KZ] Player: Coolfrog Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-01-02.19:46:37.ttyrec Time: (1514922397) Tue Jan 2 19:46:37 2018 KZHW)0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. KZ KZ (0lqqqk(B(0x~~~(B+(0x(B@@(0~x(B(0x~~~x(B(0~~~`x(B(0mqqqj(BKZr [Coolfrog the Survivor ] St8 Dx8 Co13 In7 Wi14 Ch9 AnaVamFemCha S0 Dlvl:1 $0 HP 14(14)  Pw 7(7)  AC-6 MC9 Mov12 Xp1/0 Wt162/1150 T1 Hello Coolfrog, welcome to SlashEMExtended! You are a chaotic female vampiric Anachronist.KZ, --More--KZH[Coolfrog the Survivor ] St8 Dx8 Co13 In7 Wi14 Ch9 AnaVamFemCha S0  14(14)  Pw 7(7)  AC-6 MC9 Mov12 Xp1/0 Wt162/1150 T1 KZt Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) KZzU[Coolfrog the Survivor ] St8 Dx8 Co13 In7 Wi14 Ch9 AnaVamFemCha S0  14(14)  Pw 7(7)  AC-6 MC9 Mov12 Xp1/0 Wt162/1150 T1 KZ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) KZ[Coolfrog the Survivor ] St8 Dx8 Co13 In7 Wi14 Ch9 AnaVamFemCha S0  14(14)  Pw 7(7)  AC-6 MC9 Mov12 Xp1/0 Wt162/1150 T1 KZ=Beware, there will be no return! Still climb? [yn] (n) KZ0y[Coolfrog the Survivor  14(14)  Pw 7(7) KZ8(0lqqqk(B(0x~~~(B+(0x(B@@(0~x(B(0x~~~x(B(0~~~`x(B(0mqqqj(BKZ:w[Coolfrog the Survivor ] St8 Dx8 Co13 In7 Wi14 Ch9 AnaVamFemCha S0 Dlvl:1 $0 HP 14(14)  Pw 7(7)  AC-6 MC9 Mov12 Xp1/0 Wt162/1150 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) KZvn Weapons a - ) an uncursed +0 pistol (weapon in hand) {8} b - ) an uncursed +0 force pike (alternate weapon; not wielded) {80} c - ) an uncursed +0 rifle {12} Armor d - [ an uncursed +0 plasteel armor (being worn) {50} e - [ a cursed +0 T-shirt (being worn) {2} f - [ an uncursed +0 plasteel helm (being worn) {2} g - [ an uncursed +0 pair of plasteel gloves (being worn) {2} h - [ an uncursed +0 pair of plasteel boots (being worn) {2} i - [ a cursed +0 cloak of magic resistance (being worn) {4} Comestibles j - % 20 uncursed pills {0} Scrolls m - ? 5 uncursed scrolls of healing {0} n - ? 4 uncursed scrolls KZgxof mana {0} o - ? 3 uncursed scrolls of phase door {0} p - ? 2 uncursed scrolls of standard id {0} q - ? an uncursed scroll of cure {0} Potions k - ! 2 uncursed potions of vampire blood {0} Rings l - = an uncursed ring of teleport control {0}(end) KZ | [Coolfrog the Survivor ] St8 Dx8 Co13 In7 Wi14 Ch9 AnaVamFemCha S0 Dlvl:1 $0 HP 14(14)  Pw 7(7)  AC-6 MC9 Mov12 Xp1/0 Wt162/1150 T1 Do you want to see your attributes? [ynq] (n) KZ nFinal Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 5. You carried 5 sins. You could not have this property at all: sickness resistance. You could not have this property extrinsically: polymorph control. You could not have this property intrinsically: drunken boxing. Scroll identification only worked 100 times out of 120. Ring identification only worked 4 times out of 16. Wand identification only worked 3 times out of 11. Armor identification only worked 15 times out of 28. Spellbook identification only worked 2 times out of 15. Gem identification only worked 100 times out of 401. Tool identification only worked 5 times out of 6. Monsters only dropped their equipment with 39% chance. Wand drop chance was reduced to 82%. Amulet drop chance was reduced to 62%. Potion drop chance was reduced to 96%. Musable item generation frequeKZ ncy had a negative bias of 20%. Monster death drops spawned with only 92% chance. The following skill could not be trained at all: two-handed weapons. The following skill was trained at half the usual rate: divination spells. The following skill was trained at one fifth the usual rate: trident. The following skill was limited to basic proficiency: boomerang. The following skill was limited to skilled proficiency: spear. The following skill was limited to expert proficiency: broadsword. The following skill became untrainable if you tried to train it too early: protection spells (turn 30). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 26308. Monster spawn increase had reached its maximum at turn 55448. