Coolfrog, chaotic female slimy Anachronist ####### ..I...##### ..}}III,,@+ ......##### ####### [Coolfrog the Survivor] St9 Dx8 Co13 In16 Wi12 Ch7 AnaSliFemCha S0 Yendor:1 $0 HP14(14) Pw7(7) AC-6 MC9 Mov12 Xp1/0 Wt162/1110 T88 Legs Blind Latest messages Argh! That didn't work! You try to ooze under the door, but can't squeeze your possessions through. You have no legs to kick with. Argh! That didn't work! You have no legs to kick with. Argh! That didn't work! You have no legs to kick with. Argh! That didn't work! You have no legs to kick with. Argh! That didn't work! You have no legs to kick with. In what direction? [47896321><] WHAMMM!!! You have no legs to kick with. Argh! That didn't work! You try to ooze under the door, but can't squeeze your possessions through. Unknown command 'M-C'. There is a wall in the way! The plasteel helm covers your whole face. Your face is already clean. Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 74% Monster death drops spawned with only 99% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 4) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13617 Monster spawn increase reached its maximum at turn 72395 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5651570 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: large harpy (freq bonus 16) The monster species that spawned more often: homing thunder caller (freq bonus 16) The monster species that spawned more often: hellcat (freq bonus 18) The monster species that spawned more often: old rainbow dragon (freq bonus 6) The monster species that spawned more often: pale draconian (freq bonus 32) The monster species that spawned more often: stupid nickname inventor (freq bonus 8) The monster species that spawned more often: aqua muncher (freq bonus 8) The monster species that spawned more often: vomit monster (freq bonus 20) The monster species that spawned more often: hydra-snake (freq bonus 3) The monster species that spawned more often: gnolloid (freq bonus 4) The monster species that spawned more often: bioelectrical doled (freq bonus 12) The monster species that spawned more often: spined devil (freq bonus 12) The monster species that spawned more often: blackballed monophobia (freq bonus 15) The monster species that spawned more often: admirer linearly (freq bonus 12) The monster species that spawned more often: dishabille interviewer (freq bonus 48) The monster species that spawned more often: captain (freq bonus 16) The monster species that spawned more often: nighthawk (freq bonus 48) The monster species that spawned more often: sparkplug instinctively (freq bonus 9) The monster species that spawned more often: little ruby (freq bonus 30) The monster species that spawned more often: phaser fungus (freq bonus 8) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 4) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 1) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 4) The monster species that never randomly spawned: Eliane The monster species that never randomly spawned: acid-tripper The monster species that never randomly spawned: undead force fungus The monster species that never randomly spawned: warped shaman The monster species that never randomly spawned: lightbringer The monster species that never randomly spawned: ivory stalk The monster species that never randomly spawned: stalactite smasher The monster species that never randomly spawned: baby roc The monster species that never randomly spawned: dangerous good-looking criminal The monster species that never randomly spawned: listener The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: darkmode stone (gray) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 38) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 99) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 11) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 4) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 21) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 7) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 15) The RNG hath decreed that this item was always generated cursed: mill pail ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: cloak of infravision (flash cloak) The RNG hath decreed that this item was always generated cursed: detect food (cyan) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: wakeup call trap (freq bonus 5) Next attribute increase check would have come at turn 187 Strength training was 3 Dexterity training was 0 Wisdom training was 9 Constitution training was 2 You were cold resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You were petrification resistant You were prevented from drunken boxing (0) You were prevented from being a stoned chiller (0) You had wounded rear limbs (149) You had 1395 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Corellius, Clamgaddin and Rofl'th Your deity was Rofl'th The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (206) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) decontaminate 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance stone (cyanism cloak) Scrolls scroll of healing (EFFAITH ANDWYOL STATWS) scroll of mana (AM PO COLVATIO) scroll of phase door (ARGA NECROMUTATION GDA) scroll of standard id (TRAINED THE HARD WAY) scroll of cure (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) * scroll of extra healing (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) * scroll of greater mana restoration (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist... Since you quit, the score list will not be checked.