­jZÍÏ Player: Coolfrog Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-01-25.18:15:09.ttyrec Time: (1516904109) Thu Jan 25 18:15:09 2018 ­jZ4k)0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. ­jZ7G(0lqqqqqqqqk(B(0x(Brr(0~~~~~~~(B(0x(B@(0~~~~~~~x(B(0x~(B@(0~~~~~~a(B(0mqqqqqqqqj(B[Coolfrog the Survivor ] St8 Dx8 Co10 In8 Wi12 Ch8 AnaWraFemCha S0 Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC-7 MC9 Mov12 Xp1/0 Wt162/1000 T1 Hello Coolfrog, welcome to SlashEMExtended! You are a chaotic female wraith Anachronist.--More--®jZÌ/ IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work.--More--®jZÍX You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--®jZyŒ¬ Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy--More--®jZU¢‚ [Coolfrog the Survivor ] St8 Dx8 Co10 In8 Wi12 Ch8 AnaWraFemCha S0  12(12)  Pw 3(3)  AC-7 MC9 Mov12 Xp1/0 Wt162/1000 T1 The moon is waxing tonight.¯jZ.KBeware, there will be no return! Still climb? [yn] (n) ¯jZ Òy[Coolfrog the Survivor  12(12)  Pw 3(3) ¯jZ¶ (0lqqqqqqqqk(B(0x(Brr(0~~~~~~~(B(0x(B@(0~~~~~~~x(B(0x~(B@(0~~~~~~a(B(0mqqqqqqqqj(B[Coolfrog the Survivor ] St8 Dx8 Co10 In8 Wi12 Ch8 AnaWraFemCha S0 Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC-7 MC9 Mov12 Xp1/0 Wt162/1000 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) ¯jZxV n Weapons a - ) an uncursed +0 pistol (weapon in hand) {8} b - ) an uncursed +0 force pike (alternate weapon; not wielded) {80} c - ) an uncursed +0 rifle {12} Armor d - [ an uncursed +0 plasteel armor (being worn) {50} e - [ a cursed +0 T-shirt (being worn) {2} f - [ an uncursed +0 plasteel helm (being worn) {2} g - [ an uncursed +0 pair of plasteel gloves (being worn) {2} h - [ an uncursed +0 pair of plasteel boots (being worn) {2} i - [ an uncursed +0 cloak of magic resistance (being worn) {4} Comestibles j - % 20 uncursed pills {0} Scrolls l - ? 5 uncursed scrolls of healing {0} m - ? 4 uncursed scrolls of mana {0}[¯jZ¦V K17;88H n - ? 3 uncursed scrolls of phase door {0} o - ? 2 uncursed scrolls of standard id {0} p - ? an uncursed scroll of cure {0} Spellbooks k - + an uncursed spellbook of passwall (0:10) {0}(end) °jZ†·` [Coolfrog the Survivor ] St8 Dx8 Co10 In8 Wi12 Ch8 AnaWraFemCha S0 Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC-7 MC9 Mov12 Xp1/0 Wt162/1000 T1 Do you want to see your attributes? [ynq] (n) °jZ0nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: searching. You could not have this property extrinsically: displacement. You could not have this property intrinsically: wonderlegs. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 9. Wand identification only worked 3 times out of 12. Gem identification only worked 100 times out of 174. Monsters only dropped their musable items with 65% chance. Monsters only dropped their equipment with 90% chance. Scroll drop chance was reduced to 81%. Wand drop chance was reduced to 96%. Amulet drop chance was reduced to 82%. Potion drop chance was reduced to 93%. The following skill could not be trained at all: body armor. The following skill was trained at half the usual rat°jZ0e: two-handed weapons. The following skill was trained at one fifth the usual rate: chaos spells. The following skill was limited to basic proficiency: shield. The following skill was limited to skilled proficiency: long sword. The following skill was limited to expert proficiency: divination spells. The following skill became untrainable if you tried to train it too early: devices (turn 62). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 27199. Monster spawn increase had reached its maximum at turn 74909. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 247984. The monster class that cannot be genocided was cat or other feline. The monster class that was spawned more often: troll (freq bonus 8). The monster color that was spawned more often: cyan (freq bonus 2). The monster species that was °jZ0wspawned more often: ghostly wolf (freq bonus 54). The monster species that was spawned more often: microprogrammed unavailing crofter (freq bonus 22). The monster species that was spawned more often: fragmentarily tangy (freq bonus 30). The monster species that was spawned more often: spore growth (freq bonus 44). The monster species that was spawned more often: young white dragon (freq bonus 28). The monster species that was spawned more often: Elvenqueen (freq bonus 36). The monster species that was spawned more often: foxhound agent (freq bonus 36). --More--°jZƒ£The monster species that was spawned more often: silver colony (freq bonus 10). The monster species that was spawned more often: frozen mage (freq bonus 20). The monster species that was spawned more often: impalpable offending compactly pa (freq bonus 22). The monster species that was spawned more often: hyperextension membranously (freq bonus 20). The monster species that was spawned more often: Romann (freq bonus 40). The monster species that was spawned more often: gore warp fungus (freq bonus 66). The monster species that was spawned more often: undead chaos sorceror (freq bonus 81). The monster species that was spawned more often: sensei twen (freq bonus 112). The monster species that was spawned more often: guard dog (freq bonus 26). The monster species that was spawned more often: parenthetical leasehold (freq bonus 120). The monster species that was spawned more often: conductor dowery (freq bonus 22). The monster species °jZ˜£that was spawned more often: hurog (freq bonus 20). The monster species that was spawned more often: David (freq bonus 54). The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 1). The monster trait that was more common: monsters that make sheep sounds (freq bonus 5). The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4). The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 