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 827632. The monster class that cannot be gKZ5 Eenocided was fungus or mold. The monster class that was spawned more often: trove (freq bonus 4). The monster species that was spawned more often: baluchitherium (freq bonus 20). The monster species that was spawned more often: giant tse-tse fly (freq bonus 12). The monster species that was spawned more often: mean stalk (freq bonus 12). The monster species that was spawned more often: radioactive woman (freq bonus 18). The monster species that was spawned more often: southern chaparral (freq bonus 10). --More--KZ The monster species that was spawned more often: psychol spheroidal (freq bonus 10). The monster species that was spawned more often: leathery betrayer jumpiest shily jeering (freq bonus 33). The monster species that was spawned more often: amnesia turret (freq bonus 24). The monster species that was spawned more often: gnoll (freq bonus 6). The monster species that was spawned more often: tome of annihilation (freq bonus 16). The monster species that was spawned more often: rhyperior (freq bonus 6). The monster species that was spawned more often: processional moment (freq bonus 14). The monster species that was spawned more often: unbailable resplendent (freq bonus 16). The monster species that was spawned more often: criminal of the service (freq bonus 144). The monster species that was spawned more often: Marenka (freq bonus 20). The monster species that was spawned more often: furry (freq bonus 96). The monster species that waKZ2 s spawned more often: basing tortuously shortbread soupier (freq bonus 60). The monster species that was spawned more often: greater permamimic (freq bonus 7). The monster species that was spawned more often: Roadblock Kop (freq bonus 48). The monster species that was spawned more often: serpent magus (freq bonus 42). The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 1). The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 2). The monster trait that was more common: monsters that are telepathic (freq bonus 1). The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1). The monster trait that was more common: monsters that have humanoid speech (freq bonus 2). The monster trait that was more common: monsters that have touch attacks (freq bonus 1). The monster trait that was more common: monsters whose attacks KZ7 teleport you (freq bonus 1). The monster trait that was more common: monsters that are slithy (freq bonus 6). The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 4). The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 8). The monster species that was never randomly spawned: original mumak. The monster species that was never randomly spawned: minty tripping. The monster species that was never randomly spawned: Promoted Kop. The monster species that was never randomly spawned: giant chameleon. The monster species that was never randomly spawned: jumping kraken. The monster species that was never randomly spawned: jes'sika. The monster species that was never randomly spawned: protected black unicorn. The monster species that was never randomly spawned: tasloi. The monster species that was never randomly spawned: thick potato. Z 1HThe monster species that was never randomly spawned: damned. The RNG hath decreed that this item was never generated: flogger ((null)). The RNG hath decreed that this item was never generated: detect monsters (leather). The RNG hath decreed that this item was never generated: sleeping (wedding). The RNG hath decreed that this item was never generated: peanut bag ((null)). The RNG hath decreed that this item was never generated: kibi dango ((null)). The RNG hath decreed that this item was never generated: chromatic beam (chromatic). The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots). --More--KZ The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet). The RNG hath decreed that this item was never generated: hyper blue stone (gray). The RNG hath decreed that this item was never generated: prehnite (radiant). The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 8). The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 3). The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 