species that was never randomly spawned: snaga. The monster species that was never randomly spawned: liturgical football. The monster species that was never randomly spawned: false colony. The monster species that was never randomly spawned: deNŊZXmentia turret. The monster species that was never randomly spawned: black rogue. The monster species that was never randomly spawned: pidgeot. The monster species that was never randomly spawned: gas bomb. The monster species that was never randomly spawned: withering turret. The monster species that was never randomly spawned: master of change. The monster species that was never randomly spawned: loss fly. The RNG hath decreed that this item was never generated: toxic (wasteful). The RNG hath decreed that this item was never generated: cancellation (shining). The RNG hath decreed that this item was never generated: peacekeeper mail ((null)). The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID). The RNG hath decreed that this item was never generated: drain resistance (brittle). The RNG hath decreed that this item was never generated: dilithium crystal (whitNŊZJYpe). The RNG hath decreed that this item was never generated: small shield ((null)). The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO). The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical). The RNG hath decreed that this item was never generated: amulet of sickness resistance (sparkling). The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 34). The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 21). The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 30). The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 9). --More--NŊZThe RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 6). The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 44). The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 58). The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 179). The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 5). The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: log ((null), freq bonus 3). The RNG hath decreed that this item was generated more ofNŊZten: toxic (holed, freq bonus 11). The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 7). The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 5). The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 9). The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 9). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 6). The RNG hath decreed that this item was always generated cursed: repair armor (pergament). The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves). The RNG hath decreedNŊZ7 that this item was always generated cursed: droven lance (obsidian lance). The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe). The RNG hath decreed that this item was always generated cursed: skeleton key (key). The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS). The RNG hath decreed that this item was always generated cursed: chemistry (brand-new). The RNG hath decreed that this item was always generated cursed: geolysis (GICCC). The RNG hath decreed that this item was always generated cursed: cloak of map amnesia (yellow cloak). The RNG hath decreed that this item was always generated cursed: amulet of waking (awake). The RNG hath decreed that this trap was always invisible: multiplicator trap. The RNG hath decreed that this trap was generated more often: nexus trap (freq bonus 8). Next attribute increase check would have come at turn 389. Strength traiNŊZning was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were immune to sickness. You were magic-protected. You were petrification resistant. You were prevented from having peacevision (0). You were prevented from having sickopathy (0). --More--NŊZYou were aware of the presence of undead. You had 1500 points of nutrition remaining. You could fly. You could survive without air. Your luck was zero. You could have safely prayed (170). You survived. --More--NŊZ(0lqqqqqq(B(0x~~~~~~(B(0x~~~~~~~~~~(B(0~~~~~~~(B#(0q(B##8,@,##,@#,##NŊZj[Coolfrog the Survivor ] St10 Dx7 Co5 In8 Wi10 Ch9 AnaWraFemCha S4 Dlvl:1 $4 HP 12(12)  Pw 3(3)  AC-6 MC9 Mov12 Xp1/0 Wt162/850 T1 Do you want to see your discoveries? [ynq] (n) NŊZ|?n Discoveries  Weapons ) force pike (long gray spear) Armor [ plasteel gloves (white gloves) [ plasteel boots (white boots) [ cloak of magic resistance (anorexia cloak) Scrolls ? scroll of healing (IKISIPHTHEARARACHARAEPHTHISIKE) ? scroll of mana (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY ? scroll of phase door (FPMAM) ? scroll of standard id (ELAM EBOW) ? scroll of cure (NV4 DISP DLL BSOD) Spellbooks + spellbook of passwall (red-listed) Venoms . * blinding venom (splash of venom) . * tail spikes (splash of venom) . * faerie floss rhing (splash of vNŊZ#@enom) . * acid venom (splash of venom) . * segfault venom (splash of venom)(end) NŊZ08 [Coolfrog the Survivor ] St10 Dx7 Co5 In8 Wi10 Ch9 AnaWraFemCha S4 Dlvl:1 $4 HP 12(12)  Pw 3(3)  AC-6 MC9 Mov12 Xp1/0 Wt162/850 T1 NŊZ@Do you want an account of creatures vanquished? [ynq] (n) NŊZ.`n Vanquished creatures:  0 hares (1 created) 0 jedis (1 created) 0 minighosts (1 created) 0 twens (1 created)  4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--NŊZNŊZ81Do you want to see your conduct? [ynq] (n) NŊZ2 n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--NŊZNŊZnThe jedi called Luke Skywalker the youngling can't follow you into the Black Market. NŊZ6Goodbye Coolfrog the Anachronist... You escaped from the dungeon with 4 points, and 4 pieces of gold, after 1 move. You were level 1 with a maximum of 12 hit points when you escaped.--More--NŊZ  NŊZ NŊZ\>Since you escaped early, the score list will not be checked.