4). The monster species that was never randomly spawned: sword fighter. The monster species that was never randomly spawned: shadow stalker. The monster species that was never randomly spawned: little ruby. The monster species that was never randomly spawned: steelhammer. The monster species that was never randomly spawned: wolver woful. The monster species that was never randomly spawned:°jZ¯£ mad rage jackal. The monster species that was never randomly spawned: Ruggo the Gnome King. The monster species that was never randomly spawned: man-at-arms. The monster species that was never randomly spawned: fighter lich. The monster species that was never randomly spawned: waxworm. The RNG hath decreed that this item was never generated: stone of hate (gray). The RNG hath decreed that this item was never generated: disenchantment stone (gray). The RNG hath decreed that this item was never generated: knout ((null)). The RNG hath decreed that this item was never generated: spellbinder (bound). The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS). The RNG hath decreed that this item was never generated: alter reality (mysterious). The RNG hath decreed that this item was never generated: robe of spell power (white robe). The RNG hath decreed that this item was never ge°jZ³£:nerated: javelin (throwing spear). The RNG hath decreed that this item was never generated: lightning (curved). The RNG hath decreed that this item was never generated: raygun ((null)). The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 13). The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 18). The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 36). The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 13). --More--°jZ«The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 7). The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 6). The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 5). The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 10). The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 2). The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 2). The RNG h°jZ¶ath decreed that this item was generated more often: speed (dark green, freq bonus 8). The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 7). The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 11). The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 6). The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 7). The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 10). The RNG hath decreed that this item was always generated cursed: granite impaler ((null)). The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom). The RNG hath decreed that this item was always generated cursed: paper sword ((°jZºnull)). The RNG hath decreed that this item was always generated cursed: healthstone (gray). The RNG hath decreed that this item was always generated cursed: unskilled stone (gray). The RNG hath decreed that this item was always generated cursed: drain resistance (brittle). The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo). The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange). The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box). The RNG hath decreed that this trap was always invisible: recursion trap. The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 3). Next attribute increase check would have come at turn 116. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were cold resis°jZ¾¤tant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were immune to sickness. You were magic-protected. You were petrification resistant. You were prevented from having automatic searching (0). You were prevented from having displacement (0). You were aware of the presence of undead. --More--°jZé«êYou had 1500 points of nutrition remaining. You could fly. You could survive without air. Your luck was zero. You could not have safely prayed (1719). You survived. --More--°jZ) (0lqqqqqqqqk(B(0x(Brr(0~~~~~~~(B(0x(B@(0~~~~~~~x(B(0x~(B@(0~~~~~~a(B(0mqqqqqqqqj(B[Coolfrog the Survivor ] St8 Dx8 Co10 In8 Wi12 Ch8 AnaWraFemCha S0 Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC-7 MC9 Mov12 Xp1/0 Wt162/1000 T1 Do you want to see your discoveries? [ynq] (n) °jZg€n Discoveries  Weapons ) force pike (long gray spear) Armor [ plasteel gloves (white gloves) [ plasteel boots (white boots) [ cloak of magic resistance (mysterious cloak) Scrolls ? scroll of healing (I AM VERY DISGUSTED WITH THE TRASHY MAN ? scroll of mana (ELF GRANDFATHER RESEARCH LAB) ? scroll of phase door (VOMIT TO MELT ENEMY) ? scroll of standard id (WPROWADZIC BRAMY PIEKIELNE) ? scroll of cure (SUCH A FLEECY LYNN) Spellbooks + spellbook of passwall (thick) Venoms . * blinding venom (splash of venom) . * tail spikes (splash of venom) . * faeri°jZs€°e floss rhing (splash of venom) . * acid venom (splash of venom) . * segfault venom (splash of venom)(end) °jZäøz [Coolfrog the Survivor ] St8 Dx8 Co10 In8 Wi12 Ch8 AnaWraFemCha S0 Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC-7 MC9 Mov12 Xp1/0 Wt162/1000 T1 Do you want an account of creatures vanquished? [ynq] (n) °jZœjn Vanquished creatures:  0 blobs of preserved organs (1 created) 0 sewer rats (2 created) 0 grid bugs (1 created) 0 lichens (1 created) 0 grid xorns (1 created) 0 human adventurers (1 created) 0 jedis (1 created) 0 novice dark walls (1 created)  9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--°jZ½âðDo you want to see your conduct? [ynq] (n) °jZ¯Zón Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--°jZ@ÙúThe jedi called Luke Skywalker the youngling can't follow you into the Black Market. Goodbye Coolfrog the Anachronist... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 12 hit points when you escaped.--More--