Coolfrog, chaotic female aquarian Anachronist .... .@@. ...# [Coolfrog the Survivor] St8 Dx9 Co13 In16 Wi10 Ch14 AnaAquFemCha S3 Yendor:1 $3 HP12(12) Pw3(3) AC-6 MC9 Mov12 Xp1/0 Wt162/1310 T1 Latest messages Restoring save file... You return to level 1 in Yendorian Tower. Hello Coolfrog, the aquarian Anachronist, welcome back to SlashEMExtended! You are lucky! Full moon tonight. The plasteel helm covers your whole face. # Really quit [yes/no]? Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: keen memory You could not have this property intrinsically: stunnopathy Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 235 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 80% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 65% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: mace The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: boomerang The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: attack spells (turn 43) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 67670 Monster spawn increase reached its maximum at turn 186984 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2193758 The monster class that cannot be genocided was jelly The monster class that was spawned more often: lizard (freq bonus 12) The monster species that spawned more often: Countess Bathory (freq bonus 90) The monster species that spawned more often: nonstriker drawtube (freq bonus 13) The monster species that spawned more often: parenthetical leasehold (freq bonus 15) The monster species that spawned more often: animated dagger (freq bonus 15) The monster species that spawned more often: freemason abbot (freq bonus 52) The monster species that spawned more often: werecouatl (freq bonus 44) The monster species that spawned more often: compounder bombastically (freq bonus 126) The monster species that spawned more often: psychlich (freq bonus 56) The monster species that spawned more often: thick jumping jellyfish (freq bonus 60) The monster species that spawned more often: mini rub monster (freq bonus 90) The monster species that spawned more often: beautiful dutch girl (freq bonus 30) The monster species that spawned more often: soft mushroom (freq bonus 26) The monster species that spawned more often: metal embattled gigantic ultimate miki impaler (freq bonus 120) The monster species that spawned more often: normal pete (freq bonus 36) The monster species that spawned more often: normal elemental (freq bonus 96) The monster species that spawned more often: centaur caster (freq bonus 56) The monster species that spawned more often: absent colony (freq bonus 64) The monster species that spawned more often: dust monster (freq bonus 16) The monster species that spawned more often: giant killer bee (freq bonus 26) The monster species that spawned more often: fanjet disassembled (freq bonus 42) The monster trait that was more common: monsters that count as mind flayers (freq bonus 4) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 8) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster species that never randomly spawned: pesky devilfish The monster species that never randomly spawned: Stru-Bes The monster species that never randomly spawned: rabbit The monster species that never randomly spawned: bright blue force patch The monster species that never randomly spawned: undead pokemon The monster species that never randomly spawned: telemindflayer The monster species that never randomly spawned: giant pack rat The monster species that never randomly spawned: ice archer The monster species that never randomly spawned: undead doll mistress The monster species that never randomly spawned: charcoal mold The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: garden fork ((null)) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: multi shoes (rainbow boots) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 33) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 136) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 9) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 121) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 6) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 9) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 39) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 100) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 14) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 7) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 14) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 4) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 50) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this item was always generated cursed: paper sword ((null)) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: very heavy ball ((null)) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: level beamer (freq bonus 10) Next attribute increase check would have come at turn 1005 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were prevented from having phasing (0) You were prevented from having keen memory (0) You had 1500 points of nutrition remaining You could swim You could breathe water You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Wernher von Braun The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (167) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) decontaminate 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (up-down cloak) Scrolls scroll of healing (JUSTIN BAILEY) scroll of mana (ROOT CANAL THERAPY) scroll of phase door (TSVETOCHNYYE SHORTY I LEY) scroll of standard id (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) scroll of cure (WELCOME TO ANGBAND) * scroll of extra healing (PUBLIC NETHACK SERVER WITH FLEECY COLORS) * scroll of greater mana restoration (HARATTAMA KIYOTTAMA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist... Since you quit, the score list will not be checked.