33). The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 9). The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 38). The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 19). The RNG hath decreed that this item was generated more often: cornuthaum (conical hatKZ , freq bonus 14). The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 41). The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 35). The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 4). The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 5). The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 9). The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 2). The RNG hath decKZ reed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 15). The RNG hath decreed that this item was generated more often: doom (one, freq bonus 10). The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 10). The RNG hath decreed that this item was always generated cursed: ESP (muddy). The RNG hath decreed that this item was always generated cursed: fruit ((null)). The RNG hath decreed that this item was always generated cursed: anti-disquiet cloak (grass cloak). The RNG hath decreed that this item was always generated cursed: metal sling ((null)). The RNG hath decreed that this item was always generated cursed: slow monster (light green). The RNG hath decreed that this item was always generated cursed: katyusha (headpiece). The RNG hath decreed that this item was always geneKZ @rated cursed: ribbed plate mail ((null)). The RNG hath decreed that this item was always generated cursed: disintegration (solid). The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield). The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA). The RNG hath decreed that this trap was always invisible: lava trap. The RNG hath decreed that this trap was generated more often: rodney trap (freq bonus 6). Next attribute increase check would have come at turn 398. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were level-drain resistant. You were magic-protected. --More--KZ {You were prevented from having sickness resistance (0). You were prevented from having polymorph control (0). You had 1500 points of nutrition remaining. You could fly. You could survive without air. You regenerated. Your luck was zero. You could not have safely prayed (206). You survived. --More--KZϮ (0lqqqk(B(0x~~~(B+(0x(B@@(0~x(B(0x~~~x(B(0~~~`x(B(0mqqqj(BKZx k[Coolfrog the Survivor ] St8 Dx8 Co13 In7 Wi14 Ch9 AnaVamFemCha S0 Dlvl:1 $0 HP 14(14)  Pw 7(7)  AC-6 MC9 Mov12 Xp1/0 Wt162/1150 T1 Do you want to see your discoveries? [ynq] (n) KZ n Discoveries  Weapons ) force pike (long gray spear) Armor [ plasteel gloves (white gloves) [ plasteel boots (white boots) [ cloak of magic resistance (ignorant cloak Scrolls ? scroll of healing (INE IGO PIO) ? scroll of mana (WE WILL HURT YOU) ? scroll of phase door (AQUE BRAGH) ? scroll of standard id (SUTSI) ? scroll of cure (SECTUM SEMPRA) Potions ! potion of vampire blood (blood-red) Rings = ring of teleport control (rigged) Venoms . * blinding venom (splash of venom) . * tail spikes (splash of venom)Z 112H . * faerie floss rhing (splash of venom) . * acid venom (splash of venom) . * segfault venom (splash of venom)(end) KZ`e p [Coolfrog the Survivor ] St8 Dx8 Co13 In7 Wi14 Ch9 AnaVamFemCha S0 Dlvl:1 $0 HP 14(14)  Pw 7(7)  AC-6 MC9 Mov12 Xp1/0 Wt162/1150 T1 KZf @Do you want an account of creatures vanquished? [ynq] (n) KZ n Vanquished creatures:  0 evasive sewer rats (1 created) 0 black rats (1 created) 0 cave spiders (1 created) 0 lichens (1 created) 0 low speezes (1 created) 0 kobold zombies (1 created) 0 jedis (1 created) 0 minighosts (1 created)  8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--KZK KZmL 1Do you want to see your conduct? [ynq] (n) KZ n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--KZF8KZ9nThe jedi called Luke Skywalker the youngling can't follow you into the Black Market. KZ:Goodbye Coolfrog the Anachronist... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 14 hit points when you escaped.--More--KZ  KZh KZ>Since you escaped early, the score list will not be checked.